reaperrr
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8b5bd49095
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Move ResourceClaim and ResourceClaimLayer to Mods.Common
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2014-10-04 18:52:48 +02:00 |
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reaperrr
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9381386b7c
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Move PlayMusicOnMapLoad to Mods.Common
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2014-10-04 18:50:14 +02:00 |
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reaperrr
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c741fcedec
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Move Smoke effect, ContrailFader effect, SmudgeLayer and LeaveSmudgeWarhead to Mods.Common
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2014-10-04 18:48:07 +02:00 |
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obrakmann
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d204b2470e
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Merge pull request #6647 from pchote/pbox-spawn-fix
Set CurrentAdjacentCells correctly for Lua-spawned transports
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2014-10-04 16:16:26 +02:00 |
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obrakmann
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820cb945c9
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Merge pull request #6656 from pchote/turret-facing-fix
Turret facing fix
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2014-10-04 13:52:07 +02:00 |
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Matthias Mailänder
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78f934dfb8
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Merge pull request #6640 from reaperrr/mods-common-03
Moves Console and some effects to Mods.Common
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2014-10-04 13:33:41 +02:00 |
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obrakmann
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84cec1baba
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Merge pull request #6650 from pchote/luatable-bridge
Allow Lua bridge to convert between LuaTable and arrays.
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2014-10-04 12:36:36 +02:00 |
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obrakmann
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a91084c0f8
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Merge pull request #6613 from pchote/remove-mp-tooltips
Remove the MP tooltip row from campaign missions.
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2014-10-04 12:20:14 +02:00 |
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Paul Chote
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c6691e881c
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Fix Turreted style issues.
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2014-10-04 23:17:15 +13:00 |
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Paul Chote
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f7c344bef8
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Query Turreted trait dependencies using INotifyCreated. Fixes #6655.
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2014-10-04 23:15:42 +13:00 |
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obrakmann
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4c2eba6b04
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Merge pull request #6503 from huwpascoe/turretalign
Turrets now realign by default
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2014-10-04 12:05:13 +02:00 |
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Paul Chote
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008d5f91aa
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Fix crash when husks are spawned by a moving actor.
Fixes #6648.
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2014-10-04 20:05:57 +13:00 |
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Paul Chote
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85b26d1ff8
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Update Lua bindings to use array arguments.
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2014-10-04 19:43:27 +13:00 |
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Paul Chote
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564a709a3a
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Apply upgrades to units produced within range immediately.
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2014-10-04 14:01:45 +13:00 |
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Paul Chote
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bf2bc0c02e
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Extend INotifyOtherProduction to all actors.
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2014-10-04 14:01:45 +13:00 |
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Paul Chote
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da592f0a25
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Add UpgradeActorsNear trait for passive upgrades.
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2014-10-04 14:01:45 +13:00 |
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Paul Chote
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1bd408948d
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Add WithRangeCircle trait for drawing arbitrary ranges.
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2014-10-04 14:01:44 +13:00 |
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huwpascoe
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3ece9ede42
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Turrets now realign when not attacking.
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2014-10-04 01:18:19 +01:00 |
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reaperrr
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f03617bbe5
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Move Console commands to Mods.Common
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2014-10-03 23:19:27 +02:00 |
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reaperrr
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ab30e8a993
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Move FloatingText effect to Mods.Common
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2014-10-03 23:08:42 +02:00 |
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reaperrr
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a7d3ff973e
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Move Explosion effect to Mods.Common
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2014-10-03 23:08:41 +02:00 |
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Paul Chote
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cb85da6712
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Merge pull request #6632 from steelphase-forks/common-widgets
Mods.Common Widgets
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2014-10-04 10:06:05 +13:00 |
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Paul Chote
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2f5ac1a360
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Some minor Cargo style fixes.
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2014-10-04 09:57:10 +13:00 |
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Paul Chote
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1df018f526
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Update CurrentAdjacentCells when actor is added to the world. Fixes #6633.
