Paul Chote
0c5be6183f
Implement GDI component tower upgrades.
2015-03-31 22:32:13 +01:00
Taryn Hill
79a0ab0667
Use palette.pal for the TS foundation overlay.
2015-03-31 15:26:16 -05:00
Paul Chote
9ac3e57afd
Fix EMP icon.
2015-03-31 19:11:38 +01:00
Paul Chote
f0414d2ec0
Make special structures unbuildable.
2015-03-31 19:11:38 +01:00
Paul Chote
a3ba925458
Make special vehicles unbuildable.
2015-03-31 19:11:38 +01:00
Paul Chote
1f4fe0a44d
Move civilian vehicles to their own yaml file.
2015-03-31 19:11:37 +01:00
Paul Chote
7b330e23e2
Make special aircraft unbuildable.
2015-03-31 19:11:37 +01:00
Paul Chote
b6ca5102b4
Fix mutant hijacker.
2015-03-31 19:11:37 +01:00
Paul Chote
fbca912207
Make mission-specific and civilian infantry unbuildable.
2015-03-31 19:11:22 +01:00
Paul Chote
9fdd43ed41
Merge pull request #7789 from Phrohdoh/ts-starting-units
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Add light, medium, and heavy starting units to TS.
2015-03-31 17:45:54 +01:00
Paul Chote
b9ac0ec077
Merge pull request #7792 from reaperrr/ts-shell-titan
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Fix TS shellmap music and Titan selection box
2015-03-31 17:40:12 +01:00
Paul Chote
84e85d8a5d
Rename Image -> Images.
2015-03-30 20:20:36 +01:00
Paul Chote
4be5334a0e
Add support for TS-style random tile variants.
2015-03-30 19:44:53 +01:00
reaperrr
ad808a4ad0
Fixes Titan selection box, improves Wolverine selection box.
2015-03-30 02:04:52 +02:00
reaperrr
ba0b934c38
Fix TS shellmap music
2015-03-30 02:04:51 +02:00
Taryn Hill
410d9325e3
Add light, medium, and heavy starting units to TS.
2015-03-29 14:50:05 -05:00
Paul Chote
77a56c95f1
Fix TS player palette definition.
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Regression from #7699 .
2015-03-28 19:11:44 +00:00
reaperrr
c32631de9b
Merge pull request #7699 from x-a-n-a-x/new-TS-build-palette-skin
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Added a new Tiberian Sun mod build palette skin
2015-03-28 16:15:22 +01:00
Paul Chote
b2458fc614
Remove GlobalFilesystem.OpenWithExts. Closes #5272 .
2015-03-28 12:38:48 +00:00
x-a-n-a-x
a8d5542422
Added a new Tiberian Sun mod build palette skin
2015-03-28 10:10:45 +01:00
reaperrr
fe09cef825
Merge pull request #7745 from pchote/ts-snow
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Add snow tileset and artwork to TS.
2015-03-28 01:26:41 +01:00
reaperrr
1cc900b269
Yaml style fixes to reduce future --upgrade-mod "noise" a little
2015-03-27 00:11:32 +01:00
reaperrr
2a4719b88b
Rename Missile ROT to RateOfTurn
2015-03-27 00:04:38 +01:00
reaperrr
f9332c9efe
Renames BlocksBullets to BlocksProjectiles and projectile High property to Blockable
2015-03-27 00:04:37 +01:00
reaperrr
fb710f15bb
Move projectile palette definition from weapon to projectile effects
2015-03-27 00:04:36 +01:00
Pavel Penev
c61dc48548
Merge pull request #7324 from reaperrr/limitedammo2
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Refactored LimitedAmmo to AmmoPool
2015-03-26 15:59:56 -07:00
Paul Chote
4e1a02e35e
Add snow test map.
2015-03-26 22:42:44 +00:00
Paul Chote
0a6e21d908
Support tileset-specific art in TS.
