Commit Graph

4647 Commits

Author SHA1 Message Date
reaperrr
b217730caa Move Activities CallFunc, RemoveSelf and SimpleTeleport to Common 2014-12-14 17:11:52 +01:00
reaperrr
0015c1319e Rename Util.cs to BuildingUtils.cs 2014-12-14 17:11:51 +01:00
reaperrr
4bf50c9153 Move more traits from Mods.RA to Mods.Common 2014-12-14 17:11:50 +01:00
Oliver Brakmann
8723aa86fb Merge pull request #6679 from Mailaender/change-owner-warhead
Implemented Deviator nerve gas missiles as warheads
2014-12-14 16:28:58 +01:00
Matthias Mailänder
9e650adef8 implement Ordos nerve gas missiles as warheads
closes #2838
2014-12-14 16:03:16 +01:00
Matthias Mailänder
b6ed3c1c0d Merge pull request #7108 from RoosterDragon/faster-path-init
Cache the initial path layer for faster path search startups.
2014-12-14 15:52:06 +01:00
penev92
1e9535b63a Move more files
Move VoxelNormalsPalette to TS
2014-12-14 15:39:38 +02:00
Matthias Mailänder
611e3038b2 Merge pull request #7066 from WolfGaming/FixTimeoutInSinglePlayer
Fix: Game can no longer drop you in a single player game.
2014-12-14 10:50:36 +01:00
WolfGaming
20fe03b6c1 Added comment and a static field for localhost. 2014-12-14 02:26:42 +00:00
penev92
fbda9dc1b1 Fix worms getting stuck when target reaches rock 2014-12-14 02:32:01 +02:00
Paul Chote
eefd7dba2c Fix some minor style issues in Attack*. 2014-12-14 11:31:04 +13:00
Paul Chote
ebdb260650 Fix style issues from a recent PR. 2014-12-14 11:31:04 +13:00
RoosterDragon
f01f8d92b3 Cache the initial path layer for faster path search startups.
Reinitializing the initial cell info layer for the path search took a fair bit of time. We cache this initial setup so it only has to be done each time the map size changes. A CopyValuesFrom method in CellLayer is provided which copies values between layers by just copying the internal arrays for super speed.

This speeds up InitCellInfo 10x.
2014-12-13 21:44:32 +00:00
Matthias Mailänder
8e001663dc Merge pull request #6821 from penev92/bleed_sandworm
Closes #2245
2014-12-13 14:16:55 +01:00
penev92
f57625f9e6 Add WormAttack notification, fix worm min count and spawn interval
Enhance usage of WormManager Minimum and Maximum properties, add escape radius to AttackSwallow
2014-12-13 14:06:56 +02:00
penev92
b4d1a605da Add RadarPing on worm spawn, fix wandering issue, add new Wormspawner.shp 2014-12-13 14:02:45 +02:00
penev92
61cb74adb4 Improved visuals, added WormSign norification 2014-12-13 14:02:44 +02:00
penev92
c4efd269d4 Step three in implementing sandworms
Removed/fixed comments

