dnqbob
8dc75eec34
Allow bot repairs all buildings.
2025-12-01 14:00:02 +02:00
Gustas
89a4823a83
Add a lint test for running update rules
2025-11-24 11:52:56 +02:00
Gustas
7004b552c9
Add ActorMapOverlay
2025-11-07 13:04:12 +02:00
N.N
41123d0520
Add damaged VFX for D2k buildings
2025-10-16 21:50:44 +03:00
N.N
a16486fbfc
add ResourceMapBotModule
2025-10-14 14:28:31 +03:00
N.N
76b8a949e1
balance patch 2025
2025-10-12 17:58:19 +03:00
dnqbob
961702d818
Bot mcv expansion: 1. Add ResourceMapBotModule. 2. Add McvExpansionManagerBotModule. 3. Give BaseBuilderBotModule better control over refinery. -- allow bot sell refinery too close. -- allow bot sell refinery far away from resource. (requires ResourceMapBotModule) -- allow bot recieve refinery construct requirement. 4. Give BaseBuilderBotModule control of expansion timing. (requires McvExpansionManagerBotModule) 5. Remove unused VehiclesFactoryTypes and useless BarracksTypes (now all use ProductionTypes). 6. Give HarvesterBotModule ability of order harvesters in low resource area to high resource area.
2025-10-12 17:10:01 +03:00
Gustas
a8b13d012b
Remove AlwaysVisible
2025-09-11 06:17:04 +01:00
Gustas
f0ec8105b3
Players and world don't need to be visible
2025-07-27 21:06:25 +02:00
Gustas
7779d0c27c
Add smart deploy
2025-07-27 19:06:12 +02:00
Ashley Newson
5f407211ac
Add D2K random map generator
...
Adds a random map generator tailored for the Dune 2000 mod,
D2kMapGenerator.
This map generator has some limitations compared to the RA/CnC
map generator (ExperimentalMapGenerator):
- Symmetry is far less accurate for non-trivial rotations.
- No circular map shapes.
- Unplayable regions are not obstructed and no symmetry corrections
are applied. This is partly due to mod limitations (e.g., no
decorative actors), but I've also considered it less important.
- Somewhat higher map generation failure rates, due to more extreme
play-space requirements.
In order to support the map generator, some additional features are
added to common map generation utilties:
- A "FromTemplates" MultiBrush collection shorthand.
- Path partitioning logic in Terraformer, use to split paths into
multiple TilingPaths with different segment types.
2025-07-17 18:43:54 +03:00
N.N
18870cbb03
D2k Starport
...
- OG fly path and Frigate behaviour
- BulkProductionQueue
- ProductionStarport trait
- OG palette widget behavior for Bulk queue
- Purchase button for each BulkProduction
- Delivery timer for each BulkProduction
2025-06-30 20:19:21 +03:00
N.N
fcae6a26d1
D2k Multibrush
2025-06-30 19:44:36 +03:00
N.N
c5e4545ecd
Add muzzle effect into the sequences
...
- remove Armament@muzzle
- remove HMG_muzzle, HMGo_muzzle
2025-05-10 19:12:13 +03:00
atlimit8
0b110a0423
ping when non-structures are attacked
2025-04-30 22:22:53 +03:00
atlimit8
e27aa0d379
replace use of BaseAttackNotifier trait w/ DamageNotifier
2025-04-30 22:22:53 +03:00
Gustas
4c551cef00
Add more customization to fade, shorten fade in
2025-04-26 20:45:42 +01:00
N.N
d459d3883d
Add SoundFX for Ornibomb, Devastator Meltdown, Sabotuer
2025-04-06 12:28:08 +02:00
Paul Chote
5da2f1ba8a
Implement sonic blast rendering effect.
2025-03-28 18:36:16 +02:00
Dan Stoian
e903baf680
Implement auto-save
2025-01-17 18:01:20 +02:00
Gustas
8b4478260e
Raname GrantConditionOnDeployWithCharge to GrantChargedConditionOnToggle
...
Also allow deploying without cancelling current activity, and make saboteurs use it
2024-12-27 16:37:49 +02:00
test1232156
2c221fdc68
Fix translation key
...
