Scott_NZ
6e5d58379f
Add unit guarding
2013-05-16 21:23:58 +12:00
reaperrr
01e6c14025
Adjusting infantry run animations to speed
...
I noticed that by default the run and prone-run animations are way too fast for the infantry movement speed. I used Tick values to fix this, taking into account individual speed. I used Tick: 80 for Speed: 5, 100 for speed 4 and 120 for speed 3. Some fine-tuning may be needed, but it already looks much better than before.
2013-05-15 23:43:20 +03:00
Matthias Mailänder
6262aa846f
wire up the import from PNG to SHP button
...
store everything in user directory to not junk up the game
and for file permissions on Mac/Linux when installed
2013-05-15 18:13:39 +02:00
Matthias Mailänder
8f822f6cad
game asset browser UI polishing
...
- display file extension
- show total frame count
- dark background for preview
2013-05-15 18:13:39 +02:00
Matthias Mailänder
0c1b6f21b9
add a dump everything to PNG options for @xanax
2013-05-15 18:13:39 +02:00
Matthias Mailänder
7f40f59d85
added button to extract the selected SHP and convert it to PNG
2013-05-15 18:13:39 +02:00
Matthias Mailänder
6a6776754b
added .mix file support for game asset browser
2013-05-15 18:13:39 +02:00
Matthias Mailänder
4a1ebb69c3
remove duplicate ra-desert bridge tiles
2013-05-15 18:13:39 +02:00
Matthias Mailänder
3ae61c5f8c
added the game asset viewer to d2k mod
2013-05-15 18:13:38 +02:00
Matthias Mailänder
881fcf1191
added in-game SHP viewer with frame slider
2013-05-15 18:13:33 +02:00
Paul Chote
c91f0dfd2f
Merge the 3 turret rendering traits into WithTurret.
2013-05-15 19:17:32 +12:00
Paul Chote
484b726373
Merge pull request #3253 from Mailaender/super-oil-derricks
...
Cleaned up the Red Alert map directory
2013-05-15 00:06:42 -07:00
Paul Chote
44336b1ea5
Merge pull request #3256 from Mailaender/debug-trait-removal
...
Removed all Debug traits
2013-05-15 00:05:44 -07:00
Scott_NZ
37fe6009ee
Increase the health of OILB to 1000 and the amount of cash its CashTrickler brings in to 100
2013-05-13 00:18:09 +12:00
Scott_NZ
792d61ad8c
Remove duplicate gnrl sequences definition
2013-05-12 00:35:53 +12:00
Matthias Mailänder
6aae5d2ad6
removed now redundant debug player-resource traits
2013-05-10 22:34:43 +02:00
Matthias Mailänder
e38aea276c
removed now redundant debug aircraft traits
2013-05-10 22:32:05 +02:00
Matthias Mailänder
99d4d07cd5
removed now redundant debug auto-target traits
2013-05-10 22:31:54 +02:00
Matthias Mailänder
c75f758f8d
deflated room-convergence because of the custom anti-rush rules
2013-05-10 19:23:02 +02:00
Matthias Mailänder
21775df1b8
deflated KOTH maps because of custom yaml rules
...
removed the mission building 3/4th scaling as it looked strange
2013-05-10 19:23:02 +02:00
Matthias Mailänder
0a49153dbf
deflated ice woods because of custom creep building yaml rules
2013-05-10 19:23:01 +02:00
Matthias Mailänder
e10a5e591e
deflated doughtnut-hole and stripped the abomb changes to diff
2013-05-10 19:23:01 +02:00
Matthias Mailänder
022aeec41a
deflated center of attention redux 2
...
as it has custom oil derrick rules (although not busted)
2013-05-10 19:23:01 +02:00
Matthias Mailänder
a396d1e170
moved boomer test map into the performance benchmark mod
2013-05-10 19:22:42 +02:00
Matthias Mailänder
f7668f3b9d
Made oil derricks remap to player colors on capture everywhere
...
by removing bogus custom yaml rules from some island maps
and enforcing the policy to extract all those oramap files.
fixes #3022
2013-05-10 18:49:28 +02:00
Matthias Mailänder
37f5b471fc
removed strange "\"\\\"''\\\"\"" junk from black-gold map
2013-05-10 18:42:25 +02:00
Matthias Mailänder
956d68a84b
removed custom yaml rules from bad-neighbors
...
