Pavlos Touboulidis
b38542643d
Fix strategic map replay exception
2014-05-21 00:57:21 +03:00
Paul Chote
f1d144bfe8
Merge pull request #5370 from pavlos256/lua-dispose-crash
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Possible fix for lua crash #5269
2014-05-20 12:38:40 +12:00
Paul Chote
72095c7fef
Merge pull request #5280 from WolfGaming/techleveltraits
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TechTreeTrait system has been made
2014-05-20 12:35:26 +12:00
Paul Chote
7cc78c1dcd
Merge pull request #5345 from Squiggles211/ammo_reload_timing
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Fixes inconsistency in reload times for Cnc Aircraft
2014-05-20 12:04:11 +12:00
Paul Chote
32373e84c8
Merge pull request #5346 from reaperrr/heli-watercrash
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Changed Combat WaterExplosion check to trigger below 0 as well
2014-05-20 11:51:15 +12:00
Paul Chote
66398d85f7
Merge pull request #5339 from Mailaender/tesla-instant-kill-hack-removal
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Removed TeslaInstantKills
2014-05-20 11:49:07 +12:00
Pavlos Touboulidis
a8b2187d93
Possible fix for lua crash #5269
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Check if this instance has been disposed and don't call 'tick'
if it has.
Also remove the finalizer that was broken and wrong anyway.
'runtime' would never become null because it's readonly and
managed resources are freed automatically or may have already
been freed by then.
2014-05-19 23:37:23 +03:00
reaperrr
b85ea7cb3a
Changes isWater check to trigger at pos.Z at or below 0, not just at 0.
2014-05-19 18:00:40 +02:00
Matthias Mailänder
111fcdb86e
Merge pull request #5354 from pchote/fading
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Add TD fade to/from black behavior to other mods.
2014-05-19 08:11:44 +02:00
WolfGaming
75e13592b2
Adding to the Authors file
2014-05-19 03:29:25 +00:00
WolfGaming
00698cefff
Added in code for Tech Levels using prereqs
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and fixed up some kinks of the old system
2014-05-19 03:29:25 +00:00
Paul Chote
f7c0416b2e
Merge pull request #5359 from Mailaender/mersenne-twister
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Renamed OpenRA.Support.Random aka XRandom to MersenneTwister
2014-05-19 11:07:21 +12:00
Paul Chote
cfdbc06a31
Add fade in/out effects to RA and TS.
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The palette effect interacts badly with the multiplicative blending in D2K.
2014-05-19 10:32:51 +12:00
Paul Chote
05eb56b1e2
Simplify MenuPaletteEffect activation.
2014-05-19 10:24:09 +12:00
Matthias Mailänder
187362e80e
rename OpenRA.Support.Random aka XRandom to MersenneTwister
2014-05-18 21:53:21 +02:00
Matthias Mailänder
1147a572da
fix closing slots not removing bots properly
2014-05-18 09:49:29 +02:00
Matthias Mailänder
2c38f3ede9
remove TeslaInstantKills
2014-05-18 08:09:56 +02:00
Squiggles211
5a60dc6a56
Fixes crash when joining multiplayer lobby
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Fixes crash when joining a multiplayer lobby caused by recent spawn
choice changes.
2014-05-17 23:37:54 -05:00
Squiggles211
0503ed7119
Fixes inconsistency in reload times for Cnc Aircraft
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Fixes reload time inconsistency caused by always running the reload
counter even when not needing to reload. Also adds the ability to
specify that the reload counter restarts when firing a shot.
2014-05-17 13:52:52 -05:00
Oliver Brakmann
b90e6ccae5
Remove the deprecation notice from the old Lua interface
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Fixes #5332 . The impending deprecation should probably still be
mentioned in the release notes.
