Matthias Mailänder
4b1bedd7dd
use pre-multiplied alpha for cloak effects
2015-09-09 23:07:24 +02:00
reaperrr
c2a0ca49a6
Cut yaml duplication between anti-actor mines
2015-09-09 00:16:23 +02:00
reaperrr
c272e790e5
Remove RenderSimple
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All traits inheriting from it have been removed, and WithSpriteBody can
now take its place.
2015-09-09 00:16:21 +02:00
reaperrr
7c7506fafb
Merge pull request #9096 from deniz1a/hide-crate
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Hides crates under fog.
2015-09-07 22:35:46 +02:00
reaperrr
cd9effaa35
Added positive palette/tileset properties to RotationPaletteEffect
2015-09-06 19:28:15 +02:00
reaperrr
96c7d4345e
Renamed WaterPaletteRotation to RotationPaletteEffect
2015-09-06 19:25:12 +02:00
reaperrr
ca055eb7bb
Refactored WaterPaletteRotation
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Moved RotationBase from tileset definition to WaterPaletteRotation effect.
Unhardcoded rotation range and rotation rate.
Added possibility to exclude Tilesets from effect.
Fixed RA water palette rotation for actors on desert maps (#8872 ).
2015-09-06 19:25:10 +02:00
reaperrr
543dc8e5d0
Make rocks and trees HiddenUnderShroud instead of FrozenUnderFog
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This improves performance significantly when many trees and rocks are on the map and shroud/fog are enabled.
2015-09-04 17:15:16 +02:00
deniz1a
fb87bf0b90
Hides crates under fog of war.
2015-09-04 13:01:01 +03:00
reaperrr
6b9a511bd5
Added ^SpriteActor and streamlined RA defaults
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To fix potential BodyOrientation issues and reduce risk of future
regressions.
2015-09-03 22:39:57 +02:00
DArcy Rush
f9a011d657
lower shocktrooper health
2015-09-03 20:51:54 +01:00
atlimit8
6986cd9f0e
Remove TargetableAircraft
2015-09-02 23:19:00 -05:00
atlimit8
a6cd770dcf
Remove TargetableSubmarine
2015-09-02 23:14:41 -05:00
atlimit8
23d0424437
Add ITargetablePositions seperating it from ITargetable
2015-09-02 23:14:40 -05:00
Matthias Mailänder
8114a53760
Merge pull request #9222 from GraionDilach/hackyai-unitlimits
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Implement HackyAI->UnitLimits.
2015-09-02 21:14:13 +02:00
Matthias Mailänder
8e382cf598
Merge pull request #9218 from deniz1a/badger-satellite
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Red Alert: Adds satellite icons to badger planes.
2015-09-02 21:00:46 +02:00
Pavel Penev
2042fccefd
Merge pull request #9189 from reaperrr/bye-rendersimple3
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Remove RenderBuilding
2015-09-02 19:21:01 +03:00
Zimmermann Gyula
11c5144cb4
Restore AI kennel usage, limit AI harvesters and dogs.
2015-09-01 23:32:22 +02:00
deniz1a
d065c9f202
Red Alert: Adds satellite icons to badger planes.
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They drop crates, paratroopers and parabombs.
