Commit Graph

10183 Commits

Author SHA1 Message Date
Paul Chote
8fcbe7bb9e Fix world visibility checks when shroud is disabled. 2013-08-10 20:15:05 +12:00
Paul Chote
8271e5ed63 Merge pull request #3634 from Mailaender/style
StyleCop Cleanup
2013-08-09 19:19:03 -07:00
Paul Chote
53d098d96f Merge pull request #3652 from Mailaender/perf-info
Performance Graph Cleanup
2013-08-09 19:14:00 -07:00
Matthias Mailänder
9ea2f50634 Merge pull request #3656 from reaperrr/d2k-sequences
D2k sequences.yaml split
2013-08-09 13:09:19 -07:00
reaperrr
a57b43fb45 Splits D2K sequences.yaml into multiple files, organised the same way as cnc/ra mod. 2013-08-09 20:05:58 +02:00
reaperrr
69275d9e2a Renaming RA animations.yaml sequences file to misc.yaml for consistency. 2013-08-09 19:53:23 +02:00
reaperrr
cf725d3442 Splits cnc aircraft sequences into separate aircraft.yaml. 2013-08-09 19:49:41 +02:00
Paul Chote
6803414b22 Merge pull request #3651 from reaperrr/ra-explosions
RA mod Explosion & ImpactSound revamp
2013-08-08 23:08:38 -07:00
Matthias Mailänder
03a0640f65 merged RA/CncPerfDebugLogic
separate text and graph, fixes #3491
small repositions to fit with other widgets
2013-08-08 23:09:48 +02:00
reaperrr
f55ed62ebf ImpactSound overhaul.
Nearly all cannons and missiles now have ImpactSounds. Rule of thumb: kaboom12 for cannons (tanks, gun turret), kaboom15 for artillery weapons (cruiser, missile sub, artillery), kaboom25 for missiles.
Exceptions are the Flak Truck and Light Tank, due to their high rate of fire.
2013-08-08 22:43:48 +02:00
reaperrr
be2fd7b9df WaterImpactSound overhaul.
Nearly all ballistic or missile weapons now have a splash sound when hitting water.
2013-08-08 22:42:38 +02:00
reaperrr
f8a2290cb7 Changes explosion animations for artillery, cruiser and missile sub weapons from large_explosion to artillery_explosion. 2013-08-08 22:32:52 +02:00
reaperrr
d47912a58f Changes Explosion from med_explosion to either small_explosion_air or med_explosion_air for several weapons that are (mostly) anti-air, for more animation variety. 2013-08-08 22:28:53 +02:00
reaperrr
b56b0075e4 Adds explosion sequences for flak.shp and veh-hit1.shp, labeled small_explosion_air and med_explosion_air, respectively. 2013-08-08 22:24:29 +02:00
reaperrr
e80785b59b Adds water piff(s) animations to machine gun/pistol/rifle weapons. 2013-08-08 22:22:46 +02:00
Matthias Mailänder
3e5fcface2 remove useless StyleCop file added here by accident
closes #3615
2013-08-08 14:35:16 +02:00
Matthias Mailänder
2dbc4f4786 Stylecop clean Editor 2013-08-08 14:31:36 +02:00
Paul Chote
3ae173394b Merge pull request #3643 from reaperrr/cncmuzzles
CnC mod muzzles and offsets
2013-08-08 04:04:03 -07:00
Matthias Mailänder
57f7f71c8d StyleCop clean MiniYaml 2013-08-07 15:52:30 +02:00
Matthias Mailänder
05f165357d StyleCop clean Map
move non-map specific functions to FileFormats
2013-08-07 15:52:29 +02:00
Matthias Mailänder
452342f289 StyleCop clean ModData 2013-08-07 15:52:29 +02:00
Matthias Mailänder
2653f95853 StyleCop clean OjbectCreator 2013-08-07 15:52:29 +02:00
Matthias Mailänder
32cbe4620f StyleCop clean IniFile 2013-08-07 15:52:29 +02:00
Matthias Mailänder
47044fc696 StyleCop clean Blast 2013-08-07 15:52:29 +02:00
Matthias Mailänder
6436ccd431 StyleCop clean AudLoader 2013-08-07 15:52:29 +02:00
Matthias Mailänder
0cfe7e2a06 StyleCop clean Exts 2013-08-07 15:52:29 +02:00
Matthias Mailänder
e6368b2b44 StyleCop clean Evaluator 2013-08-07 15:52:29 +02:00
Matthias Mailänder
5957627fb6 StyleCop clean FieldLoader
remove SA1510 for FileFormats
2013-08-07 15:52:29 +02:00
Matthias Mailänder
4603f0bbf6 StyleCop clean TilesetBuilder
adapt Makefile after TilesetBuilder file renamings

