Commit Graph

  • 5a548d6acc Introduce IdleMovementSpeed reaperrr 2021-06-18 18:33:47 +02:00
  • 1262a9c6c9 Minor FlyIdle perf optimization reaperrr 2021-06-18 18:32:00 +02:00
  • 5ecb3eec16 Fix IdleTurnSpeed ignoring trait pause/disable reaperrr 2021-06-18 18:29:32 +02:00
  • 2ea6bfba7b Allow the player to toggle the display of UI Feedback chat pool Ivaylo Draganov 2020-02-29 22:37:27 +02:00
  • 6af354ff99 Split chat lines into pools Ivaylo Draganov 2020-02-29 22:31:29 +02:00
  • 0a02bd524a Update DestroyResourceWarhead to support Resource type and amount options. abc013 2020-10-31 13:51:35 +01:00
  • f9b058d36b Add click sounds to color widgets. Paul Chote 2021-07-03 15:16:54 +01:00
  • bc51461427 Make sure the hue returned by Color.RgbToHsv is positive. Paul Chote 2021-07-03 15:02:51 +01:00
  • fca12fd707 Validate custom color picker colors. Paul Chote 2021-06-28 12:24:28 +01:00
  • 1f1373509e Refactor server orders teinarss 2021-06-14 21:04:59 +02:00
  • a8900d9860 Rebind chat hotkeys to prevent Tab changing chat mode Abdurrahmaan Iqbal 2019-12-15 14:50:12 +00:00
  • 6967c1fff3 Pass KeyInput to OnKey functions Abdurrahmaan Iqbal 2021-06-29 20:43:03 +01:00
  • 2742985520 Prevent saving and starting a map when max player count is exceeded. abc013 2021-07-03 12:15:39 +01:00
  • 347a09e6cf Switch remaining RA missions to Normal default difficulty Smittytron 2021-06-04 12:11:40 -05:00
  • e1a28078bb Fix difficulty dropdown for RA mission Sarin Gas 2: Down Under Smittytron 2021-05-23 09:21:49 -05:00
  • 27562ab88f Fix and standardize TD mission difficulty dropdowns Smittytron 2021-05-23 09:08:47 -05:00
  • 9371cecc00 Render disabled targetable positions in gray reaperrr 2021-06-25 14:56:32 +02:00
  • feba9f2b9f Make orientation caching in HitShape readonly reaperrr 2021-05-30 21:36:28 +02:00
  • 6d55161043 Show disabled HitShapes in gray reaperrr 2021-05-30 20:54:33 +02:00
  • 7356f2506b Moved flashimage to world trait. Andre Mohren 2021-06-21 11:14:18 +02:00
  • ad4425d11e Use cached transforms for images in widgets Ivaylo Draganov 2020-11-21 21:33:57 +02:00
  • c8ab409d38 Allow mod code to access the buildable terrain overlay. Matthias Mailänder 2021-06-26 18:51:46 +02:00
  • 9a587d2aaa Standardize player naming in Ant01 Smittytron 2021-06-27 16:44:11 -05:00
  • bcbd2418b4 Adjust hard difficulty in Ant01 Smittytron 2021-06-26 21:41:08 -05:00
  • 8a776c7138 32bpp bullets no longer crash without palette. Andre Mohren 2021-06-30 10:54:39 +02:00
  • 6810469634 Updated copyright years. Andre Mohren 2021-06-29 16:34:36 +02:00
  • 5a7a09a6a7 Fixed the crumble-overlay of all the buildings. VonNah 2021-06-07 12:39:58 +02:00
  • e60e7beeef Slower damaged units Leo512bit 2021-06-25 12:55:49 -07:00
  • 9313638997 Fix handicap dropdown disabled state Ivaylo Draganov 2021-06-23 18:46:02 +03:00
  • 1af2ab566e Fix player handicap erroneously set to player team Ivaylo Draganov 2021-06-23 18:44:38 +03:00
  • de6b8b6a74 32bpp terrain does not need a palette. Andre Mohren 2021-06-11 13:33:00 +02:00
  • 62207313a0 32bpp assets dont need a palette to be defined. Andre Mohren 2021-06-11 12:57:56 +02:00
  • b3b10729cd Remove ServerExternalMod from OrderManager teinarss 2021-04-19 19:34:58 +02:00
  • 91f99eeb4c Cleanup in Connect teinarss 2021-04-19 19:34:18 +02:00
