Commit Graph

2647 Commits

Author SHA1 Message Date
Scott_NZ
6e5d58379f Add unit guarding 2013-05-16 21:23:58 +12:00
reaperrr
01e6c14025 Adjusting infantry run animations to speed
I noticed that by default the run and prone-run animations are way too fast for the infantry movement speed. I used Tick values to fix this, taking into account individual speed. I used Tick: 80 for Speed: 5, 100 for speed 4 and 120 for speed 3. Some fine-tuning may be needed, but it already looks much better than before.
2013-05-15 23:43:20 +03:00
Matthias Mailänder
6262aa846f wire up the import from PNG to SHP button
store everything in user directory to not junk up the game
and for file permissions on Mac/Linux when installed
2013-05-15 18:13:39 +02:00
Matthias Mailänder
8f822f6cad game asset browser UI polishing
- display file extension
- show total frame count
- dark background for preview
2013-05-15 18:13:39 +02:00
Matthias Mailänder
0c1b6f21b9 add a dump everything to PNG options for @xanax 2013-05-15 18:13:39 +02:00
Matthias Mailänder
7f40f59d85 added button to extract the selected SHP and convert it to PNG 2013-05-15 18:13:39 +02:00
Matthias Mailänder
6a6776754b added .mix file support for game asset browser 2013-05-15 18:13:39 +02:00
Matthias Mailänder
4a1ebb69c3 remove duplicate ra-desert bridge tiles 2013-05-15 18:13:39 +02:00
Matthias Mailänder
3ae61c5f8c added the game asset viewer to d2k mod 2013-05-15 18:13:38 +02:00
Matthias Mailänder
881fcf1191 added in-game SHP viewer with frame slider 2013-05-15 18:13:33 +02:00
Paul Chote
c91f0dfd2f Merge the 3 turret rendering traits into WithTurret. 2013-05-15 19:17:32 +12:00
Paul Chote
484b726373 Merge pull request #3253 from Mailaender/super-oil-derricks
Cleaned up the Red Alert map directory
2013-05-15 00:06:42 -07:00
Paul Chote
44336b1ea5 Merge pull request #3256 from Mailaender/debug-trait-removal
Removed all Debug traits
2013-05-15 00:05:44 -07:00
Scott_NZ
37fe6009ee Increase the health of OILB to 1000 and the amount of cash its CashTrickler brings in to 100 2013-05-13 00:18:09 +12:00
Scott_NZ
792d61ad8c Remove duplicate gnrl sequences definition 2013-05-12 00:35:53 +12:00
Matthias Mailänder
6aae5d2ad6 removed now redundant debug player-resource traits 2013-05-10 22:34:43 +02:00
Matthias Mailänder
e38aea276c removed now redundant debug aircraft traits 2013-05-10 22:32:05 +02:00
Matthias Mailänder
99d4d07cd5 removed now redundant debug auto-target traits 2013-05-10 22:31:54 +02:00
Matthias Mailänder
c75f758f8d deflated room-convergence because of the custom anti-rush rules 2013-05-10 19:23:02 +02:00
Matthias Mailänder
21775df1b8 deflated KOTH maps because of custom yaml rules
removed the mission building 3/4th scaling as it looked strange
2013-05-10 19:23:02 +02:00
Matthias Mailänder
0a49153dbf deflated ice woods because of custom creep building yaml rules 2013-05-10 19:23:01 +02:00
Matthias Mailänder
e10a5e591e deflated doughtnut-hole and stripped the abomb changes to diff 2013-05-10 19:23:01 +02:00
Matthias Mailänder
022aeec41a deflated center of attention redux 2
as it has custom oil derrick rules (although not busted)
2013-05-10 19:23:01 +02:00
Matthias Mailänder
a396d1e170 moved boomer test map into the performance benchmark mod 2013-05-10 19:22:42 +02:00
Matthias Mailänder
f7668f3b9d Made oil derricks remap to player colors on capture everywhere
by removing bogus custom yaml rules from some island maps
and enforcing the policy to extract all those oramap files.

