Paul Chote
b0bd252343
Move Util to Mods.Common.
2016-01-19 23:35:18 +00:00
Paul Chote
0039a2bdbf
Split out an ActivityUtils class.
2016-01-19 23:34:13 +00:00
Paul Chote
e46fc644c1
Remove Util.QuantizeFacing from trait code.
2016-01-19 23:34:13 +00:00
Paul Chote
275be64f05
Remove Util.QuantizeFacing from support powers.
2016-01-19 23:34:13 +00:00
Oliver Brakmann
3b675c9bad
Merge pull request #10547 from Mailaender/passenger-refactor
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Small code cleanup in the Passenger trait
2016-01-19 19:07:47 +01:00
abcdefg30
3c8be18a73
Merge pull request #10507 from pchote/fix-locked-color-validation
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Disable color validation for locked colors.
2016-01-19 18:18:09 +01:00
Matthias Mailänder
fc8d35c2d4
put enter transport order targeters into respective files
2016-01-18 21:53:57 +01:00
Paul Chote
c581283c9a
Add the TS map importer.
2016-01-18 20:52:35 +00:00
Oliver Brakmann
a04223fcd2
Merge pull request #10143 from Phrohdoh/interface-reflection
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Implement a utility command to check for explicit interface implementation violations.
2016-01-18 20:23:43 +01:00
abcdefg30
d416138cec
Merge pull request #10542 from RoosterDragon/simplify
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General Cleanup
2016-01-18 11:37:30 +01:00
Matthias Mailänder
40debbde28
Merge pull request #10508 from pchote/cancel-tooltip-on-menu
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Cancel tooltips when opening the ingame menu.
2016-01-18 07:30:11 +01:00
Taryn Hill
25eddb9567
Explicitly implement ISelectionBar
2016-01-17 22:33:41 -06:00
Taryn Hill
2e861c6d65
Implement a utility command to check for explicit
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interface implementation violations
2016-01-17 17:31:36 -06:00
Paul Chote
3ccbb480ad
Merge pull request #10505 from Mailaender/palette-conf
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Fixed parachute palette configuration for Red Alert 2
2016-01-17 21:54:56 +00:00
Oliver Brakmann
d151343216
Merge pull request #10468 from RoosterDragon/fix-dev-shroud-invalidation
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Fix shroud not updating when disabled
2016-01-17 22:42:34 +01:00
RoosterDragon
8e89a6a696
Simplify names, remove unused usings, remove redundant casts.
2016-01-17 21:35:36 +00:00
Oliver Brakmann
aaeb715006
Merge pull request #10246 from penev92/terrainPalettes
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Allow tile templates to define their own palette
2016-01-17 21:39:28 +01:00
Matthias Mailänder
a829baa82a
Merge pull request #10521 from pchote/facing-cleanup
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Remove Util.GetFacing.
2016-01-17 20:21:50 +01:00
Pavel Penev
288de5284e
Fix TerrainTemplatePreviewWidget to use proper palettes
2016-01-17 19:02:18 +02:00
Pavel Penev
861d1368a4
Unhardcode internal terrain palette name from all over the codebase
2016-01-17 19:02:16 +02:00
Oliver Brakmann
7cf98c5e26
Merge pull request #10324 from RoosterDragon/change-frozen-actor-removals
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GPS updates frozen actors that change owner
2016-01-17 13:37:53 +01:00
RoosterDragon
dc99dbef2a
Add an upgrade rule for FrozenUnderFogUpdatedByGps.
2016-01-17 00:15:08 +00:00
RoosterDragon
c98df23b57
Create FrozenActor.RefreshState method for better encapsulation and reuse of this logic.
2016-01-17 00:13:06 +00:00
RoosterDragon
3026bdcea5
Implement equality on TraitPair.
2016-01-17 00:13:06 +00:00
Paul Chote
bee77db1e3
Rename variables for clarity.
2016-01-17 00:02:49 +00:00
Paul Chote
bec059a3c7
Remove unnecessary assumption about non-mobile.
2016-01-17 00:02:49 +00:00
Paul Chote
d4815407f2
Remove hardcoded trait assumptions from MCV and ConYards.
