Commit Graph

4408 Commits

Author SHA1 Message Date
reaperrr
8b5bd49095 Move ResourceClaim and ResourceClaimLayer to Mods.Common 2014-10-04 18:52:48 +02:00
reaperrr
9381386b7c Move PlayMusicOnMapLoad to Mods.Common 2014-10-04 18:50:14 +02:00
reaperrr
c741fcedec Move Smoke effect, ContrailFader effect, SmudgeLayer and LeaveSmudgeWarhead to Mods.Common 2014-10-04 18:48:07 +02:00
obrakmann
d204b2470e Merge pull request #6647 from pchote/pbox-spawn-fix
Set CurrentAdjacentCells correctly for Lua-spawned transports
2014-10-04 16:16:26 +02:00
obrakmann
820cb945c9 Merge pull request #6656 from pchote/turret-facing-fix
Turret facing fix
2014-10-04 13:52:07 +02:00
Matthias Mailänder
78f934dfb8 Merge pull request #6640 from reaperrr/mods-common-03
Moves Console and some effects to Mods.Common
2014-10-04 13:33:41 +02:00
obrakmann
84cec1baba Merge pull request #6650 from pchote/luatable-bridge
Allow Lua bridge to convert between LuaTable and arrays.
2014-10-04 12:36:36 +02:00
obrakmann
a91084c0f8 Merge pull request #6613 from pchote/remove-mp-tooltips
Remove the MP tooltip row from campaign missions.
2014-10-04 12:20:14 +02:00
Paul Chote
c6691e881c Fix Turreted style issues. 2014-10-04 23:17:15 +13:00
Paul Chote
f7c344bef8 Query Turreted trait dependencies using INotifyCreated. Fixes #6655. 2014-10-04 23:15:42 +13:00
obrakmann
4c2eba6b04 Merge pull request #6503 from huwpascoe/turretalign
Turrets now realign by default
2014-10-04 12:05:13 +02:00
Paul Chote
008d5f91aa Fix crash when husks are spawned by a moving actor.
Fixes #6648.
2014-10-04 20:05:57 +13:00
Paul Chote
85b26d1ff8 Update Lua bindings to use array arguments. 2014-10-04 19:43:27 +13:00
Paul Chote
564a709a3a Apply upgrades to units produced within range immediately. 2014-10-04 14:01:45 +13:00
Paul Chote
bf2bc0c02e Extend INotifyOtherProduction to all actors. 2014-10-04 14:01:45 +13:00
Paul Chote
da592f0a25 Add UpgradeActorsNear trait for passive upgrades. 2014-10-04 14:01:45 +13:00
Paul Chote
1bd408948d Add WithRangeCircle trait for drawing arbitrary ranges. 2014-10-04 14:01:44 +13:00
huwpascoe
3ece9ede42 Turrets now realign when not attacking. 2014-10-04 01:18:19 +01:00
reaperrr
f03617bbe5 Move Console commands to Mods.Common 2014-10-03 23:19:27 +02:00
reaperrr
ab30e8a993 Move FloatingText effect to Mods.Common 2014-10-03 23:08:42 +02:00
reaperrr
a7d3ff973e Move Explosion effect to Mods.Common 2014-10-03 23:08:41 +02:00
Paul Chote
cb85da6712 Merge pull request #6632 from steelphase-forks/common-widgets
Mods.Common Widgets
2014-10-04 10:06:05 +13:00
Paul Chote
2f5ac1a360 Some minor Cargo style fixes. 2014-10-04 09:57:10 +13:00
Paul Chote
1df018f526 Update CurrentAdjacentCells when actor is added to the world. Fixes #6633. 2014-10-04 09:48:10 +13:00
Matthias Mailänder
beed736169 Merge pull request #6528 from atlimit8/DragIntoTransports
Modifies IMove & Enter and Fixes #4640 - Units teleport into transports
2014-10-03 15:37:29 +02:00
atlimit8
b9ac4da32a Prevent transport from moving while loading cargo 2014-10-03 08:07:05 -05:00
atlimit8
3f6e1a608a Added IDisableMove 2014-10-03 08:07:05 -05:00
atlimit8
cead66668f Fixed #4640 - Units teleport into transports. 2014-10-03 08:07:02 -05:00
Matthias Mailänder
8489340276 Merge pull request #6556 from pchote/upgrade-all-the-things
Add support for time-limited actor upgrades.
2014-10-03 11:46:20 +02:00
Paul Chote
80f42b4921 Add support for generic tooltip names. 2014-10-03 20:25:33 +13:00
atlimit8
af5b18a080 Extend Enter activity class for (re)usability in enter/exit/dock logic 2014-10-02 20:47:28 -05:00
atlimit8
83acbe0266 Extended IMove for Enter logic 2014-10-02 20:47:28 -05:00
abcdefg30
d1e9d7d19d Harvester now autoharvest when produced 2014-10-02 16:41:55 +02:00
steelphase
2f87a62ee8 Mods.Common Widgets
Moved over Widgets that don't require a bunch of things to move.
2014-10-01 09:48:41 -04:00
Paul Chote
fd14ebddb8 Remove the now-redundant ScriptInvulnerable trait. 2014-10-01 21:50:18 +13:00
Paul Chote
b6d17d3034 Expose upgrades to map scripts. 2014-10-01 21:50:18 +13:00
Paul Chote
8a014393a3 Rename UnitUpgradeCrateAction to GrantUpgradeCrateAction. 2014-10-01 21:29:22 +13:00
Paul Chote
abba61dd8c Replace RemoveOnConditions with KillsSelf.
Upgrades offer more flexibility than prerequisites.
2014-10-01 21:29:21 +13:00
Paul Chote
bb44d76762 Add a GrantUpgradeWarhead and initial TS EMP implementation. 2014-10-01 21:29:21 +13:00
Paul Chote
968486a03e Reimplement iron curtain as a generic stat upgrade. 2014-10-01 21:29:19 +13:00
Paul Chote
331f2852db Fix cloak upgrade expiration. 2014-10-01 21:28:49 +13:00
Paul Chote
c697a1e7b4 Add a UnitUpgradeManager trait.
This introduces support for timed upgrades, starting with crate buffs.
2014-10-01 21:28:45 +13:00
Matthias Mailänder
a666e963eb Merge pull request #6504 from s1ww/mapchooser_filter
Closes #6374
2014-09-30 21:27:36 +02:00
Matthias Mailänder
a37f89aadf Merge pull request #6574 from pchote/celltrigger
Implement cell triggers.
2014-09-30 20:49:03 +02:00
Paul Chote
a61fdba44d Implement cell triggers. Closes #4400. 2014-09-30 19:25:09 +13:00
abcdefg30
7d72f81c5d fix broken objectives fine-tuning 2014-09-29 16:14:42 +02:00
s1ww
db99b816db Implementing search feature in map choosers 2014-09-29 06:59:42 +02:00
reaperrr
e955c0f4ce Remove redundant tab 2014-09-28 23:10:28 +02:00
Matthias Mailänder
867ebcec3b port allies-01 to new Lua API 2014-09-28 10:53:01 +02:00
Paul Chote
ca6119821f Allow lua API to bind a minimal set of properties to dead actors. 2014-09-28 14:46:37 +13:00