abcdefg30
b51548a60d
Merge pull request #9585 from ChaoticMind/select_all_map
...
Make "select all units" work across screen/map again
2015-11-22 01:50:48 +01:00
abcdefg30
802b6215e1
Merge pull request #10014 from penev92/fixDTU
...
Fixup DeployToUpgrade
2015-11-22 00:59:29 +01:00
abcdefg30
ea19f7cd54
Add an upgrade rule for the Upgrades -> DeployedUpgrades change
2015-11-22 01:51:11 +02:00
Pavel Penev
64dd2357cd
Update thumpers and Mobile Sensor Arrays to the new DeployToUpgrade
...
Currently those are the only two usages of the trait.
2015-11-22 01:51:09 +02:00
Pavel Penev
7e4f0be7fb
Add support for deploy animations using a specific upgrade
...
Also ignore orders while playing a deploy/undeploy animation. Fixes 9242.
We grant a level 1 Undeployed upgrade(s) when the actor is created which enables the default behavior of the actor. When the actor receives a deploy order, the Undeployed upgrade(s) is(are) revoked, which may or may not be used to enable a trait to play a deploy animation. Once the deployment is complete, the Deployed upgrade(s) is(are) granted.
Then do the reverse when undeploying, disabling weapons and other systems first by revoking the Deployed upgrade(s), and granting the Undeployed upgrade(s) when the undeploy animation is done.
2015-11-22 01:51:08 +02:00
Oliver Brakmann
69c9a7a0cc
Merge pull request #10059 from abcdefg30/06transport
...
Fix 'oldlst's letting units enter it (after delivering them)
2015-11-21 23:23:17 +01:00
Oliver Brakmann
62aebbab38
Merge pull request #10060 from abcdefg30/06crash
...
Add IsDead checks to gdi06
2015-11-21 23:15:20 +01:00
Oliver Brakmann
0713978673
Merge pull request #10058 from abcdefg30/harv05
...
Fix the harvester stopping when you reach the base in gdi05
2015-11-21 23:06:48 +01:00
atlimit8
34cbd8bdf2
Merge pull request #10061 from pchote/fix-sam-death-crash
...
Fix a NRE when destroying SAM Sites in GDI06.
2015-11-21 15:50:06 -06:00
Paul Chote
1667dd812e
Fix a NRE when destroying SAM Sites in GDI06.
2015-11-21 21:29:31 +00:00
abcdefg30
997c9ca615
Add IsDead checks to gdi06
2015-11-21 22:15:45 +01:00
abcdefg30
fb56093ccf
Fix 'oldlst's letting units enter it (after delivering them)
2015-11-21 21:26:59 +01:00
abcdefg30
b24dbe86c8
Fix the harvester stopping when you reach the base in gdi05
2015-11-21 21:05:22 +01:00
Oliver Brakmann
458de06727
Merge pull request #10056 from abcdefg30/rushwater
...
Fix the rushAI building spens/syrds without being able to build naval units
2015-11-21 21:01:47 +01:00
Oliver Brakmann
16de21d41c
Merge pull request #10018 from pchote/fix-spy-cursor
...
Restore targeting cursor when mousing over a disguised enemy spy.
2015-11-21 20:57:12 +01:00
abcdefg30
1a269d0f2e
Fix the rushAI building spens/syrds without being able to build naval units
2015-11-21 20:29:28 +01:00
abcdefg30
ff228b79ea
Merge pull request #10027 from atlimit8/FillEditorActorSelectionTooltipBlankLine
...
Fill editor actor selection tooltip blank line
2015-11-21 20:20:39 +01:00
Pavel Penev
be49435265
Merge pull request #10035 from reaperrr/fix-orca-missile
...
Increased default range of angles that missiles can launch at
2015-11-21 21:09:25 +02:00
abcdefg30
3fc9d23648
Merge pull request #10040 from teees/weap-fix
...
Move weapons factory exit and waypoint closer to the building
2015-11-21 20:05:15 +01:00
abcdefg30
73dd073e08
Merge pull request #9798 from teees/medic-selfheal
...
Lower GDI medic self heal speed
2015-11-21 20:00:41 +01:00
teees
c87a9de9a4
Lower gdi medic self heal speed
2015-11-21 19:25:50 +01:00
Paul Chote
65a7f2e863
Restore earlier spy targeting behaviour.
2015-11-21 18:06:47 +00:00
Oliver Brakmann
74db6f337d
Merge pull request #10023 from OpenRA/fixGpsDot
...