  • a1b3450b47 Remove Password and Endpoint from OrderManager teinarss 2021-04-19 19:19:47 +02:00
  • da4bf7f191 Document and test the building placement preview for Dune 2000. Matthias Mailänder 2021-06-05 21:24:12 +02:00
  • a893cf9cb6 Unhardcode weapon ammo consumption tjk-ws 2021-06-11 12:55:46 +08:00
  • 9fa5dcc055 Remove unused method in WidgetUtils Ivaylo Draganov 2021-06-10 17:34:06 +03:00
  • fe146cb77a Remove superfluous Buildable traits from dummy helper actors abcdefg30 2021-06-07 20:27:18 +02:00
  • fc49d6943a OrderIO performance improvement Vapre 2021-01-05 00:08:04 +01:00
  • 44b2dda585 Add an editor overlay for unbuildable terrain. Matthias Mailänder 2020-09-27 14:58:21 +02:00
  • 3980e4fa90 Use consistent and easy to read debug command names. Matthias Mailänder 2021-05-16 17:37:53 +02:00
  • ca2bef3cd1 Updated TD unit speeds to account for move jumpy-ness fix. darkademic 2021-04-24 14:51:03 +01:00
  • cbd82c7204 Updated RA unit speeds to account for move jumpy-ness fix. darkademic 2021-04-15 22:46:37 +01:00
  • 82115c6bf7 Move Text handling to its own class teinarss 2021-06-03 19:33:32 +02:00
  • 2a26ddc622 Replace server Select loop with individual client threads. Paul Chote 2021-05-25 22:04:47 +01:00
  • 6535411744 Move SendData to Connection. Paul Chote 2021-05-23 15:27:51 +01:00
  • 7c02b4d264 Add Connection.EndPoint property. Paul Chote 2021-05-23 15:01:30 +01:00
  • 7e79e69eae Remove public mutable state from Connection. Paul Chote 2021-05-05 22:47:36 +01:00
  • dacacdf130 Remove global fallback to software cursors on error. Paul Chote 2021-05-02 22:31:49 +01:00
  • 8fede9d6ba Add ValidStances checks to BlocksProjectiles and Gate. abc013 2020-10-31 15:30:52 +01:00
  • d10c592987 Fix crash in OrderManager teinarss 2021-05-21 18:19:58 +02:00
  • acccb01c76 Fix Move regression reaperrr 2021-04-16 00:57:46 +02:00
  • 6876fe45e1 Use nameof for additional robustness in trait documentation. Matthias Mailänder 2021-05-08 10:04:39 +02:00
  • 52a4b5acd7 Fix documentation about GeneratesShroud to CreatesShroud rename. Matthias Mailänder 2021-05-07 23:17:14 +02:00
  • 92b6401360 Remove Thief from Exodus Smittytron 2021-05-22 09:33:49 -05:00
  • ea24a15011 Set mission default difficulties to normal Smittytron 2021-05-04 18:51:18 -05:00
  • 243dc965c0 Move IdleHunt function to campaign-global.lua Smittytron 2021-05-03 21:15:08 -05:00
  • f1f9098109 Move TRUK prereq overrides to campaign-rules.yaml Smittytron 2021-05-03 20:47:58 -05:00
  • 79b3f9bf06 Use proper title case conventions in mission names Smittytron 2021-05-03 20:18:11 -05:00
  • dff245a9ce Fix tile error in Soviet09 Smittytron 2021-05-02 20:14:56 -05:00
  • 91f9fa0f1f Add Ant 03 Smittytron 2021-01-11 21:27:15 -06:00
  • 6f919fc232 Change anthill to correct impassable tiles Smittytron 2021-01-11 19:18:40 -06:00
  • ce277481c3 Add Aftermath mission In the Nick of Time Smittytron 2021-01-23 19:31:23 -06:00
  • d2039a14e1 Add Counterstrike mission Fall of Greece 2: Evacuation Smittytron 2021-02-22 15:15:46 -06:00
  • a27ef16911 Add EngineRootPath csproj property to simplify SDK inheritance. Paul Chote 2021-05-15 14:13:49 +01:00
  • dc3dc7df73 Fix map-player bots not working on dedicated servers. Paul Chote 2021-05-18 22:32:26 +01:00
