Commit Graph

  • 6854b23bcc Add custom palette support to WithSpriteBody. Paul Chote 2021-02-05 20:57:57 +00:00
  • 0c52d275fa Add TransparentIndex to PaletteFromFile. Paul Chote 2021-02-02 19:37:16 +00:00
  • e63b9b4986 Add condition support to ActorLostNotification. Paul Chote 2021-03-14 19:59:14 +00:00
  • 0e270bec56 Restrict Chronoshiftable trait to Mobile and Husk actors. Paul Chote 2021-03-14 17:24:17 +00:00
  • f5f06b86ad ExplosionOnDamageTransition now Conditional. Andre Mohren 2021-03-02 11:49:40 +01:00
  • fcc3008b00 Implement proper TS Tiberium and Vein logic. Paul Chote 2021-02-24 20:26:49 +00:00
  • 0bdd46451e Overhaul resource layer logic: Paul Chote 2021-03-07 17:48:52 +00:00
  • c35e9fb016 Remove custom D2k spice variant logic and improve editor cursor sprite. Paul Chote 2021-01-22 23:50:43 +00:00
  • 80e92849da Replace ResourceType with strings in interfaces/public methods. Paul Chote 2021-01-25 22:21:48 +00:00
  • dcd8eccee4 Replace ResourceLayer references with IResourceLayer in traits/warheads. Paul Chote 2021-03-07 17:31:26 +00:00
  • 5adcbe4c78 Use IResourceLayer for editor resources. Paul Chote 2021-01-19 21:32:37 +00:00
  • 0b93556c06 Add resource updating methods to IResourceLayer. Paul Chote 2021-01-19 19:29:42 +00:00
  • 7e9d291223 Add IResourceRenderer interface. Paul Chote 2021-03-07 17:25:06 +00:00
  • 1dc26a9b8e Pass resource type and count to IAcceptResources instead of the value. Paul Chote 2021-03-07 20:16:48 +00:00
  • 3dbc6400a6 Use IResourceLayer in BaseBuilderBotModule. Paul Chote 2021-01-20 23:33:33 +00:00
  • adf1aeb06a Add support for pool-specific ammo pips decoration reaperrr 2021-03-13 11:08:04 +01:00
  • be224934a5 FieldLoader, use dictionary for GetValue to make it twice as fast. Vapre 2021-03-01 23:53:13 +01:00
  • 6b74093c04 Add readonly to structs teinarss 2021-01-29 16:56:11 +01:00
  • 65c796dec7 Use Mobile.Pathfinder to reduce trait look-ups reaperrr 2021-02-19 16:59:25 +01:00
  • 503e706d45 Check for IsReloading in HasAnyValidWeapons reaperrr 2021-02-19 16:45:56 +01:00
  • a1f974bd40 Save Mobile trait look-up in AttackBase reaperrr 2021-02-13 01:18:18 +01:00
  • 11171ff649 Makefile: Fail target version when not a git repository Unrud 2021-02-20 16:52:56 +01:00
  • 3ff1888d74 Fail Situation Critical if Volkov is killed before entering the world. Paul Chote 2021-03-11 22:44:22 +00:00
  • cbea08e1fe Fix non-relative path handling in install logic. Paul Chote 2021-03-11 21:33:41 +00:00
  • b622afd7fd Fix self-contained packaging. Paul Chote 2021-03-09 21:21:06 +00:00
  • 7694d0842b Fix two outdated comments. Paul Chote 2021-02-20 15:41:16 +00:00
  • a90e6940ab Add sequence scale and alpha support to ShroudRenderer. Paul Chote 2021-02-20 11:14:18 +00:00
  • 96c3825b6a Add alpha support to TerrainSpriteLayer. Paul Chote 2021-02-20 11:13:20 +00:00
  • a6467cb515 Fix Nullable type handling in Lua docs. Paul Chote 2021-02-28 22:40:01 +00:00
  • d52ba83f96 Replace terniary null checks with coalescing. Paul Chote 2021-03-07 21:22:00 +00:00
  • 2473b8763b Rename methods/activities with Visual in them reaperrr 2021-03-06 13:40:18 +01:00
  • 7073279ab8 Replace WebClient with HttpClient teinarss 2021-02-21 16:56:55 +01:00
  • ed43071792 Compile engine and mod dlls as NET5 when not using mono teinarss 2021-02-21 16:56:24 +01:00
