Commit Graph

20136 Commits

Author SHA1 Message Date
Paul Chote
fe75f265f8 Disable now-invalid sequence caching. 2016-02-18 18:12:34 +00:00
Paul Chote
0b13811976 Don't reenumerate files when loading maps. 2016-02-18 18:12:33 +00:00
Paul Chote
88f6daf57f Misc remaining FileSystem cleanups. 2016-02-18 18:12:33 +00:00
Paul Chote
d573e21a48 Traits open files via the Map. 2016-02-18 18:12:33 +00:00
Paul Chote
7106d7ecdf Pass ModData to ILintPass. 2016-02-18 18:12:33 +00:00
Paul Chote
24e9294741 Tidy ModData/ModFiles usage in utility commands. 2016-02-18 18:12:33 +00:00
Paul Chote
edf59b159f Small tidy in AssetBrowserLogic. 2016-02-18 18:12:32 +00:00
Paul Chote
a4337648e1 Use IReadOnlyFileSystem in MissionBrowserLogic. 2016-02-18 18:12:32 +00:00
Paul Chote
a0141318d5 Pass FileSystem in to InstallUtils. 2016-02-18 18:12:32 +00:00
Paul Chote
b9f8301959 Use IReadOnlyFileSystem in Sound code. 2016-02-18 18:12:32 +00:00
Paul Chote
d1d3d72edb Implement IReadOnlyFileSystem on Map. 2016-02-18 18:12:32 +00:00
Paul Chote
6fde09c075 Use IReadOnlyFileSystem in voxel loader. 2016-02-18 18:12:31 +00:00
Paul Chote
9341055f50 Use IReadOnlyFileSystem in UI code. 2016-02-18 18:12:31 +00:00
Paul Chote
b347fade71 Use IReadOnlyFileSystem in artwork loaders. 2016-02-18 18:12:31 +00:00
Paul Chote
a1bc70cb58 Use IReadOnlyFileSystem in MusicInfo. 2016-02-18 18:12:31 +00:00
Paul Chote
9978e20a83 Introduce IReadOnlyFileSystem interface. 2016-02-18 18:12:31 +00:00
reaperrr
4d3a4a32b9 Merge pull request #10750 from obrakmann/drop-invalid-target
Fixed not dropping targets that are out of range if the attacker cannot move
2016-02-18 17:02:48 +01:00
reaperrr
76e7a27ca5 Merge pull request #10767 from obrakmann/undo-medics-low-selection-prio
Undo lowering selection priority of medics and mechanics
2016-02-18 15:47:24 +01:00
Matthias Mailänder
64de0efa87 Merge pull request #10769 from abcdefg30/credits
Fix the spacing at the end of the AUTHORS file
2016-02-17 21:29:07 +01:00
Oliver Brakmann
426bf0d975 Merge pull request #10731 from RoosterDragon/fuzzy-singletons
Create singletons for AttackOrFleeFuzzy rulesets
2016-02-17 21:25:03 +01:00
Oliver Brakmann
b28d03049b Merge pull request #10728 from Codes4Fun/bleed
Fixed domain index updates for bridges
2016-02-17 20:46:23 +01:00
abcdefg30
2b0d87ea3f Fix the spacing at the end of the AUTHORS file
Polishes the ingame look
2016-02-16 21:32:29 +01:00
Oliver Brakmann
c7089d9fca Undo lowering selection priority of medics and mechanics (TS) 2016-02-15 21:28:18 +01:00
Oliver Brakmann
742cc613c5 Undo lowering selection priority of medics and mechanics (RA) 2016-02-15 21:27:36 +01:00
Oliver Brakmann
5866164c40 Merge pull request #10353 from Mailaender/resize-map
Added a resize map command
2016-02-15 21:10:39 +01:00
Oliver Brakmann
7b90eea9aa Merge pull request #10754 from Mailaender/medic-cursor
Added the medic heal cursor
2016-02-15 21:02:49 +01:00
abcdefg30
72aefba89e Merge pull request #10748 from Mailaender/veins-minimap
Gave veins an orange minimap color
2016-02-15 15:54:09 +01:00
abcdefg30
07bdf49934 Merge pull request #10703 from pchote/explicitpackages
Unify filesystem package syntax.
2016-02-15 15:00:31 +01:00
Matthias Mailänder
3a8d28e508 Check for out of bounds map actors and remove them if so. 2016-02-15 08:49:04 +01:00
Matthias Mailänder
01577b400b Add heal cursor to GDI Medic. 2016-02-15 08:41:06 +01:00
Paul Chote
b50b2f31b5 Restore key:value syntax for MapFolders. 2016-02-15 00:44:37 +00:00
Paul Chote
a229e4253f Implement new syntax for mod-specific filesystem requests. 2016-02-15 00:44:36 +00:00
Paul Chote
a0bc556172 Implement new syntax for package-specific filesystem requests. 2016-02-15 00:44:36 +00:00
Paul Chote
102880c80f Use the virtual filesystem to resolve MapFolder paths. 2016-02-15 00:44:36 +00:00
Oliver Brakmann
412188465c Merge pull request #10666 from Mailaender/nuget-update
Updated NuGet dependencies
2016-02-14 23:03:15 +01:00
Oliver Brakmann
fe25b9501b Merge pull request #10723 from abcdefg30/nukeHardcode
Unhardcode the palette the missile weapon of the NukePower uses
2016-02-14 22:43:38 +01:00
Oliver Brakmann
f3eab0eab0 Merge pull request #10742 from mazarf/bleed
Fix max view distance check.
2016-02-14 22:39:07 +01:00
abcdefg30
b27950b517 Unhardcode the palette the missile weapon of the NukePower uses 2016-02-14 22:32:53 +01:00
Oliver Brakmann
ce62e456d7 Fix TD gunboat attack behaviour 2016-02-14 21:28:50 +01:00
teees
dc6d31cec8 Fix turreted immovable actors not dropping targets that are out of range 2016-02-14 21:28:50 +01:00
teees
e95cb7540d Fix immovable actors not dropping targets that are out of range 2016-02-14 21:28:50 +01:00
Oliver Brakmann
dec9018723 Merge pull request #10759 from GraionDilach/spriteeffect-bleeding-fog
Do not render trails under fog by default.
2016-02-14 20:51:43 +01:00
Zimmermann Gyula
f37e59e116 Do not render trails under fog by default.
Exposed a boolean for rendering a SpriteEffect under fog. Exposed a setting in LeavesTrails for this boolean, defaulting to false.
2016-02-14 18:11:43 +01:00
Matthias Mailänder
0db2682fdf Add heal cursor to GDI Medic. 2016-02-14 11:01:45 +01:00
Matthias Mailänder
a471b5c5ab The sell2 cursor doesn't have a purpose yet. 2016-02-14 11:01:45 +01:00
Matthias Mailänder
6d80174e81 Cursor undeploy is in use. 2016-02-14 11:01:44 +01:00
Oliver Brakmann
2debda926a Merge pull request #10205 from abcdefg30/fort-lonestar
Fix and rebalance Fort Lonestar
2016-02-13 22:00:33 +01:00
Matthias Mailänder
8b9e60ba82 Set the bounds when resizing maps. 2016-02-13 21:56:51 +01:00
Matthias Mailänder
284e6ea061 Add a resize map command. 2016-02-13 21:56:51 +01:00
Oliver Brakmann
4c1322b4cd Merge pull request #10740 from reaperrr/fix-missile-nre
Fix Missile projectile crashing with NRE if it has no Image
2016-02-13 21:25:50 +01:00