Commit Graph

2099 Commits

Author SHA1 Message Date
Matthias Mailänder
142d3ef6ab Merge pull request #9438 from atlimit8/UpgradableMobile
Upgradable Mobile and replace IDisableMove
2015-12-05 18:24:40 +01:00
Oliver Brakmann
d5dc49db85 Merge pull request #10156 from abcdefg30/deathSoundsAny
Fix DeathSounds not working without DeathTypes defined
2015-12-05 18:16:50 +01:00
Matthias Mailänder
0c44bac636 Merge pull request #9357 from UberWaffe/LineImpactProjectile
Added a LineImpactProjectile (Attempt 2)
2015-12-05 18:09:12 +01:00
RoosterDragon
082ea6ba73 Refactor animation classes.
Specify pause function in constructors of Animation if required, and remove the unused pause function from AnimationWithOffset.

Cleanup Animation.cs and reduce code duplication.
2015-12-05 16:58:26 +00:00
abcdefg30
6df67cf451 Merge pull request #9595 from ChaoticMind/middle_click
Middle click to cancel directly (skips onhold) & ctrl+cancel to cancel entire queue
2015-12-05 16:06:09 +01:00
Kevin Azzam
7b22023d57 Implement middle click to cancel (skips onhold) and ctrl+cancel to cancel entire queue 2015-12-05 15:50:41 +01:00
atlimit8
e9b0691f70 Improve rule upgrade logic for immobilization 2015-12-04 19:30:39 -06:00
atlimit8
c827dbe183 Replace IDisableMove with upgradability 2015-12-04 19:26:49 -06:00
atlimit8
0fc04b7a4a Make Mobile upgradable 2015-12-04 19:22:23 -06:00
atlimit8
f5460f9f56 Upgrade(s) while loading cargo 2015-12-04 19:17:16 -06:00
abcdefg30
e5bafe835f Merge pull request #9541 from reaperrr/rename-rendertraits-xy
Rename WithTurret, WithBarrel and WithReloadingTurret to include 'Sprite' in trait name
2015-12-05 00:24:37 +01:00
UberWaffe
f7f0dde4bb Added LineImpactProjectile. 2015-12-05 00:23:55 +02:00
abcdefg30
642e213049 Fix DeathSounds not working without DeathTypes defined 2015-12-04 22:06:16 +01:00
Paul Chote
a34b0be873 Add AnyBlockingActorsBetween helper. 2015-12-04 17:44:40 +02:00
abcdefg30
6f8d580567 Fix a crash when producing an actor without OccupiesSpace in combination with UpgradeActorsNear 2015-12-03 16:25:46 +01:00
Oliver Brakmann
fd2bd7c9d3 Merge pull request #9639 from abcdefg30/specchat
Add team chat for spectators
2015-12-01 22:32:57 +01:00
abcdefg30
07bfd5f59e Merge pull request #9786 from RoosterDragon/reserve-fixes
Reserve fixes
2015-12-01 21:13:41 +01:00
abcdefg30
837c553e88 Merge pull request #10068 from Mailaender/catch-natdevice-externalip
Fixed crashes when NatDevice.GetExternalIP() fails
2015-12-01 17:20:13 +01:00
Pavel Penev
e1dc53a0d2 Merge pull request #10093 from teees/harvesterdocksequence
Made the HarvesterDockSequence class abstract
2015-12-01 13:53:21 +02:00
Paul Chote
03693a06eb Add CurrentSource parameter to ProjectileArgs. 2015-12-01 07:47:39 +02:00
teees
c9e5dba38b Fixed FallToEarth groundlevel check 2015-11-30 13:02:16 +01:00
DArcy Rush
8eb34f3cfa Replace 'Always show Healthbars' checkbox with dropdown
The player can now cycle between;
-Standard: Health and Status bars display only on mouse hover.
-Show On Damage: Health shows on damaged actors, Status always shows.
-Always Show: Health and Status bars are always displayed.
2015-11-29 21:52:31 +00:00
Matthias Mailänder
70de26557b Merge pull request #10145 from obrakmann/fix10127_creeps-enemies
Set enemies of the 'Creeps' player when adding a new player in the editor
2015-11-29 19:47:23 +01:00
abcdefg30
a10ea0350e Misc (style) improvements in the upgrade rule code 2015-11-29 19:39:43 +01:00
