Commit Graph

  • a751f074e7 Added actor parameter to Lua UnloadPassenger Curtis Shmyr 2020-07-22 21:45:13 -06:00
  • 75cb5c2166 Convert turret facings to WAngle relative to the body. Paul Chote 2020-07-18 12:41:22 +01:00
  • 70a86bed7a Optimize WRot negation. Paul Chote 2020-07-18 14:32:17 +01:00
  • f67f8ed05e WithLandingCraftAnimation can stop on all movement dnqbob 2020-07-28 22:06:22 +08:00
  • 1ae53220d6 Add CurrentMuzzleFacing to FireClusterWarhead. Mustafa Alperen Seki 2020-07-28 11:55:26 +03:00
  • c546cb552e Make the fonts configurable. Matthias Mailänder 2020-07-31 22:32:30 +02:00
  • 10f8836d7b Fix a null reference exception. Matthias Mailänder 2020-07-31 22:32:15 +02:00
  • 7ecd4124ce Make "RepairableNear" public, helpful for modder dnqbob 2020-08-08 14:59:12 +08:00
  • 54cd77be8e Add Tiberium near the transformable tree in cnc64gdi01 abcdefg30 2020-08-04 14:43:57 +02:00
  • 43388cb7fc Don't check HasAdequateRefineryCount if no RefineryTypes defined. Mustafa Alperen Seki 2020-08-03 10:47:43 +03:00
  • 4cc5104fde Unhardcode AI's MinimumRefineryCount numbers. Mustafa Alperen Seki 2020-08-03 10:47:03 +03:00
  • d519cabae3 Add actor experience to the Lua API Curtis Shmyr 2020-07-23 21:53:00 -06:00
  • 9852e29835 Fix subs targeting naval structures by default abcdefg30 2020-07-25 00:05:06 +02:00
  • 3a427c3630 Add a sequence reference attribute to label fallbacks. Matthias Mailänder 2020-05-17 14:45:51 +02:00
  • 336656e8f7 Remove superflous warning as null is a valid value here. Matthias Mailänder 2020-04-27 17:06:20 +02:00
  • 06ad9666e8 Replace burns with more modular and testable trait combinations. Matthias Mailänder 2020-07-13 00:14:35 +02:00
  • 728e0c6600 If it defaults to the actor type, then it shouldn't be required. Matthias Mailänder 2020-04-26 20:56:42 +02:00
  • 657e690bdd Add an image override. Matthias Mailänder 2020-04-26 20:52:18 +02:00
  • 2d36d0a659 Reflect in naming that negative SelfHealing is a thing. Matthias Mailänder 2020-07-22 19:51:37 +02:00
  • c42fd5d2e2 Add IsDecoration as a configurable option. Matthias Mailänder 2020-04-26 20:23:12 +02:00
  • 10bf97eff6 Reduce severity of editorconfig and prefer multiline braces Trevor Nichols 2020-08-02 13:41:49 +10:00
  • ea9992247d Reorder string placeholders. Matthias Mailänder 2020-07-24 23:03:04 +02:00
  • b90fecff76 Remove the prefixed method name. Matthias Mailänder 2020-07-20 18:09:06 +02:00
  • a4fc9fea3b Unify AIUtils.BotDebug prefixes. Matthias Mailänder 2020-07-19 23:09:27 +02:00
  • b7c7eff2a2 Fix the position of the red cross in RA abcdefg30 2020-07-26 21:46:28 +02:00
  • 8c10dc406a Prevent Mac's Cmd+Q from exiting the game Stuart McHattie 2020-07-24 19:57:05 +01:00
  • 05c3861426 Add myself to the authors list Stuart McHattie 2020-07-24 19:58:47 +01:00
  • 1ef5db8896 Document the built in hitshape types. Matthias Mailänder 2020-07-27 20:29:45 +02:00
  • 006a87692a Removed unused imports. Andre Mohren 2020-07-17 15:42:46 +02:00
  • e019b70420 Fix actor previews for actors with types written in capital letters Oliver Brakmann 2020-07-19 17:48:48 +02:00
  • 70ec5b0344 Add flash to mission paranukes Smittytron 2020-07-22 11:16:38 -05:00
  • 5401ace540 Add a death animation to Visceroids abcdefg30 2020-07-19 23:39:33 +02:00
  • ab9081c852 Force enable Visceroids in the default rules abcdefg30 2020-07-18 20:47:49 +02:00
