Commit Graph

15177 Commits

Author SHA1 Message Date
Oliver Brakmann
04bd4627d4 Add yaml-defined FMV playback to GUI elements 2014-12-18 18:59:42 +01:00
Mustafa Alperen Seki
cd53de198c D2k - Added more Rifle Inf. to Starting Units. 2014-12-18 13:41:49 +02:00
Paul Chote
cb471bb36b Merge pull request #7133 from reaperrr/ra-reorg10
Reorganise Mods.D2k, more reorganisation for Mods.RA
2014-12-18 23:00:21 +13:00
Oliver Brakmann
1175215bf3 Merge pull request #7039 from Mailaender/bring-back-teamchat-tab
Brought back TAB to switch team/all chat when nothing has been typed yet
2014-12-17 22:18:14 +01:00
reaperrr
c19d096d92 Bring Mods.D2k in line with our new folder/namespace structure 2014-12-17 13:10:50 +01:00
Chris Forbes
3bb3eebeb9 Merge pull request #7138 from DavidARussell/bleed
Applys decloak to units activating a C4 demolition or infiltrate ability
2014-12-17 22:32:16 +13:00
Paul Chote
e1a701d21b Merge pull request #7143 from Unit158/AUTHORS
Add Unit158 to AUTHORS
2014-12-17 15:24:41 +13:00
Chicken man
15620e8da8 Add Unit158 to AUTHORS 2014-12-16 19:09:04 -05:00
David Russell
5e2df2c39a Decloak on demolish and infiltrate
Per issue #7028, infiltrating or demolishing a building will now cause an
infantry unit to decloak (if it has a cloak ability). This behaviour is
configurable (defaults to true in both cases) using the
DecloakOnInfiltrate and DecloakOnDemolish options.
2014-12-16 22:25:49 +00:00
RoosterDragon
3511fbbf2c Generate sync reports faster by delaying ToString calls until it is written to disk.
Values for the report are generated by calling ToString on members, we avoid calling this on value types for performance. By instead just copying the value we can delay calling ToString until later and avoid spending time and memory creating strings that usually go unused.
2014-12-16 18:39:02 +00:00
Paul Chote
f186f22bfc Merge pull request #7073 from Mailaender/travis-csharp
Added official Travis C# support
2014-12-16 20:58:55 +13:00
reaperrr
b5872d9fa5 Reorganise RA-specific parts of Mods.RA a little more 2014-12-15 00:01:36 +01:00
Paul Chote
1f90b9b74b Merge pull request #7129 from reaperrr/ra-common15
More Mods.RA/Mods.Common reorganisation
2014-12-15 08:15:41 +13:00
reaperrr
ee8e1f46c1 Move 'Activity' into its own namespace in OpenRA.Game. 2014-12-14 17:12:46 +01:00
reaperrr
91c19b0f66 Move various RA-specific traits to the new folder/namespace structure 2014-12-14 17:11:52 +01:00
reaperrr
b217730caa Move Activities CallFunc, RemoveSelf and SimpleTeleport to Common 2014-12-14 17:11:52 +01:00
reaperrr
0015c1319e Rename Util.cs to BuildingUtils.cs 2014-12-14 17:11:51 +01:00
reaperrr
4bf50c9153 Move more traits from Mods.RA to Mods.Common 2014-12-14 17:11:50 +01:00
Oliver Brakmann
8723aa86fb Merge pull request #6679 from Mailaender/change-owner-warhead
Implemented Deviator nerve gas missiles as warheads
2014-12-14 16:28:58 +01:00
Matthias Mailänder
9e650adef8 implement Ordos nerve gas missiles as warheads
closes #2838
2014-12-14 16:03:16 +01:00
Matthias Mailänder
b6ed3c1c0d Merge pull request #7108 from RoosterDragon/faster-path-init
Cache the initial path layer for faster path search startups.
2014-12-14 15:52:06 +01:00
Matthias Mailänder
f55b95017c Merge pull request #7122 from penev92/bleed_moveFiles
Move more files away from OpenRA.Mods.RA
2014-12-14 15:40:46 +01:00
penev92
1e9535b63a Move more files
Move VoxelNormalsPalette to TS
2014-12-14 15:39:38 +02:00
Matthias Mailänder
611e3038b2 Merge pull request #7066 from WolfGaming/FixTimeoutInSinglePlayer
Fix: Game can no longer drop you in a single player game.
2014-12-14 10:50:36 +01:00
Scott
0e220c65d3 Merge pull request #7127 from pchote/stylecop
Fix a collection of whitespace-style issues in Mods.Common.
2014-12-14 19:37:11 +13:00
Paul Chote
0f332472f1 Fix StyleCop nits in Mods.TS. 2014-12-14 17:13:23 +13:00
Paul Chote
4504df1de9 Fix StyleCop nits in Mods.Cnc. 2014-12-14 17:11:20 +13:00
Paul Chote
ecd3809bc2 Fix a collection of whitespace-style issues in Mods.Common. 2014-12-14 17:06:43 +13:00
WolfGaming
20fe03b6c1 Added comment and a static field for localhost. 2014-12-14 02:26:42 +00:00
penev92
fbda9dc1b1 Fix worms getting stuck when target reaches rock 2014-12-14 02:32:01 +02:00
Oliver Brakmann
299a933dac Merge pull request #7123 from pchote/style-cleanup
Clean up some code style issues.
2014-12-14 00:06:52 +01:00
Paul Chote
eefd7dba2c Fix some minor style issues in Attack*. 2014-12-14 11:31:04 +13:00
Paul Chote
ebdb260650 Fix style issues from a recent PR. 2014-12-14 11:31:04 +13:00
Paul Chote
a50ccd1020 Remove the AttackSwallow Info field overloading. 2014-12-14 10:49:35 +13:00
RoosterDragon
f01f8d92b3 Cache the initial path layer for faster path search startups.
Reinitializing the initial cell info layer for the path search took a fair bit of time. We cache this initial setup so it only has to be done each time the map size changes. A CopyValuesFrom method in CellLayer is provided which copies values between layers by just copying the internal arrays for super speed.

