Commit Graph

  • 9d181e88d2 Name the files that cause crashes. Matthias Mailänder 2020-08-15 15:51:57 +02:00
  • e90fc1ef39 As proposed by Leonardo-Ferreira. Vapre 2020-11-04 17:57:25 +01:00
  • ce013f17d6 Server DispatchOrdersToClients create frame once for all clients. Vapre 2020-11-02 00:08:28 +01:00
  • 78253ce284 Activity, fixes. Vapre 2020-10-30 23:30:55 +01:00
  • 2671e40c1d feat: ActorSpawnManager.SpawnInterval supports 1 or 2 values Taryn Hill 2020-10-31 07:21:43 -05:00
  • 04cda69ef9 This compression is actually not yet supported. Matthias Mailänder 2020-12-19 11:03:07 +01:00
  • b4c483ce1a Fix channels. Matthias Mailänder 2020-12-19 12:46:20 +01:00
  • 9a9f58d744 Support 8 bit .aud files. Matthias Mailänder 2020-12-14 20:30:09 +01:00
  • d38fe542a2 Improve performance. Matthias Mailänder 2020-12-05 14:07:25 +01:00
  • 80503fbf36 Bump SharpZipLib. Matthias Mailänder 2020-12-20 13:27:42 +01:00
  • 99a23b4056 Fix an incorrect comment in install_assemblies_mono Paul Chote 2020-12-22 22:49:45 +00:00
  • 13a7de4b6b Allow a system chat label override. Matthias Mailänder 2020-05-06 20:45:06 +02:00
  • 73bba97aaa Update MasterServerPinger to modern approach teinarss 2020-12-20 18:50:38 +01:00
  • d6e9cdab5b Add the 9th Dark Tournament map as "Oil Spill" abcdefg30 2020-11-27 15:48:11 +01:00
  • 1a177bc2de Remove unused variables from Map.SavePreview. Paul Chote 2020-12-14 17:54:05 +00:00
  • e0b3e631fe Remove obsolete null checks. Paul Chote 2020-12-14 17:53:51 +00:00
  • 2518a353af Add lint test for invalid map tiles. Paul Chote 2020-12-14 18:20:56 +00:00
  • 989800efff Fix missing tiles in upstream maps. Paul Chote 2020-12-14 18:50:47 +00:00
  • c02846e2cb Replace invalid tiles on map load. Paul Chote 2020-12-14 17:52:57 +00:00
  • 09db4a0e25 Enable debug mode by default. Matthias Mailänder 2020-12-15 20:38:02 +01:00
  • a85da9d86c Implement loader for MegV3 file format Trevor Nichols 2020-07-26 10:40:30 +10:00
  • 920d00bbae Use nearest-neighbour scaling in --debug-chrome-regions utility command. Paul Chote 2020-09-07 18:32:10 +01:00
  • 62475279ee Remove unneeded chrome yaml declarations Ivaylo Draganov 2020-07-24 17:28:47 +03:00
  • d8e979d283 Remove dead code. Matthias Mailänder 2020-12-09 19:47:05 +01:00
  • 299b8880dd Fix api output directory. Paul Chote 2020-12-13 17:00:01 +00:00
  • 61027e4067 Fix docs.openra.net repository reference. Paul Chote 2020-12-13 16:54:03 +00:00
  • a7249c10dc Fix docs.openra.net documentation workflow. Paul Chote 2020-12-12 20:47:23 +00:00
  • 611d12ac78 Migrate CI and packaging from Travis CI to GitHub Actions. Paul Chote 2020-12-12 19:23:15 +00:00
  • ef9f26a60d Fix MissionObjectives not properly ending the game abcdefg30 2020-12-12 10:10:12 +01:00
  • aeaffc0a8e Properly restrict the spectator view in mission maps abcdefg30 2020-12-12 09:25:59 +01:00
  • e3084e230e Switch mirror for nsis3 package. Paul Chote 2020-12-11 23:19:50 +00:00
  • 4c01c772f8 Fix incorrect animation playing when moving infantry stop to attack. Paul Chote 2020-12-10 11:30:40 +00:00
  • ed94f7680a Revert "Fix WithInfantryBody wrongly overwriting attack animations" Paul Chote 2020-12-09 21:53:39 +00:00
  • 408d66cdaf Add Allies 09a yuantse 2020-10-10 14:03:59 +08:00
