Pavel Penev
08a890491b
Merge pull request #8609 from Mailaender/bad-lock-2
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Fixed another bad choice of lock objects in ColorMixerWidget
2015-07-02 21:12:46 +03:00
RoosterDragon
4c2b7469f9
Generate the selection bitmap when opening the ColorMixerWidget.
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Fixes a bug where opening the widget with a red color (i.e. hue = 0) would not generate this bitmap when opening the widget as that would not cause the selection bitmap to be refreshed.
2015-07-02 17:32:08 +01:00
Matthias Mailänder
499667eab5
remove unnecessary lock object
2015-07-02 06:33:14 +02:00
Matthias Mailänder
c1b7a4d4ae
add counter intelligence to spies
2015-07-01 22:59:57 +02:00
Matthias Mailänder
79d00b2b7c
Merge pull request #8359 from abcdefg30/difficulty
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Added two new difficulties to allies-05a
2015-07-01 22:03:31 +02:00
abcdefg30
a486ba9371
Fix a crash in soviet05
2015-07-01 19:10:26 +02:00
abcdefg30
ae955a2340
Added two new difficulties to allies-05a
2015-07-01 19:00:45 +02:00
abcdefg30
39a297d575
Add MustBeDestroyed: to FCOM
2015-07-01 18:59:45 +02:00
Matthias Mailänder
44bf3aed2e
Merge pull request #8416 from abcdefg30/newlua_capture_infiltrate
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Added an Infiltrate function to lua
2015-07-01 18:53:39 +02:00
abcdefg30
6a92212864
Make use of the new Infiltrate function in allies05a
2015-07-01 18:21:01 +02:00
abcdefg30
ea151542de
Added an Infiltrate function to lua
2015-07-01 18:21:01 +02:00
Pavel Penev
faaa484956
Merge pull request #8611 from Mailaender/pngloader-nre-2
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Fixed another null reference exception in PngLoader
2015-07-01 14:49:06 +03:00
reaperrr
2a998e4414
Merge pull request #8612 from Mailaender/muzzle-nre
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Fixed possible NREs in WithMuzzleFlash
2015-06-30 23:07:24 +02:00
Matthias Mailänder
f431c14ab7
fix possible NREs
2015-06-30 22:36:52 +02:00
Matthias Mailänder
605f95294c
fix a null reference exception
2015-06-30 22:31:11 +02:00
Matthias Mailänder
d6efab185d
fix a null reference exception
2015-06-30 22:26:53 +02:00
Oliver Brakmann
0492d57439
Merge pull request #8607 from penev92/bleed_disposeWorld
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Dispose of the old world before creating a new one
2015-06-30 19:25:59 +02:00
penev92
d2058fbcbc
Dispose of the old world before creating a new one
2015-06-30 14:49:47 +03:00
Pavel Penev
ff2a5ef68b
Merge pull request #8514 from reaperrr/clean-td-rules
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Cleaned C&C yaml rules
2015-06-30 13:06:15 +03:00
Pavel Penev
923a6a6074
Merge pull request #8605 from chrisforbes/drop-inotify
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Remove unused INotify interface
2015-06-30 12:27:22 +03:00
Chris Forbes
76b4d702e3
Remove unused INotify interface
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Signed-off-by: Chris Forbes <chrisf@ijw.co.nz >
2015-06-30 15:11:50 +12:00
Pavel Penev
9ed9d746a1
Merge pull request #8516 from reaperrr/clean-d2k-rules
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Cleaned up D2k yaml rules
2015-06-30 01:32:16 +03:00
Pavel Penev
b5799b9883
Merge pull request #8515 from reaperrr/clean-ra-rules
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Cleaned RA yaml rules
2015-06-30 00:37:21 +03:00
Matthias Mailänder
6582a0e096
Merge pull request #8589 from obrakmann/fix8543_range-circles-in-replays
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Make range circles visible to observers
2015-06-29 23:10:28 +02:00
Matthias Mailänder
fc34aa7e4f
Merge pull request #8602 from suvjunmd/authors
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Updated AUTHORS to include myself
2015-06-29 23:07:12 +02:00
Dmitri Suvorov
c0de0314ad
Updated AUTHORS to include myself
2015-06-29 23:25:11 +03:00
reaperrr
450749f388
Fix Fort Lonestar and Monster Tank Madness
2015-06-29 22:18:54 +02:00
reaperrr
f9fc60a3be
Cleaned RA yaml rules.
