Commit Graph

  • b93490efd0 Remove legacy cruft from .gitignore. Paul Chote 2019-04-27 17:21:55 +01:00
  • 1955cac84e Unify Windows and mono build systems. Paul Chote 2019-05-03 08:10:25 +00:00
  • 6e364cdbee Switch AppVeyor to use Visual Studio 2017. Paul Chote 2019-04-28 17:10:15 +00:00
  • 761b5e094d Reduce minimum .NET requirement to 4.6.1. Paul Chote 2019-04-27 15:47:42 +00:00
  • a4bac42c7f Add /playerxp command. Mustafa Alperen Seki 2019-04-30 17:09:54 +03:00
  • 5e38cfda81 Enable skirmish saves. Paul Chote 2019-04-19 18:02:31 +01:00
  • c8f2ee5270 Save and load skirmish spectator viewport. Paul Chote 2019-04-20 11:01:55 +00:00
  • 410d0796c3 Disable bot logic while reloading game saves. Paul Chote 2019-04-19 18:08:19 +01:00
  • 100ec17ef0 Implement IGameSaveTraitData on BotModules. Paul Chote 2019-04-19 18:02:23 +01:00
  • 5f8a0f3372 Add IBotEnabled interface. Paul Chote 2019-04-19 17:01:42 +00:00
  • 9abf715fd7 Allow opportunity fire for aircraft. tovl 2019-03-31 22:09:43 +02:00
  • f16ff9eaa0 Base AttackAircraft on AttackFollow and get rid of SequenceActivities. tovl 2019-03-30 20:35:02 +01:00
  • da6bf1a57d Make ActorTags display ChildActivities reaperrr 2019-04-28 11:58:54 +00:00
  • b774556a5f Reduce overhead of every single order/sync frame by 162/222 bytes jrb0001 2019-04-29 20:30:29 +02:00
  • 7f7809fe70 Use TryGet instead of Get and assign a default Fallback Color LipkeGu 2019-04-28 14:03:11 +02:00
  • c7b8f9f09f Add references to the Code of Conduct. matjaeck 2019-05-03 14:51:37 +02:00
  • e3f868f0a8 Update TS map previews and formatting. Paul Chote 2019-04-27 10:16:04 +01:00
  • 143cee2a80 Update D2k map previews and formatting. Paul Chote 2019-04-27 10:13:59 +01:00
  • 67683aacdb Update TD map previews and formatting. Paul Chote 2019-04-27 09:07:01 +00:00
  • fe68780d1c Remove space from "Snow Town" map path. Paul Chote 2019-04-27 09:53:47 +01:00
  • e431954107 Update RA map previews and formatting. Paul Chote 2019-04-27 08:59:34 +00:00
  • f301cb891f Add missing LockPreview to mission maps. Paul Chote 2019-04-27 09:59:23 +01:00
  • 5f157c572f Restore newlines between top-level map.yaml blocks. Paul Chote 2019-04-27 08:43:37 +00:00
  • d9c30c9659 Fix missing EOF yaml newlines and other style issues. Paul Chote 2019-04-25 22:02:24 +00:00
  • 2a085945df Add terminating newline to yaml strings. Paul Chote 2019-04-25 21:40:35 +00:00
  • 753a0b1e3e Add --refresh-map utility command. Paul Chote 2019-03-31 14:57:34 +01:00
  • ad4c0e6dee Remove HeliFlyCircle activity reaperrr 2019-05-01 13:00:49 +02:00
  • 77d890848b Fix givecashall debug command Unknown 2019-04-28 13:45:54 +00:00
  • 543d46f47c Make ground actors leave resupplier if resupply is aborted reaperrr 2019-04-28 13:02:22 +02:00
  • bc0d8ca015 Remove ResupplyAircraft and AllowYieldingReservation reaperrr 2019-04-22 20:12:21 +02:00
  • 4a06c66dbd Fix resupply anim not always finishing properly reaperrr 2019-04-14 22:45:49 +02:00
  • 83934074a4 Merge INotifyRearm/Repair into INotifyResupply reaperrr 2019-03-24 16:59:09 +01:00
  • ba4b5738d7 Merge Rearm and Repair into Resupply activity reaperrr 2019-03-24 16:26:14 +01:00
  • 123b3f054f Remove cash steal objectives from Allies 06a and 06b Smittytron 2019-04-20 11:25:35 -05:00
  • f26992443d Remove periods from lobby option tooltips. Paul Chote 2019-04-27 22:16:16 +01:00