  • c4a0f2f169 Add Counterstrike mission Sarin Gas 3: Controlled Burn Smittytron 2020-07-22 20:43:38 -05:00
  • 26b28d26da Prevent Civilians from wandering onto Tiberium. Paul Chote 2020-12-09 21:49:57 +00:00
  • 8ded6dafd4 Add AvoidTerrainTypes to ScaredyCat. Paul Chote 2020-12-12 11:04:40 +00:00
  • 57a94ad667 Add AvoidTerrainTypes to Wanders. Paul Chote 2020-12-12 11:04:14 +00:00
  • 53933a4d8f Fix restart black screen race condition. Paul Chote 2020-12-06 21:42:42 +00:00
  • 6606d7dd93 Add DisplayFaction details to the replay metadata. Paul Chote 2020-11-29 18:00:15 +00:00
  • 7a256dcafa Fix rally point target line exit display. Paul Chote 2020-12-05 13:30:52 +00:00
  • 7899c52b6d Add an update rule abcdefg30 2020-10-05 00:09:42 +02:00
  • 919c670502 Update the rules of the default mods abcdefg30 2020-10-05 00:08:54 +02:00
  • aac3174efc Rename Stances to Relationships in the yaml api abcdefg30 2020-09-27 14:59:46 +02:00
  • a8d3d5c79a Fix Neutral crushing checks. Paul Chote 2020-12-07 00:01:35 +00:00
  • 7c852d90fb Ignore aircraft when searching for enemy targets. Paul Chote 2020-12-06 18:18:05 +00:00
  • 269ce9c406 Exclude carryalls from AI squads. Paul Chote 2020-12-06 18:06:57 +00:00
  • 53d98ec255 Abort squad states that are not able to move. Paul Chote 2020-12-06 18:05:55 +00:00
  • 7a7cd21578 Fix TD SAM Site facings being reset when damaged while closed. Paul Chote 2020-12-06 22:45:18 +00:00
  • 2b363e4e1c Fix WithInfantryBody wrongly overwriting attack animations abcdefg30 2020-12-05 11:52:31 +01:00
  • b1560ae69c Overhaul packaging scripts and helpers: Paul Chote 2020-12-05 20:48:24 +00:00
  • f3ebe07540 Fix WithDeliveryAnimation overriding sell animation. Paul Chote 2020-12-05 13:50:18 +00:00
  • 6cac587753 ST Death Explosion Change Commit Orb 2020-12-05 14:13:19 -05:00
  • 09e6cc4add Enable dark mode support on macOS. Paul Chote 2020-11-16 21:35:09 +00:00
  • 5a2f91be1c Fix building bibs not blocking placement. Paul Chote 2020-11-27 14:45:02 +00:00
  • 25071b813e Prevent concrete from spawning underneath already placed building bibs. Paul Chote 2020-11-26 22:57:24 +00:00
  • d61bd675c4 Revert "Remove BuildingInfluence from ResourceLayer." Paul Chote 2020-11-26 22:51:57 +00:00
  • 582e2774ac Revert "Remove BuildingInfluence from building adjacency check." Paul Chote 2020-11-26 22:50:09 +00:00
  • 5a52ce5330 Revert "Remove BuildingInfluence trait." Paul Chote 2020-11-26 22:45:52 +00:00
  • 31c9b4fc80 Revert renderable buffer sorting improvements abcdefg30 2020-11-28 19:25:36 +01:00
  • 4953ce314b Make Attack turn during its own tick abcdefg30 2020-12-03 15:35:24 +01:00
  • 86519bfda5 Expose Player.HomeLocation to the Lua API. Paul Chote 2020-12-04 17:27:16 +00:00
  • 2c9a36b9a3 Update float3 to readonly and use in modifier for parameters. teinarss 2020-12-02 19:30:54 +01:00
  • d3847d49ed Fix windows package filenames. Paul Chote 2020-11-28 13:13:08 +00:00
  • 57f40a0b20 Remove obsolete variable definition. Paul Chote 2020-11-28 13:09:04 +00:00
  • fa05f4e4b0 Generate Unicode-aware Windows installers. Paul Chote 2020-11-28 13:07:03 +00:00
  • 754f41ecd1 Remove redundant python check from Linux package creation. Paul Chote 2020-11-27 14:27:48 +00:00
  • 4b6e1c2198 Add a utility wrapper script for non-Windows. Paul Chote 2020-11-27 14:26:26 +00:00