Co-Authored-By: Gustas <37534529+punkpun@users.noreply.github.com >
2024-12-21 19:30:22 +02:00
test1232156
1af1ebd9e3
Translation key fixes
...
Co-Authored-By: Gustas <37534529+punkpun@users.noreply.github.com >
2024-12-04 22:07:13 +02:00
Gustas
b0899d0ee4
Added RenameOnDeath update rule
2024-09-19 17:53:43 +02:00
Gustas
87850378c7
Make brush rendering self-contained
2024-09-16 12:00:41 +01:00
test1232156
536ffb3f31
Fix spelling errors and add naming consistency to translation keys
...
Co-Authored-By: Gustas <37534529+punkpun@users.noreply.github.com >
2024-08-20 17:34:09 +02:00
Matthias Mailänder
4e5556dccc
Expose player names to localization.
2024-08-05 12:55:59 +03:00
JovialFeline
5164a11c15
Fix typo in HarvesterAttackNotifier
2024-07-30 12:48:57 +02:00
Gustas
7b01204eed
Spawn aircraft landed and occupying land or at cruise altitude
2024-07-20 18:47:58 +02:00
Matthias Mailänder
5ddc7b1177
Localize the faction dropdown.
2024-07-18 22:10:03 +03:00
Matthias Mailänder
59f6a6a2c2
Fix localisation on case sensitive file systems.
2024-07-18 22:10:03 +03:00
N.N
06cc47847d
Spicebloom refactor
...
- pieces represent Min and Max instead of random interval
- More control where spice spread
- fix AoE in SpiceExplosion weapon
- delay interval between each pieces
Co-Authored-By: Gustas <37534529+PunkPun@users.noreply.github.com >
2024-06-29 00:09:13 +03:00
N.N
616046179f
Fix engineer cannot restore ally vehicles
2024-06-03 12:46:44 +03:00
Matthias Mailänder
8c174551f5
Map pool update
...
- add Destroyable tiles into d2k mod
- add ability engineer to repair destroyed cliffs
2024-05-04 16:55:01 +02:00
N.N
fa0254cb27
Add missing husk and visual improvements
...
- adjust husk color overlay
- engineer can capture husk
- balance changes to husk HP
2024-05-04 16:23:38 +02:00
Matthias Mailänder
97c61e0068
Extract strings from resource renderer.
2024-04-30 11:27:46 +03:00
Matthias Mailänder
188f0e2451
Extract strings from support power name and description.
2024-04-03 11:38:08 +03:00
David Wilson
25a6b4b6b9
Editor marker tiles layer
2024-03-21 13:11:04 +02:00
N.N
a0b1bdd154
fix rebase, fix muzzle offset
2023-12-20 13:45:47 +02:00
Paul Chote
34ff23d030
Use higher colour depth sprites in D2k.
2023-12-20 12:38:00 +02:00
N.N
f7f304a2e0
Adjust AI rules
2023-12-16 19:33:57 +01:00
N.N
aa5b193746
Exlude DamageTypes from HarvesterNotifier
2023-12-15 13:04:36 +02:00
Paul Chote
ad833a6fbb
Add support for additional cloak styles and use native alpha in RA,D2k,TS.
2023-12-04 10:10:28 +02:00
N.N
bb1e830264
Add initial delay for ActorSpawnManager
2023-12-02 11:36:42 +02:00
Gustas
caad8ba44b
Manual cleanup
2023-11-25 16:28:19 +01:00
Gustas
db8a28f2c0
Automated extraction
2023-11-25 16:28:19 +01:00
Paul Chote
ac53b89421
Remove D2kFogPalette.
2023-11-15 20:52:03 +02:00
Paul Chote
46ba8ef5dd
Remove effect*alpha palettes.
2023-11-15 20:52:03 +02:00
Paul Chote
cc0f116194
Remove custom deviator gas palette.
2023-11-15 20:52:03 +02:00
Paul Chote
8dc255f401
Fix sand animations.
2023-11-15 20:52:03 +02:00