abcdefg30
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919c670502
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Update the rules of the default mods
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2020-12-11 17:13:02 +01:00 |
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Paul Chote
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269ce9c406
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Exclude carryalls from AI squads.
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2020-12-07 23:39:22 +01:00 |
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Paul Chote
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5a52ce5330
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Revert "Remove BuildingInfluence trait."
This reverts commit 34bf14332887267e206d217956aab143720fc87d.
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2020-12-05 17:06:04 +00:00 |
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abcdefg30
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99ec119ffd
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Move LaysTerrain functionality to D2kBuilding
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2020-11-15 16:33:32 +01:00 |
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abcdefg30
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6b2920cc91
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Introduce D2kBuilding
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2020-11-15 16:33:32 +01:00 |
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abcdefg30
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80aeb5ada6
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Refactor DamagedByTerrain
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2020-11-15 16:33:32 +01:00 |
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Paul Chote
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72c82cb080
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Remove BuildingInfluence trait.
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2020-10-26 16:51:12 +01:00 |
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abcdefg30
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d647aab7fe
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Fix d2k conyards granting an unconsumed "auto-concrete" condition
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2020-10-06 23:25:12 +01:00 |
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Mustafa Alperen Seki
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be88c33399
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Add a lobby option to disable Concrete in D2k.
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2020-10-06 13:29:33 +02:00 |
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reaperrr
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0990caefd7
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Fix turreted defenses always realigning
This looks weird, doesn't match the originals
and makes map-defined custom facings useless.
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2020-10-06 12:53:11 +02:00 |
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reaperrr
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6337067032
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Clean up property names + defaults of smudge smoke
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2020-10-02 23:46:48 +02:00 |
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tovl
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92189e4b50
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Let docking angle be determined by the host building.
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2020-10-02 11:28:14 +02:00 |
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abcdefg30
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c0d31688c4
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Exclude walls from the assets value
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2020-09-11 23:44:30 +02:00 |
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abcdefg30
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86698e7822
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Exclude C17, A10 and carryall.reinforce from the assets value
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2020-09-11 23:44:30 +02:00 |
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Paul Chote
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46cf56d6ff
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Remove editor-specific resource rendering.
Mods must manually move their *ResourceRenderer definitions from
World onto BaseWorld to restore resource rendering in the editor.
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2020-08-15 18:43:40 +02:00 |
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Matthias Mailänder
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06ad9666e8
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Replace burns with more modular and testable trait combinations.
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2020-08-02 22:15:13 +02:00 |
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Matthias Mailänder
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2d36d0a659
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Reflect in naming that negative SelfHealing is a thing.
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2020-08-02 22:15:13 +02:00 |
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Paul Chote
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ac975f4139
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Convert yaml-exposed facings to WAngle.
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2020-07-19 10:41:05 +02:00 |
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Oliver Brakmann
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6e1f2f636c
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Increase GameOverDelay for missions from 1.5 to 3 secs
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2020-07-12 15:06:55 +02:00 |
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tovl
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137df52fdd
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Make infantry AlwaysTurnInPlace.
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2020-06-28 00:11:26 +02:00 |
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abcdefg30
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60bbbe0d93
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Fix the Death Hand launch notification playing for the player not enemy
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2020-06-10 18:57:08 +02:00 |
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Pavel Penev
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1354ffc32e
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Added multiple production speedup to D2k
Based on the specification in issue 18051.
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2020-05-27 10:32:35 +02:00 |
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Pavel Penev
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3723939c99
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Adjusted D2k build times to match the original game
Removed custom production queue speedups and custom actor build time slowdowns and adjusted BuildDurations based on the specifications in issue 18051.
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2020-05-27 10:32:35 +02:00 |
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Pavel Penev
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e099739e13
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Reduced HitShape radius of D2k units to minimum
Since they are only used to hold the armor type anyway.
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2020-05-27 10:28:25 +02:00 |
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abcdefg30
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51fe1d6629
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Let AI autotargeting in D2k ignore sandworms
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2020-05-22 20:40:36 +02:00 |
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atlimit8
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2dac16ee02
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add SquadManagerBotModuleInfo.IgnoredEnemyTargetTypes
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2020-05-17 22:02:32 +01:00 |
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atlimit8
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259c8d2c98
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Merge ConditionManager trait directly into Actor
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2020-05-09 15:46:11 +02:00 |
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Matthias Mailänder
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89aa6d1e4e
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Don't attack during buildup.
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2020-05-02 20:07:09 +01:00 |
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Matthias Mailänder
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24638b02a9
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Fix turret build sounds.
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2020-05-02 20:07:09 +01:00 |
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Matthias Mailänder
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4b0ab6ab37
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Add the crumble overlay to the turrets.
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2020-05-02 20:07:09 +01:00 |
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Matthias Mailänder
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1f02d9f141
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Add the make animation for the turrets.
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2020-05-02 20:07:09 +01:00 |
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Matthias Mailänder
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bd1760682f
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Rename WithNukeLaunch* traits to WithSupportPower*.
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2020-04-30 01:37:05 -05:00 |
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Paul Chote
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4b446d100e
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Update D2k decorations.
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2020-03-24 00:07:10 -05:00 |
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Paul Chote
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585b8dc13c
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Set default rally point to an empty path.
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2020-02-09 16:52:22 +01:00 |
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Paul Chote
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b2f0ac15e8
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Generalize RallyPointInfo.Offset to support arbitrary length paths.
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2020-02-09 16:52:22 +01:00 |
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teinarss
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b81ede2d64
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Added widget showing the army for players in spec
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2020-02-09 16:37:21 +01:00 |
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teinarss
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f0b69f8b8d
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Separated resource rendering into another trait
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2020-01-14 19:38:47 +01:00 |
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Paul Chote
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e74033bded
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Render editor actor previews as part of the world.
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2020-01-12 18:30:50 +01:00 |
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reaperrr
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ac44367440
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Refactor Spin to MaximumSpinSpeed
Additionally, add descriptions to
other FallsToEarth properties.
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2020-01-06 21:47:53 +00:00 |
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tovl
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434c46058f
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Disallow units idling on service depot.
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2020-01-04 16:04:27 +00:00 |
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tovl
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c360d8bcef
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Make service depot passable.
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2020-01-04 16:04:27 +00:00 |
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Ivaylo Draganov
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93e42b0b27
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Add selection tiers as inheritable templates
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2019-12-08 18:39:21 +01:00 |
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teinarss
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a47f60d3a6
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Add a trait PlayerRadarTerrain to track explored terrain
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2019-11-20 16:24:56 +01:00 |
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SoScared
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b9b7f435dd
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Redo buildpaletteorder for D2K buildings
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2019-10-05 18:21:08 +02:00 |
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abcdefg30
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4d2b70acd1
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Revert the search radius decrease in D2k
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2019-09-28 13:58:24 +02:00 |
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teinarss
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76034c198e
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Added Undo Redo to editor
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2019-09-27 17:40:32 +02:00 |
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abcdefg30
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84fbcd7c47
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Apply the update rule to the default mods
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2019-08-11 16:40:55 +02:00 |
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abcdefg30
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ead35bccda
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Decrease SearchFromProcRadius and SearchFromOrderRadius
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2019-08-11 16:40:55 +02:00 |
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reaperrr
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bfcdb3a8a2
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Add IdleBehavior enum to Aircraft
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2019-07-21 16:29:38 +02:00 |
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tovl
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922c6e9c40
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Fix harvesters losing their last harvesting position when carried by carryall.
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2019-07-19 10:49:24 +02:00 |
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