  • 3a9b35980c Revert "Reduce order latency locally" Matthias Mailänder 2020-07-20 17:58:48 +02:00
  • 150439d215 Revert "Change where we send orders" Matthias Mailänder 2020-07-20 17:58:48 +02:00
  • b01a534a98 Revert "Refactor the OrderManager and world tick loop, improves input latency" Matthias Mailänder 2020-07-20 17:58:48 +02:00
  • 758b0b08d0 Add to .editorconfig additional naming rules to match this codebase's style Trevor Nichols 2020-07-13 06:59:51 +10:00
  • f87ba1d8a4 Update SP maps with transformable trees teinarss 2020-07-11 22:48:32 +02:00
  • 67fa7bdcc9 Add TransformsNearResources teinarss 2020-05-07 20:48:26 +02:00
  • 0b03aca104 Fix linter for player palettes. Matthias Mailänder 2020-07-12 13:54:45 +02:00
  • 3bf61f1043 Fix incorrect rotation calculation in ThrowsShrapnel. Paul Chote 2020-07-09 22:09:11 +01:00
  • ac975f4139 Convert yaml-exposed facings to WAngle. Paul Chote 2020-07-09 22:08:38 +01:00
  • 6d12301f88 Fix the aircraft facing slider in the editor abcdefg30 2020-07-17 22:56:18 +02:00
  • 914950c4a5 When zooming using the mousewheel, zoom towards the pointer location. Andre Mohren 2020-07-14 17:17:05 +02:00
  • b417b267dd Store quaternion components directly. Paul Chote 2020-07-12 14:32:06 +01:00
  • aae497eff1 Pass pre-combined rotations into the rendering code. Paul Chote 2020-07-12 13:59:09 +01:00
  • 3c9db4c2ac Add WRot.Rotate to allow rotations to be combined. Paul Chote 2020-07-11 14:27:32 +01:00
  • 8c3793e7ea Rename WRot.Zero to WRot.None. Paul Chote 2020-07-12 13:46:35 +01:00
  • 60a7f53491 Fix target lines appearing not long enough on screen Oliver Brakmann 2020-07-12 17:40:12 +02:00
  • 04bfd62f2f Fix FireClusterWarhead playing wrong Report sound. Mustafa Alperen Seki 2020-07-12 13:20:29 +03:00
  • 117b8b3653 Change tiberium colors to match the original game. Paul Chote 2020-06-20 17:07:25 +01:00
  • 70cb0d2924 Improve TS map importer and reimport classic maps. Paul Chote 2020-07-09 17:57:42 +01:00
  • c5ea496c45 Add terrain lighting definitions to TS. Paul Chote 2020-07-09 17:50:53 +01:00
  • 01e955ca37 Implement TS-style terrain lighting. Paul Chote 2020-07-10 12:46:45 +01:00
  • fdb66c769c Change terrain layers to track sequences instead of sprites. Paul Chote 2020-06-21 13:43:24 +01:00
  • 38b3fbbdbe Fix [RequireExplicitImplementation] failures on event properties. Paul Chote 2020-06-20 14:33:22 +01:00
  • 3bc5d2d02c Add INotifyEditorPlacementInfo interface. Paul Chote 2020-06-20 11:49:33 +01:00
  • ac7eda8ca2 Add support for rendering tinted artwork. Paul Chote 2020-07-09 17:40:14 +01:00
  • baf58f53b3 Adapt SpreadDamageWH to ImpactOrientation reaperrr 2020-04-22 00:24:04 +02:00
  • 8513a83331 Add ImpactOrientation to WarheadArgs reaperrr 2019-09-26 17:14:11 +02:00
  • bf7fecff10 TD Balance Summer 2020 Orb 2020-06-28 22:13:30 -04:00
  • 6e1f2f636c Increase GameOverDelay for missions from 1.5 to 3 secs Oliver Brakmann 2020-07-07 20:34:50 +02:00
  • 8b3db6f3d6 Allow granting a condition to Carryalls currently carrying units Oliver Brakmann 2020-07-04 23:54:04 +02:00
  • 39d0abe982 Remove bit rot. Matthias Mailänder 2020-07-11 15:36:10 +02:00
  • c2026dc254 Add Discord Rich Presence teinarss 2020-03-25 19:44:14 +01:00
  • cae6c28754 Change the prefix in front of replays. Matthias Mailänder 2020-07-10 14:45:42 +02:00
