Commit Graph

265 Commits

Author SHA1 Message Date
Matthias Mailänder
4f919f5f4b remove Year 501
closes #6447
2014-10-28 07:37:10 +01:00
Matthias Mailänder
1478822a2f Merge pull request #6836 from pchote/polish-gdi0102
Closes #6757
Closes #6834
2014-10-26 08:02:46 +01:00
Matthias Mailänder
cb7ed7bf61 Merge pull request #6837 from obrakmann/mission-polish
Another mission polish PR
2014-10-26 07:47:47 +01:00
Paul Chote
99c0d8bd53 Require silos to be captured or destroyed in GDI02. 2014-10-26 13:43:35 +13:00
Oliver Brakmann
cb9f186097 Prevent viceroids from appearing in missions 2014-10-26 00:38:32 +02:00
Oliver Brakmann
fd8cd4ddea Enable fog in TD missions 2014-10-26 00:38:32 +02:00
Oliver Brakmann
1a63a0a167 Fix chat sounds overlapping with playing FMV in missions 2014-10-26 00:38:32 +02:00
Oliver Brakmann
90d517a448 Fix crates in gdi04a/b 2014-10-26 00:38:32 +02:00
Paul Chote
6f7d20681b Polish GDI01:
* Insert initial forces via landing craft.
* Remove unbuildable concrete wall from production palette.
* Fix chat sounds and reinforcement notification overlapping FMV.
* Cut down the excessive starting forces to encourage base building.
* Require Silo capture/destruction for victory.
2014-10-26 09:29:34 +13:00
Paul Chote
8b66162e99 Fix landing craft reinforcements in GDI01 and GDI02. 2014-10-26 09:21:43 +13:00
Paul Chote
69b561b12c Fix transport cargo visibility in GDI01 and GDI02. 2014-10-26 09:19:45 +13:00
Paul Chote
bb3dc06227 Polish Nod01:
- Script initial unit entry.
- Centre the camera on the initial starting point
- Give additional e3 reinforcements to clear the village.
2014-10-26 09:18:54 +13:00
Oliver Brakmann
37c5d51f19 Move Utils.Seconds and .Minutes into DateTime global
Also renames Date.IsHalloween to DateTime.IsHalloween
2014-10-21 22:08:06 +02:00
Oliver Brakmann
6a44c265e2 Made gdi04c easier to win and added cell trigger guards 2014-10-21 22:08:06 +02:00
Paul Chote
cf2d30d80a Update map yaml formatting. 2014-10-19 21:06:50 +13:00
Paul Chote
7c46f42ff2 Remove GDI03. 2014-10-19 12:43:17 +13:00
Oliver Brakmann
a1f9881a72 Port gdi04b to the new Lua API 2014-10-18 18:19:03 +02:00
Oliver Brakmann
3a1185d9b5 Port gdi04a to the new Lua API 2014-10-18 18:19:03 +02:00
reaperrr
ca5f3bd1d1 Fix gdi02 harvester not harvesting and more 2014-10-17 22:39:28 +02:00
reaperrr
aa7e91f901 Fix gdi01 landing craft unload waypoint 2014-10-17 22:38:17 +02:00
Paul Chote
879bd1ce7c Fix HQ rules in nod03a and nod03b. 2014-10-17 07:38:14 +13:00
Paul Chote
6160ec749b Upgrade TD missions for the new mission chooser. 2014-10-11 23:06:53 +13:00
Oliver Brakmann
36477ae323 Added notifications for new objectives to scripted missions
Fixes #6692
2014-10-08 06:24:51 +02:00
obrakmann
a91084c0f8 Merge pull request #6613 from pchote/remove-mp-tooltips
Remove the MP tooltip row from campaign missions.
2014-10-04 12:20:14 +02:00
Paul Chote
02166628d1 Add classic-style tooltips for TD campaign missions. 2014-10-03 20:25:33 +13:00
Paul Chote
8a014393a3 Rename UnitUpgradeCrateAction to GrantUpgradeCrateAction. 2014-10-01 21:29:22 +13:00
Oliver Brakmann
df64f79753 Whitespace fixes 2014-09-30 19:25:09 +13:00
Oliver Brakmann
154ebc5857 Update gdi04c to use cell triggers 2014-09-30 19:25:09 +13:00
Oliver Brakmann
1db6388bd4 Update existing maps 2014-09-20 10:42:40 +02:00
Oliver Brakmann
1201a628d6 Replace pre-placed Nod units with reinforcements 2014-09-09 19:00:19 +02:00
Oliver Brakmann
b1ff492ac9 make gdi04c a bit easier 2014-09-06 12:13:32 +02:00
Oliver Brakmann
001ea9a30d Fix mission accomplished notifications and video playback 2014-09-06 12:13:11 +02:00
Paul Chote
05f2a06204 Merge pull request #6325 from obrakmann/gdi04c
Port gdi04c to New Lua
2014-09-06 10:55:17 +12:00
Paul Chote
4cd14690f6 Merge pull request #6328 from obrakmann/nod03b
Port nod03b to New Lua
2014-09-06 10:39:16 +12:00
Oliver Brakmann
e0af4cf671 Port nod03b to New Lua 2014-08-31 12:53:56 +02:00
Oliver Brakmann
e50b8fafb0 Fix a typo in gdi02 2014-08-31 12:37:28 +02:00
Oliver Brakmann
105a928195 Port nod03a to New Lua 2014-08-31 12:36:24 +02:00
Paul Chote
9ed9096551 Merge pull request #6324 from obrakmann/gdi02
Port gdi02 to New Lua
2014-08-31 21:57:57 +12:00
Oliver Brakmann
62baed1c5f Port gdi02 to New Lua 2014-08-31 11:50:41 +02:00
Oliver Brakmann
fcd5a43659 Port gdi04c to New Lua 2014-08-24 18:49:29 +02:00
Oliver Brakmann
ccd6540e13 Port nod01 to New Lua 2014-08-23 22:14:17 +02:00
Oliver Brakmann
e434011487 Adjust gdi01 to use new functions 2014-08-23 16:21:40 +02:00
Matthias Mailänder
97cb527a8f Merge pull request #6306 from obrakmann/fix6298
Add creeps to scripted missions
2014-08-23 10:07:47 +02:00
Paul Chote
fa3e7b5e1b Convert versus to integers. 2014-08-23 17:14:12 +12:00
Oliver Brakmann
5325fa7bae Add creeps to scripted missions
Fixes #6298
2014-08-23 00:00:40 +02:00
Oliver Brakmann
00fcf5f969 Convert gdi01 to new Lua 2014-08-08 13:35:50 +02:00
Oliver Brakmann
dc33e0e1b0 Make necessary changes to existing maps 2014-08-08 13:35:50 +02:00
Paul Chote
1a4f476ffa Replace CloakCrateAction with upgrades. 2014-08-07 20:44:30 +12:00
Taryn Hill
b6fd757672 Merge pull request #6030 from UberWaffe/CustomWarheads
Custom Warheads refactor
2014-08-03 10:35:36 -05:00
UberWaffe
c972b39687 Custom Warheads refactor
Changes included:

Warhead code split out of weapon code and refactored.
Warhead functionality now split into several classes, each handling one effect/impact.

Additional custom warheads can now be defined and called via yaml.
Custom warheads inherit the abstract class Warhead,
which provides target check functions.

Custom warheads have to define their own impact functions,
and can also define their own replacement for check
functions.
2014-08-03 17:10:44 +02:00