Chris Forbes
|
6be55b61aa
|
fixed #934 -- convert all AttackBase.MuzzleFlash uses to WithMuzzleFlash
|
2011-06-25 11:51:04 +12:00 |
|
Paul Chote
|
64497c9b2f
|
Fix exploding walls
|
2011-06-20 13:03:23 +12:00 |
|
Curtis S
|
b64f883658
|
Moved Medic cost down to 500 from 800
|
2011-05-31 20:44:01 +12:00 |
|
Paul Chote
|
9b858af2b7
|
Add muzzleflash to GTWR. WithMuzzleFlash now actually uses the turret position.
|
2011-05-31 20:44:00 +12:00 |
|
Chris Forbes
|
0ba41acf4a
|
add muzzle flashes to pbox/hbox
|
2011-05-30 20:50:45 +12:00 |
|
Chris Forbes
|
24586ac056
|
fixed 771 -- adds Passenger.Weight, Cargo.MaxWeight, Cargo.PipCount
|
2011-05-30 20:09:22 +12:00 |
|
Chris Forbes
|
4cafabc1f3
|
fixed 773 -- ftur firing offset
|
2011-05-23 19:59:48 +12:00 |
|
Chris Forbes
|
d8ff3b8d3a
|
fix 704 -- parachute offsets are configurable, and sensible now for infantry
|
2011-05-22 21:33:46 +12:00 |
|
Chris Forbes
|
4c36403b75
|
783 fixed -- mines are visible to spec and allies now
|
2011-05-22 20:41:36 +12:00 |
|
Chris Forbes
|
bc48044788
|
fix #742 tsla & ttnk offsets (from djohe)
|
2011-05-22 20:38:55 +12:00 |
|
Chris Forbes
|
0eff17240c
|
fix #743 (from djohe)
|
2011-05-22 20:38:54 +12:00 |
|
Paul Chote
|
d4baf2d757
|
Refactor UnitInfluence trait -> world.ActorMap
|
2011-05-22 19:32:53 +12:00 |
|
Paul Chote
|
18c9a719ac
|
Mission Accomplished / Lost notifications (cnc + ra)
|
2011-05-22 18:41:28 +12:00 |
|
Chris Forbes
|
0bc427c683
|
make helicopters actually inherit the plane stuff as intended. oops.
|
2011-05-03 08:21:56 +12:00 |
|
Chris Forbes
|
2912c921de
|
add custom icon for harvester
|
2011-05-02 20:00:56 +12:00 |
|
Chris Forbes
|
dd4c5508fa
|
gpsdot has sprites
|
2011-05-02 19:51:15 +12:00 |
|
Mike Bundy
|
25962d58c6
|
GpsDot removed when actor .Destroyed. GpsDot removed from BADR
|
2011-05-02 19:34:36 +12:00 |
|
Mike Bundy
|
bcbac667db
|
Changes how GPS is watched. Changes GPS ability.