  • 4a1e4f3e16 Use expression body syntax teinarss 2021-02-25 20:52:13 +01:00
  • 555c43843b Fix lobby checkbox event rectangle overlapping with scrollbars. Paul Chote 2021-02-28 22:55:15 +00:00
  • a0d75d1e63 Fix rendering artifacts with RA's dialog5 background. Paul Chote 2021-02-21 18:30:07 +00:00
  • 1a7a47fa08 Randomize AI idle harvester scan intervals reaperrr 2021-02-27 16:30:35 +01:00
  • c2279d3071 Change GetField calls to use nameof teinarss 2021-02-28 18:07:35 +01:00
  • ed295ae315 Change throw exceptions to use nameof in parameter teinarss 2021-02-28 17:35:36 +01:00
  • 53b781960c Change FieldLoader.LoadUsing to use nameof teinarss 2021-02-28 17:31:18 +01:00
  • 6b794ba3e5 Added the "missing" song to the D2k TestFiles penev92 2021-02-22 03:39:37 +02:00
  • 2f95e56256 Fixed incorrect D2k song installation penev92 2021-02-21 15:13:47 +02:00
  • c8644adc85 Fix TLS error on Win7. pizzaoverhead 2021-02-23 14:12:32 +00:00
  • 8b81078929 Fix lighting effects in "The Pit" map. Paul Chote 2021-02-12 23:07:26 +00:00
  • 76a10283c4 Fix TS effect translucency/lighting effects. Paul Chote 2021-02-12 23:02:11 +00:00
  • 0975102e92 Add Alpha support to sequences. Paul Chote 2021-01-31 23:24:12 +00:00
  • 445d943549 Remove obsolete shadow palette definitions. Paul Chote 2021-01-05 23:59:20 +00:00
  • 554486fb0b Replace projectile, WithShadow, WithParachute shadows with tint effects. Paul Chote 2021-02-12 23:20:28 +00:00
  • 1c1af89bb9 Fixed D2k VQA videos crashing the game penev92 2021-02-18 01:57:03 +02:00
  • 536c130a39 Add MSADPCM audio format decoding support Trevor Nichols 2020-07-30 09:09:00 +10:00
  • 5aa67a42c1 Bump Eluant version to support Unicode strings. Matthias Mailänder 2021-02-16 19:45:48 +01:00
  • f661d1ba48 Remove OLDLST campaign overrides. Paul Chote 2021-02-13 15:23:14 +00:00
  • 717b9ba1e6 Fix TS GDI temperate radar sprite reaperrr 2021-02-06 04:57:32 +01:00
  • c57cc96145 TS radars Z offset fixes reaperrr 2021-02-06 03:52:57 +01:00
  • 16fa1ef144 Change Z-offsets that overlap Repair Facility Smittytron 2021-02-06 13:09:16 -06:00
  • 788f0f3e24 Change Z-offsets that overlap Service Depot Smittytron 2021-02-06 12:57:14 -06:00
  • ccf9c8fb22 AppStream Metadata: Add violence-worship: moderate Unrud 2021-02-10 00:25:10 +01:00
  • ee31146501 Update AppStream metadata for linux packaging Unrud 2021-01-31 13:03:59 +01:00
  • f176a0ed83 Fix. Call EndGame in one place of server main loop. Ensure UPnP port forward is removed always. 18807. Vapre 2021-01-09 17:19:47 +01:00
  • e7cfd2765c Make UI cursors configurable. Matthias Mailänder 2020-10-18 18:37:04 +02:00
  • 96c4554644 Remove GenericSelectTarget abcdefg30 2020-11-09 13:58:13 +01:00
  • df94f0ec8b Add InitialActor to Carryall. Mustafa Alperen Seki 2021-01-20 17:16:19 +03:00
  • 9ee7294c81 Improve shroud performance Adam Mitchell 2021-01-18 19:34:53 +00:00
  • 5cf622fb6e Improve AI response in Nod03b Smittytron 2021-02-06 19:27:07 -06:00
  • 8711d8799c Improve AI response in Nod03a Smittytron 2021-02-06 19:02:22 -06:00
  • e9a6a3afc5 Add clarifying objective to Monster Tank Madness Smittytron 2021-02-08 22:38:12 -06:00
  • 9c29264be7 Drop FlyAttackRun targets when we don't have valid armaments against them abcdefg30 2020-08-07 16:09:14 +02:00
