Commit Graph

4647 Commits

Author SHA1 Message Date
reaperrr
1e9d1a6cb7 Cache trait look-ups in the constructor where possible for Air activities/traits 2015-03-27 13:47:04 +01:00
reaperrr
38d5163062 Refactors LimitedAmmo to AmmoPool.
Removes Reloads trait.

This enables adding multiple AmmoPools via @ differentiators and
Name which adds the possibility to assign each armament to a specific
ammo pool.

Furthermore, this moves all Reloads functionality onto AmmoPool.

Now a combination of all three is possible on a single actor: no limited
ammo, limited ammo that can reload on its own, and limited ammo which
needs to be reloaded at a rearm actor.

Additionally moves RearmSound from Minelayer to AmmoPool.
2015-03-26 23:21:01 +01:00
Paul Chote
4ea55809ca Decompose RenderInfantry into WithInfantryBody and RenderSprites. 2015-03-21 13:04:17 +00:00
reaperrr
a14bf8622f Merge pull request #7570 from Mailaender/mods-common
Moved more traits to Mods.Common
2015-03-15 19:53:13 +01:00
Matthias Mailänder
737a0e0b67 move common traits 2015-03-15 18:25:28 +01:00
Pavel Penev
03bab4a72a Merge pull request #7631 from pchote/sequence-rework
Rework sequence parsing.
2015-03-14 00:13:03 +02:00
Taryn Hill
51e470e64c Add some documentation to support powers. 2015-03-10 00:13:24 -05:00
Paul Chote
d3783f0244 Introduce ISpriteSequence interface. 2015-03-09 19:19:00 +00:00
Paul Chote
00a2146299 Adjust GetImage plumbing in preparation for race-specific sequences. 2015-03-02 20:46:24 +00:00
Paul Chote
f606a1bfd7 Use a consistent set of arguments for Render* ctors. 2015-03-02 20:46:23 +00:00
Bynnar18
0abe8f9b2b Fixes issues with support powers and adds property to all IOrderGenerator classes to determine priority over selection in the left-click order scheme. 2015-03-01 14:58:19 -06:00
Bynnar18
7b46b76329 Fixed left-click orders and implemented a selection deadzone. 2015-03-01 14:58:19 -06:00
Bynnar18
36d59d6b1d Restored faulty left-click logic for now. 2015-03-01 14:58:18 -06:00
Oliver Brakmann
74c22523aa Merge pull request #7564 from Mailaender/common-widgets
Moved the whole widget code to OpenRA.Mods.Common
2015-02-28 23:00:07 +01:00
Matthias Mailänder
ff6dbde8d7 move widget code to commons 2015-02-28 20:32:19 +01:00
Oliver Brakmann
92101a1393 Merge pull request #7487 from abcdefg30/changealtitude
Change the plane altitude in ra
2015-02-28 19:49:39 +01:00
Pavel Penev
293bb78a3c Merge pull request #7457 from pchote/actorpreviews
Introduce ActorPreviewWidget (and other related changes).
2015-02-21 01:35:03 +02:00
abcdefg30
6155928678 Don't display beacons in the air 2015-02-18 22:06:28 +01:00
reaperrr
f39488de41 Remove PerCellDamageWarhead
Remove redundant CrateNuke definition from Training Camp
2015-02-17 01:33:22 +01:00
Matthias Mailänder
76bf570426 Merge pull request #7436 from penev92/bleed_moveFiles2
Move the AI to Mods.Common
2015-02-14 09:42:18 +01:00
ScottNZ
582b6635ff Brace style fixes 2015-02-13 02:32:49 +13:00
Paul Chote
db1a27b071 Introduce IFinalizedRenderable.ScreenBounds. 2015-02-10 14:26:44 +00:00
Paul Chote
c55d723fb4 Remove Scale from IRenderable interface.
It is no longer used, and isn’t implemented for most renderables.
2015-02-09 23:26:06 +00:00
Paul Chote
a495a2f528 Split IFinalizedRenderable from Renderable to remove mutable structs. 2015-02-09 23:23:37 +00:00
penev92
6c6a4322ed Move the AI namespace to Mods.Common 2015-02-09 16:57:29 +02:00
Matthias Mailänder
b0f986887c make maximum and minimum rows configurable 2015-02-08 20:43:35 +01:00
penev92
64887cb8c8 Move MainMenuLogic to Mods.Common 2015-02-06 13:37:43 +02:00
penev92
494b600ed8 Move refinery and harvester logic to Mods.Common;
Remove unused interface IAcceptOreDockAction
2015-02-06 13:23:07 +02:00
Matthias Mailänder
bcda232a1c Merge pull request #7231 from RoosterDragon/linq-checks
Checked LINQ queries and collections for inefficiencies.
2015-02-01 08:56:15 +01:00
abcdefg30
28b90b0115 Use the class enum in LeaveMapLogic.cs as well 2015-01-29 20:26:40 +01:00
abcdefg30
b7b1e13c63 Disable the diplomacy menu in mission or campaign maps 2015-01-29 20:26:15 +01:00
RoosterDragon
82bea961ba Checked LINQ queries and collections for inefficiencies.
- Made Array.IndexOf available via extension method.
- Made ToHashSet extension method.
- Change collections queried often via Contains into sets.
- Avoid Count() extension if Count or Length property exist.
- Made Count() > 0 checks and variations calls to Any() instead.
- Don't call ToList/ToArray if there is no benefit to materializing the sequence.
- If the sequence does benefit from materialization, follow this general pattern:
  - Collection queried often via Contains use ToHashSet to speed up lookups.
  - Short lived variables use ToList. This is because ToArray requires an extra copy to output the final size.
  - Collections persisted into fields or for a long time use ToArray to minimize memory overhead.
2015-01-29 19:20:11 +00:00
Matthias Mailänder
24deec2a7b fix CodeLineMustNotEndWithWhitespace 2015-01-25 18:41:29 +01:00
penev92
502ed6a0e7 Add SpriteHarvesterDockSequence and VoxelHarvesterDockSequence
Pass drag-related info from Refinery to HarvesterDockSequence
2015-01-25 17:17:34 +02:00
penev92
c18da7abb0 Fix harvester dock sequence names 2015-01-25 16:58:04 +02:00
penev92
202e280551 Fix OreRefinery and TiberiumRefinery names 2015-01-25 16:58:03 +02:00
penev92
6a40dfd0db Changed IAcceptOre to IAcceptResources 2015-01-25 16:58:02 +02:00
Matthias Mailänder
895f02d7cb update the music player widget when the music changes 2015-01-25 14:43:36 +01:00
sinaptik
b6b2b1a942 Add scroll buttons that appear in the production palette when icons exceed available space #7227
scroll up and down buttons: add disabled status, make dynamic, make smaller

