Commit Graph

194 Commits

Author SHA1 Message Date
reaperrr
4f2c360cb9 Use Explodes instead of WithBuildingExplosion in D2k 2016-12-10 13:45:12 +01:00
Paul Chote
fe8f2acd62 Remove hardcoded default carryable conditions. 2016-12-01 20:48:24 +00:00
Paul Chote
966fad7af3 Add upgrade rules and update d2k. 2016-11-30 19:24:44 +00:00
Paul Chote
2fb1875fd7 Manually port D2k veterancy to conditions. 2016-11-19 17:19:28 +00:00
Paul Chote
56fa3db051 Update D2K rules and shellmap. 2016-11-19 17:19:27 +00:00
Matthias Mailänder
1ce421910b Add missing idle sequences to d2k infantry. 2016-09-03 14:24:33 +02:00
Paul Chote
1ae86f34f8 Overhaul Carryall behaviour, adding support for manual control. 2016-08-27 15:42:18 +01:00
Matthias Mailänder
1a53bfd8a3 Keep sprite ctrl groups for Dune 2000, Red Alert, Tiberian Dawn. 2016-08-12 21:54:51 +02:00
WolfGaming
299e925180 Only define Huntable for actors that need to be hunted. 2016-08-11 20:25:22 +00:00
Zimmermann Gyula
35cbb7adbb Change the Dune 2000 selfhealing from 2 HP to 4% per 125 frames. 2016-07-27 14:14:36 +02:00
Zimmermann Gyula
0f368bf6c3 Update the default mods excluding veins in TS. 2016-07-26 23:18:54 +02:00
Oliver Brakmann
d292f15cc2 Enable player experience tracking in mod rules 2016-07-19 20:20:38 +02:00
Matthias Mailänder
8df4e9e04c Merge PoisonedByTiberium and DamagedWithoutFoundations
into DamagedByTerrain.
2016-07-10 19:44:19 +02:00
reaperrr
2c7fe90532 Use 'true' instead of 'yes' on all D2k booleans 2016-05-15 16:38:02 +02:00
Oliver Brakmann
a8e6ca14ab Fix self-healing percentage in yaml rules for all mods 2016-05-02 19:05:48 +02:00
reaperrr
4894211789 Migrate Captures.SabotageHPRemoval and Capturable.CaptureThreshold to int percentages 2016-03-28 17:20:49 +02:00
colonelpopcorn
24f010b673 Upgraded rules for Dune 2000 mod. 2016-03-22 16:58:38 -04:00
reaperrr
cddf182996 Renamed ROT to TurnSpeed on Mobile, Aircraft, Turreted and ThrowsParticle 2016-03-04 15:13:55 +01:00
reaperrr
930aeb71c4 Some misc D2k cleanup
C. Yard doesn't need DamagedWithoutFoundation, aircraft aren't selectable so they don't need a voice, ordos tank ROT matches default, RepairBuildings on carryall is redundant.
2016-01-29 23:18:09 +01:00
Paul Chote
4f1d8b7ac9 Remove spurious final newline from mod files. 2016-01-02 20:06:53 +00:00
abcdefg30
0c23648899 Merge pull request #10225 from reaperrr/disable-turret
Disable WithSpriteTurret until build/transform complete
2015-12-29 16:27:38 +01:00
reaperrr
7076dfaa4d HitShape Upgrade Rules
Radius is now a sub-property of Shape.Circle.
2015-12-29 00:29:03 +00:00
Paul Chote
372bbaf7b6 Overhaul WithDecoration trait. 2015-12-26 12:38:26 +00:00
reaperrr
e5b3291d41 Enable crumble overlay for D2k turrets 2015-12-14 15:28:31 +01:00
Pavel Penev
6f8b3c45b4 Add RenderDebugState trait 2015-12-07 01:41:19 +02:00
atlimit8
c827dbe183 Replace IDisableMove with upgradability 2015-12-04 19:26:49 -06:00
abcdefg30
e5bafe835f Merge pull request #9541 from reaperrr/rename-rendertraits-xy
Rename WithTurret, WithBarrel and WithReloadingTurret to include 'Sprite' in trait name
2015-12-05 00:24:37 +01:00
reaperrr
35c4aca983 Rename WithTurret, WithBarrel and WithReloadingTurret
Make them use RenderUtils.ZOffsetFromCenter.
2015-11-28 20:57:09 +01:00
abcdefg30
b7ddf1b8f5 Add more building explosions to d2k 2015-11-24 21:26:05 +01:00
OmegaBolt
16af35289e D2k, fix #10037 terrain regressions 2015-11-22 18:02:16 +00:00
OmegaBolt
ce217d0fdd D2k spice no longer erases map details & terrain fixes 2015-11-19 21:51:22 +00:00
OmegaBolt
3532b22e5e D2k fixed armour & AI typos 2015-11-09 18:08:51 +00:00
Pavel Penev
d2c94adc55 Merge pull request #9875 from OmegaBolt/d2k_infondunes
D2k, fixed infantry moving too slow on dunes
2015-11-08 21:54:51 +02:00
Pavel Penev
d04b0617fe Fix repair pad reference in units' Repairable trait 2015-11-07 14:38:33 +02:00
OmegaBolt
e9fa198fc2 D2k, fixed infantry moving slow on dunes and rough 2015-11-03 14:42:14 +00:00
reaperrr
124989c6c6 Add stealth detection to D2k infantry 2015-10-31 17:39:10 +01:00
Oliver Brakmann
2723ca1a1f Merge pull request #9615 from reaperrr/d2k-rest1
Remaining D2k changes to restore original balancing/gameplay
2015-10-26 21:03:12 +01:00
reaperrr
ce43d02dbc Reduce range and number of D2k building debris
Fix debris warhead falloff
2015-10-26 15:14:11 +01:00
reaperrr
0d990d2818 Calculate D2k building visibility around center instead of footprint 2015-10-26 15:14:10 +01:00
reaperrr
3ce1ee24ae Make only light infantry come out of destroyed D2k buildings 2015-10-26 15:14:09 +01:00
reaperrr
0d2c9725ea Tweak D2k infantry bounds 2015-10-26 15:14:08 +01:00
reaperrr
793b72b3ba Tone down D2k veterancy stat gains 2015-10-26 15:14:07 +01:00
reaperrr
d469e073bc Disable D2k capturing of husks, make husks explode 2015-10-26 15:14:06 +01:00
reaperrr
bdfbbb540b Misc D2k visibility changes
- Make structure reveal range centered around CenterPosition.
- Change camera range
2015-10-25 17:38:00 +01:00
reaperrr
63aeb6b2d5 Change D2k infantry shroud reveal ranges to match original 2015-10-25 17:37:55 +01:00
reaperrr
5778d1621a Merge pull request #8987 from Mailaender/spiceblooms
Added spice blooms
2015-10-16 19:38:21 +02:00
Matthias Mailänder
c6eff7023a add spice blooms 2015-10-11 19:30:28 +02:00
reaperrr
0629cde10f D2k implement classic engineer capturing, reduce Fremen cloak delay, add cloak to Saboteur 2015-10-11 16:27:39 +02:00
reaperrr
e8defccd95 Remove stealth detection from D2k buildings 2015-10-11 16:27:30 +02:00
Matthias Mailänder
9088a58756 Merge pull request #9408 from reaperrr/d2k-debris
Added original D2k debris
2015-09-26 13:56:51 +02:00