ScottNZ
|
058185754e
|
Remove Infiltratable trait and refactor surrounding code to use target types
|
2014-08-02 22:31:46 +12:00 |
|
Matthias Mailänder
|
9422285aa2
|
Merge pull request #6108 from havok13888/LobbyInfoNotification
Closes #6012
|
2014-08-02 07:19:23 +02:00 |
|
havok13888
|
65c77677d4
|
Inform client about changes in lobby options
|
2014-08-01 15:41:02 -05:00 |
|
Matthias Mailänder
|
6ef315217a
|
Merge pull request #6113 from atlimit8/FieldLoadWVecArray
Load WVec[] from MiniYaml
|
2014-07-31 19:21:56 +02:00 |
|
Taryn Hill
|
738c80bb2a
|
Merge pull request #6102 from ihptru/masterplayers
send player names to master server
|
2014-07-31 06:59:25 -05:00 |
|
atlimit8
|
d1b0dce751
|
Applied VWec[] yaml loader
|
2014-07-30 22:59:15 -05:00 |
|
ihptru
|
b76d9ed2e4
|
send player names to master server
|
2014-07-30 23:42:34 +04:00 |
|
WolfGaming
|
d44a5226f5
|
Fixes Maps not being able to force tech levels
|
2014-07-29 22:08:36 +00:00 |
|
Paul Chote
|
e3d2104fe3
|
Merge pull request #6070 from ScottNZ/kenneltech
Move dog to kenn and make kenn buildable
|
2014-07-29 23:14:17 +12:00 |
|
obrakmann
|
d96c3747be
|
Merge pull request #6085 from UberWaffe/AIRepairFix
Fix AI not repairing buildings if struck by support powers.
|
2014-07-29 00:46:36 +02:00 |
|
Taryn Hill
|
40d1327939
|
Merge pull request #6087 from ScottNZ/planerepulsion
Add plane repulsion
|
2014-07-28 17:25:52 -05:00 |
|
Chris Forbes
|
031c58c10e
|
Merge pull request #6094 from cjshmyr/madfix
Prevent MAD tanks executing multiple StartDetonationSequence activities
|
2014-07-29 09:42:29 +12:00 |
|
Curtis Shmyr
|
1afdd4d0ac
|
don't let MAD tanks run multiple StartDetionationSequence activities
|
2014-07-28 15:31:15 -06:00 |
|
ScottNZ
|
16a30fd6b1
|
Add plane repulsion logic
|
2014-07-29 00:18:13 +12:00 |
|
Paul Chote
|
8de8e67423
|
Merge pull request #5845 from Mailaender/new-lua-chatline
Added Media.AddChatLine to the new Lua API
|
2014-07-28 16:42:29 +12:00 |
|
UberWaffe
|
b67a17add0
|
Fix AI not repairing buildings if struck by support powers.
|
2014-07-27 12:58:52 +02:00 |
|
Matthias Mailänder
|
405d21d797
|
add Game.AddChatLine to the new Lua API
|
2014-07-27 07:34:24 +02:00 |
|
ScottNZ
|
88ea7f1c7e
|
Take BuiltAt overrides into account when calculating speedup - prevent kennels contributing to rifle infantry speedup for example
|
2014-07-27 14:33:55 +12:00 |
|
Deniz Ayıkol
|
943848e853
|
Fix support power selector revealing cloaked enemy units.
Delete unnecessary using line.
Fix spacing.
|
2014-07-26 18:38:25 +03:00 |
|
Oliver Brakmann
|
e97efc89cb
|
Make aircraft not waste their missiles by firing from outside the map
Fixes #6001.
This obviously affects Yaks as well as Migs, even though Yaks had no
trouble with attacking from outside the map.
|
2014-07-26 11:05:41 +02:00 |
|
Paul Chote
|
d88b27745b
|
Fix observer buttons.
|
2014-07-26 19:26:03 +12:00 |
|
Paul Chote
|
f9fcded77c
|
Add icons to the production tooltip.
|
2014-07-26 18:20:10 +12:00 |
|
Paul Chote
|
7c9223caea
|
Add tooltips for the power and cash displays.
|
2014-07-26 18:20:10 +12:00 |
|
Paul Chote
|
f7f01cc08e
|
Add hotkey support to ProductionPaletteWidget.
