Commit Graph

133 Commits

Author SHA1 Message Date
reaperrr
5778d1621a Merge pull request #8987 from Mailaender/spiceblooms
Added spice blooms
2015-10-16 19:38:21 +02:00
Matija Hustić
12b4f8ccf4 Programatic YAML upgrade 2015-10-11 22:03:06 +02:00
Matthias Mailänder
770afd520b let the crusher take damage on spice explosions 2015-10-11 19:30:28 +02:00
Matthias Mailänder
c6eff7023a add spice blooms 2015-10-11 19:30:28 +02:00
Paul Chote
ad3714e9ec Merge pull request #9406 from reaperrr/d2k-weapon-offsets
Fixed D2k armament offsets and some cleanup
2015-10-10 20:34:02 +01:00
reaperrr
e8f18d2c3f Remove incorrect anti-air capability from quad rocket 2015-09-24 14:43:03 +02:00
reaperrr
3ce18834ed Fix siege tank weapon explosion sound 2015-09-24 14:43:02 +02:00
reaperrr
1b39936e80 Use both firing offsets for missile tank and missile tower
Remove missile tank FireDelay. Fix Report of missile tank weapon. Fix and explosion animation of both missile weapons and use less audible explosion sound (had no sound at all in the original).
2015-09-24 14:43:01 +02:00
reaperrr
63344aafcb Remove duplicate d2k explosion sequences, increase explosion tick, fix deviator explosion offset 2015-09-24 14:43:00 +02:00
reaperrr
03508c7bda Fix d2k bazooka explosion
to match original.
2015-09-24 14:42:59 +02:00
reaperrr
685be50168 Added original D2k debris 2015-09-23 19:07:07 +02:00
reaperrr
e36e4f97bb Fix Grenadier projectile 2015-09-19 20:47:27 +02:00
reaperrr
654c66ddd0 Split Trike and Raider muzzle flash to its own weapon
Allows to show 3 muzzle flashes while only playing report, explosion effect and applying damage once
2015-09-19 17:40:02 +02:00
reaperrr
ec277be9b6 Missile tank weapon renamed 2015-09-19 17:40:00 +02:00
reaperrr
ad9bc30c7e D2k added Grenadier and Sardaukar explosions 2015-09-19 17:39:59 +02:00
reaperrr
ab5a07fa5c D2k weapon targeting validity changes 2015-09-19 17:39:58 +02:00
reaperrr
03413b9875 D2k weapon warhead changes 2015-09-19 17:39:57 +02:00
reaperrr
0ce36b6648 D2k weapon projectile changes
speed, trails, rate of turn, projectile type etc.
2015-09-19 16:55:20 +02:00
reaperrr
4d85081577 D2k weapon changes to reload, burst and range 2015-09-17 22:08:40 +02:00
reaperrr
5e6d30c3f5 D2k - switch stats of UnitExplodeSmall and UnitExplodeMed to match name 2015-09-06 05:08:45 +02:00
reaperrr
a321b41c72 D2k - remove unused UnitExplode 2015-09-06 05:08:44 +02:00
reaperrr
3b2d69df18 D2k - change position and name of ChainGun
To reduce conflicts with stats changes
2015-09-06 05:08:43 +02:00
reaperrr
b9377c49a9 D2k - remove unused ParaBomb 2015-09-06 05:08:40 +02:00
reaperrr
fe2491dd50 Add 80mm_O cannon for Ordos tank
To reduce conflicts with upcoming stats changes.
2015-09-06 05:08:39 +02:00
reaperrr
d3e8ffceb2 D2k weapon renamings 2015-09-06 05:08:38 +02:00
Lavender Moon
81e5b7866b Combine Shrapnel into Bullet 2015-08-30 06:37:38 -04:00
Pavel Penev
d5e0bf2169 Merge pull request #9006 from reaperrr/remove-cantarget
Remove legacy 0% = not targetable assumption
2015-08-25 20:03:31 +03:00
reaperrr
468b0b4223 Fix D2k target validation
0% versus no longer means not targetable.
2015-08-25 18:53:57 +02:00
Matthias Mailänder
5c2849a08f add a simple projectile with random sequences for debris effects 2015-08-24 21:05:37 +02:00
Christopher Grant
81f05e7556 Added shrapnel sequences. 2015-06-06 13:18:09 -04:00
Oliver Brakmann
46f871c352 Add missing DamageType to deviator weapon 2015-05-29 14:48:23 +02:00
Oliver Brakmann
c6c9863681 Merge pull request #8176 from pchote/fix-palette-alpha
Load textures using premultiplied alpha.
2015-05-24 13:15:54 +02:00
penev92
1c44fcbad4 Add upgrade rules to remove DamageWarhead.DeathType
and replace it with proper DamageTypes
2015-05-24 00:15:09 +03:00
Paul Chote
4eb76046f4 Fix deviator gas blending. 2015-05-23 08:50:28 +01:00
Paul Chote
26fd858fc7 Use premultiplied alpha for all textures and blending. 2015-05-23 08:50:28 +01:00
penev92
76a3b9c3b7 Add sandworm attack sound 2015-05-03 12:55:32 +03:00
penev92
ea01439377 Add an upgrade rule for DamageWarheads 2015-04-26 14:29:10 +03:00
reaperrr
883e3822c6 Tweak D2k artillery missiles speed and angle.
Additionally, remove bogus properties (leftovers from projectile change)
2015-04-01 22:01:25 +02:00
reaperrr
6f244d5e3c Fix D2k missile trails and deviator explosion 2015-03-27 13:59:34 +01:00
reaperrr
2a4719b88b Rename Missile ROT to RateOfTurn 2015-03-27 00:04:38 +01:00
reaperrr
f9332c9efe Renames BlocksBullets to BlocksProjectiles and projectile High property to Blockable 2015-03-27 00:04:37 +01:00
abcdefg30
72a8951738 Fix sardaukars targeting air units 2015-01-06 11:43:11 +01:00
Matthias Mailänder
9e650adef8 implement Ordos nerve gas missiles as warheads
closes #2838
2014-12-14 16:03:16 +01:00
Oliver Brakmann
4956bc9213 Add min range to bazookas
Fixes #7000
2014-11-25 22:08:33 +01:00
reaperrr
1b53b23663 Fixes mines and explosion crates not damaging crusher/collector 2014-09-28 23:10:29 +02:00
reaperrr
80b03dc624 Fix D2k infantry death sequences. 2014-08-31 00:05:14 +02:00
reaperrr
3725ce4f7b InfDeath -> DeathType renaming. 2014-08-30 18:06:05 +02:00
Paul Chote
db1df48466 Increase falloff accuracy for large damage amounts. 2014-08-23 17:14:12 +12:00
Paul Chote
fa3e7b5e1b Convert versus to integers. 2014-08-23 17:14:12 +12:00
reaperrr
d6ef37a750 ReloadModifier & ROF -> ReloadDelay yaml changes 2014-08-19 02:59:50 +02:00