Commit Graph

13447 Commits

Author SHA1 Message Date
Daniel Hernandez
bac2b4f28e Add opposing-faction tab art for aircraft and navy, 2014-07-11 18:11:40 +12:00
Paul Chote
ee27b248d8 Remove bitrotted tab source artwork. 2014-07-11 18:09:32 +12:00
Matthias Mailänder
fd68c81b15 Update .travis.yml
remove failing auto-wiki-update
2014-07-09 14:11:01 +02:00
Matthias Mailänder
5f1a0ddb99 Merge pull request #5899 from obrakmann/blinky-blinky
Change the colour of the blinking READY to gold
2014-07-09 13:09:46 +02:00
Oliver Brakmann
ab4a9388ce Change defaults for the production palette's ready sign
Default is now to blink alternating between white and gold.
2014-07-09 12:09:44 +02:00
Matthias Mailänder
a816956b5e Merge pull request #5897 from pchote/disable-green
Restore blinking ready label in RA.
2014-07-09 11:37:04 +02:00
Paul Chote
8b01ed034b Restore blinking ready label in RA. 2014-07-09 21:08:00 +12:00
Paul Chote
4471891cae Merge pull request #5896 from Mailaender/d2k-parachute-corpse
Fixed missing parachute corpses in Dune 2000
2014-07-09 21:00:28 +12:00
Paul Chote
2524ead1c4 Merge pull request #5892 from Mailaender/destroyed-repair-building-nre
Added a check if the rearm host building is gone
2014-07-09 20:55:20 +12:00
Paul Chote
15ec2b40f2 Merge pull request #5890 from Mailaender/negative-spawns-crash-fix
Made GetSpawnOccupants more robust against invalid list queries
2014-07-09 20:48:12 +12:00
Matthias Mailänder
dc2880e047 bring it in line with Rearm 2014-07-09 09:35:36 +02:00
Matthias Mailänder
26ed4c24be check if the host building is gone
fixes #5670
2014-07-09 09:25:06 +02:00
Matthias Mailänder
befb11ce69 add parachute corpses
fixes #5893
2014-07-09 09:16:27 +02:00
Matthias Mailänder
971ec55679 Merge pull request #5833 from pchote/cnc-techlevels
Closes #3221
2014-07-09 08:51:29 +02:00
Matthias Mailänder
3491d3b9f8 Merge pull request #5894 from pchote/warhead-nre
Fix NRE if a unit is damaged without a warhead.
2014-07-09 08:12:08 +02:00
Paul Chote
83b559befc Fix NRE if a unit is damaged without a warhead. 2014-07-09 18:02:27 +12:00
Paul Chote
4e1f7dedba Fix the bogus D2K AI definitions. 2014-07-09 17:50:14 +12:00
Paul Chote
a46baeaf2b Reorganise AI base building logic.
- Now obeys defined structure percentages and limits.
- Faster.
- More readable and maintainable code.
2014-07-09 17:50:14 +12:00
Paul Chote
c8bd8336f7 Remove super-spammy debug messages. 2014-07-09 17:50:14 +12:00
Paul Chote
ff78b0f7ea Add tech levels to TD. 2014-07-09 17:50:14 +12:00
Matthias Mailänder
5a891daa59 make GetSpawnOccupants more robust against invalid list queries
fixes #5588
2014-07-09 06:21:59 +02:00
Paul Chote
5e96bb3f8c Merge pull request #5824 from reaperrr/pronedamage
Moved ProneDamage to Warhead
2014-07-09 11:02:02 +12:00
Paul Chote
e5b863f926 Merge pull request #5698 from Mailaender/sonar
Added the sonar pulse to reveal sub marines
2014-07-09 10:44:47 +12:00
Chris Forbes
c70087fdb2 Merge pull request #5885 from Mailaender/ra-capture-tech-oversights
Fixed captureable tech oversights in the Red Alert mod
2014-07-09 08:05:35 +12:00
Matthias Mailänder
c4dffa02da fix chronosphere being visible to soviets 2014-07-08 21:30:09 +02:00
Matthias Mailänder
5740faef21 fix Tanya being available to soviets 2014-07-08 21:27:34 +02:00
Matthias Mailänder
63d4df76a8 Merge pull request #5874 from pchote/revert-desyncs
Revert TickRender and PauseState changes
2014-07-08 21:21:49 +02:00
reaperrr
fa98eae2c3 Applies most TS prone damage values to TS mod. 2014-07-08 21:05:43 +02:00
reaperrr
fabca5dca6 Move ProneDamage modifier from TakeCover to Warhead.
