Matthias Mailänder
4d360a66ed
Merge pull request #8979 from penev92/bleed_production
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Remove producer-is-in-world assumptions from Production
2015-08-09 21:29:29 +02:00
Matthias Mailänder
021b344532
Merge pull request #8988 from reaperrr/fix-moveanim
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Fix for WithAttackAnimation breaking WithMoveAnimation
2015-08-09 21:21:33 +02:00
Matthias Mailänder
84fdd97f94
Merge pull request #8744 from abcdefg30/viceroidhusk
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Merge SpawnViceroid into LeavesHusk
2015-08-09 21:07:32 +02:00
abcdefg30
e8477b1b5a
Rename LeavesHusk to SpawnActorOnDeath
2015-08-09 19:24:14 +02:00
Matthias Mailänder
208cfa9542
fix IsAtGroundLevel always being false for immobile actors
2015-08-09 11:45:25 +02:00
abcdefg30
abf5047072
Add an upgrade rule and update the default mods
2015-08-08 23:23:32 +02:00
abcdefg30
538723f8fb
Merge SpawnViceroid into LeavesHusk
2015-08-08 23:23:31 +02:00
reaperrr
433eac34b5
Fixes missile shadow on elevated terrain
2015-08-08 20:14:05 +02:00
reaperrr
281a87acbc
Fix WithAttackAnimation breaking WithMoveAnimation
2015-08-08 17:00:38 +02:00
Matthias Mailänder
4e101afb6d
Merge pull request #8838 from reaperrr/withbarrel2
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Fixed WithBarrel and made it upgradable
2015-08-08 16:50:42 +02:00
Matthias Mailänder
88b98fa8ef
Merge pull request #8975 from penev92/bleed_rename
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Some more renaming from "country" and "race" to "faction"
2015-08-08 16:13:16 +02:00
Pavel Penev
3cb707ad3c
Remove producer-is-in-world assumptions from Production
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D2k upgrades need to be actors that never actor the world, produced by the PlayerActor, who is also not in the world, but the Production trait expects the producer to be in the world even if it has Exit.MoveIntoWorld = False, allowing the producees to not enter the world.
2015-08-08 16:36:24 +03:00
Paul Chote
309e3ac99e
Merge pull request #8936 from Mailaender/lint-perf
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Improved the --check-yaml performance
2015-08-08 10:57:57 +01:00
Matthias Mailänder
7a466890e5
hide tabs when script errors occur
2015-08-06 12:51:07 +02:00
Matthias Mailänder
d4a0bfe2a5
disable menu buttons when script errors occur
2015-08-06 12:49:35 +02:00
Matthias Mailänder
f1b9b31f07
remove duplicated line
2015-08-06 12:49:35 +02:00
Pavel Penev
55479435ef
Merge pull request #8963 from Mailaender/ra-observer-dropdown-separator
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Fixed red DropDown separator on black observer UI
2015-08-06 12:10:24 +03:00
Paul Chote
155d0cc97d
Reveal the initial resources if shroud is disabled.
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Fixes #8943 .
2015-08-05 20:27:36 +01:00
Matthias Mailänder
987fdab042
unhardcode the chrome definition keys
2015-08-05 21:19:09 +02:00
Pavel Penev
10aee9ffa9
Rid Transforms and Transform of "race"
2015-08-05 18:15:11 +03:00
Pavel Penev
faf0da6994
Rename Session.Slot.LockRace
2015-08-05 18:11:10 +03:00
Pavel Penev
2f38239f32
Clean up LobbyUtils from "race" a bit
2015-08-05 18:07:26 +03:00
Pavel Penev
5eaf5b5b51
Rename Session.Client.Race
2015-08-05 17:45:56 +03:00
Pavel Penev
50f4508123
Rid SpawnSelectorTooltipLogic from "Country"
2015-08-05 17:35:07 +03:00
Pavel Penev
957af9ac5e
Rename SpawnOccupant.Country
2015-08-05 17:31:00 +03:00
Matthias Mailänder
3b47aff61c
correct the namespace according to file location
2015-08-05 15:31:07 +02:00
Matthias Mailänder
281699baea
add missing weapon reference
2015-08-05 15:30:51 +02:00
Matthias Mailänder
78b200d26a
add missing sprite sequence and image references
2015-08-05 15:30:39 +02:00
abcdefg30
668b46c297
Merge pull request #8946 from pchote/fix-faction-tooltips
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Fix orphaned tooltips when dismissing a dropdown.
