Paul Chote
5b8f148c50
Simplify tileset-specific sequence definitions.
...
All magic behaviour for constructing sprite filenames
has been removed in favour of an explicit Filename
(and TilesetFilenames for tileset-specific sequences)
property.
2023-01-22 22:10:48 +02:00
Gustas
fc1d8d2355
Update RA maps to format 12
2022-08-30 20:03:40 +02:00
abcdefg30
889425ab0f
Remove AttackFrontal's FacingTolerance and define it explicitly in rules
2022-03-13 11:16:47 +01:00
Ivaylo Draganov
fa0adb5a1b
Hide various lobby options from missions and minigames
2021-09-26 21:25:08 +01:00
abcdefg30
1d4891b017
Rename several MP traits
2020-12-31 12:09:56 +01:00
abcdefg30
55c3f313b1
Remove 'yes' and 'no' in favor of 'true' and 'false'
2019-10-12 00:07:05 +02:00
Paul Chote
e431954107
Update RA map previews and formatting.
2019-05-02 13:40:22 +02:00
Paul Chote
75f78f8d27
Remove bogus undefined/unused trait property definitions.
...
None of these exist in current bleed, so this
won't change any in-game behaviour.
2018-06-14 13:40:18 +02:00
Paul Chote
5b47aa4a9e
Remove unused map options from minigame maps.
2018-06-03 12:27:20 +01:00
abcdefg30
7f55e85530
Rename DefaultCashLocked to DefaultCashDropdownLocked in yaml
2018-03-21 00:52:18 -03:00
Paul Chote
d24d80f483
Update minigames for bounty checkbox.
2017-12-21 23:52:04 +01:00
Paul Chote
36fccbc453
Add Checkbox/Dropdown to lobby options yaml fields.
2017-12-12 22:43:11 +01:00
Arular101
e049452f22
Increase damage and HP by 100x
2017-12-12 20:50:27 +01:00
Arular101
1b94378f71
Disable the new build radius lobby option for minigames
2017-12-02 20:26:23 +01:00
FrameLimiter
1e94ded9dd
Changed Warhead to Warhead@1Dam
2017-11-19 12:55:28 +00:00
FrameLimiter
edd9e39dcd
Removed redundent LaunchAngle override on 8Inch
2017-11-19 12:55:28 +00:00
FrameLimiter
cfe1a8cd02
Removed the redundant overrides
2017-11-19 12:55:28 +00:00
FrameLimiter
e6f73dc68f
Updated weapon trait names for drop-zone-w mission
2017-11-19 12:55:28 +00:00
reaperrr
ce8f3ed168
RA mission weapon warhead fixes
2017-07-13 20:58:47 +02:00
reaperrr
d5e0135de7
RA yaml style fixes
2016-08-21 19:30:54 +02:00
abcdefg30
f945837860
Lower the case of the TechLevel in all rules.yaml files
2016-07-01 00:00:42 +02:00
reaperrr
170fdc89e3
Rename Bullet Trail to TrailImage
2016-05-31 15:05:26 +02:00
Paul Chote
85c41bf50e
Update RA maps to format 11.
2016-03-27 12:17:00 +01:00
Paul Chote
9884a29b9e
Upgrade RA maps to format 10.
2016-03-08 22:19:26 +00:00
Paul Chote
505dddcf96
Upgrade RA maps to format 9.
2016-03-07 21:41:14 +00:00
Pavel Penev
6913ac29e6
Clean up some dead YAML from Fort Lonestar and Drop Zone W weapons definitions
...
There haven't been WaterExplosion and WaterImpactSound properties on CreateEffectWarhead for quite a while.
2016-01-31 16:22:48 +02:00
Pavel Penev
489ee9fc54
Add support for multiple impact sounds to CreateEffectWarhead
...
Have the engine pick one impact sound at random from the provided list.
2016-01-31 16:22:47 +02:00
Pavel Penev
7e3ec91d30
Add support for multiple explosions to CreateEffectWarhead
...
Have the engine pick one explosion at random from the provided list.
2016-01-31 16:22:09 +02:00
Paul Chote
9f7f759da4
Fix filename case on weapon reports.
2016-01-17 19:24:40 +00:00
abcdefg30
1cdd121753
Fix crates not spawning immediately on the dropzone maps
2015-12-15 13:25:48 +01:00
atlimit8
949994f10b
Convert MiniYaml colors to hex
2015-10-27 16:10:33 -05:00
reaperrr
1a08e6de77
Add Music trait to maps (applied upgrade rule)
2015-10-21 08:20:48 +02:00
abcdefg30
d5a6d9949c
Remove the now unnecessary InitialSpawnDelay: 0 from the dropzone maps
2015-10-16 14:44:48 +02:00
abcdefg30
ccf184413e
Add an upgrade rule for the float to int percentage change
2015-09-25 17:00:07 +02:00
abcdefg30
e7c62b070b
Add an upgrade rule for the seconds -> ticks change
...
and update the default mods
2015-09-25 17:00:06 +02:00
abcdefg30
7fd3ae7db9
Adjust the dropzone maps
2015-09-25 16:53:44 +02:00
reaperrr
5b5164211e
Rename WithMuzzleFlash to WithMuzzleOverlay
2015-09-24 20:23:31 +02:00
abcdefg30
92c41aedb6
Fix a crash in dropzone-w
...
We don't need RevealsShroud here anyway,
as the map disabled Shroud and Fog.
2015-08-12 23:34:39 +02:00
Matthias Mailänder
fd7bbc3ce6
remove executable bits from binary data files
2015-08-06 18:16:01 +02:00
penev92
7873a326cd
Upgrade RA maps
2015-07-06 00:05:07 +03:00
abcdefg30
7a6b823233
Fix the lobby settings of the dropzone maps
2015-07-02 21:06:06 +02:00
Oliver Brakmann
c61b893e11
Add a missing DamageType to missions which re-define weapons
2015-05-28 22:23:59 +02:00
penev92
1c44fcbad4
Add upgrade rules to remove DamageWarhead.DeathType
...
and replace it with proper DamageTypes
2015-05-24 00:15:09 +03:00
penev92
ea01439377
Add an upgrade rule for DamageWarheads
2015-04-26 14:29:10 +03:00
Paul Chote
bd2518649a
Upgrade shipped maps to the latest format.
2014-12-23 10:00:19 +13:00
Oliver Brakmann
f182e3be1d
Adjust minigames
2014-12-18 20:24:37 +01:00
Matthias Mailänder
d418afaab9
don't re-use regular multiplayer crates
...
fixes #6869
2014-11-10 20:20:10 +01:00
Paul Chote
cf2d30d80a
Update map yaml formatting.
2014-10-19 21:06:50 +13:00
reaperrr
3725ce4f7b
InfDeath -> DeathType renaming.
2014-08-30 18:06:05 +02:00
abcdefg30
1850794518
'Cleaned away' some unused traits
2014-08-26 12:57:42 +02:00