Matthias Mailänder
e0fa63ae19
also mention the movement class of the domain index in logs
2015-10-14 20:34:20 +02:00
Oliver Brakmann
410f121a1e
Merge pull request #8717 from matija-hustic/missile
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Some work on the missile projectile
2015-10-13 19:02:25 +02:00
Pavel Penev
b161c58bbc
Merge pull request #9622 from DSUK/test_fix
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Fixed TFD Installation.
2015-10-13 10:48:42 +03:00
Pavel Penev
d070971272
Merge pull request #9618 from abcdefg30/cncplanes
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Increase planes' CruiseAltitude in cnc
2015-10-13 09:52:52 +03:00
James
5000369463
Fixed TFD Not Creating Install Directory
2015-10-12 19:52:49 +01:00
James
b071bcf28c
Added myself to AUTHORS
2015-10-12 19:52:49 +01:00
abcdefg30
5242bc88f7
Increase planes' CruiseAltitude in cnc
2015-10-12 17:26:28 +02:00
Matija Hustić
cd8a15271c
Downward lookahead.
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Added downward lookahead capability.
2015-10-11 22:15:30 +02:00
Matija Hustić
12b4f8ccf4
Programatic YAML upgrade
2015-10-11 22:03:06 +02:00
Matija Hustić
b9e57d33c3
Added lookahead, launch speed & angle computation.
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The missiles should be more intelligent, avoiding cliffs,
surmounting inclines and flexibly selecting appropriate
launch speed and angle to avoid a close incline or miss
a close target.
2015-10-11 22:02:02 +02:00
Matija Hustić
41f57f2a15
Missile projectile refactor.
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Introduces:
Vertical rate of turn
Customizable vertical launch angle
Delayed activation of the homing mechanism / propulsion
Freefall while propulsion deactivated
Customizable explosion altitude (for airburst)
Customizable cruise altitude (when target out of range)
Height checks for terrain impact and shadow rendering
Acceleration (instead of constant speed from launch to impact)
2015-10-11 22:02:01 +02:00
Matthias Mailänder
a79b71c608
Merge pull request #9581 from matija-hustic/attackmove_defendstance
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Gets AttackMove to work with 'Defend' stance
2015-10-11 21:28:35 +02:00
Matthias Mailänder
40eb7fa074
Merge pull request #9588 from pchote/fix-recoil
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Fix sprite turret recoil.
2015-10-11 21:21:48 +02:00
abcdefg30
9e24d4ec79
Merge pull request #9590 from pchote/fix-debug-case
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Fix debug menu terminology.
2015-10-11 20:45:13 +02:00
Matthias Mailänder
4437bce132
Merge pull request #9459 from reaperrr/d2k-power-misc
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Change D2k power draw and various other aspects to match original
2015-10-11 19:48:41 +02:00
Matthias Mailänder
6107eb389b
Merge pull request #9600 from abcdefg30/tanyadamage
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Fix tanya not being able to damage barrels
2015-10-11 19:26:27 +02:00
Matija Hustić
1ba81d7c97
Fixes bad comment in UpgradeRules
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https://github.com/OpenRA/OpenRA/pull/8768/files#r41694572
2015-10-11 19:23:10 +02:00
Matija Hustić
2a0a7541ba
Gets AttackMove to work with 'Defend' stance
2015-10-11 19:23:08 +02:00
reaperrr
5646f4118f
Make D2k infantry no longer attract worms
2015-10-11 16:28:41 +02:00
reaperrr
0629cde10f
D2k implement classic engineer capturing, reduce Fremen cloak delay, add cloak to Saboteur
2015-10-11 16:27:39 +02:00
reaperrr
efde2ab8ff
Enable Carryall self-healing
2015-10-11 16:27:36 +02:00
reaperrr
a94b8f5f0c
Enable self-healing on D2k MCV, Harvester and Devastator to match original
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Additionally change harvester PipCount and Capacity to match original.