2015-03-26 22:42:43 +00:00
Paul Chote
a9f6e09afd
Add TS snow tileset.
2015-03-26 22:42:43 +00:00
reaperrr
38d5163062
Refactors LimitedAmmo to AmmoPool.
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Removes Reloads trait.
This enables adding multiple AmmoPools via @ differentiators and
Name which adds the possibility to assign each armament to a specific
ammo pool.
Furthermore, this moves all Reloads functionality onto AmmoPool.
Now a combination of all three is possible on a single actor: no limited
ammo, limited ammo that can reload on its own, and limited ammo which
needs to be reloaded at a rearm actor.
Additionally moves RearmSound from Minelayer to AmmoPool.
2015-03-26 23:21:01 +01:00
Paul Chote
bbee16db99
Fix TS tileset.
2015-03-25 19:59:09 +00:00
Paul Chote
4baf639130
Add a Reverses sequence key for TS/RA2 animations.
2015-03-24 17:37:08 +00:00
reaperrr
e65453de24
Disables WithDeathAnimation for deployed TS units (Tick Tank, Arty, Sensor Array, ICBM launcher)
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Fixes crash when destroying them.
2015-03-23 14:56:40 +01:00
Paul Chote
a7c64a0941
Remove redundancies from TS sequences.
2015-03-22 17:31:42 +00:00
Oliver Brakmann
919c0fd359
Merge pull request #7638 from pchote/infantry-body
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Decompose RenderInfantry into WithInfantryBody and RenderSprites.
2015-03-21 15:22:53 +01:00
Paul Chote
4ea55809ca
Decompose RenderInfantry into WithInfantryBody and RenderSprites.
2015-03-21 13:04:17 +00:00
reaperrr
b66cae100b
Use 3rd damage level of TS buildings for death animation instead of critical damage state
2015-03-20 01:11:50 +01:00
Oliver Brakmann
e4ef1eb820
Merge pull request #7626 from Mailaender/ts-radar-dishes
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Fixed Tiberian Sun radar dishes
2015-03-16 18:37:59 +01:00
reaperrr
258e924afe
Merge pull request #7619 from pchote/ts-civilian-fixes
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Fix TS civilian actor/sequence definitions.
2015-03-16 03:41:37 +01:00
reaperrr
a14bf8622f
Merge pull request #7570 from Mailaender/mods-common
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Moved more traits to Mods.Common
2015-03-15 19:53:13 +01:00
Matthias Mailänder
737a0e0b67
move common traits
2015-03-15 18:25:28 +01:00
Taryn Hill
fcb2141132
EmitInfantryOnSell now checks a Races string[] against the seller’s race.
2015-03-14 15:54:26 -05:00
Oliver Brakmann
863db5a42c
Merge pull request #7640 from Phrohdoh/rand-dmg-sounds
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SoundOnDamageTransition to use string[].
2015-03-14 12:39:20 +01:00
Pavel Penev
03bab4a72a
Merge pull request #7631 from pchote/sequence-rework
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Rework sequence parsing.
2015-03-14 00:13:03 +02:00
Taryn Hill
7bf058896d
Apply SoundOnDamageTransition upgrade rule.
2015-03-12 16:09:15 -05:00
abcdefg30
63fe578ba8
Allow picking of a random subfaction
2015-03-12 21:34:23 +01:00
Paul Chote
7292bd20b3
Move Sequence parsing into mod code.
2015-03-09 20:45:22 +00:00
Matthias Mailänder
429111a282
fix the destroyed radar dishes
2015-03-08 21:51:36 +01:00
Paul Chote
4110064c44
Fix TS civilian actor/sequence definitions.
2015-03-08 13:01:47 +00:00
Oliver Brakmann
75bfd0fb31
Merge pull request #7535 from reaperrr/allmods-audio
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Cleanup: Moved audio-related yamls to audio subfolder
2015-03-01 19:20:47 +01:00