Commit Graph

  • fa83507a62 Merge pull request #5854 from pchote/ra-poster Matthias Mailänder 2014-07-07 10:15:03 +02:00
  • 17e41a7b79 Merge pull request #5856 from MustaphaTR/d2k-footprints Matthias Mailänder 2014-07-07 09:33:41 +02:00
  • 96988fe563 Fixed ref and palace footprints. Mustafa Alperen Seki 2014-07-07 10:20:12 +03:00
  • d4627479b5 fix a NullReferenceException in preview.Map Matthias Mailänder 2014-07-06 15:36:46 +02:00
  • 38a08c0967 Add a spy plane beacon, and quantise facings. Paul Chote 2014-07-07 17:40:14 +12:00
  • 59bea931a5 Use AirstrikePower for spy planes. Paul Chote 2014-07-07 17:09:20 +12:00
  • a4ba7f7158 Remove the obsolete flare definition from AirstrikePower. Paul Chote 2014-07-07 17:02:23 +12:00
  • c6299892e0 Remove obsolete BeaconDuration definitions. Paul Chote 2014-07-07 17:00:20 +12:00
  • 6f7816b653 Add beacon to parabombs, and quantise facings. Paul Chote 2014-07-07 16:59:59 +12:00
  • e3e5de2b59 Merge pull request #5844 from Mailaender/ts-blossom-trees Paul Chote 2014-07-07 11:23:04 +12:00
  • 43ce9274e1 Merge pull request #5847 from Mailaender/sietch-bib Chris Forbes 2014-07-07 09:42:06 +12:00
  • e3100171f0 Merge pull request #5848 from Mailaender/shellmap-category Chris Forbes 2014-07-07 09:39:05 +12:00
  • c2a659f4d2 Merge pull request #5849 from Mailaender/active-animation-pause Chris Forbes 2014-07-07 09:34:44 +12:00
  • dc63171e0e pause active animations Matthias Mailänder 2014-07-06 23:11:56 +02:00
  • 4fb7d4ef41 fix Unit sietch does not have a sequence named bib2x Matthias Mailänder 2014-07-06 22:54:58 +02:00
  • a550febc94 categorize shellmaps Matthias Mailänder 2014-01-19 13:15:56 +01:00
  • dac2314051 add blossom trees to Tiberian Sun Matthias Mailänder 2014-07-06 19:00:43 +02:00
  • 0262a946be add FrozenActorLayer to Tiberian Sun Matthias Mailänder 2014-07-06 19:00:25 +02:00
  • b466a066a9 Merge pull request #5839 from ihptru/downloadingstatus Matthias Mailänder 2014-07-06 17:46:04 +02:00
  • 305f76e300 depend on proper status in auto-downloading ihptru 2014-07-06 15:22:21 +04:00
  • 6ad5c99815 Merge pull request #5806 from Mailaender/seeds-resources-cleanup Paul Chote 2014-07-07 01:05:17 +12:00
  • 82a8fd329e don't play active animation when we sell it Matthias Mailänder 2014-07-05 11:02:08 +02:00
  • 69209cd340 split WithActiveAnimation from SeedsResource Matthias Mailänder 2014-07-03 12:57:55 +02:00
  • 59dcd297f5 Merge pull request #5828 from reaperrr/missile-shadow Matthias Mailänder 2014-07-06 14:55:51 +02:00
  • 06039ce818 Merge pull request #5304 from Mailaender/music-downloads Paul Chote 2014-07-07 00:52:05 +12:00
  • 5a645adb2d TS changes to improve missile test cases. reaperrr 2014-07-06 13:40:00 +02:00
  • a69f5857e6 Removes Missile-shadow-related bitrot. reaperrr 2014-07-05 17:16:34 +02:00
  • cb216aa345 Reimplement Shadow toggle for Missile projectile. reaperrr 2014-07-05 17:14:27 +02:00
  • fe41ac7fa3 @pchote breaks all the things Matthias Mailänder 2014-07-06 14:45:05 +02:00
  • 443b46ca64 fix Tiberian Sun installation from CD Matthias Mailänder 2014-07-03 22:20:22 +02:00
  • 3f7293b206 Let FieldLoader do the hard work of loading fields. Paul Chote 2014-06-29 11:41:28 +12:00
  • 352067eb48 consistent size for all install panels Matthias Mailänder 2014-06-28 13:09:19 +02:00
  • 038146abb3 prevent flickering Matthias Mailänder 2014-06-28 13:08:14 +02:00
  • 6a0c158ffa rename gameinit to install for consistency Matthias Mailänder 2014-06-28 13:06:28 +02:00
