reaperrr
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f31e5d17b3
|
Fix RA refinery selection bounds offset
Selection bounds were too low on the vertical axis.
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2018-07-01 19:57:37 +01:00 |
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reaperrr
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d85f96bc98
|
Give all RA structures fixed select/deco bounds
|
2018-07-01 19:57:37 +01:00 |
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Smittytron
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8fa3ab74c7
|
Remove redundant overrides from RA
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2018-06-30 23:48:31 +02:00 |
|
lawando
|
7dd64445fc
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Rename EmitInfantryOnSell and remove default actor type.
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2018-06-02 15:37:35 +02:00 |
|
Smittytron
|
b585f46f91
|
RA Balance changes April 2018
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2018-05-05 21:24:45 +01:00 |
|
reaperrr
|
ffeea72130
|
Remove RA gates
They aren't used on any shipping map, and removing them significantly
reduces the overscan radius of blockable projectiles in the mod.
|
2018-04-22 10:55:23 +02:00 |
|
C. Helmig
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aa829427f0
|
Fix silo preventing player elimination.
|
2018-03-18 22:11:36 +01:00 |
|
reaperrr
|
ce396e840d
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Improve RA service depot hitshape + target offsets
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2018-03-10 04:44:46 +01:00 |
|
Paul Chote
|
7f20d1474d
|
Fix RA aircraft prerequisites.
|
2018-01-01 19:40:38 +01:00 |
|
reaperrr
|
8fe45cb894
|
Fix surface ships except transport being unable to exit ship yard
|
2017-12-31 08:36:37 +02:00 |
|
TheChosenEvilOne
|
15354f52c1
|
Added FACT unpack checkbox to ra/cnc/ts.
|
2017-12-28 11:22:29 +00:00 |
|
reaperrr
|
aa6ddc6a6e
|
Upgrade RA rules to SupportPower seconds -> ticks
|
2017-12-28 10:04:43 +00:00 |
|
Paul Chote
|
c6ad768a76
|
Remove redundant powerdown conditions.
|
2017-12-27 20:18:27 +01:00 |
|
Mustafa Alperen Seki
|
fc07391c8c
|
Add Type Support for InfiltrateFor* traits
|
2017-12-27 11:13:09 +00:00 |
|
reaperrr
|
c1cba4ecc1
|
Make Gate more independent from Building and pausable-conditional
Replace Gate IsDisabled checks with IsTraitDisabled/Paused checks
|
2017-12-17 21:18:44 +00:00 |
|
GSonderling
|
488cec64b8
|
Added support for filtering exits by production type.
|
2017-12-13 04:08:52 +01:00 |
|
Arular101
|
a1b3fe2bda
|
Parabombs tooltip for airfield
with selection grouping
|
2017-12-12 23:14:30 +01:00 |
|
Arular101
|
a429a62bf9
|
Adjust values to match current damage
|
2017-12-12 20:50:27 +01:00 |
|
Arular101
|
e049452f22
|
Increase damage and HP by 100x
|
2017-12-12 20:50:27 +01:00 |
|
Paul Chote
|
c87409ed1a
|
Remove legacy bounds code.
|
2017-12-11 19:45:07 +01:00 |
|
Smittytron
|
3d8ab75faf
|
RA Balance changes (December 2017)
|
2017-12-05 12:38:13 +01:00 |
|
reaperrr
|
e215c5019e
|
Fix regressions introduced by #13998
|
2017-11-25 03:55:56 +02:00 |
|
Mustafa Alperen Seki
|
ca1448c7ba
|
Add Support of Types for GivesBuildableArea
|
2017-11-20 16:17:13 +02:00 |
|
Arular101
|
586dd6541b
|
More Changes
|
2017-11-19 23:23:24 +01:00 |
|
Arular101
|
9c61f524f0
|
Tooltip fixes
|
2017-11-19 23:23:24 +01:00 |
|
Smittytron
|
070c54d069
|
Disable DetectCloaked on low power Tesla Coil
|
2017-11-17 13:42:51 +01:00 |
|
reaperrr
|
d328b9b7d8
|
Adapt RA to low power/power-down refactor
|
2017-11-13 03:09:05 +02:00 |
|
Mustafa Alperen Seki
|
817449c018
|
Fix Inconsistency with AcceptsDeliveredCash on RA mod
|
2017-11-01 20:41:00 +01:00 |
|
gkaretka
|
97e0f17e15
|
Add notification sound when paratroopers land
|
2017-10-14 13:40:53 +02:00 |
|
Paul Chote
|
e3e5dc1b49
|
Fix Defend stance auto-targeting naval structures.
