SoScared
e26b0495ad
balance batch 1
2017-02-11 19:20:18 +01:00
abcdefg30
6e419d8ee0
Merge pull request #12737 from SoScared/le_shadows
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[RA] Add shadow to projectiles, alter armament offsets of Chrono Tank, Phase Transport
2017-02-11 18:03:05 +01:00
abcdefg30
584d76c771
Merge pull request #12675 from FrameLimiter/bleed
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Restores tank traps to the map editor.
2017-02-11 17:39:22 +01:00
FrameLimiter
615c76402f
Restores tank traps to the map editor.
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Tank Traps are missing from the editor because they inherit "^Rock:" from the default.yaml which requires the tileset DESERT.
Tank Traps are a TEMPERAT tileset item.
2017-02-11 17:30:52 +01:00
Paul Chote
a8d46adb2d
Rename tesla attack logic and move to Mods.Cnc.
2017-02-11 16:19:58 +00:00
SoScared
99603eb607
ballistic shadows attempt 1
2017-02-11 12:09:48 +01:00
abcdefg30
55dd61ebe5
Fix the ProneOffsets of TakeCover
2017-02-08 20:14:02 +01:00
reaperrr
263a13b34c
Merge pull request #12690 from SoScared/gapvalues
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[RA] GAP effect entry values.
2017-02-06 19:58:00 +01:00
abcdefg30
6e3a7ba5ec
Make Tanya uncrushable in missions
2017-02-04 15:27:37 +01:00
SoScared
ce7c1679d9
GAP effect entry values
2017-02-04 13:26:59 +01:00
reaperrr
484dd20f28
Merge pull request #12683 from abcdefg30/AAOffset
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Fix the LocalOffset of the AA Gun
2017-02-04 12:48:01 +01:00
abcdefg30
d31227793e
Fix the LocalOffset of the AA Gun
2017-02-03 23:51:19 +01:00
abc013
851c8e6075
Changed 'UpgradeOverlay' to 'WithColoredOverlay'
2017-02-03 18:09:56 +01:00
Oliver Brakmann
05475d752a
Merge pull request #12503 from pchote/radarjammer
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Migrate ProvidesRadar from IDisable to conditions.
2017-01-21 20:55:37 +01:00
Oliver Brakmann
e5dda218ea
Merge pull request #12540 from reaperrr/takeovers/minelayer-merge
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Merge RA minelayers
2017-01-21 19:51:29 +01:00
Paul Chote
1f44e91746
Migrate ProvidesRadar to conditions and remove JamsRadar.
2017-01-21 17:24:54 +00:00
FrameLimiter
ef917588e4
Fixes Spy detection for Spies.
2017-01-11 14:13:00 -05:00
Oliver Brakmann
bd3639e81d
Merge pull request #12358 from reaperrr/cashtrickler-upgrade
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Add upgrade support to CashTrickler and split off GivesCashOnCapture
2017-01-08 14:12:01 +01:00
reaperrr
7dcda5db30
CashTrickler style fixes and Period -> Interval rename
2017-01-08 13:53:17 +01:00
Zimmermann Gyula
bc1e2a7058
Revamp CashTrickler.
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Added upgrade support.
Decoupled the capture bonus to a separate trait.
2017-01-08 13:53:16 +01:00
abc013
0f1146a067
Changed the Naval AI to build Service Depots
2017-01-07 14:07:08 +01:00
reaperrr
8f685ee849
Use FactionImages to give RA mine faction-specific appearance
2017-01-06 12:35:49 +01:00
roundowl
508038e3f3
Merges minelayers into single unit placing AT mines
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AP minelayer is removed, AT minelayer is made generic and available to both factions. BuildPaletteOrder is pushed up to remove gap.
I didn't remove AP mine from weapons and explosions, because graphics are still there and may be used in future.