Rename MaxIconRows to MaxIconRowOffset for clarity

Clean up scrolling logic, reset row position when switching tab
2015-01-23 18:40:11 +13:00
penev92
52cc69fd1f Move Crate, CrateSpawner and all CrateActions to Mods.Common 2015-01-18 16:40:55 +02:00
penev92
f1a0f6e2a5 Move Parachute, Parachutable and ParaDrop to Mods.Common 2015-01-18 16:15:14 +02:00
Matthias Mailänder
d6d75e244b bring back IngameMenuLogic 2015-01-17 18:30:47 +01:00
Matthias Mailänder
5aeb6eda06 move connection UI to commons 2015-01-17 15:17:54 +01:00
Matthias Mailänder
c1c1960b44 Merge pull request #7337 from reaperrr/common29
Moved Lint, UtilityCommands and Scripting properties to Mods.Common
2015-01-17 14:53:48 +01:00
Oliver Brakmann
2267530865 Fix showing wrong IP for server admins in the lobby client tooltips
The external IP will now only be resolved for the local client.
2015-01-16 20:18:40 +01:00
reaperrr
52dd8c922f Moves Lint checks to Mods.Common 2015-01-15 23:15:51 +01:00
reaperrr
e82b2ce8dd Moves BaseAttackNotifier to Mods.Common 2015-01-15 22:59:43 +01:00
reaperrr
6f0ae30a7e Moves nearly all ScriptingProperties to Mods.Common 2015-01-15 22:56:35 +01:00
reaperrr
f3d364877a Moves the last 3 UtilityCommands and some prerequisite references to Mods.Common 2015-01-15 22:39:41 +01:00
reaperrr
e8fbfc366a Moves some misc traits/activities to Mods.Common, moves some RA traits into the Traits folder 2015-01-15 13:18:12 +01:00