Matthias Mailänder
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a0dc38c252
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Merge pull request #8752 from obrakmann/optional-target-lines
Added option to turn off rendering of target lines in the settings
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2015-07-20 22:05:05 +02:00 |
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Matthias Mailänder
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c6c6a9ff89
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Merge pull request #8754 from atlimit8/00To0
Modify upgrade rules to match #8658 for rules older than 2015-07-11
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2015-07-20 21:58:16 +02:00 |
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Matthias Mailänder
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0296d4e6c7
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Merge pull request #8720 from abcdefg30/parashadow
Use the correct ShadowPalette for d2k paradrops
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2015-07-20 21:56:50 +02:00 |
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atlimit8
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96cafccb8d
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Fix #8751 - IndexOutOfRangeException when UpgradeMultiplierTrait is pre-enabled
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2015-07-20 02:51:45 -05:00 |
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atlimit8
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1f3ba22a55
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Modify upgrade rules to match #8658 for rules older than 2015-07-11
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2015-07-19 19:45:11 -05:00 |
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figrita
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ab3ab6f230
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Added option to turn off rendering of target lines in the settings
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2015-07-20 00:05:29 +02:00 |
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Oliver Brakmann
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68ac49b172
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Merge pull request #8672 from pchote/more-terrainlayers
Convert remaining terrain layers to use TerrainSpriteLayer
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2015-07-19 23:01:44 +02:00 |
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Matthias Mailänder
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1f69a0f6ed
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make projectile sprite sequences lint testable
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2015-07-19 19:24:18 +02:00 |
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Matthias Mailänder
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d1db675af5
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fix the linter not printing any helpful stacktraces (doh!)
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2015-07-19 19:24:18 +02:00 |
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Matthias Mailänder
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c8c0cc52b6
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add missing sequence references and add spaces for readability
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2015-07-19 19:24:18 +02:00 |
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abcdefg30
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1518dc9145
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Support multiple WithDeathAnimation traits
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2015-07-19 11:30:13 +02:00 |
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abcdefg30
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ef6da3d0b3
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Replace the default value of ShadowPalette with "shadow".
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2015-07-18 21:22:38 +02:00 |
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reaperrr
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abec89fa26
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Replaced RenderGunboat with WithGunboatBody
Based on WithSpriteBody.
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2015-07-18 18:21:10 +02:00 |
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Matthias Mailänder
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860bfdadc4
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extract server browser colors to configurable yaml
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2015-07-18 17:22:39 +02:00 |
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Paul Chote
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bea021a069
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Merge pull request #8729 from RoosterDragon/alloc-reductions
Reduce allocations
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2015-07-18 12:28:07 +01:00 |
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Paul Chote
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ce4bdced47
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Use a TerrainSpriteLayer for smudges.
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2015-07-18 12:14:23 +01:00 |
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Paul Chote
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fe41ee0346
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Clean up SmudgeLayer init.
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2015-07-18 12:14:23 +01:00 |
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Paul Chote
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1f0f8c953b
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Use TerrainSpriteLayers for editor resources.
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2015-07-18 12:14:13 +01:00 |
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atlimit8
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ef955c4b5a
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Fix quick ReloadTimeMultiplier => ReloadDelayMultiplier rename
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2015-07-17 22:45:13 -05:00 |
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Taryn Hill
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847ce0d3a7
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Add some descriptions to BulletInfo. Unhardcode a sequence and a palette in Bullet.
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2015-07-16 19:19:28 -05:00 |
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Taryn Hill
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b8973cd5e7
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Add some newlines to BulletInfo for readability.
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2015-07-16 19:10:43 -05:00 |
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RoosterDragon
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ccad451060
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Add WorldRenderer.ScreenVectorComponents.
This allows the components to be returned via out parameters, avoiding the need to allocate an array for most callers.
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2015-07-15 21:24:01 +01:00 |
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RoosterDragon
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3a0eb5554e
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Provide HasStance extension method for Stance enum, to avoid overhead of HasFlag method.
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2015-07-15 20:40:38 +01:00 |
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RoosterDragon
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7dc654a5ad
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Cache Orders in Passenger to avoid several repeated allocations when orders must be determined.
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2015-07-15 20:40:35 +01:00 |
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RoosterDragon
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218712f5d3
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Avoid allocating a compiler generated enumerator in WithDecoration.Render.