2017-01-03 19:54:08 +01:00
reaperrr
079908d238
Make NukePower use RevealShroudEffect instead of camera actor
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Additionally, remove the DelayedAction and let the beacon remove itself
instead.
2016-12-28 18:45:45 +01:00
Oliver Brakmann
d21b805012
Merge pull request #12497 from pchote/condition-manager
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Complete Upgrades -> Condition transition.
2016-12-24 13:43:15 +01:00
Oliver Brakmann
53bd29351b
Merge pull request #12470 from SoScared/AlliedDefenseNerf
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[RA] [Balance] Allied Defensive Structures - Increase Cost & Production Time.
2016-12-23 17:32:17 +01:00
Paul Chote
dcad5c3f7c
Rename UpgradeManager to ConditionManager.
2016-12-23 14:57:56 +00:00
Paul Chote
0145bfc0c0
Work around RA aircraft inherits.
2016-12-23 11:29:24 +00:00
Paul Chote
623842d699
Fix RA aircraft conditions.
2016-12-23 11:29:24 +00:00
Oliver Brakmann
67d10aa5bb
Merge pull request #12485 from pchote/remove-ai-capturing
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[bleed] Remove AI capturing from TD and RA, and AIs using mechanics and medics in RA
2016-12-21 21:17:23 +01:00
Oliver Brakmann
05c2081143
Merge pull request #12458 from pchote/map-top-targetability
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Reduce aircraft not being targetable at the north edge of the map.
2016-12-21 21:14:19 +01:00
Oliver Brakmann
7e6488c522
Remove AI capturing from TD and RA
2016-12-17 20:53:31 +00:00
Oliver Brakmann
d340f864ec
Remove medics and mechanics from RA AIs
2016-12-17 20:53:25 +00:00
reaperrr
f0dd19116f
Merge pull request #12469 from SoScared/rename0
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[RA] Rename Shipyard and Transport Helicopter
2016-12-14 14:10:38 +01:00
SoScared
69ad1c9e81
Allied defensive structures - increase cost & production time
2016-12-14 00:35:38 +01:00
Paul Chote
736d66d2c2
Convert GainsExperience to conditions.
2016-12-13 19:30:42 +00:00
Paul Chote
1ef3e246d1
Convert GlobalUpgradable to conditions.
2016-12-13 19:30:41 +00:00
Paul Chote
e0583af663
Convert PrimaryBuilding to conditions.
2016-12-13 19:30:39 +00:00
Paul Chote
bcb3d52eb0
Convert Parachutable to conditions.
2016-12-13 19:30:38 +00:00
Paul Chote
a846e484c7
Convert Disguise to conditions.
2016-12-13 19:30:38 +00:00
Paul Chote
04637a305a
Convert Cloak to conditions.
2016-12-13 19:30:37 +00:00
Paul Chote
60cd12874e
Convert Aircraft to conditions.
2016-12-13 19:30:37 +00:00
Paul Chote
45af024b15
Convert Cargo to conditions.
2016-12-12 19:43:57 +00:00
SoScared
e5a3da9df8
Rename to Chinook & Naval Yard.
2016-12-11 20:49:05 +01:00
reaperrr
eb34621ce8
Use Explodes instead of WithBuildingExplosion in RA
2016-12-10 13:45:12 +01:00
Paul Chote
0bc087f7bd
Rename BridgeLayer to LegacyBridgeLayer.
2016-12-10 11:36:39 +00:00
Paul Chote
a5549d3944
Rename BridgeHut to LegacyBridgeHut.
2016-12-10 11:35:29 +00:00
Paul Chote
7a9174e7fc
Fix aircraft defaults.
2016-12-08 18:23:25 +00:00
Paul Chote
149705942c
Update RA rules.
2016-12-06 17:21:14 +00:00
reaperrr
848cf19ba8
Merge pull request #12381 from pchote/upgrade-conditions
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Upgrades overhaul part 1: EnabledCondition
2016-11-30 19:42:34 +01:00