Fix gps dot
2015-11-21 18:57:34 +01:00
Oliver Brakmann
ab260de203
Merge pull request #10007 from penev92/fixAttack
...
Don't attack actors outside vision range
2015-11-21 18:57:11 +01:00
Pavel Penev
d235ea3a52
Don't attack actors that you can't see
2015-11-21 19:33:10 +02:00
Paul Chote
09b000f7cd
Merge pull request #10038 from r34ch/ammo-box-select
...
Hide ammobox healthbar.
2015-11-21 14:06:55 +00:00
Matthias Mailänder
e4054ef8d0
Merge pull request #9956 from teees/radar-update-line
...
Draw radar update line for mobile sensors array (TS)
2015-11-21 14:58:34 +01:00
Matthias Mailänder
645900d836
Merge pull request #8861 from atlimit8/NunitMakefileTarget
...
Add `nunit` NUnit make target to Makefile.
2015-11-21 14:33:01 +01:00
atlimit8
39545c7150
Remove editor actor selection tooltip blank line
2015-11-20 22:56:44 -06:00
Pavel Penev
8d4d37ca46
Make GPS respect shroud
2015-11-21 01:11:40 +02:00
Pavel Penev
78e2eabd17
Remove byPlayer parameter from IFogVisibilityModifier.HasFogVisibility()
2015-11-21 01:11:38 +02:00
Pavel Penev
217c3881c6
Add IFogVisibilityModifier.IsVisible(Actor)
2015-11-21 01:11:37 +02:00
Pavel Penev
bfa23c18c0
Track GpsDot state per player
...
Should let us fix the issue mentioned in https://github.com/OpenRA/OpenRA/pull/10007#issuecomment-157409237
2015-11-21 01:11:36 +02:00
abcdefg30
7afbe0d6fd
Merge pull request #10045 from r34ch/chan-scientist
...
Rename Chan to Scientist.
2015-11-20 23:09:30 +01:00
DArcy Rush
23880afe05
Rename Chan to Scientist.
2015-11-20 20:38:10 +00:00
teees
5337c788ce
moved weapons factory exit and waypoint closer to the building
2015-11-20 07:39:03 +01:00
DArcy Rush
6db8eac009
Hide ammobox healthbar.
2015-11-19 22:57:19 +00:00
Oliver Brakmann
a4d864903d
Merge pull request #10022 from reaperrr/fix-point-art
...
Fix waypoint, spawnpoint and camera editor art
2015-11-19 19:36:12 +01:00
reaperrr
af39d731a5
Fix D2k wormspawner editor art
2015-11-19 19:27:56 +01:00
Oliver Brakmann
6bc3c61f23
Merge pull request #10010 from penev92/fixUAN
...
Fix UpgradeActorsNear revoking upgrades after the actor dies
2015-11-19 18:59:42 +01:00
reaperrr
1d020872ec
Increase the default range of angles that missiles can launch at
2015-11-19 15:02:19 +01:00
Kevin Azzam
64ed164295
Make "select all units" work across screen/map again
2015-11-19 00:21:16 +01:00
abcdefg30
c35f9007c3
Merge pull request #9582 from ChaoticMind/ctrl_backspace
...
Implement some keyboard hotkeys for chat (TextFieldWidget)
2015-11-18 20:48:05 +01:00
Kevin Azzam
3c79e9075b
Add some hotkeys for OSX (cmd + arrow_keys, ctrl + k, and ctrl + d)
2015-11-18 18:44:02 +01:00
reaperrr
defab6959e
Fix D2k effect palette shadow index
2015-11-17 21:09:29 +01:00
reaperrr
88430f3a33
Fix mpspawn, waypoint and camera art
...
All mpspawn, waypoint and camera editor art uses the correct shadow and remap colors.
Additionally added camera art to CnC, D2k and TS.
2015-11-17 21:09:29 +01:00
reaperrr
9827796ea8
Merge pull request #9997 from abcdefg30/d2kspeed
...
Add production acceleration to d2k
2015-11-17 19:30:04 +01:00
reaperrr
782a1f3497
Merge pull request #10020 from cjshmyr/truckbuffs
...
Increase Supply & Demo Truck vision from 3 to 4 cells
2015-11-17 19:18:36 +01:00
atlimit8
7e4bf51895
Merge pull request #9937 from hacklex/server-settings-fix
...
Changed ServerSettings cloning to a more reliable approach
2015-11-16 21:47:17 -06:00
Thehx
6bd3195c3d
Changed ServerSettings cloning to a more reliable approach
2015-11-17 05:27:42 +03:00