Bob
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1c9393a410
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Fixing whitespace
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2010-01-03 14:26:14 +13:00 |
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Chris Forbes
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988645a401
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fix phantom MCV (again)
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2010-01-03 08:06:19 +13:00 |
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Paul Chote
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b44686f39d
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MCV Undeploy
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2010-01-03 00:04:46 +13:00 |
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Chris Forbes
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a1528c6484
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fix dumb crash with heli docking with FIX
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2010-01-02 21:06:59 +13:00 |
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Chris Forbes
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32de21b135
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slightly nicer impl of Repair
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2010-01-02 15:49:06 +13:00 |
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Chris Forbes
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b4ba7ebaa7
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repairing units is no longer free
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2010-01-02 15:35:47 +13:00 |
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Chris Forbes
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43a8604ce9
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hacked in selling to F3
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2010-01-02 12:50:45 +13:00 |
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Chris Forbes
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acacd99a71
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backend support for selling
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2010-01-02 12:00:37 +13:00 |
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Chris Forbes
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5a7b572cfd
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helis return to base after finishing an attack
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2010-01-02 10:57:21 +13:00 |
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Chris Forbes
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37bc4f2279
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FIX works
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2010-01-02 09:05:41 +13:00 |
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Chris Forbes
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5487edf369
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use InflictDamage for Repair, so we do half/full transitions properly
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2010-01-02 07:50:27 +13:00 |
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Chris Forbes
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d0c0034404
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added repair activity; not wired up for FIX yet
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2010-01-01 20:18:38 +13:00 |
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Chris Forbes
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21fc37e27e
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wired up 'active' anim on host building for Rearm activity
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2009-12-31 13:27:43 +13:00 |
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Chris Forbes
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0edadeb7af
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lots of heli fixes
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2009-12-31 11:17:28 +13:00 |
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Chris Forbes
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d52c7fba0b
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planes rearm
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2009-12-31 11:00:34 +13:00 |
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Chris Forbes
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c981739b21
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sketch of reservation support
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2009-12-31 10:42:26 +13:00 |
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Chris Forbes
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efad32f480
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Merge branches 'bugfixes', 'helis' and 'plane-attack' into temp
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2009-12-29 21:30:55 +13:00 |
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Chris Forbes
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a02836b19e
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heli range hack
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2009-12-29 21:29:44 +13:00 |
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Chris Forbes
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f061c82f4c
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wired up so it actually works
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2009-12-29 21:29:43 +13:00 |
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Chris Forbes
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8fc8d0d9c7
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new heli movement
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2009-12-29 21:29:42 +13:00 |
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Chris Forbes
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76a59a1026
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removing redundant Circle activity
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2009-12-29 20:22:18 +13:00 |
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Chris Forbes
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b5d9c9e650
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defer landing decision until needed
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2009-12-29 19:51:36 +13:00 |
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Chris Forbes
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8a71bf36c3
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planes return to base after attacking
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2009-12-29 19:47:08 +13:00 |
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Chris Forbes
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a5d8dc5861
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planes attacking works; post-attack glitches though
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2009-12-29 17:40:35 +13:00 |
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Chris Forbes
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cea2091504
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don't play deploy sound to everyone
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2009-12-28 22:43:37 +13:00 |
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Chris Forbes
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7b8a3c4968
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fixing up engineer behavior
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2009-12-28 20:24:06 +13:00 |
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Chris Forbes
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e80d59e851
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oops; forgot about the mouse buttons
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2009-12-28 20:06:10 +13:00 |
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Chris Forbes
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8054292e17
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engineer stuff
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2009-12-28 19:50:56 +13:00 |
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Chris Forbes
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a5d450baf8
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generalized that hack into something that's probably useful
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2009-12-28 19:38:21 +13:00 |
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Chris Forbes
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804a21443d
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crude approximation, but it works.
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2009-12-28 19:33:10 +13:00 |
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Chris Forbes
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ce69c98270
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start of demolition support
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2009-12-28 18:58:40 +13:00 |
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Chris Forbes
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650a0c333a
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fixes harvester lockup bug
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2009-12-28 13:23:40 +13:00 |
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Chris Forbes
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1afe170d6d
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split various flying behaviors into own files
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2009-12-28 09:05:13 +13:00 |
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Chris Forbes
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b7bac5bd16
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unit idle tracking via dummy activity; wasn't so bad.
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2009-12-28 08:26:13 +13:00 |
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Chris Forbes
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47f4815205
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wtf removed
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2009-12-27 23:15:53 +13:00 |
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Paul Chote
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4667679f12
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Intermediate crushable-behavior checkin; Muliple units per cell in UIM; Crushable TraitInterface; Crushable units are taken into account in pathfinding; Crashes when trying to crush a unit
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2009-12-22 22:37:11 -08:00 |
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Bob
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86dc6d53e7
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Simplifying(?) some of the render stuff.
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2009-12-22 02:14:42 +13:00 |
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Chris Forbes
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dbe962364b
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factored out flying unit render into WithShadow:IRenderModifier
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2009-12-21 18:13:52 +13:00 |
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Chris Forbes
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5a4fba43b0
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what a hack; it mostly works, but there are edge cases.
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2009-12-20 23:04:07 +13:00 |
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Chris Forbes
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13636e9c54
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some basic plane behavior on Yak
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2009-12-20 19:19:03 +13:00 |
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pchote
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a18fae872e
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MCV Deploy sound
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2009-12-18 17:26:57 -08:00 |
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Chris Forbes
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571816b7ac
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made teleport work
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2009-12-19 13:28:32 +13:00 |
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unknown
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f41609433d
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Actual code changes from last commit, plus: IPips interface for displaying pips in the UI, ChronoshiftDeploy trait for Chronotank (teleport not yet working)
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2009-12-18 14:52:38 -08:00 |
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Chris Forbes
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f9b4782a99
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GetEffectiveSpeed() factored out; Mobile hacked to only allow Move orders if the speed is nonzero
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2009-12-18 12:16:13 +13:00 |
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Chris Forbes
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ac2b666366
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added infantry taking cover behavior
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2009-12-17 21:52:39 +13:00 |
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Chris Forbes
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d86e317d2c
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fixes turrets trying to move
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2009-12-17 09:21:34 +13:00 |
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Chris Forbes
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5580424011
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infantry that sortof work
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2009-12-12 19:58:44 +13:00 |
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Bob
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b060b2ef47
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UIM no longer references Mobile by name (uses IOccupySpace)
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2009-12-09 00:50:08 +13:00 |
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Chris Forbes
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073cdc202d
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reuse CenterOfCell
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2009-12-08 20:21:48 +13:00 |
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Bob
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74b7d21d4b
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renamed Actor.unitInfo to "Info"; other minor changes
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2009-12-05 19:12:29 +13:00 |
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