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2014-10-04 09:48:10 +13:00 |
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Matthias Mailänder
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beed736169
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Merge pull request #6528 from atlimit8/DragIntoTransports
Modifies IMove & Enter and Fixes #4640 - Units teleport into transports
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2014-10-03 15:37:29 +02:00 |
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atlimit8
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b9ac4da32a
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Prevent transport from moving while loading cargo
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2014-10-03 08:07:05 -05:00 |
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atlimit8
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3f6e1a608a
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Added IDisableMove
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2014-10-03 08:07:05 -05:00 |
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atlimit8
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cead66668f
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Fixed #4640 - Units teleport into transports.
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2014-10-03 08:07:02 -05:00 |
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Matthias Mailänder
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8489340276
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Merge pull request #6556 from pchote/upgrade-all-the-things
Add support for time-limited actor upgrades.
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2014-10-03 11:46:20 +02:00 |
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Paul Chote
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80f42b4921
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Add support for generic tooltip names.
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2014-10-03 20:25:33 +13:00 |
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atlimit8
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af5b18a080
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Extend Enter activity class for (re)usability in enter/exit/dock logic
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2014-10-02 20:47:28 -05:00 |
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atlimit8
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83acbe0266
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Extended IMove for Enter logic
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2014-10-02 20:47:28 -05:00 |
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abcdefg30
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d1e9d7d19d
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Harvester now autoharvest when produced
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2014-10-02 16:41:55 +02:00 |
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steelphase
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2f87a62ee8
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Mods.Common Widgets
Moved over Widgets that don't require a bunch of things to move.
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2014-10-01 09:48:41 -04:00 |
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Paul Chote
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fd14ebddb8
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Remove the now-redundant ScriptInvulnerable trait.
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2014-10-01 21:50:18 +13:00 |
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Paul Chote
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b6d17d3034
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Expose upgrades to map scripts.
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2014-10-01 21:50:18 +13:00 |
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Paul Chote
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8a014393a3
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Rename UnitUpgradeCrateAction to GrantUpgradeCrateAction.
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2014-10-01 21:29:22 +13:00 |
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Paul Chote
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abba61dd8c
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Replace RemoveOnConditions with KillsSelf.
Upgrades offer more flexibility than prerequisites.
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2014-10-01 21:29:21 +13:00 |
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Paul Chote
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bb44d76762
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Add a GrantUpgradeWarhead and initial TS EMP implementation.
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2014-10-01 21:29:21 +13:00 |
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Paul Chote
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968486a03e
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Reimplement iron curtain as a generic stat upgrade.
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2014-10-01 21:29:19 +13:00 |
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Paul Chote
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331f2852db
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Fix cloak upgrade expiration.
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2014-10-01 21:28:49 +13:00 |
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Paul Chote
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c697a1e7b4
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Add a UnitUpgradeManager trait.
This introduces support for timed upgrades, starting with crate buffs.
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2014-10-01 21:28:45 +13:00 |
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Matthias Mailänder
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a666e963eb
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Merge pull request #6504 from s1ww/mapchooser_filter
Closes #6374
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2014-09-30 21:27:36 +02:00 |
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Matthias Mailänder
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a37f89aadf
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Merge pull request #6574 from pchote/celltrigger
Implement cell triggers.
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2014-09-30 20:49:03 +02:00 |
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Paul Chote
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a61fdba44d
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Implement cell triggers. Closes #4400.
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2014-09-30 19:25:09 +13:00 |
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abcdefg30
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7d72f81c5d
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fix broken objectives fine-tuning
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2014-09-29 16:14:42 +02:00 |
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s1ww
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db99b816db
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Implementing search feature in map choosers
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2014-09-29 06:59:42 +02:00 |
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reaperrr
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e955c0f4ce
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Remove redundant tab
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2014-09-28 23:10:28 +02:00 |
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Matthias Mailänder
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867ebcec3b
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port allies-01 to new Lua API
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2014-09-28 10:53:01 +02:00 |
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Paul Chote
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ca6119821f
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Allow lua API to bind a minimal set of properties to dead actors.
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2014-09-28 14:46:37 +13:00 |
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