|
2011-05-02 19:31:40 +12:00 |
|
Chris Forbes
|
8dc3fbead6
|
fix ra crash on placing refinery
|
2011-04-22 10:23:22 +12:45 |
|
Chris Forbes
|
9d10bb6c69
|
fix 705 for ra
|
2011-04-18 09:08:26 +12:00 |
|
Paul Chote
|
72a783a647
|
Remove executable bit from files
|
2011-04-17 10:40:47 +12:00 |
|
Paul Chote
|
e5506f2455
|
Rename RenderWarFactory -> RenderBuildingWarFactory
|
2011-04-16 12:05:02 +12:00 |
|
Chris Forbes
|
5f76f1ca7f
|
split ships out into their own yaml too
|
2011-04-13 14:39:49 +12:00 |
|
Chris Forbes
|
33815eaa4e
|
split aircraft out into their own yaml file
|
2011-04-13 13:27:09 +12:00 |
|
Paul Chote
|
362170ee67
|
Tweak capturing traits
|
2011-04-12 08:41:25 +12:00 |
|
Paul Chote
|
43f81501a8
|
Split Capturable into its own trait
|
2011-04-10 10:07:00 +12:00 |
|
Paul Chote
|
110f1aacc2
|
Normalize yaml lineendings
|
2011-04-09 12:14:33 +12:00 |
|
Mike Bundy
|
3e04b17b46
|
Feature: Bounties added to Buildings/Units at 10% of value + 1.25 for each lvl
|
2011-04-09 11:04:59 +12:00 |
|
Chris Forbes
|
7d29d90338
|
from mirey: pilot parachutes from shot down plane, sometimes
|
2011-04-09 11:01:17 +12:00 |
|
Chris Forbes
|
7cd983a83b
|
fix line endings on various yamls
|
2011-04-09 10:55:53 +12:00 |
|
Curtis S
|
88d63d07e6
|
Adds TRUK to both sides - donates cash to others
|
2011-04-06 09:16:42 +12:00 |
|
Curtis S
|
f6b8e36f36
|
v2rl arty bridge behaviour fix
|
2011-04-04 11:22:00 +12:00 |
|
Paul Chote
|
8c18949861
|
Change C4Demolition from minutes to ticks; actually use this value.
|
2011-03-23 21:07:11 +13:00 |
|
Paul Chote
|
3071cd8240
|
Kill RenderUnitRotor in favour of RenderUnit + WithRotor.
|
2011-03-23 08:05:09 +13:00 |
|
Paul Chote
|
0d2a692d8d
|
Fix bogus prereqs in ra.
|
2011-03-18 11:27:16 +13:00 |
|
Paul Chote
|
86e8c3974f
|
Fix #611 - prereqs handled by traits. Make both cnc power plants valid for prereqs.
|
2011-03-17 22:26:28 +13:00 |
|
Chris Forbes
|
7e25947689
|
yaml changes for sellable
|
2011-03-17 19:14:20 +13:00 |
|
Chris Forbes
|
73d27c822e
|
add IgnoresDisguise; support it in AppearsHostileTo / AppearsFriendlyTo
|
2011-03-16 09:51:26 +13:00 |
|
alzeih
|
cf8cfdc42d
|
SpyToolTip - Display tooltip of disguised unit to other players, and a modified one for the local player.
|
2011-03-13 14:14:32 +13:00 |
|
Chris Forbes
|
900e55900a
|
fix boxes tooltip 'Tree'
|
2011-03-13 12:12:58 +13:00 |
|
Chris Forbes
|
116ef15fdb
|
GotoNextBase dies in a fire; INotifyKeyPress dies
|
2011-03-13 12:12:57 +13:00 |
|
Chris Forbes
|
0770524c05
|
add support power charge bar
|
2011-03-08 20:02:02 +13:00 |
|
Chris Forbes
|
10a546d3ae
|
remap tsla to 'u' to remove conflict
|
2011-03-06 10:35:48 +13:00 |
|
Chris Forbes
|
d2d425731f
|
change hotkey for ftur to 't' to free up 'f' for deploy/special
|
2011-03-06 10:14:51 +13:00 |
|
Chris Forbes
|
94766263c5
|
add one passenger slot to jeep
|
2011-03-05 13:23:37 +13:00 |
|
Chris Forbes
|
d9881885aa
|
fix bots getting stuck in ra
|
2011-03-05 13:10:43 +13:00 |
|
Chris Forbes
|
a676bdae71
|
grenadiers have a 50% chance of exploding on death
|
2011-03-05 11:27:24 +13:00 |
|
Chris Forbes
|
604c8c590b
|
fix vehicle speed on ore being insane
|
2011-03-02 22:51:05 +13:00 |
|
Chris Forbes
|
df5cb1ddf8
|
slightly reduce cost of 3tnk
|
2011-03-02 22:49:36 +13:00 |
|
Chris Forbes
|
1a599cb8c2
|
dont give ground control with defenses
|
2011-03-02 22:48:55 +13:00 |
|