2015-09-01 10:15:37 +03:00
reaperrr
9da56f51e2
Remove RenderBuilding
2015-08-30 15:44:59 +02:00
reaperrr
bf51e0600d
RenderBuildingWall -> WithWallSpriteBody
2015-08-30 00:22:53 +02:00
reaperrr
21186c10b6
RenderBuildingTurreted -> WithTurretedSpriteBody
2015-08-30 00:22:52 +02:00
reaperrr
69d062495c
RenderBuildingSilo -> WithSiloAnimation
2015-08-29 23:33:18 +02:00
reaperrr
2df318cd3e
RenderBuildingCharge -> WithChargeAnimation
2015-08-29 23:33:17 +02:00
Matthias Mailänder
1dfb982d6f
fix paradrop camera not defining a body orientation
2015-08-29 18:49:51 +02:00
Matthias Mailänder
da0c80dc3d
fix bridges not defining body orientation
2015-08-29 08:15:17 +02:00
Matthias Mailänder
9c1eeafa08
Merge pull request #9004 from reaperrr/quanbo
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Introduce QuantizeFacingsFromSequence
2015-08-28 22:46:29 +02:00
Pavel Penev
d5e0bf2169
Merge pull request #9006 from reaperrr/remove-cantarget
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Remove legacy 0% = not targetable assumption
2015-08-25 20:03:31 +03:00
reaperrr
cb95eeb914
Fix RA target validation
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0% versus no longer means cannot target
2015-08-25 18:53:59 +02:00
atlimit8
59cd477e3e
Consolidate defense structure rules into ^Defense for ra mod
2015-08-23 22:39:13 -05:00
reaperrr
9780bb26c2
RA yaml changes
2015-08-24 00:48:58 +02:00
abcdefg30
87580d0aab
Add a GpsRemoveFrozenActor trait
2015-08-22 21:36:30 +02:00
Pavel Penev
2b359b54c7
Add an upgrade rule for renaming crates' ValidRaces
2015-08-18 00:26:09 +03:00
Matthias Mailänder
118782a85e
check palette references
2015-08-17 21:36:45 +02:00
abcdefg30
0c4e691008
Rename HuskActor to Actor
2015-08-17 17:38:07 +02:00
Matthias Mailänder
61cba78d62
rebalance sonar to not reveal any shroud
2015-08-16 13:32:26 +02:00
Paul Chote
78391e7c65
Replace icon veterancy overlay with new artwork.
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New shp includes frames for higher level veterancy
for potential future use.
2015-08-15 20:59:52 +01:00
Matthias Mailänder
e13f983946
Merge pull request #9038 from penev92/bleed_rename
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Some more renaming from "race" to "faction"
2015-08-13 21:13:31 +02:00
Pavel Penev
4d11195989
Rename MPStartUnitsInfo.Races to Factions
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Also add an upgrade rule.
2015-08-11 04:00:08 +03:00
Pavel Penev
a6dae8e854
Merge pull request #9017 from reaperrr/lower-rank1
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Rebalanced stat gains from rank-up
2015-08-11 02:36:01 +03:00
Matthias Mailänder
b536e677fb
rename RallyPoint.RallyPoint to RallyPoint.Offset
2015-08-10 21:35:21 +02:00
abcdefg30
e8477b1b5a
Rename LeavesHusk to SpawnActorOnDeath
2015-08-09 19:24:14 +02:00
reaperrr
b5352c24a0
Rebalance RA rankups
2015-08-09 12:46:41 +02:00
Paul Chote
a0c256173b
Merge pull request #8851 from penev92/bleed_rename
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Some more renaming from "race" to "faction"
2015-08-02 15:34:41 +01:00
Oliver Brakmann
1a83304f28
Merge pull request #8765 from reaperrr/arty-expl
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Improved Explodes trait and how artillery explodes
2015-08-02 16:00:09 +02:00
reaperrr
a06cb8fccb
Tweaked RA and TD artillery explosion
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Renamed RA UnitExplode to AmmoExplode, added new UnitExplode with 1/10
damage.
Reduced TD UnitExplode damage to 1/10 of old value.
Now artillery always explodes, but there's only a 75% chance it explodes
violently and only when it has ammo.
If either condition isn't met, it explodes with the (now less violent) UnitExplode.
2015-08-02 15:18:30 +02:00
Pavel Penev
720cb062b6
Add an upgrade rule for ProvidesPrerequisite.Race rename
2015-07-31 05:40:59 +03:00
reaperrr
715a89468a
Clean up RA vehicles.yaml since UnitExplodeSmall is inherited from defaults
2015-07-30 21:23:56 +02:00
Matthias Mailänder
0ba54b425e
Merge pull request #8759 from reaperrr/ai-bldgcheck
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Improved AI BaseBuilder
2015-07-28 22:32:21 +02:00
reaperrr
ed1a55df83
Fixed AI soviet paratrooper target evaluation so it doesn't always fail
2015-07-28 19:26:43 +02:00