reaperrr
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9d6f41ced8
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Increase TD Minigunner MG efficiency vs. heavy armor to 15%
This effectively increases damage per shot vs. heavy armor from 1 to 2, and from 0 to 1 if the target has increased veterancy.
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2016-06-16 16:55:18 +02:00 |
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reaperrr
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3c2a553f63
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Fix conflict in ModContentLogic
The variable would otherwise conflict with the declaration at line 24.
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2016-06-16 15:15:28 +02:00 |
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Oliver Brakmann
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bc03c199f5
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Merge pull request #11375 from pchote/asset-installer-rework
New mod content installer
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2016-06-15 22:53:42 +02:00 |
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Oliver Brakmann
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8e3415e70e
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Merge pull request #11436 from Mailaender/nsis-251
Updated NSIS to version 2.51
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2016-06-15 22:24:10 +02:00 |
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Paul Chote
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b16a5110f4
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Use ActorPreviews for WithCargo.
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2016-06-15 20:36:25 +01:00 |
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teees
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7916a0a55f
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Copy walker animation frame to generated previews.
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2016-06-15 20:36:25 +01:00 |
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Paul Chote
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eb5b50185c
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Add IActorPreviewInitModifier interface.
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2016-06-15 20:36:25 +01:00 |
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Paul Chote
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970caf38c6
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Support dynamic initial turret facings.
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2016-06-15 20:36:24 +01:00 |
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teees
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4fa3ecfafb
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Add DynamicFacingInit.
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2016-06-15 20:36:23 +01:00 |
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teees
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8724ed29bc
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Support dynamic offsets in ActorPreviews.
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2016-06-15 20:36:08 +01:00 |
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teees
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b7bf7b6ec0
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Move mod-level ActorInits out of the engine.
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2016-06-15 20:35:22 +01:00 |
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Paul Chote
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4c5429200e
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Don’t double-notify passenger addition.
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2016-06-15 20:35:22 +01:00 |
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Paul Chote
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8f412e255d
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Formatting fixes.
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2016-06-14 20:18:57 +01:00 |
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Paul Chote
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3585d8afd4
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Remove legacy installation logic.
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2016-06-14 20:18:57 +01:00 |
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Paul Chote
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0b97a81616
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Remove legacy music installer.
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2016-06-14 20:18:56 +01:00 |
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Paul Chote
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27699ce3d7
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Add new content installer metadata to TS.
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2016-06-14 20:18:56 +01:00 |
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Paul Chote
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d2d15f6980
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Add new content installer metadata to RA.
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2016-06-14 20:18:56 +01:00 |
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Paul Chote
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6f4d168d9e
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Add new content installer metadata to D2k.
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2016-06-14 20:18:56 +01:00 |
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abcdefg30
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b898e810bb
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Use INotifyCreated instead of INotifyAddedToWorld in AttackOrderPower
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2016-06-14 20:18:51 +02:00 |
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abcdefg30
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1ea0607548
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Support faction specific speech sounds
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2016-06-14 20:18:50 +02:00 |
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abcdefg30
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c2c07d2451
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Add Requires<AttackBaseInfo> to AttackOrderPowerInfo
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2016-06-14 20:18:49 +02:00 |
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abcdefg30
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de14264ead
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Use the new INotifyBurstComplete interface instead of INotifyAttack
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2016-06-14 20:18:48 +02:00 |
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teees
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ea4f33123e
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Use AttackOrderPower for EMP support power
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2016-06-14 20:18:47 +02:00 |
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teees
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86eabeea3f
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Add AttackOrderPower as Supportpower
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2016-06-14 20:18:44 +02:00 |
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Paul Chote
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009bdf98e6
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Add new content installer metadata to TD.
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2016-06-14 18:27:24 +01:00 |
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Paul Chote
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ff147f39b9
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Add new content installer framework.
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2016-06-14 18:27:24 +01:00 |
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Paul Chote
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054b3a43a4
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Add a lightweight MSCab parser.
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2016-06-14 18:27:24 +01:00 |
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Paul Chote
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bd3096f21b
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Add command to dump Mix contents.