  • e6c9d5fc96 Don't check IsTraitDisabled twice when calculating IsTargetableBy abcdefg30 2020-08-07 16:08:44 +02:00
  • d09476c603 Remove custom palettes from building placement previews. Paul Chote 2021-01-31 13:45:21 +00:00
  • 5bda6852a4 APC Balance Tweak Commit Orb 2021-02-08 13:45:30 -05:00
  • 641b05eb21 Split settings panels logic and add support for custom panels Ivaylo Draganov 2020-12-20 17:42:25 +02:00
  • 62fd11d5c4 Fix deployed tick tank sprites reaperrr 2021-02-06 02:04:53 +01:00
  • e807664437 Add TanyaRescued speech notification to Downunder Smittytron 2021-01-31 20:41:41 -06:00
  • e46440b94f Correct the ownership of walls in Allies05a Smittytron 2021-01-31 20:35:30 -06:00
  • 30ea1e23b4 Delay SendReinforcements() to split notifications Smittytron 2021-01-31 20:22:49 -06:00
  • 4db2fd980a Kill pillboxes with barrels in Soviet01 Smittytron 2021-01-23 10:05:14 -06:00
  • 9580d61fb0 Fix spaces in Monster Tank Madness Smittytron 2021-01-23 09:49:51 -06:00
  • 27aefcc0ce Fix tabs in Ant01 Smittytron 2021-01-23 09:48:24 -06:00
  • b8b1a4930c Change BarrelExplode CreateEffect to large_napalm Smittytron 2021-02-03 14:15:04 -06:00
  • d7a40f3bdb Change BarrelExplode to use FireDeath Smittytron 2021-02-03 14:12:13 -06:00
  • fb0031d34a Rename remaining Stance references to PlayerRelationship. Paul Chote 2021-02-04 20:07:05 +00:00
  • b3821e71dc Fix Tanya's prone firing animations. Paul Chote 2021-02-01 00:16:06 +00:00
  • 8a90413b87 Use version from VERSION file Unrud 2021-01-31 15:57:02 +01:00
  • 115984054d Increase the reload delay of the prison colt to match the normal colt abcdefg30 2021-01-31 20:20:39 +01:00
  • 69addda86c Fix the gun sounds not playing in Allies05a abcdefg30 2021-01-31 19:01:38 +01:00
  • c2379f251d Fix crash in Allies 05a on SamBarrel kill Smittytron 2021-01-30 16:39:56 -06:00
  • 3422bf1b59 Remove the 'docs' target from the windows make file abcdefg30 2021-01-30 14:32:04 +01:00
  • e830d1e9c2 Fix Concrete placement on invalid terrain. Paul Chote 2021-01-30 13:10:28 +00:00
  • f767c24601 Remove SpawnActorOnDeath from civilian structures Smittytron 2021-01-20 08:14:54 -06:00
  • 2c09b1414c Ignore invalid server entries instead of the entire list. Paul Chote 2021-01-29 22:50:02 +00:00
  • df1191db5b Don't crash if a null uid is given to QueryRemoteMapDetails. Paul Chote 2021-01-29 22:47:10 +00:00
  • 62433ecb8b Prevent AttackPopupTurreted.TickIdle from running while disabled. Paul Chote 2021-01-29 22:30:31 +00:00
  • 09f680201f Restore missing versioned source code package. Paul Chote 2021-01-03 14:57:06 +00:00
  • 5ba662cfae Fix RA inf death anims playing too fast reaperrr 2021-01-29 16:07:58 +01:00
  • d6d0fd597d Fix Tanya firing animation. Paul Chote 2021-01-17 16:18:01 +00:00
  • fec1c813a5 Support burst-specific infantry attack animations. Paul Chote 2021-01-17 15:30:05 +00:00
  • 547b6d19dc Reduce Tanya firing rate. Paul Chote 2021-01-17 15:22:53 +00:00
  • 5e6dd50c3b Suppress error messages from make.ps1 clean. Paul Chote 2021-01-24 13:56:11 +00:00
  • 4251ed69bb Keep Discord join button active for spectators. Paul Chote 2021-01-03 23:02:24 +00:00
  • b05ee80d5c Remove first-client check from LobbySettingsNotification. Paul Chote 2021-01-03 13:18:58 +00:00