Commit Graph

  • 84ced8704d Fix bot-controlled aircraft stalling above cloaked targets. Paul Chote 2021-01-10 15:35:03 +00:00
  • 58313520f0 Change renderables to class to avoid boxing teinarss 2021-01-28 18:46:49 +01:00
  • 0d8ef1a1dd Make Contrail conditional and public reaperrr 2021-01-22 22:37:05 +01:00
  • 28ddab7cc2 Disallow building sell during construction. Matthias Mailänder 2021-01-15 19:26:14 +01:00
  • 8f06b0a836 Add a "structure sold" notification. Matthias Mailänder 2021-01-12 22:46:03 +01:00
  • 3b768dacf5 Increase map chooser dialog size to match the lobby. Paul Chote 2021-01-24 13:04:57 +00:00
  • d67b3245e0 Change hospital owner in Nod07b Smittytron 2021-01-22 22:44:24 -06:00
  • a1dd1fc5d1 Fix an compiler error on bleed abcdefg30 2021-01-23 23:14:35 +01:00
  • 889153ce81 Add shadow rendering for resource sprites. Paul Chote 2021-01-16 21:53:01 +00:00
  • 30e5c807b0 Add Map and server name to discord details teinarss 2021-01-04 18:59:28 +01:00
  • db2fded24d Fix AutoTarget.ChooseTarget ignoring AttackBase.TargetFrozenActors. Paul Chote 2021-01-10 11:55:07 +00:00
  • 82a9809192 Remove RenderSprites.Scale. Paul Chote 2020-12-31 18:03:55 +00:00
  • f6b40b2bce Allow sequences to define a Scale factor. Paul Chote 2020-12-31 17:46:25 +00:00
  • fd75e03d9c Use pattern matching in FieldSaver abcdefg30 2021-01-08 22:21:43 +01:00
  • d6a05f2ea2 Fix Sardarkaur not attacking while attack-moving. Paul Chote 2021-01-17 12:30:11 +00:00
  • f51603e440 Add ShpRemastered sprite loader. Paul Chote 2020-10-08 22:42:06 +01:00
  • f341c9a8a6 Add TGA and DDS sprite loaders. Paul Chote 2020-10-08 21:59:24 +01:00
  • 765944cfa2 Switch macOS and Linux default toolchain to .NET 5. Paul Chote 2021-01-16 21:48:37 +00:00
  • 15c926b6b9 Move DefineConstants="MONO" into OpenRA.Game.csproj. Paul Chote 2021-01-09 17:48:14 +00:00
  • b486112c98 Fix broken editorconfig teinarss 2021-01-10 20:10:47 +01:00
  • 223a0015a6 Allow terrain depth sprites to be loaded from a second file. Paul Chote 2020-12-29 15:04:29 +00:00
  • 632af7c7e6 Support mixed indexed/BGRA terrain tiles. Paul Chote 2020-12-29 12:36:47 +00:00
  • 142870d78a Support multiple sheets in TerrainSpriteLayer. Paul Chote 2020-12-29 12:03:47 +00:00
  • b0aa32cd1b Support multiple palettes in TerrainSpriteLayer. Paul Chote 2020-12-29 11:22:20 +00:00
  • 281229e8b4 Update path according to latest appstream specifications. Matthias Mailänder 2021-01-10 19:17:09 +01:00
  • 8f0d53ffd9 Document the target platform parameter during install Matthias Mailänder 2021-01-03 19:28:56 +01:00
  • ddfa5a4d35 Get rid of unnecessary Makefile variables. Matthias Mailänder 2021-01-10 19:15:23 +01:00
  • cbf2e2e2ef Don't contain the build root in the wrappers. Matthias Mailänder 2021-01-03 18:31:08 +01:00
  • 62803aff88 Create BIN_PATH first on shortcut installation. Matthias Mailänder 2021-01-03 18:22:27 +01:00
  • bc9cd57fa0 Fix vehicle explosion and missile impact sounds in Tiberian Dawn VonNah 2020-12-28 19:09:32 +01:00
  • 93fa9bdfb8 Fixed an issue where RadarUp and DisablePower/EnablePower use the wrong sound effects. VonNah 2021-01-14 16:27:09 +01:00
  • 808c5f0951 Remove ScriptTriggers from map deco actors reaperrr 2020-09-05 10:50:15 +02:00
  • a70637f28f Fix missing System.Threading.Tasks.Parallel in packaged net5 builds. Paul Chote 2021-01-12 23:04:17 +00:00