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Sanitized defaults.
2015-06-29 22:15:15 +02:00
Oliver Brakmann
f9d584f891
Merge pull request #8585 from suvjunmd/install
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Modified the text inside "Install Required" dialogs to be consistent across all mods
2015-06-29 20:57:01 +02:00
Oliver Brakmann
f8eb2fadf7
Merge pull request #8582 from Mailaender/hide-ui-hotkey
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Added a hide UI hotkey
2015-06-29 20:16:40 +02:00
reaperrr
f0905c5fe2
Temporary fix for TD shellmap
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Can be removed once "Requires<WithSpriteBody>" has been added to WithTurret (not possible until RenderBuilding has been replaced with With*Body, due to d2k & TS defense turrets).
2015-06-29 20:02:11 +02:00
reaperrr
1814c4c4cc
Cleaned up TD yaml rules.
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Streamlined defaults, removed duplications.
2015-06-29 20:02:10 +02:00
abcdefg30
699822cd51
Merge pull request #8590 from obrakmann/objectives-polish
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Objectives polish
2015-06-29 18:52:34 +02:00
Oliver Brakmann
562d08dbd5
Merge pull request #8313 from Mailaender/appveyor-coverity
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Automatized Coverity Scan with AppVeyor
2015-06-29 18:50:11 +02:00
Dmitri Suvorov
8ce5d208c2
Modified the text inside "Install Required" dialogs to be consistent across all mods
2015-06-29 19:23:49 +03:00
Oliver Brakmann
82221f780f
Make range circles visible to observers
2015-06-29 18:11:52 +02:00
Oliver Brakmann
fc8a34a7a2
Match all kinds of spectators in Player::IsAlliedWith()
2015-06-29 18:11:52 +02:00
abcdefg30
ec892a7c16
Merge pull request #8594 from GraionDilach/fix-modchooser
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Make modchooser's loadscreen consistent
2015-06-29 18:11:16 +02:00
Pavel Penev
6ed7e46162
Merge pull request #8398 from Mailaender/ping-order-nre
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Fixed NREs in LobbyCommands PingFromClient
2015-06-29 01:55:54 +03:00
reaperrr
b193d5195d
Cleaned up d2k yaml rules.
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Sanitized defaults.
2015-06-29 00:45:38 +02:00
Zimmermann Gyula
6e8f3c6755
Fix modchooser.
2015-06-28 22:20:57 +02:00
Matthias Mailänder
f65df39e36
Merge pull request #8586 from atlimit8/UpgradeManagerAfterIUpgradables
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UpgradeManager after IUpgradables
2015-06-28 20:41:28 +02:00
Matthias Mailänder
7616fd1a07
Merge pull request #8574 from reaperrr/fix-ts-civ-offsets
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Fixed TS civilian structures and map decorations
2015-06-28 20:16:13 +02:00
Pavel Penev
10da8027b2
Merge pull request #8084 from obrakmann/lose_targets
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Actors will lose targets and AI won't follow indefinitely
2015-06-28 20:26:51 +03:00
pevers
6ed0273656
Actors will lose targets and AI won't follow indefinitely
2015-06-28 19:11:53 +02:00
Oliver Brakmann
4e010bd6e6
Change *VictoryConditions to use customizable objective descriptions
2015-06-28 19:08:37 +02:00
Oliver Brakmann
34f382ec57
Prevent unnecessary blinking of the options button in non-mission type games
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The options button starts blinking when a new objective is added, which happens in all game modes, even skirmish and koth. This change prevents the button from blinking in the latter two cases.
This prevents 1) confusion on part of the players, and 2) an unnecessary announcement of the objective since in skirmish and koth it is always the same.
2015-06-28 17:58:32 +02:00
atlimit8
a9908bffb4
UpgradeManager after IUpgradables
2015-06-28 10:24:00 -05:00
Pavel Penev
f27d010535
Merge pull request #8554 from Mailaender/package-entry-dispose
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Dispose of a MemoryStream in PackageEntry Take 2
2015-06-28 17:55:13 +03:00
Matthias Mailänder
5c0c300c53
add a hotkey to hide the UI widgets
2015-06-28 16:29:25 +02:00