fixes #3022
2013-05-10 18:49:28 +02:00
Matthias Mailänder
37f5b471fc removed strange "\"\\\"''\\\"\"" junk from black-gold map 2013-05-10 18:42:25 +02:00
Matthias Mailänder
956d68a84b removed custom yaml rules from bad-neighbors
They are redundant to the sniper/church stuff we already have.
Weapon rules had broken indentions which made this not work.
2013-05-10 18:32:21 +02:00
Paul Chote
38f749ee47 Improve setting the lobby server title. 2013-05-10 22:47:32 +12:00
Scott_NZ
48010197f4 Make mines targetable and removable.
Let AP mines do damage against vehicles.
Let all mines do damage against friendly units.
2013-05-10 21:04:02 +12:00
Scott_NZ
8fe7f3f874 Increase badr and badr.bomber healths 2013-05-10 21:04:02 +12:00
Scott_NZ
57d66ed60d Increase CA ROT and speed. Increase its damage spread and accuracy. 2013-05-10 21:04:02 +12:00
Scott_NZ
198d6b2e9e Buff mammoth tank cannons and missile launchers 2013-05-10 21:04:02 +12:00
Paul Chote
c0d50c2ac1 Remove server pinging. 2013-05-04 22:04:03 +12:00
Paul Chote
d7eac12d64 Merge pull request #3194 from Mailaender/ra-voice-cleanup
Removed Romanov ripped from RA2 and redundant voice definitions
2013-05-04 02:48:55 -07:00
Paul Chote
cba13bb535 Merge pull request #3203 from Mailaender/bogus-ai-settings
Removed some non-sense from the Red Alert AI configuration
2013-05-04 02:35:08 -07:00
Matthias Mailänder
fb3ec2ff83 Merge pull request #3173 from ScottNZ/ui-layout
Improve RA main menu design
2013-05-03 22:58:43 -07:00
Matthias Mailänder
0f75679e0b removed Volkov entirely as more permission problems arised
- unknown source for weapon sounds
- icon borrowed from APB without asking for permission
2013-05-04 07:34:51 +02:00
Tirili
7c9fe3eda7 Added more ore to each player and created free space on the island on the map Nishnekolymsk 2013-05-03 19:03:56 +02:00
Scott_NZ
d4cd05c2ea Improve RA main menu design 2013-05-01 22:08:28 +12:00
Matthias Mailänder
9c97623257 Red Alert AI configuration
building >1 production buildings is bogus as it has no benefit
generic names that describe the build order not fake personality
2013-04-30 19:00:26 +02:00
Matthias Mailänder
7a89740ad6 removed RA ShipVoice which is identical to VehicleVoice 2013-04-29 18:23:59 +02:00
Matthias Mailänder
d76d53bee2 removed Volkov voices which is actually Romanov from RA2
fixes #3190
2013-04-29 18:23:53 +02:00
Chris Forbes
51ce32a8bb fix incomplete bridge repair on allies02 2013-04-30 09:24:43 +12:00
Scott_NZ
6da0db0035 Redesign Allies 02 base. Fix fail condition in Allies 02. Rename MissionUtils infil trait. Create cameras in missions to let enemy units attack properly 2013-04-28 04:10:35 +12:00
Matthias Mailänder
0f3f77c52a e8.shp is a duplicate of gnrl.shp
used for both Volkov and Stavros
2013-04-27 12:22:50 +02:00
Matthias Mailänder
461cc347fc Merge pull request #3169 from pchote/colorpicker
New Colorpicker with graphical mixer
2013-04-27 03:12:53 -07:00
Paul Chote
1177402856 Merge pull request #3135 from ScottNZ/ui
Start moving towards saner RA widget logic
2013-04-27 03:09:59 -07:00
Paul Chote
de8f96abe3 Merge pull request #3141 from Mailaender/mechanic-wrench
Give the mechanic a wrench cursor icon instead of red-cross
2013-04-27 03:05:05 -07:00
Paul Chote
70f705bdc7 Implement the new color picker. 2013-04-27 12:35:41 +12:00
Matthias Mailänder
cf9fcdee60 separate music-player from main-menu yaml 2013-04-26 13:52:53 +12:00