2016-01-17 00:02:49 +00:00
Paul Chote
e026a0f00f
Create proper data structures for hardcoded AI classes.
2016-01-17 00:02:49 +00:00
Paul Chote
3b18c7815d
Remove Util.GetFacing.
2016-01-16 22:38:17 +00:00
Paul Chote
8a8368b97b
Use .Yaw.Facing in Missile.
2016-01-16 22:38:17 +00:00
Oliver Brakmann
addbe6d564
Merge pull request #10472 from Mailaender/guard-refactor
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Cleaned up the Guard code
2016-01-16 23:09:19 +01:00
Matthias Mailänder
6900e4bad3
rename DemoTruck to AttackSuicides
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generalize move to add Aircraft support
give it a description
don't require Explodes as it is just a soft dependency
use a regular self kill
2016-01-16 19:38:23 +01:00
Oliver Brakmann
01a873218d
Merge pull request #10364 from Mailaender/unload-overlay
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Added the Tiberian Sun harvester unload overlay
2016-01-16 19:30:19 +01:00
Matthias Mailänder
56313e6d8a
Merge pull request #10525 from pchote/split-package-interfaces
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Split IPackage into IReadOnlyPackage and IReadWritePackage
2016-01-16 14:19:54 +01:00
Matthias Mailänder
5fc6af6566
Merge pull request #10493 from pchote/fix-menu-hover
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Update button mouseover when switching menus.
2016-01-16 14:10:24 +01:00
Matthias Mailänder
f3210755c0
rename WithDockingOverlay to WithDockedOverlay
2016-01-16 13:51:06 +01:00
abcdefg30
2ccf142ce9
Merge pull request #10492 from pchote/fix-mission-order
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Sort missions by their order in missions.yaml
2016-01-16 13:26:26 +01:00
abcdefg30
aa23928e7b
Merge pull request #10514 from pchote/blink-install-button
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Blink install map button.
2016-01-16 13:16:31 +01:00
abcdefg30
c701ed6a5c
Merge pull request #10510 from pchote/cancel-pbog-on-death
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Cancel PBOG on death
2016-01-16 12:17:39 +01:00
abcdefg30
ee1cf5ff87
Merge pull request #10523 from pchote/fix-pbog-gameover-crash
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Fix a crash if an order generator is active when a game ends.
2016-01-16 12:04:45 +01:00
Paul Chote
f8d0b97e8d
Split IPackage into IReadOnlyPackage and IReadWritePackage.
2016-01-16 10:37:21 +00:00
reaperrr
77b0bd6067
Merge pull request #10520 from pchote/fix-voxel-z-offsets
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Use height offset when rendering voxels.
2016-01-16 00:10:17 +01:00
Paul Chote
24570f0bdf
Merge pull request #10490 from penev92/packages
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Some renaming from "folder" to "package"
2016-01-15 22:40:02 +00:00
Paul Chote
1cb93b52c0
Cancel PBOG when placement becomes invalid.
2016-01-15 21:26:32 +00:00
Paul Chote
99ba155a16
Fix a crash if an order generator is active when a game ends.
2016-01-15 21:13:22 +00:00
Paul Chote
054be44563
Cache production queue on PBOG.
2016-01-15 20:59:57 +00:00
Paul Chote
44b1402080
Update button mouseover when switching menus.
2016-01-15 20:57:39 +00:00
Paul Chote
4bf887a905
Extract a helper method for switching menu types.
2016-01-15 20:57:39 +00:00
Oliver Brakmann
8ebee425ab
Merge pull request #10264 from whinis/bleed
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Restart button for missions
2016-01-15 21:55:02 +01:00
Whinis
9059e3e2c8
Changes to the RestartGame function to make it more streamlined
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Removal of PromptAbortAction and inclusion into PromptConfirmAction
Changes to prevent a restart button being required for all mods
ConfirmAction
Addtion of named parameters to PromptConfirmAction
Moved StartGame from MissionBrowserLogic.cs to Game.cs
2016-01-15 15:34:00 -05:00