2015-08-05 14:02:13 +02:00
Paul Chote
de4fbfd47a
Reset tooltips when dismissing a DropDownButtonWidget.
2015-08-05 09:11:19 +01:00
Paul Chote
710a32d1ce
Extract ScrollPanel tooltip workaround into common code.
2015-08-05 09:11:19 +01:00
Paul Chote
1aa5852a5b
Force helicopters to land before transforming.
2015-08-05 08:59:32 +01:00
abcdefg30
ed78e3aa9c
Merge pull request #8923 from reaperrr/prj-shadow
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Made projectile shadows heightmap-aware
2015-08-04 20:32:02 +02:00
abcdefg30
0ecc5e388d
Merge pull request #8881 from atlimit8/FixAircraftGetActorBelowAltitudeChecking
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Fix Aircraft.GetActorBelow() altitude checking
2015-08-04 18:08:32 +02:00
abcdefg30
582c93dda5
Merge pull request #8784 from Mailaender/heli-drop-sounds
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Added helicopter takeoff and landing sound
2015-08-04 14:53:00 +02:00
Matthias Mailänder
fb22c9a1e5
test unchanged miniyaml rules only once
2015-08-04 14:20:52 +02:00
abcdefg30
d0fb08a48c
Merge pull request #8920 from pchote/fix-map-border
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Account for disabled shroud/fog in ShroudRenderer.
2015-08-04 12:27:26 +02:00
Pavel Penev
958e996004
Merge pull request #8922 from pchote/fix-tabcomplete-crash
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Fix a divide by zero crash in TabCompletionLogic.
2015-08-04 00:44:50 +03:00
reaperrr
efc7915f4f
Made projectile shadows heightmap-aware.
2015-08-03 23:36:16 +02:00
Paul Chote
0aca03158c
Fix a divide by zero crash in TabCompletionLogic.
2015-08-03 21:42:30 +01:00
Paul Chote
800fe5ff8d
Merge pull request #8902 from deniz1a/dropdown-autoscroll
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Makes dropdown menus auto-scroll to selected item.
2015-08-03 21:13:41 +01:00
Paul Chote
0b4543919d
Account for disabled shroud/fog in ShroudRenderer.
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Fixes #8827 .
2015-08-03 21:07:02 +01:00
Pavel Penev
3961f3d6c7
Merge pull request #8908 from Mailaender/fix-spectating-desync
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Fixed a desync when a player surrenders
2015-08-03 22:57:41 +03:00
reaperrr
94f6dd5e56
Allow WithBuildingExplosion to randomly select from multiple sequences
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Necessary for TS/RA2-style building explosions.
2015-08-03 16:35:58 +02:00
Matthias Mailänder
bbb186d9c8
fix marking player as spectator going through unsynced code
2015-08-03 10:28:32 +02:00
deniz1a
53329b7068
Makes dropdown menus auto-scroll to selected item.
2015-08-02 23:27:54 +03:00
atlimit8
a209e9db4c
Fix Aircraft.GetActorBelow() altitude checking
2015-08-02 11:51:34 -05:00
Taryn Hill
7656ad3d12
Use a default of 1d instead of 0d in LightingGlobal if the necessary trait doesn't exist
2015-08-02 10:26:15 -05:00
Taryn Hill
2f452d88b3
Rename EffectsGlobal to LightingGlobal
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Remove ChangeLighting in favor of individual channels
Change RA's fort-lonestar to use Lighting instead of Effect
2015-08-02 10:03:39 -05:00
Paul Chote
a0c256173b
Merge pull request #8851 from penev92/bleed_rename
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Some more renaming from "race" to "faction"
2015-08-02 15:34:41 +01:00