Dan9550
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91050ba458
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OnCapture lua trigger & nod03a
Cleaned up nod03a, spaces -> tabs
nod03a and OnCapture lua trigger
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2014-01-05 20:19:13 +11:00 |
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Paul Chote
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197c583ea6
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Merge pull request #4422 from Mailaender/d2k-bloxxmas
Added the Dune 2000 BLOXXMAS terrain tiles
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2014-01-04 14:32:49 -08:00 |
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Matthias Mailänder
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74b24c0f8d
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display TMP files in the asset browser
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2014-01-04 14:41:07 +01:00 |
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reaperrr
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55c1a93bf5
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Follow-up on #4415. Fixed/precised some descriptions.
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2014-01-04 14:31:29 +01:00 |
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Matthias Mailänder
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cb3861b6de
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Merge pull request #4415 from reaperrr/hackyai-unhardcoding-rev2
Un-hardcoded several HackyAI aspects
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2014-01-04 01:36:20 -08:00 |
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Matthias Mailänder
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a6c5b80731
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this is not just ShowMuzzles anymore
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2014-01-04 09:57:17 +01:00 |
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Matthias Mailänder
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4d99f9ce53
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allow to C4 intact bridges that have taken some damage
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2014-01-04 09:57:17 +01:00 |
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Matthias Mailänder
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027a281ae3
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define torpedoes in a more generic way
fixes #3252 and closes #2097
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2014-01-04 09:39:43 +01:00 |
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Matthias Mailänder
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4b43bb1cad
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replace misleading Underwater bool with what it really does
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2014-01-04 09:39:43 +01:00 |
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Matthias Mailänder
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3bf385b485
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added a new Launch.Replay=$FilePath parameter
that does not persist in settings.yaml
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2014-01-04 09:19:20 +01:00 |
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reaperrr
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16fd5559e9
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Un-hardcoded several radiuses and production-related count for units hanging around base
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2014-01-04 01:19:03 +01:00 |
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reaperrr
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98f7995d00
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Un-hardcoded excess power factor and excess power minimum
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2014-01-04 01:16:00 +01:00 |
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Chris Forbes
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d20a47d37a
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Merge pull request #4396 from Mailaender/reject-move-fix
Fixed RejectsOrders for "Move"
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2013-12-30 22:00:39 -08:00 |
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Paul Chote
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ffaa2698b2
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Merge pull request #4016 from Mailaender/highlight-start
Blinking ready box when all slots are taken
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2013-12-30 19:25:22 -08:00 |
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Paul Chote
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512358eb72
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Disable Move OrderTargeter if the Move order is rejected.
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2013-12-30 08:54:02 +01:00 |
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Curtis Shmyr
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8ada3d34ec
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Initial support for individual unit upgrade crates
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2013-12-29 19:10:50 -07:00 |
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Paul Chote
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0143e8bfb8
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Support rectangular tiles.
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2013-12-29 14:16:20 +13:00 |
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Paul Chote
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1cb4d11dc0
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Sort asset browser list by filename.
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2013-12-29 14:16:20 +13:00 |
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Chris Forbes
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a5316a488f
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Merge pull request #4360 from cjshmyr/crates
CrateSpawner changes
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2013-12-27 19:11:12 -08:00 |
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Matthias Mailänder
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f35400ad3e
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blinking ready checkbox when all slots are taken
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2013-12-27 23:36:58 +01:00 |
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Curtis Shmyr
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fa9e98d844
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Use add and remove world notifications on Crate to maintain the CrateSpawner list of crates
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2013-12-26 16:22:31 -07:00 |
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Paul Chote
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fd235f11cf
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Remove redundant AddInfluence.
