Matthias Mailänder
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e13f983946
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Merge pull request #9038 from penev92/bleed_rename
Some more renaming from "race" to "faction"
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2015-08-13 21:13:31 +02:00 |
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Pavel Penev
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4d11195989
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Rename MPStartUnitsInfo.Races to Factions
Also add an upgrade rule.
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2015-08-11 04:00:08 +03:00 |
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Pavel Penev
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a6dae8e854
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Merge pull request #9017 from reaperrr/lower-rank1
Rebalanced stat gains from rank-up
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2015-08-11 02:36:01 +03:00 |
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Matthias Mailänder
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b536e677fb
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rename RallyPoint.RallyPoint to RallyPoint.Offset
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2015-08-10 21:35:21 +02:00 |
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abcdefg30
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e8477b1b5a
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Rename LeavesHusk to SpawnActorOnDeath
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2015-08-09 19:24:14 +02:00 |
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reaperrr
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05b82dbc02
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Rebalance D2k rankups
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2015-08-09 12:47:11 +02:00 |
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Pavel Penev
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a75f8f63be
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Add an upgrade rule for BuildableInfo.ForceRace rename
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2015-08-02 17:19:46 +03:00 |
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Pavel Penev
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720cb062b6
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Add an upgrade rule for ProvidesPrerequisite.Race rename
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2015-07-31 05:40:59 +03:00 |
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reaperrr
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2e9a4b78a3
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Refactor RenderEditorOnly into RenderSpritesEditorOnly + WithSpriteBody
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2015-07-25 10:28:07 +02:00 |
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Zimmermann Gyula
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2de5bbe02b
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Restore the original setup of the menu and score musics in the D2k mod.
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2015-07-16 16:56:04 +02:00 |
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Matija Hustić
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2f01c389cf
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Manually upgraded YAMLs.
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2015-07-14 20:39:09 +01:00 |
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Matija Hustić
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71d73ac738
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Automatically upgraded YAMLs.
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2015-07-14 20:39:08 +01:00 |
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penev92
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0f0497b74d
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Add an upgrade rule for Country -> Faction
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2015-07-14 18:50:41 +03:00 |
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Oliver Brakmann
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9722502a4b
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Merge pull request #8710 from GraionDilach/victory-music
Implements victory and defeat music.
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2015-07-13 22:01:20 +02:00 |
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atlimit8
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daec860192
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Added multiplier modifier traits, removing GainsStatUpgrades, InvulnerabilityUpgrade, & Invulnerable.
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2015-07-13 09:24:50 -05:00 |
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Zimmermann Gyula
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57e684d1d9
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Implements victory and defeat music.
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2015-07-13 15:42:13 +02:00 |
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Zimmermann Gyula
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e875f675b8
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Updates all base mods with the MusicPlaylist trait.
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2015-07-12 17:27:11 +02:00 |
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atlimit8
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5513030627
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Make GainsExperience upgrades explicit.
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2015-07-09 23:54:11 -05:00 |
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Oliver Brakmann
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4792ff336b
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Merge pull request #8674 from reaperrr/rem-initact
Removed InitialActivity from FreeActor and Buildable
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2015-07-09 18:47:13 +02:00 |
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reaperrr
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1baae6653c
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Remove InitialActivity
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2015-07-08 02:14:44 +02:00 |
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reaperrr
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27ffd4967a
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AI base builder power tweaks
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2015-07-07 22:22:59 +02:00 |
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Matthias Mailänder
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ed7b54a21e
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add a Lua controllable flash palette trait
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2015-07-05 18:15:12 +02:00 |
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reaperrr
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b8014b7d4d
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Increased CustomSelectionSize of crates to make them easier to target
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2015-07-05 00:48:54 +02:00 |
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reaperrr
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2be06e610a
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Removed RenderUnit
Used this opportunity to unhardcode several sandworm-related sequences.
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2015-07-04 22:08:07 +02:00 |
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reaperrr
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76aaafe37c
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Added WithHarvestAnimation + WithDockingAnimation
Removed RenderHarvester.