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2015-07-15 20:40:35 +01:00 |
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Oliver Brakmann
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1d9c6251c0
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Merge pull request #8658 from matija-hustic/higher_level_timed_upgrades
Higher level timed upgrades
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2015-07-15 20:51:51 +02:00 |
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Oliver Brakmann
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2f82c2f9dc
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Merge pull request #8713 from deniz1a/server-filter
Fixes Empty filter in server browser.
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2015-07-15 18:15:18 +02:00 |
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penev92
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479eb307d6
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Remove unused parameter from Player's constructor
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2015-07-15 04:58:50 +03:00 |
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penev92
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b8aa92c4be
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Rename Player.DisplayCountry to Player.DisplayFaction
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2015-07-15 04:10:13 +03:00 |
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penev92
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bb648decc3
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Rename Player.Country to Player.Faction
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2015-07-15 04:06:52 +03:00 |
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Oliver Brakmann
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2e1c1533a5
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Merge pull request #8339 from matija-hustic/paradrop_activity
Step in the direction of RA2 paratroopers
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2015-07-14 22:29:02 +02:00 |
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Oliver Brakmann
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c8c564fac5
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Merge pull request #8714 from matija-hustic/spy_veterancy_leftovers
Spy veterancy leftovers
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2015-07-14 22:17:11 +02:00 |
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Matija Hustić
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72e8e08f48
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Step in the direction of RA2 paratroopers.
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2015-07-14 20:39:06 +01:00 |
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Oliver Brakmann
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f7327418e4
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Merge pull request #8712 from Phrohdoh/fix#rename-pwl
Rename ProduceableWithLevel to ProducibleWithLevel.
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2015-07-14 21:22:57 +02:00 |
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Matija Hustić
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881f24c1cc
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Rank+1 displays only on levelup.
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2015-07-14 20:14:25 +01:00 |
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Oliver Brakmann
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380cf22477
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Merge pull request #8661 from penev92/bleed_renameCountry
Rename the Country trait to Faction
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2015-07-14 21:05:52 +02:00 |
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Oliver Brakmann
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4ed7a4ce8a
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Merge pull request #8659 from penev92/bleed_playerReference
Rename PlayerReference.Race to Faction
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2015-07-14 20:15:56 +02:00 |
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penev92
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0e871a4b6b
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Touch up CheckSequences.cs
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2015-07-14 18:50:46 +03:00 |
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penev92
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830b7eee70
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Touch up CheckPlayers.cs
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2015-07-14 18:50:44 +03:00 |
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penev92
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0f0497b74d
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Add an upgrade rule for Country -> Faction
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2015-07-14 18:50:41 +03:00 |
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penev92
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2e04fb5ddd
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Rename Faction trait members
Rename Faction.Race to Faction.InternalName
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2015-07-14 18:50:39 +03:00 |
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penev92
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a1af5386e0
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Rename the Country trait to Faction
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2015-07-14 18:50:31 +03:00 |
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deniz1a
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a4d77a42d5
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Fixes Empty filter in server browser.
Now, Waiting doesn't filter empty servers.
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2015-07-14 10:51:21 +03:00 |
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Matija Hustić
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b2a26c57bc
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Adjusted other users of timed upgrades.
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2015-07-14 03:08:48 +01:00 |
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Taryn Hill
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a3d740aa44
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Rename ProduceableWithLevel to ProducibleWithLevel.
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2015-07-13 21:04:26 -05:00 |
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Matija Hustić
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6f54fe7e5d
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Upgrade granting warheads register as sources.
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2015-07-14 02:54:42 +01:00 |
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Matija Hustić
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58472bf090
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Timed upgrades track sources.
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2015-07-14 02:54:40 +01:00 |
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Oliver Brakmann
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9415ced6ff
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Merge pull request #8664 from Mailaender/unduplicate-mobile
Removed code duplication from Mobile.cs
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2015-07-13 22:17:37 +02:00 |
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Oliver Brakmann
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8f48065176
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Merge pull request #8708 from reaperrr/harv-caching
Improved caching in harvester activities
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2015-07-13 17:43:39 +02:00 |
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atlimit8
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daec860192
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Added multiplier modifier traits, removing GainsStatUpgrades, InvulnerabilityUpgrade, & Invulnerable.
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2015-07-13 09:24:50 -05:00 |
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