  • e6db2c98d0 Make WRot readonly and use in parameter modifier teinarss 2020-12-01 20:41:03 +01:00
  • 942f1e2d9e Fix infantry ignoring the default subcell when produced. Paul Chote 2020-12-01 17:28:38 +00:00
  • da5c94858f Evaluate exit distance from the exit cell instead of the spawn position. Paul Chote 2020-12-01 17:31:40 +00:00
  • 77ffc20a5f Convert Attack*.FacingTolerance to WAngle. Paul Chote 2020-11-28 14:42:16 +00:00
  • d75fed3a00 Replace chan with c10 in actors spawned from selling RA tech buildings abcdefg30 2020-11-29 18:38:23 +01:00
  • 2aba054fe8 Move it to the right folder. Matthias Mailänder 2020-11-29 15:56:04 +01:00
  • 3b1f4ba07f Fix production exit desync. Paul Chote 2020-11-27 22:36:11 +00:00
  • d35768e0f9 Rework Windows launchers: Paul Chote 2020-11-25 22:30:04 +00:00
  • 07a10069db Introduce new OpenRA.exe entrypoint and change OpenRA.Game to a library. Paul Chote 2020-11-22 11:52:00 +00:00
  • 20fe59e844 Output compiled binaries to ./bin. Paul Chote 2020-11-21 18:39:11 +00:00
  • 6ad5b9ebc4 Allow the game root directory to be moved away from the binaries. Paul Chote 2020-11-21 15:40:57 +00:00
  • dd0b08d54a Replace ^ and . in platform paths with ^SupportDir and ^EngineDir. Paul Chote 2020-11-21 15:35:41 +00:00
  • 1cc1f93fb0 Rename Platform.GameDir to Platform.EngineDir. Paul Chote 2020-11-21 15:23:36 +00:00
  • 72f1f06ebc Remove Platform.UnresolvePath. Paul Chote 2020-11-20 18:37:04 +00:00
  • 151cea96e9 Remove Platform.IsPathRelativeToSupportDirectory. Paul Chote 2020-11-20 17:56:47 +00:00
  • 888915b53b Use Platform.GameDir explicitly in hardcoded paths. Paul Chote 2020-11-20 17:44:53 +00:00
  • de7a84e8ed Don't use Platform.ResolvePath when constructing hardcoded paths. Paul Chote 2020-11-20 17:39:06 +00:00
  • 1dd5b113c7 Fix asset browser and map editor paths for SDK-based mods. Paul Chote 2020-11-20 18:36:14 +00:00
  • e9ad38667e Expose TransformsInto* targetline colors to yaml. Paul Chote 2020-11-15 11:10:54 +00:00
  • 05e8026713 Remove or use unused variables in TransformsIntoAircraft abcdefg30 2020-11-15 10:01:44 +01:00
  • 5b75649888 Fix TransformsIntoAircraft transforming on all orders abcdefg30 2020-11-10 16:26:21 +01:00
  • c22392eb1e Enable itch app auto updates on Windows. Matthias Mailänder 2020-09-01 20:16:08 +02:00
  • 7c2a51df38 Make OrderGenerator flexible on mouse input for modder dnqbob 2020-10-23 22:33:18 +08:00
  • 05cb9b1fbf Fix dock sequence dock/undock notifications reaperrr 2020-11-14 13:31:38 +01:00
  • 6bba35c330 Fix TS harvesters getting stuck in unload graphics reaperrr 2020-10-18 22:53:29 +02:00
  • 90d9ee1f5c Fix harv dock sequence issuing drag despite cancellation reaperrr 2020-10-18 16:46:45 +02:00
  • 385f01247b Fix harvs dragging to refinery even if it died while turning reaperrr 2020-10-18 14:01:39 +02:00
  • 996029ee38 Fix undock anim playing even if docking was cancelled reaperrr 2020-10-18 13:46:08 +02:00
  • 87929b3d91 Fix dock animation continuing after refinery died reaperrr 2020-10-18 13:43:08 +02:00
  • e7e50cc101 Remove WorldUtils.AreMutualAllies abcdefg30 2020-11-14 13:00:10 +01:00
  • d6c0926856 Remove LaysTerrain abcdefg30 2020-11-14 15:19:47 +01:00
  • 99ec119ffd Move LaysTerrain functionality to D2kBuilding abcdefg30 2020-11-14 15:19:04 +01:00