Commit Graph

  • 0c42f59656 Add Allies10a Smittytron 2021-04-10 21:57:38 -05:00
  • 3a56532f0b Fix Europe Map Commit Orb370 2021-10-11 12:16:18 -04:00
  • 442752b6ba Fix owner of selected actor not always being selected owner in editor abc013 2021-10-21 17:48:00 +02:00
  • 0898655175 Fix radar preview not updating when editing actor owner abc013 2021-10-21 16:02:07 +02:00
  • 3bee524c6b Avoid allocation in PackageEntry.HashFilename RoosterDragon 2021-10-09 13:47:19 +01:00
  • 2ed4cb8aff Ensure Clear(T) also have a safety check to ensure no listener is attached. RoosterDragon 2021-09-25 13:51:24 +01:00
  • 19760b04bd Allow the default value of a CellInfo to be an Unvisited location. RoosterDragon 2021-09-25 13:08:26 +01:00
  • 6edd5d7bfa Avoid an unnecessary assignment. Matthias Mailänder 2021-10-21 17:49:36 +02:00
  • a3ccc81892 Remove unused fields and parameters. Matthias Mailänder 2021-10-21 17:39:48 +02:00
  • 3b5bfb4bf4 Avoid initialisation of empty arrays. Matthias Mailänder 2021-10-21 17:39:28 +02:00
  • 5ff9d9a1f1 Add missing flags attribute required for HasFlags. Matthias Mailänder 2021-10-21 17:38:01 +02:00
  • f056cbba13 Added a bunch of TraitLocationAttributes penev92 2021-10-12 23:40:07 +03:00
  • 67598dd151 Moved some traits from ^BaseWorld to World in TS penev92 2021-10-15 00:00:02 +03:00
  • 166583b1ec Fix disabled chat focus issues. Paul Chote 2021-10-16 15:00:04 +01:00
  • e1e76411f7 Added a rule for unused usings to OpenRA.ruleset penev92 2021-10-14 02:33:14 +03:00
  • 8ba6d13b2f Removed unused using directives penev92 2021-10-12 23:20:45 +03:00
  • 3790a4a6a4 Fix actor has multiple AttackBase traits. Matthias Mailänder 2021-10-12 22:03:16 +02:00
  • e8e0e155e5 Explain the try-finally clause in Sync.cs in a comment abcdefg30 2021-10-11 14:18:04 +02:00
  • b366db7175 Revert "Directly run unsynced functions if we don't check sync hashes" abcdefg30 2021-10-11 14:17:01 +02:00
  • 3ce32fe354 Added faction-specific units for colorpicker previews in TS penev92 2021-07-28 13:12:37 +03:00
  • 2b361ad41e Add a link to the web chat Matthias Mailänder 2021-10-11 22:40:07 +02:00
  • f9f540f47e Website repository has changed. Matthias Mailänder 2021-10-11 22:35:18 +02:00
  • c9b0ddf772 Add a link to Discord with badge. Matthias Mailänder 2021-10-11 22:34:58 +02:00
  • 139af0c2bc Fix a crash when building placements are moved out of the map. Matthias Mailänder 2021-10-09 10:16:00 +02:00
  • d88198e61e Allow Targeting While Defenses are in the Construction Animation Commit Orb370 2021-10-08 18:41:50 -04:00
  • df9398a871 Use named pathfinding constants. RoosterDragon 2021-10-08 20:35:33 +01:00
  • 884e6cdb51 Exempt D2k Harvesters from slowness modifiers applied when damaged abcdefg30 2021-10-08 17:08:55 +02:00
  • 4269fc67d5 Remove hacks around checking sync while disposing the shellmap abcdefg30 2021-09-15 19:04:49 +02:00
  • 69248132ad Don't desync while the world is disposing abcdefg30 2021-09-04 11:21:03 +02:00
  • 1dc0a603c7 Directly run unsynced functions if we don't check sync hashes abcdefg30 2021-09-03 21:58:25 +02:00
  • 091d756c14 Change lobby options description to make sense in both disabled and enabled state Ivaylo Draganov 2021-09-27 16:06:20 +03:00
  • 9bcbbdd3fc Remove unused code in Move. RoosterDragon 2021-10-08 20:43:44 +01:00
  • a930c123ed Initialize the Discord rich presence with an empty presence abcdefg30 2021-10-07 18:06:50 +02:00