Rename it to ProneModifier and convert it to integer.
2014-07-08 21:05:42 +02:00
Matthias Mailänder
b12c630e63 Merge pull request #5883 from reaperrr/ts-tib-heal
Fixes #5877
2014-07-08 21:03:50 +02:00
Matthias Mailänder
db7b7742a3 Merge pull request #5880 from MustaphaTR/ra-capturable-bio
Capturable Bio Lab
2014-07-08 20:54:53 +02:00
reaperrr
b765d5238c Add TiberiumHeal weapon and use it for healing mutants, cyborgs & critters. 2014-07-08 18:04:20 +02:00
reaperrr
343de6a244 Fix palette and add inaccuracy to Tiberian Fiend's weapon. 2014-07-08 18:02:44 +02:00
Mustafa Alperen Seki
101e57eade Capturable Bio Lab 2014-07-08 11:51:29 +03:00
Matthias Mailänder
1a81016bdc Merge pull request #5869 from reaperrr/ts-blue-tib
Added blue tiberium and blue large crystal to TS mod.
2014-07-08 08:12:12 +02:00
Paul Chote
3918c992c4 Fix D2K turret placement crash. 2014-07-08 17:12:51 +12:00
Paul Chote
1b222958d6 Don’t override custom animations if damaged. 2014-07-08 17:12:36 +12:00
Paul Chote
c639339a62 Remove the crumble overlay after it has completed. 2014-07-08 17:11:59 +12:00
Paul Chote
2b91a2363b Fix make animations. 2014-07-08 16:56:09 +12:00
Paul Chote
5650d5fc98 Revert "use TickRender() for RenderSprites and PaletteModifier"
This reverts commit 87fd576b26.
2014-07-08 11:09:54 +12:00
Paul Chote
802b6a652c Revert "new PauseState to differentiate game and editor pausing"
This reverts commit d1e18cad7a.
2014-07-08 10:42:00 +12:00
Paul Chote
18c9a25232 Revert "freeze animations during pause to visualize it better"
This reverts commit 960248fe44.
2014-07-08 10:40:06 +12:00
Paul Chote
3c2d9910e3 Revert "Undo changes to World::SetLocalPauseState to unbreak Lua"
This reverts commit 77e3d17527.
2014-07-08 10:39:18 +12:00
reaperrr
b279de1edb Fixes tiberium tree shadow frames, adds large blue crystal. 2014-07-07 22:53:24 +02:00
reaperrr
e27e7ce87c Adds blue tiberium to TS mod. 2014-07-07 22:51:00 +02:00
reaperrr
a3cb5d2d1d Renames interior tileset to temperate and adds BlueTiberium terrain type. 2014-07-07 22:49:50 +02:00
Matthias Mailänder
dfc722847a Merge pull request #5862 from obrakmann/fix-lua-pausestate
Old Lua: use the correct method to set the pause state
2014-07-07 21:57:14 +02:00
Oliver Brakmann
77e3d17527 Undo changes to World::SetLocalPauseState to unbreak Lua
Fixes #5864.
2014-07-07 21:50:37 +02:00
Matthias Mailänder
d2adc28a00 Merge pull request #5865 from obrakmann/fix5861
Fix RepairBuilding not working for AI and Lua scripts
2014-07-07 20:54:03 +02:00
Oliver Brakmann
33b916a713 Fix RepairBuilding not working for AI and Lua scripts
Fixes #5861
2014-07-07 19:43:52 +02:00