Code style fixes

Fixed AttackWander, addressed style nits

Fix Travis crash
2014-12-13 14:02:44 +02:00
penev92
1057f8ff3b Second implementation of Sandworms
Fix tabs in AttackSwallow.cs
2014-12-13 14:02:43 +02:00
abcdefg30
ddf4a4a656 Don't hunt cloaked units 2014-12-13 11:46:18 +01:00
Matthias Mailänder
5da5bce405 Merge pull request #7102 from ScottNZ/parachutable
Fixes #7101
2014-12-13 08:14:23 +01:00
Matthias Mailänder
e353c93b76 Merge pull request #7107 from reaperrr/ra-common-move01
Made Common namespaces more consistent
2014-12-12 22:19:54 +01:00
obrakmann
aba00eaf64 Merge pull request #7116 from reaperrr/attackmove-split
Splits AttackMove into trait and activity
2014-12-12 21:29:13 +01:00
reaperrr
584a6b2e75 Splits AttackMove into trait and activity.
Moves them to subfolders/namespaces accordingly.
2014-12-12 13:24:30 +01:00
reaperrr
94907088c8 Merge pull request #7113 from Smilex/issue_7100
Prevent divide by zero. Issue #7100
2014-12-12 13:21:18 +01:00
reaperrr
ffca040c47 Moves traits from Common and Power namespaces to Common.Traits namespace 2014-12-11 23:21:31 +01:00
reaperrr
9a1e110481 Move some Render traits to Mods.Common 2014-12-11 23:10:06 +01:00
reaperrr
88c119ebba Merge pull request #7106 from penev92/bleed_moveFiles
Move Upgrades and Prerequisites from Mods.RA to Mods.Common
2014-12-11 22:34:58 +01:00
Ian T. Jacobsen
f62a9b4f8a Changed parens
Changed parens
2014-12-11 13:16:14 +00:00
Ian T. Jacobsen
38556c7014 Prevent divide by zero 2014-12-10 17:14:41 +00:00
WolfGaming
a155c7b7ac Fixes AttackMove moving even if an enemy is within range. 2014-12-10 13:28:10 +00:00
Chris Forbes
d72dfe30e1 Merge pull request #6993 from Mailaender/server-browser-colors
Color coded the server browser and added a filter for password protected games
2014-12-10 16:30:57 +13:00
penev92
ce2c536a1a Move Upgrades and Prerequisites 2014-12-10 00:07:07 +02:00
Matthias Mailänder
4be6b51c58 save a trait lookup 2014-12-09 20:31:34 +01:00
Oliver Brakmann
ac1e7a7352 check shroud against the initiating owner when teleporting
fixes #6999
2014-12-09 20:31:33 +01:00
Matthias Mailänder
253dfcac29 split SimpleTeleport into it's own file 2014-12-09 20:31:33 +01:00
reaperrr
8f076131c8 Merge pull request #7090 from Mailaender/d2k-infantry-noidle-stand
Fixed infantry without idle animation never returning to stand
2014-12-09 20:08:10 +01:00
ScottNZ
39c10e76e1 Fix Parachutable to work for tank drops 2014-12-10 00:37:35 +13:00
penev92
09350528fd Moving renders
Remove Traits.Render
2014-12-09 01:29:25 +02:00
obrakmann
fbddff3a75 Merge pull request #7088 from Gishten/taskbranch-7083
Fix aircraft fly endlessly in a circle when ordered to attack inside own...
2014-12-08 09:57:32 +01:00
Jonathan Gustafsson
d7f321e04d Fix aircraft fly endlessly in a circle when ordered to attack inside own turning radius 2014-12-08 07:41:10 +01:00
Chris Forbes
522c63ff58 Merge pull request #7081 from Mailaender/ignore-missing-npc-objectives
Removed the need to give NPCs fake objectives to properly end the game
2014-12-08 14:05:59 +13:00
Matthias Mailänder
70e1ceaa04 allow TAB to switch team/all chat when nothing is auto-completed 2014-12-07 17:36:55 +01:00
Matthias Mailänder
9bfd82e868 fix infantry without idle animation not returning to stand 2014-12-07 16:39:09 +01:00
Matthias Mailänder
a57b7800c0 color code the server browser and filter protected
closes #4495
2014-12-07 08:22:32 +01:00
Paul Chote
51f874fae2 Merge pull request #7033 from Mailaender/d2k-carryall-tweaks
Tweaked spice harvester carryalls
2014-12-07 11:09:55 +13:00
obrakmann
01b44f0478 Merge pull request #7079 from Mailaender/mobile-cursor
Unhardcoded and self-documented the mobile cursor definitions
2014-12-06 21:25:01 +01:00
Matthias Mailänder
e16bc064a0 fix the end game dialog not showing which objectives failed
- don't mark everything as failed just because one objective did
- remove fake objectives workarounds for non-playable factions
2014-12-06 21:04:46 +01:00
Matthias Mailänder
486376b56a Merge pull request #7045 from Gishten/bleed
Closes #6989
2014-12-06 20:54:50 +01:00
Matthias Mailänder
74d22f4db2 unhardcode the cursor definitions
closes #7074
2014-12-06 19:01:10 +01:00