remove dead TilesetBuilder code
2013-08-07 15:52:22 +02:00
Matthias Mailänder
59b700fcde StyleCop clean renderer DLLs 2013-08-07 15:42:34 +02:00
Matthias Mailänder
d278bc84d1 StyleCop clean Cnc DLL 2013-08-07 15:42:34 +02:00
Matthias Mailänder
bcce9ea7f0 StyleCop clean RALint 2013-08-07 15:42:34 +02:00
Matthias Mailänder
c49ddefbe0 don't clobber the shadow index twice 2013-08-07 15:42:34 +02:00
Matthias Mailänder
c2d80d21f3 StyleCop clean Utility 2013-08-07 15:42:34 +02:00
Matthias Mailänder
040e8eccd9 StyleCop clean D2k Mod DLL 2013-08-07 15:42:34 +02:00
Matthias Mailänder
1cd3a97772 Tiberian Sun Loadscreen
we need at least one file to get the DLL built
2013-08-07 15:42:34 +02:00
Matthias Mailänder
79355bbb32 remove unused AssemblyInfos 2013-08-07 15:42:29 +02:00
Matthias Mailänder
7415b0ce23 StyleCop rules for Tiberian Sun 2013-08-07 13:50:23 +02:00
Matthias Mailänder
f02bfbf0c2 disable StyleCop rules SA1115 and SA1116
closes #3562
2013-08-07 13:50:23 +02:00
reaperrr
fb2e85e6d3 disable AGT muzzle. 2013-08-06 13:25:02 +02:00
reaperrr
2d45346c27 counter-clock flame. 2013-08-06 13:24:25 +02:00
Chris Forbes
56ae309b3b Merge pull request #3644 from reaperrr/orca-fix
Orca missile fix.
2013-08-05 14:03:47 -07:00
Chris Forbes
9848668fe7 Merge pull request #3645 from reaperrr/hind-larger-rotor
Larger rotor for Hind.
2013-08-05 14:03:29 -07:00
reaperrr
d815348230 Larger rotor for Hind.
The default lrotor looks too small for the mighty Hind, so I made a larger one.
2013-08-05 20:01:19 +02:00
reaperrr
791a77ab5d Orca missile fix.
Orca now alternates between missile pods instead of firing all missiles from right pod.
2013-08-05 19:50:48 +02:00
reaperrr
7cf94e4f1e Fix CnC mod LocalOffsets. 2013-08-05 19:34:06 +02:00
reaperrr
a1ac1973a7 Add muzzle flashes to all cannons and the Advanced Guard Tower (which had a muzzle in the original CnC, too). 2013-08-05 19:33:28 +02:00
reaperrr
ebfb9fed9b Fix Flame Tank flames (muzzle).
This wasn't fixable through offsets alone, I had to fix the flame shps. I accidentally used clock-wise ordering when renaming the flame anim frames, hence the "negative" facing.
2013-08-05 19:30:16 +02:00
Chris Forbes
a582efcca0 Merge pull request #3639 from reaperrr/muzzles
Offsets and muzzle flashes
2013-08-04 13:55:14 -07:00
reaperrr
6da236d47f Set/fix LocalOffsets for all units and structures with muzzle flashes in RA mod.
Offsets that haven't been touched were either forgotten or deemed good enough.
2013-08-04 18:33:09 +02:00