  • 62c083bb01 Remove a bogus and unneeded import abcdefg30 2021-10-05 18:05:21 +02:00
  • 5cc1405f3f Update links Raf Czlonka 2021-10-07 11:35:29 +01:00
  • 0e33d08384 Fixed incorrect voice lines for Generic-, Vehicle-, Moebius- and CommandoVoice. VonNah 2021-01-20 14:49:21 +01:00
  • dc11b82fc9 Fix a NRE in DeliverUnit.ReleaseUnit.OnFirstRun abcdefg30 2021-08-04 23:09:23 +02:00
  • 6e0917169d Teach FieldLoader.ParseCPos about CPos.Layer. RoosterDragon 2021-09-26 10:05:34 +01:00
  • 4cc33b2871 Add some ToString overrides to improve debug experience. RoosterDragon 2021-09-25 12:52:08 +01:00
  • 3a020e96fe Update ICustomMovementLayer to not depend on actor for costs. RoosterDragon 2021-09-25 14:28:00 +01:00
  • 6f3b4ecae9 Speed up Map.Contains checks for non-flat maps. RoosterDragon 2021-09-25 13:18:34 +01:00
  • d370cb48c5 Remove unreachable code in TransformsIntoTransforms abcdefg30 2021-10-02 21:07:56 +02:00
  • 9ed809943d Just use Dispose methods without arguments (disposing always passed as true) KonH 2021-10-02 21:09:32 +07:00
  • 8bce6eb3ac Remove GC.SuppressFinalize calls from classes without destructors KonH 2021-10-02 19:01:58 +07:00
  • 279e7eb1c9 Disable Stylecop on debug config teinarss 2021-09-17 19:05:36 +02:00
  • defaf92752 Send order queue length in ping responses. Paul Chote 2021-09-25 15:31:04 +01:00
  • 2d08f2bbfd Allow the server to ack no or multiple packets in the same frame. Paul Chote 2021-09-25 15:09:23 +01:00
  • a13d046304 Add twinkle effects to the gems. Zimmermann Gyula 2020-10-11 14:13:20 +02:00
  • a2a668077c Refactor RandomDelay: Matthias Mailänder 2021-09-20 13:39:22 +02:00
  • 3a7aeb5324 Ensure TargetLineRenderable width and marker size don't get lost. RoosterDragon 2021-09-25 12:57:27 +01:00
  • 9d4d4bb924 Locomotor, PathGraph, trivial optimizations. Vapre 2021-09-10 00:49:44 +02:00
  • a428aaa602 Make sure OpenAlSound.Source is never accessed after the source is freed for reuse tovl 2021-09-28 23:34:26 +02:00
  • 2bc03b4d84 Fix OpenAlSound.Complete being incorrect when OpenAl source is reused. tovl 2021-09-10 23:10:35 +02:00
  • 289c4ef2b7 Remove Microsoft.DotNet.PlatformAbstractions teinarss 2021-09-26 15:44:12 +02:00
  • 80b6a5a27f Update nuget packages teinarss 2021-09-26 15:22:05 +02:00
  • 7f2ac477a2 Improve Game.Mod argument check in launch script Ivaylo Draganov 2021-09-28 10:22:09 +03:00
  • 69b375dc48 Replace zenity select dropdown with a list Ivaylo Draganov 2021-09-27 18:27:35 +03:00
  • e8bae2e50a Crash on capture fix. #19482. Vapre 2021-08-19 19:56:20 +02:00
  • 6b3eee8481 Don't just swallow the web exception. Matthias Mailänder 2021-08-22 20:08:01 +02:00
  • 3d73d5ef29 Remove incorrect comment and merge nested conditionals. Paul Chote 2021-09-25 17:34:21 +01:00
  • a0d49729f5 Ignore modifiers when applying terrain damage. Paul Chote 2021-09-26 22:16:21 +01:00
  • a573052f2e Fix typo in rules.yaml Ikko Ashimine 2021-09-27 23:27:34 +09:00
  • 994ba35507 Add description to difficulty lobby option for missions Ivaylo Draganov 2021-09-26 20:59:02 +03:00
  • 2d178f5033 Do not center lobby options vertically in the scroll panel Ivaylo Draganov 2021-06-22 16:17:15 +03:00
  • f018fdecdd Remove special handling for cases when there's only one game info tab Ivaylo Draganov 2021-06-22 19:26:40 +03:00
  • fa0adb5a1b Hide various lobby options from missions and minigames Ivaylo Draganov 2021-06-22 17:37:37 +03:00