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2016-06-14 18:15:03 +01:00 |
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Paul Chote
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92ea404b0b
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Add command to dump InstallShield contents.
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2016-06-14 18:15:03 +01:00 |
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Paul Chote
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67d6de91e3
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Allow custom BorderWidths on ScrollPanelWidget.
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2016-06-14 18:15:02 +01:00 |
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Paul Chote
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90468974ce
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Add tooltip support to ImageWidget.
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2016-06-14 18:15:02 +01:00 |
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Paul Chote
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88768031a5
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Add BecameVisible and BecameHidden methods to ChromeLogic.
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2016-06-14 18:15:02 +01:00 |
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Curtis Shmyr
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f05c537491
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Merge pull request #11447 from obrakmann/fix11446_fix-disabled-aa-tracking-targets
Fix disabled AA gun continuing to track targets
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2016-06-13 18:08:51 -06:00 |
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Oliver Brakmann
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79fa3f731e
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Merge pull request #11435 from reaperrr/remove-rotoroverlay
Remove WithSpriteRotorOverlay
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2016-06-13 21:59:32 +02:00 |
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Matthias Mailänder
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34c6aa79ab
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Merge pull request #11450 from cjshmyr/serverlaunch
Make launch-dedicated scripts consistent between platforms
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2016-06-13 20:31:29 +02:00 |
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Matthias Mailänder
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fa864f55bf
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Move IonCannon and NukeLaunch into Projectiles folders.
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2016-06-13 14:35:32 +02:00 |
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Matthias Mailänder
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71743b3b4a
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Only sync projectiles and future synced effects.
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2016-06-13 14:35:28 +02:00 |
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Curtis Shmyr
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348d49cd5b
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Merge pull request #11404 from obrakmann/fix11246_getexternalip-nres
Fix NREs in LobbyUtils.GetExternalIP
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2016-06-12 13:52:18 -06:00 |
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Curtis Shmyr
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b85f1e9555
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Make launch-dedicated scripts consistent between platforms
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2016-06-12 13:10:14 -06:00 |
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Oliver Brakmann
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3edc4da15c
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Fix disabled AA gun continuing to track targets
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2016-06-12 18:01:04 +02:00 |
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abcdefg30
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d97d02b97f
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Merge pull request #11407 from reaperrr/ts-infantry-tweaks
Various TS infantry fixes
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2016-06-12 14:42:12 +02:00 |
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reaperrr
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46229a50b4
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Add explosion sound to TS explosion inf death
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2016-06-12 14:25:34 +02:00 |
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reaperrr
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4c69fecad5
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Make TS inf death sequences descriptive
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2016-06-12 14:25:33 +02:00 |
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reaperrr
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ce73faaa1f
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Change WithDeathAnimation to look up string rather than integers
For DeathType sequence mapping.
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2016-06-12 14:25:31 +02:00 |
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reaperrr
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873e2bfce4
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Fix Tiberium and Vein DamageTypes
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2016-06-12 14:25:30 +02:00 |
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reaperrr
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b84e27ef98
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Remove TS Headshot DeathType
Also fixed a couple of mistakes compared to the original (some weapons still applied the wrong death type).
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2016-06-12 14:25:28 +02:00 |
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reaperrr
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0947e7bdd6
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Introduce ExplosionOnDamageTransition
And use it for TS cyborgs.
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2016-06-12 14:25:26 +02:00 |
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reaperrr
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ff8af828a3
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Fix Cyborgs to stay slow after losing their legs
Even if regaining health.
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2016-06-12 14:25:25 +02:00 |
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reaperrr
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e59a491c1b
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Allow UpgradeOnDamage to grant permanent upgrades
Needed to properly implement things like permanently crippled weapons or limbs.
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2016-06-12 14:25:23 +02:00 |
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reaperrr
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9def6b0f70
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Merge pull request #11211 from Mailaender/debugcustomterrain
Added a CustomTerrainDebugOverlay
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2016-06-12 11:53:47 +02:00 |
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