|
2017-10-08 20:11:30 +02:00 |
|
reaperrr
|
dbcfb0c92e
|
Rename and move WithTurretedSpriteBody
The name wasn't in line with our implicit naming convention and ambigous on top of that.
Also, only used by RA and TD so moved to Mods.Cnc.
|
2017-09-15 18:10:13 +01:00 |
|
Matthias Mailänder
|
3ce8026337
|
Tweak the atomic missile SpawnOffsets.
|
2017-09-02 15:10:35 +02:00 |
|
Matthias Mailänder
|
855f1816f4
|
Tweak the time until hatch opening and rocket away.
|
2017-09-02 15:10:35 +02:00 |
|
Matthias Mailänder
|
4526344eed
|
Add WithNukeLaunchAnimation and -Overlay traits.
|
2017-09-02 15:10:35 +02:00 |
|
SoScared
|
1a95aeda19
|
patch tent cost increase
|
2017-08-28 20:41:22 +02:00 |
|
abc013
|
6e8dd5058e
|
Changed SAM launch offset
|
2017-08-13 12:49:04 +02:00 |
|
SoScared
|
64dfc38c2e
|
final RA balance patch for the next playtest/release
|
2017-08-10 18:16:58 +02:00 |
|
SoScared
|
3c4a75e4b6
|
Add Gap effect values to new vision range changes and ironing out misc. values
|
2017-08-09 20:13:58 +02:00 |
|
reaperrr
|
97bbfd34fd
|
Shrink shape of RA SAM
To adress balancing concerns.
Also tweaked sprite offsets to make it more centered.
|
2017-08-07 14:49:24 +02:00 |
|
SoScared
|
4903912e3c
|
Revert 4 cell adjacency of Kennel/Silo back to 2.
|
2017-07-22 22:48:33 +01:00 |
|
SoScared
|
0e64ac4709
|
Reduce vision range of MSILO, IC and Chronoshpere to 6c0
|
2017-07-18 01:13:15 +02:00 |
|
SoScared
|
9097837e6d
|
Adjust AoE damage vs Wood in relation to HitShapes
|
2017-07-18 00:59:25 +02:00 |
|
SoScared
|
bfca4897ea
|
Visual, Polish/Performance and Balance Tweak
|
2017-07-17 23:37:04 +02:00 |
|
reaperrr
|
d95d7e0b0f
|
Rename UseOccupiedCellsOffsets to UseTargetableCellsOffsets
With the introduction of the new 'u' BlockingUntargetable cell type, the old property name became inaccurate.
|
2017-07-13 17:43:41 +02:00 |
|
reaperrr
|
77ef3a0ed2
|
Simplify RA base building hitshape rules
|
2017-07-13 17:43:41 +02:00 |
|
reaperrr
|
8f4a92af99
|
Upgrade rules and yaml updates for Bib refactor
|
2017-07-06 01:42:55 +02:00 |
|
Paul Chote
|
b613b1b2e0
|
Update RA AutoTarget definitions.
|
2017-06-11 17:14:21 -05:00 |
|
reaperrr
|
07e6708b88
|
Align RA base building hitshapes with their sprites
|
2017-06-10 11:38:04 +01:00 |
|
atlimit8
|
431f06cd49
|
Convert support powers from actor disabled to pausable-conditional.
|
2017-05-06 17:19:43 -05:00 |
|
atlimit8
|
0dfdea1826
|
Convert AffectedByPowerOutage from disabler to conditional condition granter.
|
2017-05-06 17:19:42 -05:00 |
|