  • a12e4657ee Update apt metadata before installing dependencies. Paul Chote 2021-01-11 23:55:50 +00:00
  • 53db1230ab Move default tileset parsing to Mods.Common. Paul Chote 2020-12-30 18:44:09 +00:00
  • 207e09fea9 Add plumbing for mod-defined terrain loaders. Paul Chote 2020-10-16 16:36:55 +01:00
  • b86b638700 Move editor template rendering to TerrainRenderer. Paul Chote 2020-10-15 22:00:33 +01:00
  • 995c33a942 Remove Ruleset.TileSet. Paul Chote 2020-10-11 14:30:49 +01:00
  • 6d6efd5fe8 Move tileset image validation to TerrainRendererInfo. Paul Chote 2020-10-14 10:47:12 +01:00
  • 2782620081 Add ITemplatedTerrainInfo interface. Paul Chote 2020-10-14 19:52:00 +01:00
  • be2ca77acf Add ITerrainInfoNotifyMapCreated interface. Paul Chote 2020-10-11 13:31:41 +01:00
  • 87790069e9 Add ITerrainInfo interface. Paul Chote 2020-10-10 23:52:00 +01:00
  • 0a374e2264 Move ownership of tile sprites to the terrain renderer. Paul Chote 2020-12-30 18:42:25 +00:00
  • 2eee911c58 Fix infantry freezing death animations in Top o' the World mission. Paul Chote 2021-01-10 22:31:52 +00:00
  • bb65646c4d Fix Grenadier death animation in Sarin Gas 3 mission. Paul Chote 2021-01-10 22:24:39 +00:00
  • fea700fb72 Add death types support to the Lua Kill() API. Paul Chote 2021-01-10 19:34:44 +00:00
  • 560c3230cd Let harvesters only search for refineries when needing to unload. tovl 2020-09-04 16:36:43 +02:00
  • e990a83b7a Cancel support power targeting if power cannot be activated. Paul Chote 2021-01-10 12:17:25 +00:00
  • 02a2624bcc Add a per-player handicap option to the lobby. Paul Chote 2020-12-30 15:17:44 +00:00
  • c7c78eda80 Increase lobby and server list width. Paul Chote 2021-01-09 23:50:20 +00:00
  • b1200b8078 Switch make.ps1 to downloading from our GeoIP data mirror. Paul Chote 2021-01-10 12:00:12 +00:00
  • 0cb25f1044 Fix syntax errors. Matthias Mailänder 2021-01-09 19:29:34 +01:00
  • 8ee728891d Use the GitHub action variable for clickable links. Matthias Mailänder 2021-01-09 19:26:54 +01:00
  • bbaa475287 Update SDL 2 nuget package to match the platform. Matthias Mailänder 2021-01-03 17:29:12 +01:00
  • 7bc17b59f5 Add a generic video player widget. Matthias Mailänder 2021-01-10 09:49:52 +01:00
  • 514652bb6a Add Aftermath mission Shock Therapy Smittytron 2020-12-19 22:31:34 -06:00
  • 3e7665146a Avoid BuildUnit crash if the item is invalidated before the task runs. Paul Chote 2021-01-03 23:40:24 +00:00
  • 16d0f8a5a6 Add a setting to pause the shellmap. Paul Chote 2020-12-30 14:54:28 +00:00
  • aeab9a8116 Group bot AttackMove orders. Paul Chote 2021-01-03 15:48:06 +00:00
  • f9a5669eb4 Playtest-Balance-Tweaks Commit Orb 2021-01-07 20:51:57 -05:00
  • 868736fe1a Remove obsolete --check-runtime-assemblies utility command. Paul Chote 2020-12-28 21:46:29 +00:00
  • 0984de6bea Change install_assemblies_mono to install all bin contents. Paul Chote 2020-12-30 15:57:32 +00:00
  • 69ffd70d3f Switch Appimages to net 5. Paul Chote 2020-12-30 15:21:39 +00:00
  • 2fae69c0ba Run appimagetool directly. Paul Chote 2020-12-28 20:57:13 +00:00
  • f1d66a4c70 Use ULFO format for non-compat disk images (requires macOS 10.11+). Paul Chote 2020-12-23 23:40:52 +00:00
  • 84ce33fe9c Trim unused assemblies to reduce packaged size further. Paul Chote 2020-12-23 23:00:17 +00:00
