Scott_NZ
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1ed0d80348
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Fix static readonly field capitalisation conventions
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2012-08-16 21:47:17 +12:00 |
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Scott_NZ
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c41fcb15b0
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Fail Allies01/Allies02 if the extraction helicopter is destroyed
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2012-08-16 21:47:16 +12:00 |
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Scott_NZ
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610e40b8d6
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Give Allies2 player some cash when they receive reinforcements
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2012-08-16 21:47:15 +12:00 |
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Scott_NZ
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5038018aa5
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Give the Soviets money as they need it.
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2012-08-16 21:47:14 +12:00 |
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Scott_NZ
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cce12e781f
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Kill the allied players if they fail the mission. Also fail the mission if the Allies2 player loses all of their buildings.
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2012-08-16 21:47:13 +12:00 |
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Scott_NZ
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11f9fa1942
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Some code polish
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2012-08-16 21:47:11 +12:00 |
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Scott_NZ
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85fa7eb8c4
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Modify tech tree, disable bots
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2012-08-16 21:47:10 +12:00 |
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Scott_NZ
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2a053daa2e
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Add Soviet attacks, scrap chinook timer since we might have pathing issues if Tanya is on the island and we have off-map attacks. Counter this by bringing back reinforcements timer
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2012-08-16 21:47:09 +12:00 |
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Scott_NZ
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21a903fe2d
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Remove an ai activation check, we want it to always activate even if the host is a spectator
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2012-08-16 21:47:08 +12:00 |
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Scott_NZ
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583c3f9a64
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Produce dogs, adjust allied building positions
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2012-08-16 21:47:05 +12:00 |
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Scott_NZ
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0d9c78670e
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Basic Soviet AI. This is flawed right now as it will just charge all of its starting units towards Tanya
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2012-08-16 21:47:04 +12:00 |
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Scott_NZ
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168ff6dc82
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Remove "timer started" conflict
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2012-08-16 21:47:03 +12:00 |
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Scott_NZ
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03f904155e
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Reinforcements voice with chopper extraction
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2012-08-16 21:47:02 +12:00 |
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Scott_NZ
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f479f9a32d
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Have reinforcements come immediately..
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2012-08-16 21:47:01 +12:00 |
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Scott_NZ
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60fb45c909
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Move the sam site around to make a new outpost on the top left, add engineer rescue
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2012-08-16 21:46:56 +12:00 |
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Scott_NZ
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9ccfb2c322
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Make the mission actually winnable
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2012-08-16 21:46:55 +12:00 |
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Scott_NZ
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0c9f39df78
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Clean up allies01/allies02 code by storing world object
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2012-08-16 21:46:54 +12:00 |
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Scott_NZ
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7fffb71ac4
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Clean up timer code, add chinook extraction of Einstein
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2012-08-16 21:46:53 +12:00 |
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Scott_NZ
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55b17f70a8
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Adjust to 6 mins
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2012-08-16 21:46:51 +12:00 |
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Scott_NZ
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c9318cd2dd
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Chinook timer
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2012-08-16 21:46:50 +12:00 |
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Scott_NZ
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c3b9b37122
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Bit of cleanup, add position parameter
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2012-08-16 21:46:48 +12:00 |
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Scott_NZ
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a30d82b333
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Convert timer actions to be properties
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2012-08-16 21:46:47 +12:00 |
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Scott_NZ
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81e2c1d2d7
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Implement basic reinforcements for allies2
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2012-08-16 21:46:46 +12:00 |
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Scott_NZ
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5f2ffc0508
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Clean up the timer widget code
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2012-08-16 21:46:45 +12:00 |
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Scott_NZ
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00297b607b
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Add drawing widget for reinforcements
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2012-08-16 21:46:45 +12:00 |
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Scott_NZ
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1c702048a1
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Make allies 01 less loud
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2012-08-16 21:46:44 +12:00 |
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Scott_NZ
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1e64a63fa4
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Have the starting camera viewport position be determined by the local player
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2012-08-16 21:46:42 +12:00 |
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Scott_NZ
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05f079758a
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Begin building basic Allies 02 framework
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2012-08-16 21:46:41 +12:00 |
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Scott_NZ
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b220bbeda2
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Wire up SAM 4
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2012-08-16 21:46:40 +12:00 |
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Scott_NZ
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c505954b07
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bleh, tabify
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2012-08-16 21:46:38 +12:00 |
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Scott_NZ
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d5279d123f
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Start work on Allies 02 script, reveal sam site locations
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2012-08-16 21:46:37 +12:00 |
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Scott_NZ
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9be501fc3d
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Improve the objective text in Allies 01 - Einstein/Tanya can't be killed
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2012-08-16 21:46:36 +12:00 |
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Scott_NZ
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43d0363a55
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Formatting improvements from Husk/Allies01
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2012-08-16 21:46:30 +12:00 |
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Matthias Mailänder
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81f035904e
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remove TODO list, use bug-tracker
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2012-08-15 08:48:48 +12:00 |
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ScottNZ
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4a101cf1b1
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Convert line endings
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2012-07-02 16:19:57 +12:00 |
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ScottNZ
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583b11a2b2
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Remove bad/duplicate UnloadCargo line
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2012-07-02 14:03:26 +12:00 |
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ScottNZ
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b3c5137add
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Merge
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2012-07-02 13:46:28 +12:00 |
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ScottNZ
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8b0f15f80b
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Bring Soviet patrol back a bit
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2012-07-02 04:21:10 +12:00 |
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ScottNZ
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1262cf0f29
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Bit of cleanup
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2012-07-02 03:54:55 +12:00 |
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ScottNZ
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b74e63f42d
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Drain Soviet resources so the ore truck doesn't stay at the refinery
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2012-07-01 20:30:25 +12:00 |
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Chris Forbes
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e0069fd62a
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make UnloadCargo.unloadAll configurable; go back to all by default
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2012-07-01 19:45:31 +12:00 |
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ScottNZ
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facf958bae
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Move towards extraction LZ if einstein isn't in the world.
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2012-07-01 13:02:23 +12:00 |
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ScottNZ
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18d75feb15
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Adjust the patrol starting position
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2012-07-01 12:14:12 +12:00 |
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ScottNZ
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e02397da3e
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Use Sound.PlayMusic for Hell March
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2012-07-01 03:47:08 +12:00 |
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ScottNZ
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6014f648f4
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Add e1, dog, e1 soviet patrol
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2012-07-01 03:29:05 +12:00 |
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ScottNZ
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b9be918b6c
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Remove some code noise and improved the chinook cargo check
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2012-06-30 23:27:14 +12:00 |
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ScottNZ
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781cbc00d3
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Make Einstein run out of the building when he appears.
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2012-06-30 20:27:39 +12:00 |
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ScottNZ
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36c0ec753d
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Move viewport to where the player starts
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2012-06-29 09:09:39 +12:00 |
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Chris Forbes
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2ed12f1d95
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Merge remote-tracking branch 'scott/bleed'
Conflicts:
OpenRA.Mods.RA/Missions/Allies01Script.cs
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2012-06-25 08:45:16 +12:00 |
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ScottNZ
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9c6bc45f8f
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Fix whitespace
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2012-06-25 05:34:06 +12:00 |
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