Commit Graph

  • f5d26bebb7 Don't crash if the server mods don't match. Paul Chote 2013-10-05 16:42:58 +13:00
  • 3af1e47744 separate connection and direct connect dialog from serverbrowser Matthias Mailänder 2013-10-05 10:15:09 +02:00
  • b618fc7cc2 complete password protected servers Matthias Mailänder 2013-10-05 13:02:47 +02:00
  • a6cdcea414 reorder checkboxes more intuitively Matthias Mailänder 2013-08-08 17:08:06 +02:00
  • cdfc21af2c remove redundant install and download logic Matthias Mailänder 2013-10-05 12:45:20 +02:00
  • 89a6d4f98e Merge pull request #3909 from pchote/project-fix Chris Forbes 2013-10-05 15:23:27 -07:00
  • 2d0028396a Fix DefaultLoadScreen coding style. Paul Chote 2013-10-06 11:04:15 +13:00
  • 7604a60894 Fix Mods.RA csproj. Paul Chote 2013-10-06 10:58:05 +13:00
  • 70b5cc8281 Merge pull request #3905 from Mailaender/splashscreens Chris Forbes 2013-10-05 13:21:10 -07:00
  • 4a3847be65 Merge pull request #3906 from Mailaender/d2k-idle-infantry Chris Forbes 2013-10-05 13:20:27 -07:00
  • c532a98333 Merge pull request #3907 from Mailaender/passable-cliffs Chris Forbes 2013-10-05 13:20:07 -07:00
  • fab6ada8b9 Merge pull request #3908 from Mailaender/explode-in-world Chris Forbes 2013-10-05 13:19:41 -07:00
  • ebda91631e also don't leave a husk somewhere when loaded as cargo Matthias Mailänder 2013-10-05 21:52:33 +02:00
  • cec348c462 don't explode when not in world Matthias Mailänder 2013-10-05 21:47:23 +02:00
  • 983697c70b made more cliffs unpassable to avoid glitches Matthias Mailänder 2013-10-05 21:22:57 +02:00
  • f81982d607 removed unused tileset builder templates Matthias Mailänder 2013-10-05 21:22:34 +02:00
  • 14cf20aad5 add fake idle animations to avoid endless muzzle sprites Matthias Mailänder 2013-10-05 21:09:55 +02:00
  • 19b649ba60 unify D2k, RA, TS loadscreens to avoid redundancy Matthias Mailänder 2013-10-05 18:37:22 +02:00
  • 72a53808ed Merge pull request #3902 from pchote/helicopter-fix Matthias Mailänder 2013-10-05 03:58:15 -07:00
  • 9ee9de01b1 Use cell positioning to look up resupply actors. Fixes #3901. Paul Chote 2013-10-05 23:28:09 +13:00
  • 86ad0e63e4 Merge pull request #3887 from pchote/viewport-cleanup Matthias Mailänder 2013-10-05 02:23:18 -07:00
  • e09a7f4682 Merge pull request #3888 from Mailaender/ts-asset-download Paul Chote 2013-10-05 01:33:57 -07:00
  • 9b5b019a36 Merge pull request #3894 from ScottNZ/balance Matthias Mailänder 2013-10-05 01:16:59 -07:00
  • 919181e04d Clean up viewport internals. Paul Chote 2013-09-28 10:21:23 +12:00
  • 936bf98496 Move Viewport inside WorldRenderer. Paul Chote 2013-09-27 18:21:05 +12:00
  • fe8c80aca6 Add Game.Zoom for remaining engine stuff. Paul Chote 2013-09-27 18:14:44 +12:00
  • 3ae75362bb Remove WorldUtils.FindFrozenActorsAtMouse. Paul Chote 2013-09-27 18:08:47 +12:00
  • 1ca9c90565 Add ScreenMap.ActorsAt(MouseInput) overload. Paul Chote 2013-09-27 17:58:44 +12:00
  • 0b560bfc6e Move more viewport lookups to WorldRenderer. Paul Chote 2013-09-27 17:53:34 +12:00
  • f575c20d38 Route viewport centering via WorldRenderer. Paul Chote 2013-09-27 17:13:54 +12:00
  • b3d608092c Tidy WorldCommandWidget. Paul Chote 2013-09-27 17:23:21 +12:00