  • d9d2202599 System messages should be yellow to distinguish them from normal teinarss 2019-03-27 19:17:02 +01:00
  • db487e1264 Give every immediate order its own framing jrb0001 2019-01-11 22:04:08 +01:00
  • f3133617dd Prevent immediate orders from being sent as regular orders jrb0001 2019-01-11 22:03:27 +01:00
  • 55aa346ad7 Aircraft can now scatter BGluth 2019-04-22 18:37:14 +00:00
  • e801537d96 Hide cursor and render the placeholder directly teinarss 2019-04-14 20:23:09 +02:00
  • 09f4b69aef Fixed the problem with clicking the Support Power button teinarss 2019-04-14 17:43:41 +02:00
  • 5e58364fad Made SelectDirectionalTarget a opted in feature and added fields for palettes teinarss 2019-04-14 17:42:38 +02:00
  • b2278e85f0 Add support for arbitrary objective type names abcdefg30 2019-03-07 19:46:06 +01:00
  • 38b3a4a668 Split INotifyWinStateChanged from INotifyObjectivesUpdated abcdefg30 2019-03-06 19:07:29 +01:00
  • 6163523334 Enable spectator team chat in the lobby abcdefg30 2019-04-14 14:38:00 +02:00
  • e6feba8884 Remove the TeamChat order type abcdefg30 2019-04-14 14:21:17 +02:00
  • 83b92ebacb Disable team chat when only one team member is alive abcdefg30 2019-04-14 13:56:48 +02:00
  • 9a84ccdd1d Send the designated team number as extra data in the order abcdefg30 2019-04-13 16:12:19 +02:00
  • 991093df81 Let immediate orders send a bitfield for extra order data abcdefg30 2019-04-13 16:43:21 +02:00
  • 5e363f18c9 Disable the team chat button after the game ended abcdefg30 2018-09-15 00:17:29 +02:00
  • 7b8df0ed54 Disable spectator chat when there is only one spectator abcdefg30 2018-09-14 23:57:49 +02:00
  • 767de564fc Use Team numbers instead of stances abcdefg30 2019-04-13 15:34:04 +02:00
  • 43f22f908d Don't make team messages of dead players public abcdefg30 2019-04-13 15:05:35 +02:00
  • 9bd0a71ca8 Return early instead of nesting abcdefg30 2019-04-13 15:01:04 +02:00
  • e7f60a1e25 Don't ignore the message limit in team chat abcdefg30 2019-04-13 14:57:49 +02:00
  • 4a9a5ba757 Remove and restyle comments in UnitOrders abcdefg30 2019-04-13 14:57:05 +02:00
  • 2bb2d6e9c5 Add ability to grant condition multipile times to GrantExternalConditionCrateAction Mustafa Alperen Seki 2018-12-10 17:49:50 +03:00
  • de7706c98f Add ProductionCost/TimeMultiplier Mustafa Alperen Seki 2018-11-21 21:33:46 +03:00
  • 1f730fbfb9 Make EngineerRepairable Conditional. Mustafa Alperen Seki 2019-04-13 20:31:11 +03:00
  • c89d90e4b0 Add Types to EngineerRepair(able). Mustafa Alperen Seki 2019-04-13 20:30:59 +03:00
  • e63f52c43f Add RepairSound to EngineerRepair. Mustafa Alperen Seki 2019-04-13 20:30:25 +03:00
  • 0f9a157943 Add support for Custom Cursors in EngineerRepairable. Mustafa Alperen Seki 2019-04-13 20:29:49 +03:00
  • 2194584b25 Fix EngineerRepairable stance checks. Mustafa Alperen Seki 2019-04-13 20:28:24 +03:00
  • 8752e76d1e Split EngineerRepairable to its own file. Mustafa Alperen Seki 2019-04-13 20:25:12 +03:00
  • 2463b2ed43 Remove Exit: from D2k ConYard. Mustafa Alperen Seki 2019-04-21 16:32:30 +03:00
  • 7a9d04395a Check for producee's IOccupySpaceInfo for production completation. Mustafa Alperen Seki 2019-04-21 16:32:21 +03:00
  • f9ef41f165 Properly check for exitinfo != null in DoProduction() Mustafa Alperen Seki 2019-04-20 20:38:43 +03:00