abcdefg30
5c6c44ba7b Try to avoid adding duplicate values through upgrade rules 2015-11-29 19:39:42 +01:00
abcdefg30
1695627ffc Let upgrade rules also account for negated traits
(this commit affects only "-SpawnViceroid:", "-LeavesHusk:", "-Plane:" and "-Helicopter:")
2015-11-29 19:39:41 +01:00
Oliver Brakmann
e53a167046 Set enemies of 'Creeps' player when adding a new player in the editor 2015-11-29 15:21:20 +01:00
reaperrr
e9ed50a831 Fix actors not going back to idle animation after custom animation 2015-11-28 22:45:05 +01:00
reaperrr
35c4aca983 Rename WithTurret, WithBarrel and WithReloadingTurret
Make them use RenderUtils.ZOffsetFromCenter.
2015-11-28 20:57:09 +01:00
reaperrr
72ec431766 Add RenderUtils
With ZOffsetFromCenter as first feature so render traits don't have to use it from WithTurret(Overlay)
2015-11-28 20:47:17 +01:00
Paul Chote
c7249e6fa6 Move yaml removals to the end of the merge. 2015-11-28 17:20:32 +01:00
Paul Chote
a074bb1d4b Rename MiniYaml MergeLiberal -> MergePartial, MergeStrict -> Merge. 2015-11-28 17:20:21 +01:00
abcdefg30
18b9022915 Fix potential crashes in the upgrade rules 2015-11-28 16:12:16 +01:00
abcdefg30
abed25d293 Merge pull request #9501 from atlimit8/DeployedInit
Add DeployStateInit for Pre-deployment and Clean Up after #9124
2015-11-28 15:58:46 +01:00
Paul Chote
4c0ffe98f1 Merge pull request #10121 from RoosterDragon/spelling
Fix some spellings
2015-11-28 10:42:58 +00:00
RoosterDragon
bfe1804bf6 Fix some spellings. 2015-11-27 16:19:59 +00:00
RoosterDragon
91ea3532b4 Change a dictionary to an array for faster player lookup in FrozenUnderFog.
Deferencing an array element to get the state is cheaper than a dictionary lookup. We can do this since the players collection does not change during gameplay.
2015-11-27 15:46:32 +00:00
RoosterDragon
ab6ef9be40 Cache traits directly in FrozenUnderFog.
Avoid the performance impact of accessing Lazy.Value by caching the traits on the first tick and accessing the references directly when needed.
2015-11-27 15:45:50 +00:00
RoosterDragon
23a38a08f7 Refactor player setup.
Tweak how players in a world are created. Change the collection to be an array to more strongly imply it will not change during a game.
2015-11-27 15:15:43 +00:00
Paul Chote
373bfefc6c Only support move orders against terrain targets. 2015-11-26 18:38:10 +00:00
atlimit8
e417ecb93f Add map editor only tooltips 2015-11-25 17:28:29 -06:00
Paul Chote
7c69461ff2 Fix C4Demolition trait doc punctuation. 2015-11-25 21:16:15 +00:00
Paul Chote
6304d72f44 Add enter behaviour customisation to C4Demolition. 2015-11-25 21:16:15 +00:00
Pavel Penev
c374bff9fb Merge pull request #10103 from pchote/fix-png-command
Fix the ConvertSpriteToPngCommand.
2015-11-25 22:07:52 +02:00
Paul Chote
ee1fb0f1e0 Add SelectionDecoration flag to WithDecoration. 2015-11-24 23:03:06 +00:00
Paul Chote
0c2d9c5ed4 Fix the ConvertSpriteToPngCommand. 2015-11-24 23:02:45 +00:00
teees
0c17188f24 Made the HarvesterDockSequence class abstract 2015-11-23 23:49:00 +01:00
Matthias Mailänder
86a2a54640 catch MappingExceptions in NatDevice.GetExternalIP 2015-11-23 21:39:42 +01:00
Huw Pascoe
e92ccdf808 TargetLine for Rally Points
Also enabled allied players to see waypoints.
2015-11-23 19:30:24 +00:00
Matthias Mailänder
2f82b22ca1 Merge pull request #9980 from penev92/chromeLogic
Allow loading of ChromeLogic properties from YAML
2015-11-22 19:21:11 +01:00