  • 3e0834b4ef Display lobby options in-game on a dedicated tab Ivaylo Draganov 2021-02-08 19:14:32 +02:00
  • fc5f8fcd31 Fix indent RoosterDragon 2021-09-26 09:59:02 +01:00
  • 2f955e01f5 Fix style errors RoosterDragon 2021-07-22 20:25:31 +01:00
  • c958bf9680 Restore threaded renderer. Paul Chote 2021-09-26 13:14:52 +01:00
  • 98b87004cc Bump SharpZipLib. Matthias Mailänder 2021-09-22 19:38:34 +02:00
  • 8588af1001 Disable chat for the first 5s (configurable) after joining a server. Paul Chote 2021-09-20 22:34:42 +01:00
  • 9eab92e90a Add Rich Presence button with link to website teinarss 2021-09-21 18:34:58 +02:00
  • 2424ddc79a Move NetTickScale (now NetFrameInterval) control to the server. Paul Chote 2021-09-04 13:21:43 +01:00
  • df798fb620 Overhaul client latency calculations. Paul Chote 2021-09-20 22:44:49 +01:00
  • 67face8cf0 Rename connection packet handling. Paul Chote 2021-08-29 16:12:22 +01:00
  • 4eefa637a3 Remove obsolete threaded renderer workarounds. Paul Chote 2021-09-20 20:40:05 +01:00
  • be8e2cf3a4 Move OpenGL context creation to the main thread. Paul Chote 2021-09-20 20:39:17 +01:00
  • f08a0b113e Allow mods to customize application title. Matthias Mailänder 2021-07-16 15:39:21 +02:00
  • 3a8957c6f3 Remove unused function parameter. Matthias Mailänder 2021-09-18 22:14:47 +02:00
  • 99006a02ed Add destroy triggers for prison actors in Allies03a Smittytron 2021-09-18 12:13:03 -05:00
  • 77e1e77387 Use FireClusterWarhead with barrels Smittytron 2021-07-20 18:01:22 -05:00
  • 0604a58581 Send a ping when the server is shut down Matthias Mailänder 2021-08-22 19:59:39 +02:00
  • 58e482c05a Fix hashset documentation. Matthias Mailänder 2021-09-13 15:21:20 +02:00
  • eba266aecf Use MarkDown tables in trait documentation export. Matthias Mailänder 2021-05-09 12:51:11 +02:00
  • 5bf4daddec Set the default game name to the player name. Matthias Mailänder 2021-08-22 11:17:26 +02:00
  • 54c08748e0 Overhaul player disconnect notifications. Paul Chote 2021-09-04 15:09:30 +01:00
  • b8e343bee9 Fix Phase Transports not uncloaking while unloading abcdefg30 2021-09-07 21:11:03 +02:00
  • 5ae4662f08 RunUnsynced, do not recalculate sync hash on reentry. Cache debug settings. Vapre 2021-08-13 20:19:40 +02:00
  • b3159d7515 Fix d2k map editor crash if spice is placed at the edge of map. Paul Chote 2021-09-08 10:16:23 +01:00
  • a1e62158e2 Add a workaround for "Check around synced code" problems abcdefg30 2021-09-08 11:23:30 +02:00
  • 777d966958 Remove unnecessary server creation when creating a new map abcdefg30 2021-09-08 11:22:17 +02:00
  • 0b75991fbc Make the editor use an EchoConnection instead of a local server abcdefg30 2021-09-05 20:52:14 +02:00
  • e0e219793f Fix shellmap OrderManager use after dispose. Paul Chote 2021-08-25 12:38:10 +01:00
  • 8f412f869d Move order latency control to the server. Paul Chote 2021-09-02 22:08:28 +01:00
  • 6421c17515 Rework IConnection implementations: Paul Chote 2021-08-29 15:15:54 +01:00
  • 408f30b5cd Extract OrderIO.SerializeOrders helper. Paul Chote 2021-08-23 22:59:03 +01:00
  • db74f155bb Update DropClient to always drop Connection teinarss 2021-08-31 17:29:33 +02:00
  • 978de64903 Don't count suicides into the game score. Matthias Mailänder 2021-08-21 20:05:26 +02:00
  • e616cd1bcb Save the player color in the introduction panel. Matthias Mailänder 2021-08-23 23:12:44 +02:00