Kanar
6fdb9e688a
Adds RallyPoint to Airfield, queues TakeOff
2014-06-10 18:02:04 +02:00
Jordan Glue
ea32390700
closes #3091 Have Helis take off after repair/rearm
2014-05-05 19:31:57 +10:00
Paul Chote
ac5a4589ea
Add IMove.MoveIntoWorld and IMove.VisualMove.
2014-03-19 13:40:32 +13:00
Taryn
9c4ad15d1e
Changed most references of trait Mobile -> IMove.
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In Mobile.cs IsMoving now has a public set as opposed to the initial internal.
Added IMoveInfo interface to go with *Info classes that require IMove.
WithRotor now uses IMove.IsMoving instead of (self.CenterPosition.Z > 0) as part of a check.
2014-02-02 15:13:49 -06:00
Paul Chote
1759d73ed7
Add following to IMove.
2014-02-01 10:55:05 +13:00
Paul Chote
c781d4c2fe
Add range support to HeliFly.
2014-02-01 10:55:04 +13:00
Paul Chote
8d26d5e3fa
Simplify HeliFly interface.
2014-02-01 10:55:04 +13:00
Paul Chote
99cb698424
Generalise AttackMove to support anything with IMove and AutoTarget.
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Also removes the unnecessary JustMove parameter.
2014-01-16 18:47:29 +13:00
Paul Chote
c7914ec68f
Convert Exit to world coordinates.
2013-12-26 19:45:13 +13:00
Paul Chote
aa2f865d5d
Convert Altitude to world coords.
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Removes the obsolete AltitudeInit: use CenterPositionInit instead.
2013-12-26 17:25:07 +13:00
Paul Chote
3b3e6edc90
Add IMove interface.
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Fixes Rallypoints for aircraft.
2013-08-11 00:28:31 +12:00
Paul Chote
57adaf46b0
Rewrite Aircraft movement using world coords.
2013-07-21 17:35:47 +12:00
Paul Chote
36a45d1a3f
Change Exit.SpawnOffsetVector to WVec.
2013-07-21 17:31:00 +12:00
Paul Chote
031c17ab9c
Helicopter style fixes.
2013-07-21 17:30:59 +12:00
Paul Chote
179f97a598
Convert helicopter activities to world coords.
2013-07-21 17:30:59 +12:00
Paul Chote
800acdbdf2
Rename FindUnitsInCircle -> FindActorsInCircle.
2013-07-20 15:34:27 +12:00
Paul Chote
e6865c5996
Remove PPos overload of FindUnitsInCircle.
2013-07-20 15:34:27 +12:00
Matthias Mailänder
11755798cc
Don't reserve airfields/helipads for husks that just fall down
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fixes #3376
2013-06-16 12:43:41 +02:00
Matthias Mailänder
81f035904e
remove TODO list, use bug-tracker
2012-08-15 08:48:48 +12:00
James Dunne
b127ae8027
Added sub-pixel position/vector types.
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Updated Sync code to handle new sub-pixel types.
2012-06-21 19:41:12 -05:00
James Dunne
9c49143534
New types for cell and pixel coordinate position/vectors.
2012-06-21 15:36:59 -05:00
Chris Forbes
a566a372f5
(2/2) #1210 Remove QueueResupplyActivities entirely, just queue ResupplyAircraft
2011-12-03 10:16:10 +13:00
Curtis S
7d9641e195
Update helis logic for returning to hpad, to mirror that of planes returning to aflds
2011-10-22 13:26:51 -06:00
Chris Forbes
1702a9e9f5
tidy helicopter
2011-10-08 22:11:01 +13:00
Chris Forbes
38b6d3527b
remove duplicate of ReserveSpawnBuilding from heli
2011-10-08 22:08:38 +13:00
Chris Forbes
55036cd58c
fix trailing whitespace everywhere
2011-09-26 08:40:39 +13:00
Chris Forbes
776a1aa817
fix newlines in source files
2011-09-17 11:26:17 +12:00
Chris Forbes
d3def71340
Add ReturnToBase (F) support for aircraft; #1084
2011-08-13 15:01:41 +12:00
Chris Forbes
447fd05723
unify handling of order expose + issue for plane/heli; was identical
2011-04-16 12:01:23 +12:00
Chris Forbes
865f3e1b74
factor out resupply activity queueing for plane/heli into aircraft
2011-04-16 11:59:42 +12:00
Chris Forbes
c19881cae3
694 fixed -- the same building can now do both repair and rearm for aircraft
2011-04-12 08:49:58 +12:00
Mike Bundy
bca2797bb4
Bug Fix: Helicopters spawning under each other
2011-04-10 23:36:49 +01:00
Paul Chote
0d53346138
Fix bogus ClampToWorld behavior (allowed helicopters to fly outside map)
2011-03-19 21:01:14 +13:00
Paul Chote
c568759e49
Fix #595 - IDisposable crash.
2011-03-17 22:26:28 +13:00
Paul Chote
ced2247af8
Add more info to Reservable dispose exception.
2011-02-26 13:05:58 +13:00
Paul Chote
f74d2318d8
Unreserve helipads on heli death.
2011-02-26 12:57:25 +13:00
Paul Chote
094907c1a9
Update copyright header. Normalize line endings to LF.
2011-02-13 10:38:57 +13:00
Paul Chote
48482cf09a
Add an AttackWander trait for creeps. Remove a pile of bogosity from AttackMove.
2011-02-11 21:50:10 +13:00
Paul Chote
e46b00f9c4
Missed a file when unmangling a dirty rebase.
2011-01-07 20:33:14 +13:00
Paul Chote
d395c5e05d
Remove dead helicopter instability code, and some unnecessary fp.
2011-01-07 20:00:53 +13:00
Chris Forbes
25ebdea758
hack in stop order support to various classes. not happy with this.
2010-12-19 17:48:18 +13:00
Paul Chote
b423889c06
Remove a pile of duplication from target lines.
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Remove MoveFlash.
2010-11-27 11:20:03 +13:00
Paul Chote
5f43923b80
Polish: Show the "move-blocked" cursor for locations outside the map. Clamp move orders to the map bounds for these orders.
2010-11-27 11:20:03 +13:00
Chris Forbes
23e6eada26
another ctor removed
2010-11-23 15:20:11 +13:00
Chris Forbes
490b0801a0
start removing weird ctors on Order
2010-11-23 15:14:48 +13:00
Bob
10ed3db71d
made all orders queuable
2010-11-13 15:53:08 +13:00
Bob
155e7320cb
add support for decimal to fieldLoader. use decimal for speedmodifiers
2010-11-06 14:10:56 +13:00
Bob
924adc68a9
fix aircraft desync
2010-11-06 13:36:11 +13:00
Bob
0f8d9d7fb3
fix heli repusion from grounded helis. cleanup flight code
2010-11-06 12:44:25 +13:00
Bob
801aa1156f
move aircraft code into Mods.RA/Air/
2010-11-06 12:18:04 +13:00