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2013-12-27 10:22:26 +13:00 |
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Matthias Mailänder
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ed19969afe
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obey force move commands on bridge demolition and repair
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2013-12-26 21:23:26 +01:00 |
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Matthias Mailänder
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83915eefb4
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completely destroy long bridges in a chain reaction
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2013-12-26 21:23:23 +01:00 |
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Matthias Mailänder
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c78a856894
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C4 demolishable bridges
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2013-12-26 21:22:47 +01:00 |
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Curtis Shmyr
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59c674a427
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Fix style issues in CrateSpawner / convert altitude to world coords
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2013-12-26 12:24:50 -07:00 |
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Curtis Shmyr
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fe0c34c8ef
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CrateSpawner - combine DeliverByAircraft and DeliveryAircraft properties
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2013-12-26 12:14:51 -07:00 |
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Curtis Shmyr
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a65358f191
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Add support for multiple crate actors to be spawned from CrateSpawner
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2013-12-26 12:14:50 -07:00 |
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Curtis Shmyr
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0c77dab922
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Remove CrateDrop and move all crate spawning logic into CrateSpawner
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2013-12-26 12:14:50 -07:00 |
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Paul Chote
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0b8dafcdf0
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Convert actor speed to world coordinates.
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2013-12-26 19:45:13 +13:00 |
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Paul Chote
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c7914ec68f
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Convert Exit to world coordinates.
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2013-12-26 19:45:13 +13:00 |
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Paul Chote
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ecdae4cbbe
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Convert weapons to world coords.
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2013-12-26 19:45:12 +13:00 |
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Paul Chote
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c49b06fdde
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Convert Health Radius to world coordinates.
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2013-12-26 19:44:50 +13:00 |
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Paul Chote
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aa2f865d5d
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Convert Altitude to world coords.
Removes the obsolete AltitudeInit: use CenterPositionInit instead.
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2013-12-26 17:25:07 +13:00 |
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Paul Chote
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1a31368953
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Convert range circle rendering to world coords.
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2013-12-26 17:23:12 +13:00 |
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Igor Popov
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88ee768bc7
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more reasonable message when map was not found on server
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2013-12-24 22:30:08 +04:00 |
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Matthias Mailänder
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6a0c0ae202
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Merge pull request #4340 from pchote/harv-delivery
Allow DeliveryBuildings: to be specified on Harvester
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2013-12-20 13:52:31 -08:00 |
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Chris Forbes
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b55b64e86c
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Allow DeliveryBuildings: to be specified on Harvester
This allows multiple harv/proc type pairs, requested in #4323.
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2013-12-21 10:27:46 +13:00 |
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ScottNZ
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09b694095c
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Add Map.GetNamedActor for map actor lookup
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2013-12-20 19:20:56 +13:00 |
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ScottNZ
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b2e9de810e
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Add CPos.New etc functions to Lua standard library and helpers to LuaScriptInterface.cs. Rename Team.Create to Team.New.
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2013-12-19 19:26:57 +13:00 |
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Paul Chote
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e9e2e353f7
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Change crate graphics for christmas. Closes #4296.
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2013-12-15 18:16:15 +13:00 |
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Matthias Mailänder
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1aa95ab8a4
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Merge pull request #4303 from pchote/batch-fix
Fix two serious perf regressions.
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2013-12-13 05:54:06 -08:00 |
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Paul Chote
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393b1bbc0a
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Remove ContrailFader when complete. Fixes #4302.
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2013-12-13 22:36:30 +13:00 |
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Paul Chote
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e424d7c6c1
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Always initialise the fog palette. Fixes #4297.
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2013-12-13 17:49:31 +13:00 |
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Paul Chote
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8c7f77d2c7
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Convert SmudgeLayer to sequences.
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2013-12-11 22:53:33 +13:00 |
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Matthias Mailänder
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f5123981fa
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Merge pull request #4287 from pchote/shroud
Rewrite shroud renderer.
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2013-12-11 01:28:22 -08:00 |
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Matthias Mailänder
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a15e73a699
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don't count units twice and forget about buildings
closes #4283
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2013-12-11 09:43:02 +01:00 |
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Paul Chote
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4d70996012
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New shroud renderer. Fixes #2162. Fixes #3024. Fixes #4034.
Uses the original tile sprites in C&C and D2K and uses a smoother transition in all mods.
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2013-12-11 20:51:49 +13:00 |
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Paul Chote
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4e814a8c2e
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Move ShroudRenderer into a trait.
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2013-12-11 19:22:55 +13:00 |
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Paul Chote
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18ccb50054
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Merge pull request #4147 from Mailaender/cycle-hotkeys
Fixed and improved cycle hotkeys
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2013-12-08 11:15:10 -08:00 |
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