They are redundant to the sniper/church stuff we already have.
Weapon rules had broken indentions which made this not work.
2013-05-10 18:32:21 +02:00
Paul Chote
38f749ee47
Improve setting the lobby server title.
2013-05-10 22:47:32 +12:00
Scott_NZ
48010197f4
Make mines targetable and removable.
...
Let AP mines do damage against vehicles.
Let all mines do damage against friendly units.
2013-05-10 21:04:02 +12:00
Scott_NZ
8fe7f3f874
Increase badr and badr.bomber healths
2013-05-10 21:04:02 +12:00
Scott_NZ
57d66ed60d
Increase CA ROT and speed. Increase its damage spread and accuracy.
2013-05-10 21:04:02 +12:00
Scott_NZ
198d6b2e9e
Buff mammoth tank cannons and missile launchers
2013-05-10 21:04:02 +12:00
Paul Chote
c0d50c2ac1
Remove server pinging.
2013-05-04 22:04:03 +12:00
Paul Chote
d7eac12d64
Merge pull request #3194 from Mailaender/ra-voice-cleanup
...
Removed Romanov ripped from RA2 and redundant voice definitions
2013-05-04 02:48:55 -07:00
Paul Chote
cba13bb535
Merge pull request #3203 from Mailaender/bogus-ai-settings
...
Removed some non-sense from the Red Alert AI configuration
2013-05-04 02:35:08 -07:00
Matthias Mailänder
fb3ec2ff83
Merge pull request #3173 from ScottNZ/ui-layout
...
Improve RA main menu design
2013-05-03 22:58:43 -07:00
Matthias Mailänder
0f75679e0b
removed Volkov entirely as more permission problems arised
...
- unknown source for weapon sounds
- icon borrowed from APB without asking for permission
2013-05-04 07:34:51 +02:00
Tirili
7c9fe3eda7
Added more ore to each player and created free space on the island on the map Nishnekolymsk
2013-05-03 19:03:56 +02:00
Scott_NZ
d4cd05c2ea
Improve RA main menu design
2013-05-01 22:08:28 +12:00
Matthias Mailänder
9c97623257
Red Alert AI configuration
...
building >1 production buildings is bogus as it has no benefit
generic names that describe the build order not fake personality
2013-04-30 19:00:26 +02:00
Matthias Mailänder
7a89740ad6
removed RA ShipVoice which is identical to VehicleVoice
2013-04-29 18:23:59 +02:00
Matthias Mailänder
d76d53bee2
removed Volkov voices which is actually Romanov from RA2
...
fixes #3190
2013-04-29 18:23:53 +02:00
Chris Forbes
51ce32a8bb
fix incomplete bridge repair on allies02
2013-04-30 09:24:43 +12:00
Scott_NZ
6da0db0035
Redesign Allies 02 base. Fix fail condition in Allies 02. Rename MissionUtils infil trait. Create cameras in missions to let enemy units attack properly
2013-04-28 04:10:35 +12:00
Matthias Mailänder
0f3f77c52a
e8.shp is a duplicate of gnrl.shp
...
used for both Volkov and Stavros
2013-04-27 12:22:50 +02:00
Matthias Mailänder
461cc347fc
Merge pull request #3169 from pchote/colorpicker
...
New Colorpicker with graphical mixer
2013-04-27 03:12:53 -07:00
Paul Chote
1177402856
Merge pull request #3135 from ScottNZ/ui
...
Start moving towards saner RA widget logic
2013-04-27 03:09:59 -07:00
Paul Chote
de8f96abe3
Merge pull request #3141 from Mailaender/mechanic-wrench
...
Give the mechanic a wrench cursor icon instead of red-cross
2013-04-27 03:05:05 -07:00
Paul Chote
70f705bdc7
Implement the new color picker.
2013-04-27 12:35:41 +12:00
Matthias Mailänder
cf9fcdee60
separate music-player from main-menu yaml
2013-04-26 13:52:53 +12:00