  • 1573da03bb Fix production of dummy actors from producers without Exit trait. Mustafa Alperen Seki 2019-04-15 18:57:24 +03:00
  • ffbee7e45b Temp fix for harvester getting stuck around resource spawn tovl 2019-04-21 17:29:44 +02:00
  • 2eaeb2097c Refactor resource harvesting logic. tovl 2019-04-06 01:08:06 +02:00
  • 77b313611e Make Queue Groups work with ClassicProductionQueue. Mustafa Alperen Seki 2019-04-15 18:00:08 +03:00
  • 8e91a1ba89 Add order voice to GrantConditionOnDeploy. tovl 2019-04-21 21:12:53 +02:00
  • 9419d1b924 Fix TS artillery barrel disapearing during deploy animation. tovl 2019-04-21 21:02:14 +02:00
  • 351df4769b Let TS deployable units honor emp-disabled. tovl 2019-04-21 20:59:42 +02:00
  • 36783efbfb Give TS ClusterMissile a smoke trail reaperrr 2019-04-11 20:59:01 +02:00
  • cee56a00af Give some translucency to TS missile trails reaperrr 2019-04-11 20:58:34 +02:00
  • ba04965a63 Fix missile offsets & implement trail on DeathHand reaperrr 2019-04-11 20:50:27 +02:00
  • 78f538f103 Add sprite trail support to NukeLaunch/NukePower reaperrr 2019-04-11 20:47:34 +02:00
  • 4a71a6746f Group all Bullet Trail* properties together reaperrr 2019-04-11 19:17:42 +02:00
  • 560f8c26bc Add crushing logic to aircraft. tovl 2019-03-17 19:52:14 +01:00
  • c633e07410 Make aircraft occupy cells when landed. tovl 2019-02-15 15:39:54 +01:00
  • 04a71a6c6a Exclude OpenRA.Platforms.Default.dll.config from clean reaperrr 2019-04-06 05:19:04 +02:00
  • 6aea91bd46 Replace pseudo-childactivities in WaitForTransport. tovl 2019-04-02 21:50:09 +02:00
  • a000b173d8 Replace pseudo-childactivities in Enter and related. tovl 2019-04-02 21:49:15 +02:00
  • d5588c51ed Implement "Game Saved" / "Game Loaded" notifications in RA and D2k. Paul Chote 2019-04-20 10:35:20 +00:00
  • 492b5aec82 Save and restore viewport position / selection / control groups. Paul Chote 2019-04-13 17:10:46 +00:00
  • de9649df27 Add save/load browser and buttons to the UI. Paul Chote 2019-04-20 10:33:55 +00:00
  • 3a693d8def Implement loading screens. Paul Chote 2019-04-20 10:32:21 +00:00
  • 1f3b30c2d2 Implement game save/load backend. Paul Chote 2019-04-14 20:58:11 +00:00
  • 877215c86a Dynamically populate the ingame menu. Paul Chote 2019-04-14 21:03:13 +00:00
  • 1cfb110d03 Allow the cursor to be force disabled. Paul Chote 2019-04-20 11:32:12 +01:00
  • f731c09086 Fix TD input prompt button height. Paul Chote 2019-04-13 15:14:57 +01:00
  • bb324fb2d4 Add Sound.DisableAllSounds property. Paul Chote 2019-04-11 21:15:07 +01:00
  • 5d43417a5f Add player trait support for IWorldLoaded. Paul Chote 2019-04-11 21:14:50 +01:00
  • e6750bf19c Fix attack behaviour of disabled units. Lars Beckers 2019-03-30 14:46:17 +00:00
  • 1bb319425b Add Sound.Play overloads that play a random sound from a list abcdefg30 2019-04-07 23:20:20 +02:00
  • 5f6c8ba5d3 Fix Mobile.CurrentMovementType vertical handling reaperrr 2019-04-04 20:29:36 +02:00
  • 981fe6fae1 Remove the Lua return type of Beacon.New abcdefg30 2019-04-13 13:12:41 +02:00
  • c93dc1424c Throw a LuaException when placing a beacon without the player trait abcdefg30 2019-04-13 13:11:53 +02:00
  • db68c6e264 Fix Mobile actors turning even if Mobile is paused reaperrr 2019-04-13 19:55:41 +02:00