Chris Forbes
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2ef13f374b
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fix bug in placebuilding sounds (was using Player actor location)
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2010-05-13 08:44:47 +12:00 |
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Chris Forbes
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65c42ce9d7
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more positional sound
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2010-05-13 08:44:47 +12:00 |
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Chris Forbes
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dd52aa1728
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positional sound!
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2010-05-13 08:44:46 +12:00 |
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Chris Forbes
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7dbd9f1f76
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real class for a shake effect instance, rather than tuple
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2010-05-12 18:48:02 +12:00 |
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Chris Forbes
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72213adb45
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fix stupid crash on startup
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2010-05-12 18:31:09 +12:00 |
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Chris Forbes
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46e465cf33
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resources moved off player onto a synced trait
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2010-05-12 18:29:25 +12:00 |
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Chris Forbes
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fd324e2804
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remove spurious ctor on Activities.Repair
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2010-05-12 17:59:50 +12:00 |
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Chris Forbes
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f0e5b9728f
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unfail slightly player color handling
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2010-05-12 17:39:30 +12:00 |
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Chris Forbes
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8e3c6bd175
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tidy up RepairsUnits file
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2010-05-12 17:39:28 +12:00 |
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Boomer
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bd72146548
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Building hotkeys
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2010-05-11 17:34:58 +12:00 |
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Chris Forbes
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5c7a545855
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new map dialog; not quite wired yet
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2010-05-10 20:23:11 +12:00 |
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Chris Forbes
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2bce53b3d8
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really fix the undeploy-while-damaged crash
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2010-05-07 23:15:58 +12:00 |
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Chris Forbes
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acf55f1bb0
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hack hack hack... working dog
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2010-05-06 22:15:02 +12:00 |
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Chris Forbes
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888706befa
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initial work on DOG attack
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2010-05-06 20:28:28 +12:00 |
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Chris Forbes
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3f25163b39
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better sound match for wall destruction
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2010-05-06 19:41:21 +12:00 |
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Chris Forbes
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7a25bea751
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crushable walls
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2010-05-06 19:05:31 +12:00 |
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Chris Forbes
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173c374de0
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renamed VictoryConditions -> ConquestVictoryConditions in prep for adding a custom map
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2010-05-06 18:16:36 +12:00 |
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Chris Forbes
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8c4502429c
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add 'h' hotkey to cycle through bases (fact/mcv)
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2010-05-03 17:47:08 +12:00 |
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Chris Forbes
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510cfc4afb
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unbitrot cnc; fix double-surrender oddity
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2010-05-02 15:58:44 +12:00 |
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Chris Forbes
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4bd195e21c
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factor out some hardcoded constants from various Heli activities
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2010-05-02 15:10:52 +12:00 |
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Chris Forbes
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104d188d9b
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make surrender actually work
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2010-05-02 13:59:21 +12:00 |
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Chris Forbes
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32c73fa72f
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heli separation
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2010-05-02 13:18:13 +12:00 |
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Chris Forbes
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63b150f3fd
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revamp ore growth for massive simplification - pure SeedsResource-based
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2010-05-01 15:27:42 +12:00 |
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Chris Forbes
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0c81356449
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fix TSLA firing in low power or disabled
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2010-05-01 14:51:56 +12:00 |
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Chris Forbes
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71cdb81ad8
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accept null warheads in RenderInfantry.Damaged
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2010-05-01 01:22:10 +12:00 |
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Paul Chote
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b5398b66f7
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Try that again
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2010-05-01 01:17:15 +12:00 |
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Paul Chote
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80621ca97a
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Test lose actions
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2010-05-01 01:12:04 +12:00 |
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Chris Forbes
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66b1974237
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unbreak AcceptSmudge on terraintypes again.
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2010-04-30 10:49:34 +12:00 |
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Chris Forbes
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cc2a18d5cb
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reveal start positions of allies
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2010-04-29 16:51:48 +12:00 |
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Chris Forbes
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587cd34b92
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similar for HasUnitOnBuild. don't go digging through mod assemblies yourself, please
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2010-04-25 13:52:16 +12:00 |
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Chris Forbes
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6249bbd897
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fix 'Neutral has been defeated' crap
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2010-04-23 21:59:19 +12:00 |
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Chris Forbes
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c0a851d4be
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convert 3tnk to have 1 weapon but a burst of 2
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2010-04-23 21:18:12 +12:00 |
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Chris Forbes
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3dd343f594
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cleanup some redundant bits
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2010-04-23 21:04:11 +12:00 |
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Chris Forbes
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b20a8d193e
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use a tag trait to determine what actors must be destroyed in order to win/lose
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2010-04-23 20:42:17 +12:00 |
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Chris Forbes
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01e90e4068
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fix invisible units with gps
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2010-04-23 18:27:52 +12:00 |
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Chris Forbes
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60f5e4d13e
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diplomacy menu & stance changes
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2010-04-20 20:13:03 +12:00 |
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Chris Forbes
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595dd57b6f
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HasSight -> RevealsShroud and used everywhere
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2010-04-19 20:49:32 +12:00 |
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Chris Forbes
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95ede55179
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added HasSight for hax cases where we wouldnt normally do sight for a unit [plane,heli]
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2010-04-19 19:17:26 +12:00 |
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Chris Forbes
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c77397df65
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#170 ra-ng fixed water crates
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2010-04-19 18:53:51 +12:00 |
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Chris Forbes
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faea3d33e3
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async server browser
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2010-04-19 18:06:48 +12:00 |
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Chris Forbes
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d8c525d39c
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loop order change in ResourceLayer
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2010-04-18 21:47:35 +12:00 |
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Chris Forbes
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df661fec03
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similar perf wins in BibLayer/ResourceLayer
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2010-04-18 18:23:47 +12:00 |
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Chris Forbes
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9e705a3bcd
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ridiculous perf win in SmudgeLayer
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2010-04-18 18:22:44 +12:00 |
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Chris Forbes
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18250b8849
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remove some BS casts
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2010-04-18 17:59:00 +12:00 |
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Chris Forbes
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f1ca0a70b7
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same for SmudgeLayer
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2010-04-18 17:55:40 +12:00 |
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Chris Forbes
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9dbed9ed50
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changed ResourceLayer to work the same as BibLayer
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2010-04-18 17:52:34 +12:00 |
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Chris Forbes
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1f3f25de87
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don't leak information about actors under fog etc
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2010-04-18 17:40:57 +12:00 |
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Chris Forbes
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c3cd2442d8
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file header for SpatialBins
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2010-04-18 14:38:05 +12:00 |
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Chris Forbes
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9200803b94
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AttackTesla cleanup
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2010-04-18 14:29:22 +12:00 |
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Chris Forbes
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690664d9bd
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move HiddenUnderFog, WithMuzzleFlash into modifiers where they belong
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2010-04-18 14:22:55 +12:00 |
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