ed21b3be8d
moved cargo-related traits to ra
Chris Forbes
2010-05-20 17:28:24 +12:00
151f5acb2f
remove spurious 'set' on IDisable and associated BS implementations
Chris Forbes
2010-05-20 12:55:29 +12:00
f9a2c20eee
stop shooting the flares !
Chris Forbes
2010-05-19 22:19:33 +12:00
e910ab87a1
buff turret gun to 50dps (60@30)
Chris Forbes
2010-05-19 21:06:43 +12:00
a49efda001
fix longdesc for afld
Chris Forbes
2010-05-19 20:37:47 +12:00
55a58394e4
instrument FindUnitsInCircle for perf
Chris Forbes
2010-05-19 20:13:01 +12:00
76bcd7cb26
cnc: make hq a detector, range=8
Chris Forbes
2010-05-19 19:47:38 +12:00
5adfd908c4
cnc: add range circles to defenses
Chris Forbes
2010-05-19 19:45:32 +12:00
82c895adee
cnc: gtwr/atwr are now detectors
Chris Forbes
2010-05-19 19:44:17 +12:00
382636a3ba
add AffectOwnUnits flag to DetectCloaked
Chris Forbes
2010-05-19 19:40:55 +12:00
3cbd62c6ec
fix combat vs subs
Chris Forbes
2010-05-19 19:38:50 +12:00
7a426778d4
don't show cloaked units that are not your own, on the minimap
Chris Forbes
2010-05-19 19:35:17 +12:00
490d8d5a5f
make autotarget not interested in cloaked units; make ss a normal ship (but cloaked) rather than its own unit type
Chris Forbes
2010-05-19 19:30:26 +12:00
b9ca655756
fix asymmetric stance interaction with decloak
Chris Forbes
2010-05-19 19:22:09 +12:00
47af8fc8f2
detectors
Chris Forbes
2010-05-19 19:20:31 +12:00
a6a1c1aabc
if we've been forced to decloak, don't cut it short with another decloak
Chris Forbes
2010-05-19 18:40:38 +12:00
5c7838bafa
sub stays uncloaked for 2s; submarine/cloak traits merged, since they do the same thing
Chris Forbes
2010-05-19 18:39:08 +12:00
56ec24a84e
unbitrot cnc (due to bob's techtree changes)
Chris Forbes
2010-05-18 21:18:34 +12:00
3475712075
Make PDOX/IRON worth building(?)
Paul Chote
2010-05-13 21:47:55 +12:00
78aa7bb3a9
Soviets DOME -> AFLD
Paul Chote
2010-05-13 21:10:02 +12:00
5c48465c65
Goodbye fake structures
Paul Chote
2010-05-13 21:46:39 +12:00
25a01adc27
Half of editor makefile support (resources file needs to be built manually with resgen2 OpenRA.Editor/Form1.resx Form1.resources)
Paul Chote
2010-05-15 17:10:17 +12:00
12467b713b
unhack buildspeed AGAIN
Chris Forbes
2010-05-16 22:24:03 +12:00
7deefc5246
debug (timing) spam, and perf fixed on SupportPower
Bob
2010-05-16 17:27:19 +12:00
de9ec12c8c
order names stuff to remove clashes in ra-nng
Chris Forbes
2010-05-16 22:15:41 +12:00
9d5eab74b1
cnc: htnk tuning
Chris Forbes
2010-05-16 21:38:24 +12:00
69fbc68cfd
add tank husks to ltnk/mtnk/htnk in cnc
Chris Forbes
2010-05-16 21:37:42 +12:00
cf76e9d893
add husk default for cnc
Chris Forbes
2010-05-16 21:34:07 +12:00
9fdc79bc49
add fire sequences to cnc
Chris Forbes
2010-05-16 21:32:39 +12:00
7e754a5590
husks should not be mobile
Chris Forbes
2010-05-16 16:30:49 +12:00
128f12e88e
hack in team chat support
Chris Forbes
2010-05-16 16:18:27 +12:00
d87807809d
disable group spam on console; put speed back to something sensible
Chris Forbes
2010-05-16 16:09:37 +12:00
c173dddcd5
remove AutoTarget from v2, until we have unit stances (otherwise v2 is useless)
Chris Forbes
2010-05-16 15:43:48 +12:00
362525cb94
v2 explodes with napalm if it dies while loaded
Chris Forbes
2010-05-16 15:42:59 +12:00
c7b2ac3d3f
a bit of housekeeping fail
Chris Forbes
2010-05-16 15:21:42 +12:00
7c244df5d1
add burning
Chris Forbes
2010-05-16 15:15:09 +12:00
67d741e671
unfail recoil directions (wtf)
Chris Forbes
2010-05-16 15:05:01 +12:00
99e7ee23fb
tanks explode much more satisfyingly
Chris Forbes
2010-05-16 14:46:07 +12:00
8e46f99ab9
make it actually sortof work
Chris Forbes
2010-05-16 12:53:20 +12:00
c20a1cc70a
synced group creation
Chris Forbes
2010-05-16 12:08:37 +12:00
b871caa287
add receiving end of CreateGroup order
Chris Forbes
2010-05-16 11:41:56 +12:00
39c5877ebc
mod UOG to create a group from all actors that generate orders together for a ui action
Chris Forbes
2010-05-16 11:35:02 +12:00
6c6a121746
space-to-pan (like PS) in editor, not scrollbars.