2015-10-11 16:27:35 +02:00
reaperrr
5d20a9e4f2
Tweak emitted infantry types of D2k construction yard
2015-10-11 16:27:34 +02:00
reaperrr
4292a05470
Tweak D2k barracks RallyPoint offset
2015-10-11 16:27:33 +02:00
reaperrr
6dd5e3b77a
Reduce D2k wall line build range
2015-10-11 16:27:32 +02:00
reaperrr
e8defccd95
Remove stealth detection from D2k buildings
2015-10-11 16:27:30 +02:00
reaperrr
70163e9c86
Change D2k building power draw/output to original values
2015-10-11 16:27:29 +02:00
Oliver Brakmann
421b15cad1
Merge pull request #9562 from Biofreak1987/soviet07-fix
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Fix early game over in soviet07
2015-10-11 15:43:26 +02:00
Oliver Brakmann
42b04b8a6f
Merge pull request #9450 from atlimit8/SpreadDamageWarheadRangeOnRulesetLoaded
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SpreadDamageWarhead Range on ruleset loaded
2015-10-11 15:28:19 +02:00
Oliver Brakmann
244093834c
Merge pull request #9447 from atlimit8/CacheFireportsForAttackGarrisoned
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Cache AttackGarrisoned fire ports using IRulesetLoaded
2015-10-11 15:26:38 +02:00
Oliver Brakmann
63d1158f94
Merge pull request #8563 from matija-hustic/tesla_boost
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Tesla boost for RA2 mod
2015-10-11 14:33:13 +02:00
Biofreak1987
4e36ce2050
Soviet07 fix game over and add healthcrate
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-Fix game over
-Add healthcrate
2015-10-11 14:32:51 +02:00
abcdefg30
6aa8f9772a
Fix tanya not being able to damage barrels
2015-10-11 14:24:03 +02:00
abcdefg30
b0c1f95ef2
Merge pull request #9486 from reaperrr/fix-9403
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Fix AI queueing structure build orders twice at higher game speeds due to lag
2015-10-11 13:51:02 +02:00
reaperrr
3711ef8eb5
Fix AI queueing build orders twice at higher game speeds due to lag
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Fixes #9403 .
2015-10-11 01:53:25 +02:00
Paul Chote
08df5b9d7d
Fix the server reporting for Debug Menu.
2015-10-10 21:41:27 +01:00
Paul Chote
f40dea41d6
Fix capitalisation in Debug menu.
2015-10-10 21:38:53 +01:00
Paul Chote
7e1dfa96be
Merge pull request #9584 from obrakmann/fix-d2k-sequence-crash
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Fix case sensitivity issue in d2k sequence definitions
2015-10-10 20:46:11 +01:00
Paul Chote
6c0a4e0722
Merge pull request #9453 from reaperrr/d2k-cost
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Change D2k Cost and CustomBuildValues to match original
2015-10-10 20:44:33 +01:00
Paul Chote
ad3714e9ec
Merge pull request #9406 from reaperrr/d2k-weapon-offsets
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Fixed D2k armament offsets and some cleanup
2015-10-10 20:34:02 +01:00
Paul Chote
8954ac585c
Merge pull request #9442 from Mailaender/ai-world-check
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Fixed AI bots trying to assign orders to units not in the world
2015-10-10 20:21:10 +01:00
Paul Chote
d70fbdf6ce
Fix sprite turret recoil.
2015-10-10 19:31:28 +01:00
Matthias Mailänder
4579e8af06
don't let the AI assign orders to units not in the world
2015-10-10 19:06:20 +02:00
Matthias Mailänder
f1b1df1428
Merge pull request #9537 from penev92/fixLaunch
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Fix crash when launching the game directly into a mod with missing assets
2015-10-10 18:59:19 +02:00
Matthias Mailänder
dd90d6929f
Merge pull request #9567 from abcdefg30/soviet02ownerrow
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Hide the owner row of FCOM
2015-10-10 18:50:57 +02:00
Matthias Mailänder
d677192bea
Merge pull request #9578 from penev92/deployOnRamps
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Add a CanDeployOnRamps property to DeployToUpgrade
2015-10-10 18:44:42 +02:00
Oliver Brakmann
a26e1a1d52
Fix case sensitivity issue in d2k sequence definitions
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Game would crash on systems with case-sensitive filesystems when a support-power beacon appeared.
2015-10-10 14:19:02 +02:00
Matija Hustić
c55141c91c
Enabled multiple timed upgrades from single source.
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This makes the UpgradeManager support requests to grant a timed
upgrade multiple times from a single source.
GrantUpgradeWarhead modified to take advantage of this.
2015-10-09 22:41:23 +02:00
Matija Hustić
03c80fb9c6
Added tesla boost capabilities.
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Shock troopers and tesla tanks standing near a tesla coil
will charge it up, enhancing its range, modifying the zap
animation and allowing it to work even when player's power
is down.
The sound for charger weapons edited from
https://www.freesound.org/people/JoelAudio/sounds/136542/
2015-10-09 22:41:21 +02:00
Pavel Penev
db609b12a0
Add a CanDeployOnRamps property to DeployToUpgrade
2015-10-09 17:15:54 +03:00