  • b7123cda7d Route screen size queries via Game.Renderer. Paul Chote 2013-09-20 00:09:05 +12:00
  • 65bbfbaef2 Merge pull request #3859 from ScottNZ/irc Matthias Mailänder 2013-10-05 00:43:49 -07:00
  • 89da26a35a package URL should be good to go now Matthias Mailänder 2013-09-29 17:41:58 +02:00
  • ecf9c260b6 minor StyleCop cleanups Matthias Mailänder 2013-09-29 17:40:46 +02:00
  • 98e1fe852a isometry is now WIP ;) Matthias Mailänder 2013-09-29 17:34:57 +02:00
  • dee3a27328 made Firestorm expansion optional Matthias Mailänder 2013-09-29 17:10:45 +02:00
  • dfc5afd1cd Merge pull request #3899 from pchote/viewport-regression-fixes Matthias Mailänder 2013-10-04 23:54:59 -07:00
  • a503345c16 Merge pull request #3900 from pchote/website-packaging-fix Matthias Mailänder 2013-10-04 23:26:32 -07:00
  • 44503323f1 Upload the source package to the /source/ directory on the server. Paul Chote 2013-10-05 13:49:09 +13:00
  • 3ff71d5982 Fix asset downloader NRE. Fixes #3898. Paul Chote 2013-10-05 13:29:39 +13:00
  • 4f354e1474 Batch ActorMap add/removes and filter invalid ActorsInBox. Fixes #3897. Paul Chote 2013-10-05 13:19:47 +13:00
  • 85f854ccde Clean up ActorMap. Paul Chote 2013-10-05 12:59:54 +13:00
  • faee82654f Add OpenRA.Irc to packaging scripts ScottNZ 2013-09-22 19:51:37 +12:00
  • c6dc0e8c8b Add IRC interface to ra/cnc server browsers ScottNZ 2013-09-22 17:59:38 +12:00
  • 5bdd0705b2 Add main IRC logic ScottNZ 2013-09-20 20:54:08 +12:00
  • 3ee1628b13 Add databinding support to ScrollPanelWidget ScottNZ 2013-09-20 20:50:24 +12:00
  • 47e036e1b2 Merge pull request #3893 from reaperrr/ra-fixes Matthias Mailänder 2013-10-03 09:43:41 -07:00
  • 8a23f63f1b Corrects paradrop description. It actually drops two rocket soldiers as well. reaperrr 2013-10-03 17:37:23 +02:00
  • 79b989b560 Downsize ant selection box. Fixes #3885 reaperrr 2013-10-03 17:36:10 +02:00
  • d15a53d88b Reduce prices of medi and mech ScottNZ 2013-10-03 19:13:48 +13:00
  • 903e85bc38 Double hellfire ROT ScottNZ 2013-10-01 14:59:15 +13:00
  • da14de15e0 Increase hellfire aa/ag burst delay ScottNZ 2013-10-01 14:58:43 +13:00
  • e897212a3d Increase projectile speed for grenadier ScottNZ 2013-10-01 01:07:52 +13:00
  • 0aaf636273 Increase light/heavy damage multipliers for v2rl ScottNZ 2013-09-30 22:56:16 +13:00
  • 37bd2f4e54 Increase longbow AG hellfire damage to 60 ScottNZ 2013-09-30 20:30:49 +13:00
  • e100d525b9 Increase longbow health to 150 ScottNZ 2013-09-30 20:27:26 +13:00
  • 782f17e218 Make hind do more damage, especially against infantry ScottNZ 2013-09-30 20:17:01 +13:00
  • 58dd8b9026 Decrease v2rl damage and increase rof ScottNZ 2013-09-30 19:57:47 +13:00
  • 55a792b929 Increase arty hp to 100 ScottNZ 2013-09-30 19:55:54 +13:00
  • 62acd78b35 Increase v2rl hp to 200 ScottNZ 2013-09-30 19:55:43 +13:00
  • ac148afd6e Reduce v2rl speed to 6 ScottNZ 2013-09-30 19:34:43 +13:00
  • 4280f18c4c Increase price of v2rl to $900 ScottNZ 2013-09-30 19:33:16 +13:00
  • 4ada54064d Increase price of arty to $800 ScottNZ 2013-09-30 19:32:32 +13:00
  • 638c23098b Merge pull request #3890 from Mailaender/d2k-walls Paul Chote 2013-09-29 14:14:36 -07:00
  • d2128d8e2a Merge pull request #3868 from Mailaender/nsis-shortcuts Paul Chote 2013-09-29 14:06:52 -07:00