This speeds up InitCellInfo 10x.
2014-12-13 21:44:32 +00:00
WolfGaming
f191babec8 Fix: Game can no longer drop you in a single player game. 2014-12-13 16:04:00 +00:00
Matthias Mailänder
8e001663dc Merge pull request #6821 from penev92/bleed_sandworm
Closes #2245
2014-12-13 14:16:55 +01:00
obrakmann
515e2c572c Merge pull request #7097 from abcdefg30/difficulty03a
Polished allies03a
2014-12-13 13:53:42 +01:00
penev92
f57625f9e6 Add WormAttack notification, fix worm min count and spawn interval
Enhance usage of WormManager Minimum and Maximum properties, add escape radius to AttackSwallow
2014-12-13 14:06:56 +02:00
penev92
b4d1a605da Add RadarPing on worm spawn, fix wandering issue, add new Wormspawner.shp 2014-12-13 14:02:45 +02:00
penev92
61cb74adb4 Improved visuals, added WormSign norification 2014-12-13 14:02:44 +02:00
penev92
c4efd269d4 Step three in implementing sandworms
Removed/fixed comments

Code style fixes

Fixed AttackWander, addressed style nits

Fix Travis crash
2014-12-13 14:02:44 +02:00
penev92
1057f8ff3b Second implementation of Sandworms
Fix tabs in AttackSwallow.cs
2014-12-13 14:02:43 +02:00
abcdefg30
ddf4a4a656 Don't hunt cloaked units 2014-12-13 11:46:18 +01:00
abcdefg30
2729233735 Polished allies03a 2014-12-13 11:24:11 +01:00
Matthias Mailänder
5da5bce405 Merge pull request #7102 from ScottNZ/parachutable
Fixes #7101
2014-12-13 08:14:23 +01:00
Matthias Mailänder
e353c93b76 Merge pull request #7107 from reaperrr/ra-common-move01
Made Common namespaces more consistent
2014-12-12 22:19:54 +01:00
obrakmann
aba00eaf64 Merge pull request #7116 from reaperrr/attackmove-split
Splits AttackMove into trait and activity
2014-12-12 21:29:13 +01:00
reaperrr
56ac46541a Merge pull request #7119 from Mailaender/allies01-tanya-crash
Fixed a Fatal Lua Error in the first Allies mission
2014-12-12 13:30:56 +01:00
reaperrr
584a6b2e75 Splits AttackMove into trait and activity.
Moves them to subfolders/namespaces accordingly.
2014-12-12 13:24:30 +01:00