Commit Graph

1713 Commits

Author SHA1 Message Date
Paul Chote
8ae2b00414 Allow boxes to be placed in interior maps. 2019-07-27 13:11:51 +02:00
Paul Chote
6e978db1da Extract a ^Box template to reduce duplication. 2019-07-27 13:11:51 +02:00
Punsho
9ac3d7507c Add Fake Allied Barracks to RA 2019-07-21 23:59:14 +02:00
reaperrr
bfcdb3a8a2 Add IdleBehavior enum to Aircraft 2019-07-21 16:29:38 +02:00
Punsho
70dc053c5f RA balance changes 2019-07-20 12:09:54 +01:00
reaperrr
4bf659ca38 CanSlide update rule 2019-07-18 10:26:43 +02:00
reaperrr
747e60d8b1 Revert FlightDynamics yaml changes
- TD and RA were straight up reverted.

- D2k was manually reverted with following changes:
-- Frigate staying VTOL.
-- Carryall staying CanSlide: true but CanHover: false.
-- bogus VTOL/CanHover flags on Ornithopter staying removed.

- TS was manually reverted to keep the behavior
improvements of the original FlightDynamics PR.
2019-07-18 10:26:43 +02:00
Punsho
37325dbfc7 Reskin Hind with Black Hawk sprite 2019-07-13 01:10:30 +02:00
reaperrr
990087d434 FlightDynamics yaml changes
Rules updates for official mods.
2019-07-05 00:03:36 +02:00
Punsho
4f6aa79e91 Normalise Construction Yard Cost 2019-07-01 17:04:14 +02:00
tovl
5920de1384 Airborne transports only land to (un)load. 2019-06-30 18:04:43 +02:00
tovl
79a48765d9 Allow VTOLs to land with force-move 2019-06-30 18:04:43 +02:00
Ivaylo Draganov
e23054631d Add "Flat" and "Low Priority" selection modes to default mods 2019-06-29 20:46:12 +02:00
teinarss
ffd3834849 Lock mouse position 2019-06-27 23:34:16 +02:00
Paul Chote
d70c86d37a Allow crates to spawn in water. 2019-06-22 15:52:19 +03:00
Ivaylo Draganov
9f59b007ab Add palette order to support powers in TD, RA and d2k 2019-06-15 09:55:22 +02:00
reaperrr
c8a42cbce2 Introduce AirAttackType
Aircraft attack behavior (currently FlyBy or Hover)
is now controlled via this instead of the CanHover boolean.
2019-06-10 12:43:34 +02:00
Paul Chote
ebe37a44ad Require force move for all undeploy-triggering orders. 2019-06-08 02:09:30 +02:00
Paul Chote
ecd8dee575 Add TransformsInto* traits to trigger construction yard undeploy. 2019-06-08 02:09:30 +02:00
abcdefg30
27cfa9b1f0 Fix MAD tanks always being repairable 2019-06-06 00:48:50 +02:00
Paul Chote
229bac6777 Disable capturing while the make animation is playing. 2019-06-02 15:26:26 +02:00
Evgeniy S
3a30b013a5 Move Selection into a Trait 2019-05-31 15:50:53 +02:00
Paul Chote
087887250f Add line-build palette to RA, TD, D2k. 2019-05-31 15:44:09 +02:00
Paul Chote
3f9e4a313f Improve visibility of building placement preview. 2019-05-31 15:44:09 +02:00
Paul Chote
52fd32c311 Split IPlaceBuildingPreviewGeneratorInfo from PBOG. 2019-05-31 15:44:09 +02:00
teinarss
12484caf04 Added field to ProductionQueue to customize ordering in ObserverProductionIconsWidget 2019-05-26 19:04:54 +01:00
Punsho
336cfedf84 Mines will no longer damage each other 2019-05-18 20:08:42 +02:00
Oliver Brakmann
a63cc2d317 Add a time limit lobby option 2019-05-16 14:56:56 +02:00
reaperrr
a403d9937d Fix palette effects on desert buildings/rocks 2019-05-12 17:46:25 +02:00
Paul Chote
6248326b29 Rename AttackMove *ScanConditions. 2019-05-12 10:59:36 +02:00
tovl
9abf715fd7 Allow opportunity fire for aircraft. 2019-05-04 23:40:16 +02:00
Paul Chote
d9c30c9659 Fix missing EOF yaml newlines and other style issues. 2019-05-02 13:40:22 +02:00
Paul Chote
f26992443d Remove periods from lobby option tooltips. 2019-04-28 00:24:28 +02:00
teinarss
5e58364fad Made SelectDirectionalTarget a opted in feature and added fields for palettes 2019-04-22 21:51:49 +02:00
tovl
560f8c26bc Add crushing logic to aircraft. 2019-04-22 02:56:57 +02:00
Paul Chote
492b5aec82 Save and restore viewport position / selection / control groups. 2019-04-20 14:54:48 +02:00
reaperrr
0eb0a5a2bd Add WithHarvesterSpriteBody
And move PrefixByFullness there.
Also put it into Mods.Cnc, as RA is the only shipping mod
using this.
2019-04-14 19:09:28 +02:00
teinarss
71596ae959 Added drag direction mouse interaction for set the approach direction for airstrike and parabombs 2019-04-04 20:10:34 +02:00
Mustafa Alperen Seki
9ec8d25dff Add AppearsOnMapPreview to default mods.
To Walls, (Tib)Trees, Ore/Gem Mines and Tech Structures.
2019-04-04 19:37:19 +02:00
abcdefg30
59a438b80e Add the ScriptTriggers trait to the world actors 2019-03-13 23:14:35 +01:00
Curtis Shmyr
c1506416c9 Change MECH repair voice from Move to Action 2019-03-11 22:38:47 +01:00
reaperrr
5ec47b47af Rename fields on Repairable traits
To bring them in line with RearmActors,
Repairable.RepairBuildings and
RepairableNear.Buildings have been renamed
to RepairActors.
Additionally, their RA-specific internal
defaults were removed and the FieldLoader
now requires them to be set explicitly.
2019-03-10 19:19:49 +01:00
Paul Chote
6472840690 Notify players when a vehicle have been lost to a Thief. 2019-03-10 17:11:38 +01:00
Paul Chote
2ee6243e67 Remove shadow remapping from RA cursors. 2019-03-09 21:57:37 +00:00
tovl
2e5e7c22f4 Make Mobile a PausableConditionalTrait 2019-03-07 02:50:43 +01:00
Orb
cbbafd096d MGG Speed Reduction 2019-03-02 17:50:41 +01:00
Orb
e7134282c2 Balance Changes for Next Release by Orb 2019-03-02 17:50:41 +01:00
Punsho
621a42b7d7 Update fakes.yaml 2019-02-22 21:30:48 +00:00
Paul Chote
d750db26b7 Replace AttackSuicides with AttackFrontal and conditions in RA. 2019-02-01 23:18:18 +00:00
Smittytron
f1f040a361 Reduce thief speed and engineer CaptureDelay 2019-02-01 22:42:36 +01:00