Commit Graph

3949 Commits

Author SHA1 Message Date
ScottNZ
058185754e Remove Infiltratable trait and refactor surrounding code to use target types 2014-08-02 22:31:46 +12:00
Matthias Mailänder
9422285aa2 Merge pull request #6108 from havok13888/LobbyInfoNotification
Closes #6012
2014-08-02 07:19:23 +02:00
havok13888
65c77677d4 Inform client about changes in lobby options 2014-08-01 15:41:02 -05:00
Matthias Mailänder
6ef315217a Merge pull request #6113 from atlimit8/FieldLoadWVecArray
Load WVec[] from MiniYaml
2014-07-31 19:21:56 +02:00
Taryn Hill
738c80bb2a Merge pull request #6102 from ihptru/masterplayers
send player names to master server
2014-07-31 06:59:25 -05:00
atlimit8
d1b0dce751 Applied VWec[] yaml loader 2014-07-30 22:59:15 -05:00
ihptru
b76d9ed2e4 send player names to master server 2014-07-30 23:42:34 +04:00
WolfGaming
d44a5226f5 Fixes Maps not being able to force tech levels 2014-07-29 22:08:36 +00:00
Paul Chote
e3d2104fe3 Merge pull request #6070 from ScottNZ/kenneltech
Move dog to kenn and make kenn buildable
2014-07-29 23:14:17 +12:00
obrakmann
d96c3747be Merge pull request #6085 from UberWaffe/AIRepairFix
Fix AI not repairing buildings if struck by support powers.
2014-07-29 00:46:36 +02:00
Taryn Hill
40d1327939 Merge pull request #6087 from ScottNZ/planerepulsion
Add plane repulsion
2014-07-28 17:25:52 -05:00
Chris Forbes
031c58c10e Merge pull request #6094 from cjshmyr/madfix
Prevent MAD tanks executing multiple StartDetonationSequence activities
2014-07-29 09:42:29 +12:00
Curtis Shmyr
1afdd4d0ac don't let MAD tanks run multiple StartDetionationSequence activities 2014-07-28 15:31:15 -06:00
ScottNZ
16a30fd6b1 Add plane repulsion logic 2014-07-29 00:18:13 +12:00
Paul Chote
8de8e67423 Merge pull request #5845 from Mailaender/new-lua-chatline
Added Media.AddChatLine to the new Lua API
2014-07-28 16:42:29 +12:00
UberWaffe
b67a17add0 Fix AI not repairing buildings if struck by support powers. 2014-07-27 12:58:52 +02:00
Matthias Mailänder
405d21d797 add Game.AddChatLine to the new Lua API 2014-07-27 07:34:24 +02:00
ScottNZ
88ea7f1c7e Take BuiltAt overrides into account when calculating speedup - prevent kennels contributing to rifle infantry speedup for example 2014-07-27 14:33:55 +12:00
Deniz Ayıkol
943848e853 Fix support power selector revealing cloaked enemy units.
Delete unnecessary using line.

Fix spacing.
2014-07-26 18:38:25 +03:00
Oliver Brakmann
e97efc89cb Make aircraft not waste their missiles by firing from outside the map
Fixes #6001.

This obviously affects Yaks as well as Migs, even though Yaks had no
trouble with attacking from outside the map.
2014-07-26 11:05:41 +02:00
Paul Chote
d88b27745b Fix observer buttons. 2014-07-26 19:26:03 +12:00
Paul Chote
f9fcded77c Add icons to the production tooltip. 2014-07-26 18:20:10 +12:00
Paul Chote
7c9223caea Add tooltips for the power and cash displays. 2014-07-26 18:20:10 +12:00
Paul Chote
f7f01cc08e Add hotkey support to ProductionPaletteWidget. 2014-07-26 18:20:10 +12:00
Paul Chote
fa0b33a1ea Re-enable the ready colour blinking. 2014-07-26 18:20:10 +12:00
Paul Chote
0c607ffff2 Move legacy widgets into D2K project. 2014-07-26 18:20:10 +12:00
Paul Chote
a0e5554aaa Overhaul the RA sidebar UI. 2014-07-26 18:20:09 +12:00
Paul Chote
c1e83d9415 Support trimmed production icon rectangles. 2014-07-26 18:20:09 +12:00
Paul Chote
6d96d46081 Move ProductionQueueFromSelection into RA and generalize. 2014-07-26 18:20:09 +12:00
Paul Chote
17d601113e Move SupportPowersWidget into RA and generalize. 2014-07-26 18:20:08 +12:00
Paul Chote
ae9a3075a9 Add a logic class for faction-specific backgrounds. 2014-07-26 18:20:08 +12:00
Paul Chote
cbfc8e0b27 Blink the power display red when low power. 2014-07-26 18:20:08 +12:00
Paul Chote
dee6a9bac4 Support fading the area behind the radar to black. 2014-07-26 18:20:08 +12:00
Paul Chote
fda3ae2fb0 Make the diplomacy panel consistent with cheats and menu. 2014-07-26 18:20:08 +12:00
Paul Chote
9e2b3ce0b8 Unify cheats -> debug and adjust plumbing for new RA UI. 2014-07-26 18:20:08 +12:00
Paul Chote
e7ae615ac9 Split the last TD UI logic into reuseable chunks. 2014-07-26 18:20:07 +12:00
Paul Chote
ef00411931 Add support for single-line time display. 2014-07-26 18:20:07 +12:00
Paul Chote
2de9d3780b Extract ProductionPalette background drawing into logic code. 2014-07-26 18:20:07 +12:00
Paul Chote
54b5da3460 Don’t crash if there are no production icons. Fixes #5543. 2014-07-26 18:20:07 +12:00
Paul Chote
1e76baf070 Move TD production widgets into the RA project. 2014-07-26 18:20:07 +12:00
Paul Chote
ba21428276 Hide invalid hotkey from button tooltips. 2014-07-26 18:20:06 +12:00
Matthias Mailänder
1d0538526d Merge pull request #6040 from pchote/more-renderables
Convert RenderAfterWorld to use Renderables.
2014-07-26 07:28:53 +02:00
Paul Chote
fffffb8c7c Merge pull request #6014 from atlimit8/FixBuildingsLockedOnWorldLoad
Fix buildings locked on world load
2014-07-26 16:01:28 +12:00
atlimit8
4d23b71f2c Fixed D2K turrets. 2014-07-25 19:53:23 -05:00
atlimit8
0ba1fdcea3 Allow actors that are not buildings to be sold.
The more humane way to refund units (as opposed the grinding them).
2014-07-25 18:00:50 -05:00
atlimit8
72a30e2157 Appears to fix sticky locking of preplaced buildings 2014-07-25 17:07:15 -05:00
ihptru
3ef8d76bfe remove .php prefixes related to master server 2014-07-25 19:55:54 +04:00
Paul Chote
0884722c4b Change IOrderGenerator.RenderAfterWorld to return Renderables. 2014-07-25 21:14:39 +12:00
Paul Chote
da6ecbf92e Change IPostRenderSelection and IPlaceBuildingDecoration to return renderables. 2014-07-25 21:14:39 +12:00
Paul Chote
1beff77c6a Split selectable rendering into *Renderables. 2014-07-25 21:14:39 +12:00