|
2014-07-26 18:20:10 +12:00 |
|
Paul Chote
|
fa0b33a1ea
|
Re-enable the ready colour blinking.
|
2014-07-26 18:20:10 +12:00 |
|
Paul Chote
|
0c607ffff2
|
Move legacy widgets into D2K project.
|
2014-07-26 18:20:10 +12:00 |
|
Paul Chote
|
a0e5554aaa
|
Overhaul the RA sidebar UI.
|
2014-07-26 18:20:09 +12:00 |
|
Paul Chote
|
c1e83d9415
|
Support trimmed production icon rectangles.
|
2014-07-26 18:20:09 +12:00 |
|
Paul Chote
|
6d96d46081
|
Move ProductionQueueFromSelection into RA and generalize.
|
2014-07-26 18:20:09 +12:00 |
|
Paul Chote
|
17d601113e
|
Move SupportPowersWidget into RA and generalize.
|
2014-07-26 18:20:08 +12:00 |
|
Paul Chote
|
ae9a3075a9
|
Add a logic class for faction-specific backgrounds.
|
2014-07-26 18:20:08 +12:00 |
|
Paul Chote
|
cbfc8e0b27
|
Blink the power display red when low power.
|
2014-07-26 18:20:08 +12:00 |
|
Paul Chote
|
dee6a9bac4
|
Support fading the area behind the radar to black.
|
2014-07-26 18:20:08 +12:00 |
|
Paul Chote
|
fda3ae2fb0
|
Make the diplomacy panel consistent with cheats and menu.
|
2014-07-26 18:20:08 +12:00 |
|
Paul Chote
|
9e2b3ce0b8
|
Unify cheats -> debug and adjust plumbing for new RA UI.
|
2014-07-26 18:20:08 +12:00 |
|
Paul Chote
|
e7ae615ac9
|
Split the last TD UI logic into reuseable chunks.
|
2014-07-26 18:20:07 +12:00 |
|
Paul Chote
|
ef00411931
|
Add support for single-line time display.
|
2014-07-26 18:20:07 +12:00 |
|
Paul Chote
|
2de9d3780b
|
Extract ProductionPalette background drawing into logic code.
|
2014-07-26 18:20:07 +12:00 |
|
Paul Chote
|
54b5da3460
|
Don’t crash if there are no production icons. Fixes #5543.
|
2014-07-26 18:20:07 +12:00 |
|
Paul Chote
|
1e76baf070
|
Move TD production widgets into the RA project.
|
2014-07-26 18:20:07 +12:00 |
|
Paul Chote
|
ba21428276
|
Hide invalid hotkey from button tooltips.
|
2014-07-26 18:20:06 +12:00 |
|
Matthias Mailänder
|
1d0538526d
|
Merge pull request #6040 from pchote/more-renderables
Convert RenderAfterWorld to use Renderables.
|
2014-07-26 07:28:53 +02:00 |
|
Paul Chote
|
fffffb8c7c
|
Merge pull request #6014 from atlimit8/FixBuildingsLockedOnWorldLoad
Fix buildings locked on world load
|
2014-07-26 16:01:28 +12:00 |
|
atlimit8
|
4d23b71f2c
|
Fixed D2K turrets.
|
2014-07-25 19:53:23 -05:00 |
|
atlimit8
|
0ba1fdcea3
|
Allow actors that are not buildings to be sold.
The more humane way to refund units (as opposed the grinding them).
|
2014-07-25 18:00:50 -05:00 |
|
atlimit8
|
72a30e2157
|
Appears to fix sticky locking of preplaced buildings
|
2014-07-25 17:07:15 -05:00 |
|
ihptru
|
3ef8d76bfe
|
remove .php prefixes related to master server
|
2014-07-25 19:55:54 +04:00 |
|
Paul Chote
|
0884722c4b
|
Change IOrderGenerator.RenderAfterWorld to return Renderables.
|
2014-07-25 21:14:39 +12:00 |
|
Paul Chote
|
da6ecbf92e
|
Change IPostRenderSelection and IPlaceBuildingDecoration to return renderables.
|
2014-07-25 21:14:39 +12:00 |
|
Paul Chote
|
1beff77c6a
|
Split selectable rendering into *Renderables.
|
2014-07-25 21:14:39 +12:00 |
|