  • 585264d3ad remove non-existing "INIT_SETUP" chrome widget reference Matthias Mailänder 2014-06-28 12:36:56 +02:00
  • a67e2290d1 fix the music list not being populated after CD asset install Matthias Mailänder 2014-06-22 16:37:22 +02:00
  • 1f4b780450 save a redirect Matthias Mailänder 2014-06-28 13:29:55 +02:00
  • 2f55768c1b restart the game instead of unmounting on the fly Matthias Mailänder 2014-06-28 12:51:54 +02:00
  • 334605287c Intro/Map music is also split across several files here Matthias Mailänder 2014-06-09 13:42:31 +02:00
  • b2517b2c87 don't test for scores.mix as it is optional Matthias Mailänder 2014-05-20 08:14:08 +02:00
  • 178bf0643f don't check for general.mix as it stays unmounted Matthias Mailänder 2014-05-19 14:33:59 +02:00
  • 7b5e072994 unmount all to avoid write permission problems Matthias Mailänder 2014-06-28 12:50:46 +02:00
  • dbb4132b66 add TrimOrEmpty to avoid NREs Matthias Mailänder 2014-05-17 13:31:37 +02:00
  • cc64b41246 fix Tiberian Dawn CD rip logic Matthias Mailänder 2014-05-16 19:23:19 +02:00
  • 57a631c284 rebase bit rot crap Matthias Mailänder 2014-06-28 12:49:11 +02:00
  • 7783e988a7 unify music install and add a download option Matthias Mailänder 2014-05-13 15:42:02 +02:00
  • 14f71c55bf unify install from CD logic Matthias Mailänder 2014-06-28 13:04:17 +02:00
  • 351c759793 separate content install from loadscreen Matthias Mailänder 2014-05-25 07:20:34 +02:00
  • 08b1c989d6 Merge pull request #5640 from Mailaender/editor-tick Paul Chote 2014-07-07 00:03:04 +12:00
  • 7e496f8db9 StyleCop and avoid redundancy Matthias Mailänder 2014-07-06 12:48:47 +02:00
  • bf1743ac6e Merge pull request #5838 from obrakmann/fix5378 Matthias Mailänder 2014-07-06 12:09:01 +02:00
  • bb38521d70 Add myself to AUTHORS Oliver Brakmann 2014-07-06 11:18:01 +02:00
  • cb8ed251b2 Fix non-infantry support units starting on subcells. Oliver Brakmann 2014-07-06 11:12:51 +02:00
  • cde7ec1948 disallow building placement when the game is paused Matthias Mailänder 2014-07-06 09:39:16 +02:00
  • 565ea05bd7 fix problem with cnc nuke leaking the long idle sequence Tick Matthias Mailänder 2014-07-06 09:23:31 +02:00
  • 52bc05c1b5 Fixes #5654 by removing false damage states which caused invisible walls Squiggles211 2014-07-06 02:09:10 -05:00
  • 960248fe44 freeze animations during pause to visualize it better Matthias Mailänder 2014-07-03 21:09:58 +02:00
  • d1e18cad7a new PauseState to differentiate game and editor pausing Matthias Mailänder 2014-07-03 20:47:51 +02:00
  • d580ca6417 ActorMap is updated in Tick Matthias Mailänder 2014-06-21 19:38:01 +02:00
  • 394d635dae new trait WithMakeAnimation Matthias Mailänder 2014-07-03 20:46:38 +02:00
  • 87fd576b26 use TickRender() for RenderSprites and PaletteModifier Matthias Mailänder 2014-07-03 20:42:37 +02:00
  • 58cb603803 Merge pull request #5834 from Squiggles211/heli-turn Matthias Mailänder 2014-07-06 08:19:44 +02:00
  • 9be8f4ce29 Merge pull request #5832 from obrakmann/fix-old-lua-breakage Matthias Mailänder 2014-07-06 07:55:34 +02:00
  • ebc6515d73 Fixes #5054 by removing chinook's turn before landing and increasing ascend/descend speed Squiggles211 2014-07-06 00:52:43 -05:00
  • 3a67b3dec3 Fix breakage of the old Lua API due to recent changes Oliver Brakmann 2014-07-06 01:21:22 +02:00
  • ee2dc60eb3 Merge pull request #5822 from Mailaender/voxel-walker-move Chris Forbes 2014-07-06 10:52:35 +12:00