  • 872adbec0a Remove crate crushing from visceroids in TD and TS abcdefg30 2021-05-04 14:52:11 +02:00
  • c64cfea179 Allow mods to downscale framebuffer resolution for large world viewports. Paul Chote 2021-05-15 13:44:33 +01:00
  • 84dff779ac Work around rendering glitches with non-unity pixel scales. Paul Chote 2021-05-11 19:29:50 +01:00
  • 0d4b81fe6f Set world framebuffer size based on minimum zoom. Paul Chote 2021-05-15 13:45:09 +01:00
  • 0735345674 Set world framebuffer size based on minimum zoom. Paul Chote 2021-05-15 13:52:12 +01:00
  • bb15bd20c0 Add support for 16 bit floating point textures. Paul Chote 2021-04-23 22:38:11 +01:00
  • 95f5d162ef Increase SheetCount back to 8. Paul Chote 2021-04-23 22:36:30 +01:00
  • 7967a462a1 Add override to prevent Orca construction in Nod07c Smittytron 2021-05-15 16:20:56 -05:00
  • e225785744 Remove Medium Tank overrides from Nod08a and Nod08b Smittytron 2021-05-15 16:12:15 -05:00
  • 46dcdfa58e Remove Light Tank override from GDI05a Smittytron 2021-05-15 15:58:24 -05:00
  • f8debe340f Add building override for Chem Trooper in GDI05b Smittytron 2021-05-15 15:57:27 -05:00
  • 83f99727a7 Change E3 to Infantry.Nod in GDI03 Smittytron 2021-05-15 15:47:23 -05:00
  • cbf84f62d4 Use correct overrides in GDI02 Smittytron 2021-05-15 15:43:50 -05:00
  • fa68954dda Fixed incorrect Harkonnen Devastator warhead impact sound. VonNah 2021-05-15 13:11:00 +01:00
  • 98caae106f Move Palette traits to their own directory. Paul Chote 2021-04-23 21:27:34 +01:00
  • 3bc42543fa Decouple color picker palette definitions to their own trait. Paul Chote 2021-05-09 15:23:33 +01:00
  • 57d955ec72 Change Color.ToAhsv to tuple syntax. Paul Chote 2021-04-12 18:34:33 +01:00
  • 96e333a30e Fix TS colorpicker turret facing. Paul Chote 2021-04-11 21:46:12 +01:00
  • 560f1a6466 Restrict player color choices to the hue-saturation plane. Paul Chote 2021-04-10 22:29:41 +01:00
  • 4042d5b179 Preserve original brightness when remapping player colors. Paul Chote 2021-04-10 18:12:50 +01:00
  • 9d62ce214c Move color picker actor type from metrics to ColorPickerManager. Paul Chote 2021-05-09 15:09:20 +01:00
  • f65de2dd43 Merge ColorPreviewManagerWidget into ColorPickerManager. Paul Chote 2021-04-11 21:55:23 +01:00
  • 7b58f03f1c Move ColorValidator logic into a new ColorPickerManager trait. Paul Chote 2021-04-11 21:27:51 +01:00
  • 52577c1de9 Fix Atreides silo damaged sequence oldnaari 2021-05-12 22:33:39 +04:00
  • fc3f200357 Replace F in OrderManager reaperrr 2021-05-09 15:12:23 +02:00
  • d89f14dcbc Limit resource center queries to 50 maps at a time. Paul Chote 2021-04-23 19:37:29 +01:00
  • 96b8273916 Remove FrameData and update OrderManager teinarss 2021-05-08 16:27:30 +02:00
  • eda79d8626 Add Soviet10 Smittytron 2021-02-26 16:42:28 -06:00
  • 0c50057220 Update KickSpectators clientCount to be passed as int teinarss 2021-05-08 20:57:19 +02:00
  • 10676be377 Replace F extension with string interpolation teinarss 2021-04-24 17:46:24 +02:00
  • 1385aca783 Move ConnectionTarget to its own file teinarss 2021-05-07 17:49:19 +02:00
  • 121959efe4 Update the Desc of AttackBase.FacingTolerance abcdefg30 2021-05-04 11:59:16 +02:00
  • 8d2ec78713 Replace TerrainType.CustomCursor with Mobile.TerrainCursors. Paul Chote 2021-05-03 11:25:10 +01:00