  • e583165dff Replace duplicate runtime files with hardlinks to reduce dmg size. Paul Chote 2020-12-23 17:45:59 +00:00
  • 7bedba5837 Switch macOS packages to .NET 5. Paul Chote 2020-12-30 15:20:39 +00:00
  • 8c9b9df125 Change WithColoredOverlay to use a color instead of a palette. Paul Chote 2020-12-28 19:44:26 +00:00
  • 96641873ae Replace highlight palette with tint effects. Paul Chote 2020-12-19 22:31:15 +00:00
  • 8edd9de278 Replace ITintableRenderable with IModifyableRenderable. Paul Chote 2020-12-11 22:19:30 +00:00
  • 67754e8693 Add alpha support to SpriteRenderer. Paul Chote 2020-10-09 22:16:07 +01:00
  • b88495c689 Remove palettes from base IRenderable. Paul Chote 2020-08-21 18:56:26 +01:00
  • 71b13c7b5d Disable AttackPopupTurreted state changes when paused. Paul Chote 2021-01-02 22:14:33 +00:00
  • b3f39bffce Issue #18936: The game no longer crashes when TextFieldWidget sends Enter key press and onSelect action is null. nvrnight 2020-12-31 02:32:49 -06:00
  • b44a9ab5fc Fix palettes in Fall of Greece 1 Smittytron 2020-12-22 16:09:02 -06:00
  • e34255b0b2 Add campaign-palettes to missions lacking it Smittytron 2020-12-22 11:04:42 -06:00
  • 2fee62af4d Fix exit priority ordering. Paul Chote 2021-01-01 23:14:39 +00:00
  • fc1032cd9e Start rally point lines at the spawn position instead of the exit cell. Paul Chote 2021-01-01 22:44:52 +00:00
  • 60195e2842 Prevent Health: 100 from being added to actors. Paul Chote 2021-01-01 23:29:33 +00:00
  • 6fed31717c Fix map editor inverting preview color channels. Paul Chote 2021-01-01 23:49:45 +00:00
  • aee3eb99c3 Fix --dump-sequence-sheets crash. Paul Chote 2020-12-31 18:20:14 +00:00
  • 3aa6fd3dc4 Add a friendly type name for Nullable<T>. Paul Chote 2021-01-02 01:32:10 +00:00
  • 5e74e58b22 Add support for dotnet core for Windows teinarss 2020-08-26 22:00:34 +02:00
  • fef7a018f2 Add an update rule abcdefg30 2020-11-16 22:43:22 +01:00
  • 1d4891b017 Rename several MP traits abcdefg30 2020-11-16 22:39:36 +01:00
  • e9a803e3c1 Update launch.json to work with the new launcher Ivaylo Draganov 2020-12-23 22:06:08 +02:00
  • 4abe7d5895 Update defaults.yaml Nah 2020-12-28 13:26:00 +00:00
  • cd68db5c11 Move myes1 and mrise1 from Select to Move Mechanic Voices abcdefg30 2020-12-26 12:52:01 +01:00
  • ae9f437bb8 Enable mechanic voices from Aftermath abcdefg30 2020-12-25 20:44:34 +01:00
  • a047893049 Remove out of bounds actors from Exodus Smittytron 2020-12-28 09:55:14 -06:00
  • 5b2733decf Fix lag issue on Exodus by narrowing exit area Smittytron 2020-12-28 09:54:30 -06:00
  • ff60540fac Add player random faction info in the objectives panel Ivaylo Draganov 2020-12-22 21:56:19 +02:00
  • a68a91bb39 Explicitly return on failure in make.ps1 abcdefg30 2020-12-25 19:30:49 +01:00
  • 0bf8d2241f Correct Shock Trooper Move and Select voices abcdefg30 2020-12-26 13:13:46 +01:00
  • 06850e6271 Fix-MT-Sound-Commit Orb 2020-12-24 13:50:36 -05:00
  • 62fa3b7c9c Rename SpriteFrameType enums. Paul Chote 2020-12-19 11:31:39 +00:00
  • ce09b402d0 Fix definition and use of non-indexed sprite color channels. Paul Chote 2020-12-19 12:05:56 +00:00
  • 6e7ad9df25 Remove vestigial translation plumbing. Paul Chote 2020-12-24 17:51:09 +00:00
  • fb20479379 Add .vxl support to the asset browser. Matthias Mailänder 2020-09-27 13:36:04 +02:00