Paul Chote
6d6822ca15
Update map inits in RA/TD/D2k.
2020-07-08 20:38:30 +02:00
Curtis Shmyr
26d9ae88df
Replace TargetAndAttack with a global aircraft attack function
2020-06-23 20:09:42 +02:00
reaperrr
c580a94ab7
Fix RA weapon ValidTargets
2020-05-24 13:26:40 +02:00
reaperrr
6a545bb942
Streamline RA target types
...
No more sharing of target types between terrain
and actors (except bridges), removed 'Ground(Actor)'
from WaterActors (was only used by weapons/warheads,
which can just list both ground- and water types.
2020-05-24 13:26:40 +02:00
Ivaylo Draganov
6d26f60904
Remove trailing white-space from yaml files
2020-05-23 11:38:44 +02:00
abcdefg30
a6371f6fa9
Fix mission specific buildings not granting prerequisites
2020-01-29 20:59:45 +00:00
abcdefg30
23b3c237b7
Update the year numbers in all license headers to 2020
2020-01-05 17:00:34 +00:00
abcdefg30
feb58801e0
Work around a recursive loop in TargetAndAttack
2019-10-11 21:00:53 +02:00
abcdefg30
859d01da7d
Always remove the spawn cameras after prison infiltration
2019-08-10 21:20:17 +01:00
abcdefg30
a8ff8e75fc
Make warfactory infiltration a secondary objective
2019-08-10 21:20:17 +01:00
abcdefg30
7ddae59d83
Prevent a second infiltration of warfactory or prison
2019-08-10 21:20:17 +01:00
abcdefg30
851d115a44
Fix allies05a crashing by ensuring the cameras exist before removing them
2019-08-10 21:20:17 +01:00
Paul Chote
73b42e452d
Enable "campaign" bot for all scripted players in RA missions.
2019-02-01 20:59:19 +01:00
abcdefg30
8b9603168a
Change the year number in all lua headers from 2018 to 2019
2019-01-26 23:15:21 +01:00
Smittytron
72923b9572
Merge Hijacker into Thief
2018-12-07 17:38:24 +03:00
Smittytron
096de8f5aa
Remove out of bound actors from RA missions
2018-09-25 18:38:08 +02:00
reaperrr
0d5bfff88f
RA mod yaml style fixes
2018-02-21 22:04:33 +03:00
Muh-Muh
f34911eeb6
Make only the right warfactory infiltratable. don't break the game if a player manages without infiltration.
2018-02-06 03:08:40 +01:00
Arular101
8a60918841
Update copyright notice year to 2018
2018-01-17 00:47:34 +01:00
Paul Chote
c87409ed1a
Remove legacy bounds code.
2017-12-11 19:45:07 +01:00
Mustafa Alperen Seki
01c1e08bd8
Add Original Remap Palette for RA Mod Campaign
...
and Shellmap
2017-11-19 15:08:42 +01:00
Arular101
8bec765925
Campaign file changes and cleanup
...
Remove NoAutoTarget
2017-11-15 15:43:44 +01:00
Smittytron
a1ef581749
Remove EjectOnDeath from Vehicles
2017-09-16 14:10:54 +01:00
abcdefg30
5e40a5b683
Remove the effect from MissionColt
2017-05-20 11:28:14 +02:00
abcdefg30
ddba9b2efd
Remove outdated values and replace Bullet by InstantHit in allies05a
2017-05-20 11:28:14 +02:00
abcdefg30
7ea40482e2
Fix the Colt sometimes shooting even after Tanya was released
2017-05-20 11:28:14 +02:00
abcdefg30
cc6191554a
Remove the hacky MissionColt actor from allies05a
2017-05-20 11:28:14 +02:00
abcdefg30
550256373a
Replace Camera.Truk by using ValidStances on RevealsShroud
2017-05-20 11:28:14 +02:00
Jean-Rémy Buchs
fc725c6c0c
add GPLv3+ header to all lua scripts
2017-04-10 21:13:51 +02:00
roundowl
508038e3f3
Merges minelayers into single unit placing AT mines
...
AP minelayer is removed, AT minelayer is made generic and available to both factions. BuildPaletteOrder is pushed up to remove gap.
I didn't remove AP mine from weapons and explosions, because graphics are still there and may be used in future.
2017-01-03 19:54:08 +01:00
reaperrr
208a31470f
Merge pull request #12160 from abcdefg30/hboxYak
...
Fix yaks trying to attack invalid targets
2016-10-14 18:55:37 +02:00
abcdefg30
47968aabdc
Fix yaks trying to attack invalid targets
2016-10-04 10:04:59 +02:00
Paul Chote
de856f8c1a
Fix non-selectable support actor health bars.
2016-10-04 01:43:15 +01:00
abcdefg30
21f504fed9
Remove the setting of tanya's stance to "HoldFire" in all missions
2016-08-29 21:39:17 +02:00
abcdefg30
a02910c852
Fix yaks in allies-05a
2016-08-21 18:34:37 +02:00
Oliver Brakmann
c000966590
Merge pull request #11361 from abcdefg30/newLua
...
Add new lua functions and fix the air attacks in allies05a
2016-07-09 14:59:47 +02:00
abcdefg30
f945837860
Lower the case of the TechLevel in all rules.yaml files
2016-07-01 00:00:42 +02:00
abcdefg30
229e22b1d8
Fix the air attacks in allies05a using the new functions
2016-06-21 23:20:05 +02:00
reaperrr
c114c8fe1e
Fixed map placement of RA buildings
...
...with changed footprint.
2016-06-20 18:55:54 +02:00
Paul Chote
d08a8eb1f6
Replace Map.Difficulty with Map.LobbyOption in scripts.
2016-06-19 22:15:27 +01:00
Paul Chote
8ce4ab0bd1
Port map difficulty to new options backend.
2016-06-19 22:15:26 +01:00
Oliver Brakmann
4787bc04b3
Make use of common mission rules in missions (RA)
2016-05-05 13:02:08 +02:00
abcdefg30
2f86f25418
Remove the redundant "set to defend stance" functions
...
They never even worked properly
2016-04-08 17:38:41 +02:00
abcdefg30
ec602f2090
Replace abused Map.ActorsInBox calls by Map.ActorsInWorld in all ra missions
2016-04-08 17:38:17 +02:00
Oliver Brakmann
16ef67e247
Fix crash in allies05a when the prison is infiltrated
2016-04-03 16:56:48 +02:00
Oliver Brakmann
64c24462d4
Disable air attacks in allies05a for now
2016-04-03 16:53:37 +02:00
Paul Chote
85c41bf50e
Update RA maps to format 11.
2016-03-27 12:17:00 +01:00
Paul Chote
9884a29b9e
Upgrade RA maps to format 10.
2016-03-08 22:19:26 +00:00
Paul Chote
505dddcf96
Upgrade RA maps to format 9.
2016-03-07 21:41:14 +00:00
reaperrr
cddf182996
Renamed ROT to TurnSpeed on Mobile, Aircraft, Turreted and ThrowsParticle
2016-03-04 15:13:55 +01:00