2014-05-17 19:34:57 +02:00
obrakmann
a15564f54d
Merge pull request #5337 from Mailaender/explodes-infdeath-null
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Fixed Explodes never triggering
2014-05-17 19:25:21 +02:00
Oliver Brakmann
062e7f5298
Check proc's health before (un)docking. Fixes #5338
2014-05-17 17:09:46 +02:00
Matthias Mailänder
0f15274151
don't require InfDeath for Explodes
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closes #5336
2014-05-17 16:31:08 +02:00
Paul Chote
578b071fd4
Merge pull request #5318 from WolfGaming/cloak
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Added UncloakOnAttack variable to Cloak
2014-05-18 00:28:50 +12:00
Paul Chote
9a0248bbb9
Merge pull request #5302 from Mailaender/console-commands
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Added pause and surrender console commands
2014-05-18 00:28:10 +12:00
Matthias Mailänder
8e79879ee8
merged Pause/Surrender into PlayerCommands
2014-05-17 14:13:44 +02:00
Pavlos Touboulidis
0eac2afff4
Assign world from the constructor and make the field readonly
2014-05-17 14:33:17 +03:00
Pavlos Touboulidis
e0628b5f24
Change IngameChatLogic & MusicPlayerLogic to use the mod's rules, not the map's
2014-05-17 14:33:17 +03:00
Pavlos Touboulidis
b560268495
Change animations to use the proper SequenceProvider
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Remove references to the global "Game" and use the SequenceProvider
of the current world/map.
2014-05-17 14:33:16 +03:00
Pavlos Touboulidis
6eabc6adf5
Remove one line of forgotten commented-out code
2014-05-17 14:33:16 +03:00
Pavlos Touboulidis
49ec533481
Better distinction between Widgets using the mod's DefaultRules or the map's Rules
2014-05-17 14:33:16 +03:00
Pavlos Touboulidis
d9db1c1854
Revert replacing generic Ui.OpenWindow with static method in MusicPlayerLogic
2014-05-17 14:33:16 +03:00
Pavlos Touboulidis
10b8093d5a
Rename ModInformation to ModMetadata
2014-05-17 14:33:16 +03:00
Pavlos Touboulidis
44c01bbaa2
Remove TileSetData and separate TileSet from Sequences
2014-05-17 14:33:16 +03:00
Pavlos Touboulidis
750fc4e02c
Merge ModRuleset and MapRuleset into Ruleset
2014-05-17 14:33:16 +03:00
Pavlos Touboulidis
63ec6d60e7
Refactoring to remove static Rules & SequenceProvider
2014-05-17 14:32:03 +03:00
Paul Chote
2acba2ce47
Merge pull request #5242 from reaperrr/deathsounds-followup
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Made DeathSounds and their InfDeath relation fully customizable
2014-05-17 23:24:44 +12:00
Paul Chote
0458b932a0
Merge pull request #5115 from Mailaender/split-lobby-sync
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Splitted LobbyInfo updates into smaller chunks
2014-05-17 18:37:36 +12:00
Paul Chote
2c0c56b6b4
Merge pull request #5327 from Mailaender/idle-orderlines
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Removed flickering order lines when selecting idle actors
2014-05-17 18:19:44 +12:00
Paul Chote
12767b7f21
Merge pull request #5328 from Mailaender/superpower-cleanup
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IronCurtain/ChronoShift code cleanup
2014-05-17 18:05:43 +12:00
Matthias Mailänder
7b90d321a7
don't show order lines when selecting idle (attackmoving) actors
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closes #5039
2014-05-17 08:03:48 +02:00
Paul Chote
28c0310357
Merge pull request #5192 from matija-hustic/spawnchoice
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Spawnchoice
2014-05-17 17:53:00 +12:00
Paul Chote
ce7fb707b2
Merge pull request #5297 from Saticmotion/betterScrolling
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Better scrolling
2014-05-17 17:43:38 +12:00
WolfGaming
ff313a3886
Added UncloakOnAttack variable to Cloak
2014-05-17 00:42:45 +00:00
reaperrr
bbf2364bba
Fixes AI units hunting down Missile Silo/Temple of Nod after being damaged by nuke
2014-05-16 17:43:22 +02:00
Matthias Mailänder
db77c7b45d
code cleanup
2014-05-16 17:27:49 +02:00
Saticmotion
1bf3f3e03e
The engine now uses the SDL2.0 scroll events properly.
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Scroll speed is now a user preference.
2014-05-16 13:56:22 +02:00
matija-hustic
6eac7a3e05
Smaller spawns+letters. Map dialog width. Unavailable spawns disabled.
2014-05-16 11:23:23 +01:00
Squiggles211
03e2c77b09
Minor style nit fix
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Minor style nit fix
2014-05-16 00:22:00 -05:00
Squiggles211
a0458eeb24
Fix crashes related to transports
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Fixes two specific causes of transport related crashes, one prevents
infantry from continuing to take damage by Tiberium if loaded into the
transport over Tiberium, and one fixes the edge case where an infantry
dies in the same tick cycle as it was loaded into the transport.
2014-05-15 20:27:44 -05:00