Chris Forbes
2010-05-16 09:24:30 +12:00
84980789aa
Render ore when gps is enabled
Paul Chote
2010-05-14 21:41:32 +12:00
af2fd1b93d
Get Involved page.
Matthew Bowra-Dean
2010-05-13 20:50:17 +12:00
e8b7e834d7
reduce cost of FIX 1k -> 700
Chris Forbes
2010-05-13 13:41:59 +12:00
14e8f67480
better timebased damage on pbox/hbox
Chris Forbes
2010-05-13 13:41:21 +12:00
9ae3abcb5f
tweaks to defenses
Chris Forbes
2010-05-13 13:18:05 +12:00
5d3397ba83
non-high weapons impact walls - not perfect yet, but it will do
Chris Forbes
2010-05-13 13:00:58 +12:00
25d135f6bc
walls further from base
Chris Forbes
2010-05-13 12:35:14 +12:00
385b3d0a2b
simplify AutoAttack so it probably actually works
Chris Forbes
2010-05-13 12:15:07 +12:00
0669758d26
enable overriding of weapon on Explodes:
Chris Forbes
2010-05-13 12:07:08 +12:00
55cb2d49a4
balance changes to encourage expansions
Chris Forbes
2010-05-13 10:53:31 +12:00
2ef13f374b
fix bug in placebuilding sounds (was using Player actor location)
Chris Forbes
2010-05-12 21:48:52 +12:00
65c42ce9d7
more positional sound
Chris Forbes
2010-05-12 21:44:39 +12:00
dd52aa1728
positional sound!
Chris Forbes
2010-05-12 21:39:49 +12:00
4bb268075c
Tweaked the package building scripts a little.
Matthew
2010-05-12 20:49:57 +12:00
00050b3f37
Wrapper script for RPM package building.
Matthew
2010-05-12 20:12:39 +12:00
0585bade6c
fix information leak in minimap
Chris Forbes
2010-05-12 19:18:25 +12:00
ae1a476cc4
readd gap, but unbuildable. shellmap depends on it
Chris Forbes
2010-05-12 19:12:39 +12:00
33b384c127
doubled CA/8Inch inaccuracy; reduced CA ROF 160 -> 200; increased jeep speed and sight; increased sight on controllable flying units to 10/12
Chris Forbes
2010-05-12 19:06:59 +12:00
f8f03e8031
cut useless units
Chris Forbes
2010-05-12 19:03:04 +12:00
ddf0908d99
removed Tuple<>
Chris Forbes
2010-05-12 18:48:39 +12:00
7dbd9f1f76
real class for a shake effect instance, rather than tuple
Chris Forbes
2010-05-12 18:48:02 +12:00
29277d01d2
remove use of Tuple in chat
Chris Forbes
2010-05-12 18:44:54 +12:00
72213adb45
fix stupid crash on startup
Chris Forbes
2010-05-12 18:31:09 +12:00
46e465cf33
resources moved off player onto a synced trait
Chris Forbes
2010-05-12 18:29:25 +12:00
a4592e7019
slim down the ore capacity update
Chris Forbes
2010-05-12 18:05:43 +12:00
77c5522602
turn off combat log spam
Chris Forbes
2010-05-12 18:03:03 +12:00
480d13653e
remove hardcoded spen/syrd from RepairableNear
Chris Forbes
2010-05-12 18:01:50 +12:00