  • 3b99924799 Corrected spelling error Sly 2020-07-10 13:17:34 +01:00
  • b2b548b103 Corrected spelling error Sly 2020-07-10 13:16:52 +01:00
  • c2e3806a77 Added a FlashPaletteEffect to RA nukes and removed from D2k Pavel Penev 2020-07-06 01:48:54 +03:00
  • 25500a7dda Updated a stale copyright header Pavel Penev 2020-01-25 16:32:13 +02:00
  • 8c394a4cb5 Created FlashPaletteEffectWarhead and removed the hardcoded flashing from NukeLaunch Pavel Penev 2020-07-09 02:58:58 +03:00
  • 2e7bd4de4b Fixed a bug with the NukeLaunch's Player palette Pavel Penev 2019-10-27 10:56:54 +02:00
  • 7261322e41 Add support for Visual Studio Code. Matthias Mailänder 2020-06-13 23:39:03 +02:00
  • cada396733 Fix a crash when previewing an actor using WithCrateBody in the editor abcdefg30 2020-07-09 12:07:05 +02:00
  • 9f9709f058 Add python3 support to launch-game.sh Chris 2020-07-09 07:23:44 +01:00
  • 26fc65209d Fix the bogus Actors iterator abcdefg30 2020-07-09 17:44:48 +02:00
  • f642cead44 Refactor the OrderManager and world tick loop, improves input latency Adam Mitchell 2020-04-05 20:55:08 +01:00
  • 616d9421d6 Change where we send orders Adam Mitchell 2020-04-05 17:51:12 +01:00
  • 20e5219cf4 Reduce order latency locally Adam Mitchell 2020-04-05 17:23:48 +01:00
  • 9edda21b06 Avoid three time array lookup in TraitContainer.Actors. Vapre 2020-07-06 12:55:19 +02:00
  • 6d6822ca15 Update map inits in RA/TD/D2k. Paul Chote 2020-07-07 20:06:26 +01:00
  • a2269e7ee7 Convert (Dynamic)FacingInit, (Dynamic)TurretFacingInit to WAngle. Paul Chote 2020-06-26 00:33:08 +01:00
  • e8f443f4a9 Remove TurretFacingsInit and PlugsInit. Paul Chote 2020-06-09 23:38:57 +01:00
  • 67f8452178 Add button to override duplicate hotkey bindings Ivaylo Draganov 2020-06-06 16:35:26 +03:00
  • 47f6e407d9 Cancel hotkey rebind on Esc key press Ivaylo Draganov 2020-01-30 21:24:25 +02:00
  • 889e2152a4 Cache ProjectedCellBounds during load time abcdefg30 2020-05-22 13:47:35 +02:00
  • 173aae1f81 Directly check the map bounds instead of converting to PPos abcdefg30 2020-05-22 13:39:42 +02:00
  • baed80983b Fix the launch-game.sh newlines not displaying in the console abcdefg30 2020-07-05 16:10:27 +02:00
  • b00423dc76 Correct the crash dialog title abcdefg30 2020-07-03 00:09:02 +02:00
  • 376ed15079 Correct the support folder location in the crash dialog abcdefg30 2020-07-02 23:56:28 +02:00
  • a6d8d6cd8e Use tabs as indentation consistently abcdefg30 2020-07-02 23:54:57 +02:00
  • b3ee8b447e Reduce duplication between Map and PlayerRadarTerrain. Paul Chote 2020-07-03 17:41:28 +01:00
  • 5f588561b6 Rewrite TS minimap rendering: Paul Chote 2020-06-18 21:48:59 +01:00
  • 83c53e17e0 Allow repairable tech buildings in campaign-rules Smittytron 2020-07-05 09:27:18 -05:00
  • c028488894 Add Soviet 09 Smittytron 2020-04-19 16:20:31 -05:00
  • b066005f7e Fix AttackBomber marking aircraft that are not in the world as in range abcdefg30 2020-07-06 13:37:33 +02:00
  • 87e33a75c6 Fix a crash when calling an airstrike at the map edge abcdefg30 2020-07-06 13:31:14 +02:00
  • 4961b0943b Add a text base spy disguise decoration. Matthias Mailänder 2020-03-18 08:55:49 +01:00
  • eda1e9c266 Add Counterstrike mission Siberian Conflict 1: Fresh Tracks Smittytron 2020-06-05 15:54:16 -05:00
  • bc7bf174d8 Don't tick the announcement timer when not in low power abcdefg30 2020-06-19 18:23:51 +02:00