Commit Graph

546 Commits

Author SHA1 Message Date
Chris Forbes
3d2635fca5 drop CursorSheetBuilder; use normal SheetBuilder for cursors now. 2011-07-19 21:14:11 +12:00
Chris Forbes
4a0b7bb003 put AnimationWithOffset in its own file 2011-07-17 17:55:52 +12:00
Chris Forbes
41124a12f2 remove bogus empty delegates dir from Game 2011-05-22 21:33:47 +12:00
Paul Chote
d4baf2d757 Refactor UnitInfluence trait -> world.ActorMap 2011-05-22 19:32:53 +12:00
Chris Forbes
cd756885a6 remove MasterServerQuery in favour of ServerList 2011-05-22 18:41:33 +12:00
Paul Chote
91a3aafa67 Split the download/install logic into multiple files. 2011-05-21 17:26:20 +12:00
Paul Chote
42d8722cbc Merge DropDownButtons 2011-05-21 17:26:20 +12:00
Paul Chote
adb67699e1 Move ScrollItem upstream 2011-05-21 17:26:19 +12:00
Chris Forbes
b183366d54 add ChromeMetrics for values we dont want to duplicate everywhere 2011-05-21 16:27:06 +12:00
Matthew Bowra-Dean
20458fc552 Move Platform.cs to OpenRA.FileFormats, fix #765. 2011-05-21 11:35:04 +12:00
Matthew Bowra-Dean
608126483e Fix #789 2011-05-21 11:34:59 +12:00
Paul Chote
6b5f455c38 Rename CancelableActivity.cs -> Activity.cs 2011-04-16 13:24:34 +12:00
Paul Chote
b0425aff3b Renormalize line endings and fix copyright headers again. 2011-04-07 21:15:42 +12:00
Chris Forbes
c9be0f44f4 spoilers: cursor dies 2011-03-13 00:39:37 +13:00
Chris Forbes
1e3f365cf2 move all the Game.Exts junk either down into FileFormats or into WorldUtils 2011-03-12 22:33:24 +13:00
Paul Chote
c2db816837 Kill MapStub 2011-02-11 21:50:11 +13:00
Paul Chote
b134ba41f4 Convert Waypoints to actors 2011-02-11 21:50:11 +13:00
Chris Forbes
4aaafd18f1 fix compile failure 2011-02-04 18:39:03 +13:00
Paul Chote
7c2a7db794 Fold SharesCell into Mobile 2011-02-04 18:39:03 +13:00
Chris Forbes
0c4bf5b2b3 split Target out into its own file 2011-01-30 21:47:04 +13:00
Paul Chote
aa319ee403 Begin refactoring utility process launching. 2011-01-27 20:50:02 +13:00
Paul Chote
775ccc112b Progress bars. 2011-01-27 20:50:01 +13:00
Chris Forbes
1d7f57941e rename SpriteSheetBuilder to SpriteLoader; it's dumb otherwise 2011-01-26 21:07:54 +13:00
Paul Chote
8f9e32dcc0 Client/server handshake. Only checks that the correct mods are active. 2010-12-31 11:41:25 +13:00
Chris Forbes
2fad6f3bf1 move replay viewer delegate into mod 2010-12-19 17:48:52 +13:00
Chris Forbes
4f3b16cab2 add non-functional replay browser 2010-12-19 17:48:46 +13:00
Paul Chote
5070a81db4 Move CancelableActivity into the Activities namespace. Remove the Idle activity. 2010-11-30 11:11:14 +13:00
Paul Chote
00a0aac7a3 Scale is now set via a field on Render* and interacts properly with chronoshift and building previews. 2010-11-27 13:30:08 +13:00
Paul Chote
76428cbda2 Move ShroudRenderer into Graphics. 2010-11-27 11:28:22 +13:00
Paul Chote
b423889c06 Remove a pile of duplication from target lines.
Remove MoveFlash.
2010-11-27 11:20:03 +13:00
Paul Chote
7182908728 Rename ListBoxWidget -> ScrollPanelWidget. 2010-11-27 11:20:01 +13:00
Paul Chote
58a92de5a1 Move widget delegates into Mods. 2010-11-27 11:20:01 +13:00
Bob
75e7124af0 oops 2010-11-13 17:07:48 +13:00
geckosoft
ebca421856 Moved: BaseBuilding out of core => RA
Implemented: INotifyKeyPress for World traits (to respond on key pressed)
Moved: GotoNextBase (backspace key) out of core => RA
Added: GotoNextBase trait to both RA & CNC
2010-11-13 17:01:35 +13:00
Paul Chote
dfa14f16d3 Move ServerTraits into Mods. 2010-11-10 10:30:26 +13:00
Paul Chote
b77dcd476c Pull the master server communication into a ServerTrait 2010-11-10 10:30:25 +13:00
Paul Chote
ee3437d0f6 Pull the traits into their own files 2010-11-10 10:30:25 +13:00
Paul Chote
047a09bbbd Excise previous server extensions code 2010-11-10 10:30:24 +13:00
geckosoft
f793f4548b Added: A PasswordField widget (based on the TextField widget) 2010-11-06 16:49:46 +13:00
Chris Forbes
13d76f8e9c removed editor -> ra dep; added EditorAppearance for inconvenient bits that the editor must have _some_ understanding of, but can't see 2010-11-06 15:10:29 +13:00
Bob
480c5edd75 move Building et al into Mods/ 2010-11-06 11:05:45 +13:00
Bob
39b09780f6 refactor Targetable into Targetable{Unit,Building} and ITargetable 2010-11-05 19:50:15 +13:00
geckosoft
9489196911 Added a new trait : Scale 2010-11-05 19:48:29 +13:00
Chris Forbes
1409016cbd (gecko) Allow mods to override order validation 2010-11-05 19:48:26 +13:00
Chris Forbes
526cf6059a remove Misc.cs; put its contents in sensible places. 2010-11-01 20:15:32 +13:00
Chris Forbes
d7d0d371c6 (bob) refactor input dispatch; remove public Dispatch*Input from game; (chris) fix build failures due to rebase past gecko 2010-11-01 18:39:37 +13:00
geckosoft
298314626e Added: Dedicated server support
Added: The ability to not render anything when using the client as a dedicated server
Added: The basic server extension (NullServerExtension)
Exposed: Made some fields public, so that the server extension can access it
2010-11-01 17:55:31 +13:00
Bob
25582cb9f8 move CancelableActivity into its own file 2010-10-25 08:03:08 +13:00
Bob
fece294cc6 move RemoveSelf activity into Mods/ 2010-10-25 08:03:07 +13:00
Bob
c3501f68e3 move TurnActivity into Mods/ 2010-10-25 08:03:07 +13:00