  • 636f926184 Merge pull request #5821 from Mailaender/bye-scott Chris Forbes 2014-07-06 10:22:01 +12:00
  • 1ca218182a Merge pull request #5831 from pchote/repair-crashfix Chris Forbes 2014-07-06 10:19:36 +12:00
  • cc14f5ef17 Don’t try to render the repair indicator if there are no repairers. Fixes #5823 Paul Chote 2014-07-06 10:05:56 +12:00
  • b9d84cb422 Merge pull request #5829 from reaperrr/ts-fiendshard Matthias Mailänder 2014-07-05 18:14:29 +02:00
  • 0d33aec9d9 Fix TS FiendShard using wrong projectile. reaperrr 2014-07-05 17:30:39 +02:00
  • b5a514d868 move WithVoxelUnloadBody Matthias Mailänder 2014-07-05 12:13:47 +02:00
  • 07c75b5e27 move WithVoxelWalkerBody to Mods.TS Matthias Mailänder 2014-07-05 11:50:33 +02:00
  • a0a5d10e4b remove Scott from the active maintainer list Matthias Mailänder 2014-07-05 11:57:19 +02:00
  • 8743f39a79 Merge pull request #5814 from Mailaender/vamos-vamos Paul Chote 2014-07-05 20:00:47 +12:00
  • 88cd454ce1 Merge pull request #5695 from Mailaender/parachute-dangers Paul Chote 2014-07-05 19:49:15 +12:00
  • da66a9a6b3 Merge pull request #5797 from Mailaender/ts-harvester Paul Chote 2014-07-05 19:14:47 +12:00
  • 5e7e677ca9 fix shadow sprite not being rendered on the ground Matthias Mailänder 2014-07-03 18:22:50 +02:00
  • 8cdd7dce6c make the fallrate customizable Matthias Mailänder 2014-07-03 18:04:48 +02:00
  • 4a7687d7e4 add a customizable parachute shadow Matthias Mailänder 2014-07-01 21:21:09 +02:00
  • 18a77e0039 make the parachute palettes configurable Matthias Mailänder 2014-07-01 20:22:28 +02:00
  • ef01fb289b make the parachute animation optional Matthias Mailänder 2014-06-22 15:34:52 +02:00
  • ff1be8daea merge ParachuteAttachment and Parachutable Matthias Mailänder 2014-06-22 14:49:00 +02:00
  • e04ff18060 @pchote's quest against legacy truth value definitions Matthias Mailänder 2014-06-22 14:18:04 +02:00
  • a38d43019a new setting to allow unlucky paratroopers Matthias Mailänder 2014-06-21 17:35:04 +02:00
  • 2907273ef2 new trait Parachtuable that decides on the fate upon landing Matthias Mailänder 2014-06-21 17:33:14 +02:00
  • 1a0bb726e6 document for modders Matthias Mailänder 2014-06-21 15:55:54 +02:00
  • 8f805248ca StyleCop Matthias Mailänder 2014-06-21 15:55:40 +02:00
  • d6c60f6436 tweak the DockOffset a bit Matthias Mailänder 2014-07-05 08:56:14 +02:00
  • f4f127e3d1 spaces to tabs Matthias Mailänder 2014-07-04 09:02:46 +02:00
  • 7385fcbf3f fix VoxelAnimation.DisableFunc being ignored Matthias Mailänder 2014-07-05 08:51:08 +02:00
  • 6734cd96a4 add a voxel harvester unload animation Matthias Mailänder 2014-07-02 10:58:18 +02:00
  • 1e2e7bcf42 StyleCop Matthias Mailänder 2014-07-04 17:14:48 +02:00
  • 7b5f000ba0 stop pretending this is configurable and use MoveTo Matthias Mailänder 2014-07-04 17:11:56 +02:00
  • 4fed3371d0 avoid an unneccessary conversion FieldLoader can do Matthias Mailänder 2014-07-04 17:10:44 +02:00
  • 9199cf4669 get to work automatically Matthias Mailänder 2014-07-03 11:54:33 +02:00
  • 270975a590 fix crash when docking with a voxel harvester Matthias Mailänder 2014-07-02 09:53:29 +02:00
  • bf50372f85 Merge pull request #5787 from Mailaender/input-sound-render-split Paul Chote 2014-07-05 18:41:11 +12:00
  • b1ac961adc StyleCop Matthias Mailänder 2014-07-01 15:39:38 +02:00
  • cf6f32fb96 split Sound.cs in smaller chunks Matthias Mailänder 2014-07-01 15:37:46 +02:00