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2015-07-04 22:08:06 +02:00 |
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reaperrr
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1abe7ab2dc
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Renamed WithHarvestAnimation to WithHarvestOverlay
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2015-07-04 22:08:04 +02:00 |
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Paul Chote
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abdd6ca1d7
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Upgrade D2K rules.
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2015-07-04 17:07:06 +01:00 |
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reaperrr
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b193d5195d
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Cleaned up d2k yaml rules.
Sanitized defaults.
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2015-06-29 00:45:38 +02:00 |
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Matthias Mailänder
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87c2e68973
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Merge pull request #8321 from penev92/bleed_lintUpgrades
Add a lint check for actor upgrades
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2015-06-27 16:41:04 +02:00 |
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Oliver Brakmann
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01cda29eef
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Merge pull request #8524 from pchote/remove-enemy-notifications
Remove "Enemy Unit Detected" announcements
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2015-06-21 15:17:52 +02:00 |
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Paul Chote
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096ce36d7b
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Remove "Enemy Unit Detected" announcements from D2K.
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2015-06-21 12:54:00 +01:00 |
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reaperrr
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77803b2ecd
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Remove now redundant work-around from D2k infantry rules
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2015-06-21 11:06:14 +02:00 |
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penev92
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74abf58f3e
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Remove redundant crate definition from D2k (no actor accepts a cloak upgrade)
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2015-06-21 11:00:15 +03:00 |
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Oliver Brakmann
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2d920c43fb
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Merge pull request #8511 from Mailaender/rm-openra-editor
Dropped the legacy WinForms map editor
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2015-06-20 23:35:23 +02:00 |
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Matthias Mailänder
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7faebe874a
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check for missing sequence entries using lint
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2015-06-20 22:22:59 +02:00 |
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Matthias Mailänder
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ac970cdb44
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remove the WinForms map editor
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2015-06-20 13:45:44 +02:00 |
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Matthias Mailänder
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4681e22bdc
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miniyaml junk removal and add missing new lines
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2015-06-20 12:13:22 +02:00 |
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Matthias Mailänder
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50e5e9df24
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check voice actor references
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2015-06-20 12:09:58 +02:00 |
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Paul Chote
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9715139b8f
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Hide D2K aircraft (which have no sight) under fog.
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2015-06-19 22:02:08 +01:00 |
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Paul Chote
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6dae4da8f1
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Update D2K rules.
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2015-06-19 22:02:06 +01:00 |
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reaperrr
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f2d8e32b01
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Selection box size now defaults to Selectable.Bounds if VisualBounds are null
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2015-06-19 12:26:16 +02:00 |
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reaperrr
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b6bbd11c83
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Fix crate tooltips
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2015-06-17 20:14:02 +02:00 |
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reaperrr
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c23ee1be2e
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Remove Selectable boolean from Selectable trait
Add work-around for ta/td bridge huts since they need actor Bounds to
be targetable by C4/engineer repair.
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2015-06-17 20:13:59 +02:00 |
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reaperrr
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2afa3cfa3a
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Slightly changed D2k barracks footprint
Makes upper-left barracks cell impassable. It might look passable on Atreides' barracks, but not Harkonnen barracks, for example.
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2015-06-17 20:13:58 +02:00 |
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reaperrr
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f709a6f6c4
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Changed Bounds/added VisualBounds in D2k mod
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2015-06-17 20:13:54 +02:00 |
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abcdefg30
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b98d98c6d6
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Merge pull request #8212 from matija-hustic/selectable_classes
Added selection classes
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2015-06-13 01:53:32 +02:00 |
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Matija Hustić
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a4ac3ecd5f
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Rank moved to new trait.
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2015-06-11 02:41:29 +01:00 |
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Matija Hustić
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e965a0d3f0
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Touched up selection functionality.
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2015-06-08 15:03:09 +01:00 |
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reaperrr
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6fdbd0e447
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Replace RenderUnit in D2k with WithFacingSpriteBody
+RenderSprites + AutoSelectionSize, where possible.
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2015-06-04 14:44:20 +02:00 |
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Matthias Mailänder
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1944f352b2
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Merge pull request #8072 from reaperrr/clean-selectable
Cleaned up infantry rules (part 1)
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2015-06-04 06:04:09 +02:00 |
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