  • 5a1abe7692 Merge pull request #3889 from Mailaender/sync-report-available Paul Chote 2013-09-29 14:06:23 -07:00
  • bb5a6e0155 Hotkey: O for concrete walls in d2k Matthias Mailänder 2013-09-29 22:35:33 +02:00
  • b2c05b5779 bring back player buildable walls in d2k Matthias Mailänder 2013-09-29 22:35:24 +02:00
  • f4a8a99d87 avoid misleading no sync report available messages Matthias Mailänder 2013-09-29 21:29:17 +02:00
  • 5591154ae7 Merge pull request #3883 from dan9550/ts-install-logic Matthias Mailänder 2013-09-29 07:45:23 -07:00
  • 9ccdf629f6 Reduce mcv build time to 32s ScottNZ 2013-09-30 00:01:19 +13:00
  • 20e8f6385b Merge pull request #3886 from pchote/ppos-cleanup Matthias Mailänder 2013-09-29 02:13:23 -07:00
  • 8241718d01 Fix double-rendering regression. Paul Chote 2013-09-29 21:28:49 +13:00
  • 5f0bb4b6c2 Fix some style nits in WorldRenderer. Paul Chote 2013-09-29 21:15:46 +13:00
  • f87796df21 Merge pull request #3878 from Mailaender/rotten-maps Chris Forbes 2013-09-28 19:53:58 -07:00
  • 263849789f Merge pull request #3861 from pchote/spatialbins-cleanup Chris Forbes 2013-09-28 19:53:31 -07:00
  • 749965acd1 Use baseprovider in ra ScottNZ 2013-09-29 13:50:15 +13:00
  • f7d46b8ca1 Reduce price of shok to $400 ScottNZ 2013-09-29 12:59:41 +13:00
  • 0c75c8de18 Increase speeds of e3, e4 and shok to match e1's speed ScottNZ 2013-09-29 12:51:26 +13:00
  • a1ddbf78f8 Reduce prices of gap to $800 and mgg to $1200 ScottNZ 2013-09-29 12:44:08 +13:00
  • 70e22a89d5 Increase MGG shroud generation range from 4 to 6 ScottNZ 2013-09-29 12:42:16 +13:00
  • ec80d82fbc Uparmour MGG ScottNZ 2013-09-29 12:38:24 +13:00
  • 0f9b2041ae Make fact sellable again ScottNZ 2013-09-28 23:44:14 +12:00
  • 3225899a20 Reduce mcv crate no base selection shares to 100 (~70% chance of getting mcv with no mcv or fact) ScottNZ 2013-09-28 23:43:31 +12:00
  • be523e2a38 Uparmour MRJ ScottNZ 2013-09-28 23:10:31 +12:00
  • e9e8c3fe49 Basic Tiberian Sun install logic Dan9550 2013-09-28 19:38:33 +10:00
  • e5e7cdb427 TS Installer logic, tibsun.mix encrypted Dan9550 2013-09-28 04:49:22 +10:00
  • 19e0c2a83f Remove PPos and PVecInt. Paul Chote 2013-09-21 18:31:12 +12:00
  • b96c430f84 Remove PVecInt from Viewport. Paul Chote 2013-09-27 15:53:24 +12:00
  • 68a0070fa6 Remove PPos hack from ScreenShaker. Paul Chote 2013-09-20 18:53:06 +12:00
  • 90ab2477b4 Convert Sound to world coordinates. Paul Chote 2013-09-20 00:14:19 +12:00
  • 2303d8064a Remove Sprite.DrawAt. Paul Chote 2013-09-21 11:00:43 +12:00
  • f94c7034bf Use SpriteRenderables for selection decorations. Paul Chote 2013-09-21 10:26:15 +12:00
  • 3002c4b77d Use SpriteRenderables for tile overlays. Paul Chote 2013-09-21 10:26:03 +12:00
  • 8c0da26ae1 Remove PPos from GainsExperience. Paul Chote 2013-09-21 11:17:46 +12:00
  • 1a1d5ede19 Remove PPos from TeslaZapRenderable. Paul Chote 2013-09-21 11:10:22 +12:00
  • 7320493a21 Fix radar cursor fake mouse event location. Paul Chote 2013-09-24 18:36:08 +12:00
  • b100b4131c Remove PPos hacks from WorldInteractionController. Paul Chote 2013-09-24 18:34:26 +12:00
  • 2e0e4b0bc5 Add WorldRenderer.Position for screen -> world conversion. Paul Chote 2013-09-24 18:33:48 +12:00