Commit Graph

305 Commits

Author SHA1 Message Date
Alexander Boll
6a2b9fc41b added mission 5 nod
Update nod05
2015-05-10 19:43:42 +02:00
Alexander Boll
912ab4d1b8 added nod4b 2015-05-09 12:10:35 +02:00
abcdefg30
3f7fc18ee7 Run the utility on all maps and polish stuff 2015-05-03 11:00:50 +02:00
abcdefg30
51433e7c64 Updated all maps with the utility 2015-05-01 14:16:21 +02:00
Matthias Mailänder
6653322096 Merge pull request #8011 from penev92/bleed_fixTakeCover
Move prone-related logic from DamageWarhead to TakeCover
2015-04-26 16:20:27 +02:00
penev92
ea01439377 Add an upgrade rule for DamageWarheads 2015-04-26 14:29:10 +03:00
Alexander Boll
0f0c400657 added mission nod4a
Polish nod04a a bit
2015-04-26 12:59:23 +02:00
Pavel Penev
494d2f274a Merge pull request #7463 from Smith00101010/gdi05b
Added CnC: gdi05b
2015-04-25 06:48:06 +03:00
abcdefg30
c0b8fce427 Remove the interval hack from gdi05a 2015-04-19 21:48:15 +02:00
Moshe Schmidt
7d6f367d84 Added CnC: gdi05b 2015-04-13 22:31:51 +02:00
Oliver Brakmann
ba977c040f gdi05a: ensure base discovery trigger fires in time 2015-04-03 16:27:48 +02:00
Oliver Brakmann
253d97ca5d Fix sandbag ownership and build prerequisites for gdi05a 2015-04-03 13:16:57 +02:00
Oliver Brakmann
1070d752f3 Turn event handler into no-op for captured factories in gdi05a 2015-04-03 13:14:25 +02:00
Oliver Brakmann
ff49cdcc5f Use the OnPlayerDiscovered trigger in gdi05a 2015-03-21 15:19:19 +02:00
Alexander Boll
52c67aef76 added hunt to every movement 2015-02-10 21:08:20 +01:00
Alexander Boll
e4647a8333 added nod mission 2b 2015-02-10 21:08:19 +01:00
Alexander Boll
9a09421800 fixed mission 2a and cleaned the code
changed according style code and added production trigger

corrected tech tree

removed comments and corrected same style issues

added gdi tech tree and changed produce to build

changed image format and replace spaces with tabs

deleted unnecessary tabs, added tooltips and corrected name

added lua file from nod 2a

changed according style code and added production trigger

deleted unnecessary tabs, added tooltips and corrected name

fixed image size

changed for loops to Utils.Do, removed facing and health from yaml,
changed movement function and corrected mission description

restored facing values unequal zero und fixed image position

Polish things a bit

Have player's units move into the map at the start

Polish some things
2015-02-06 21:11:18 +01:00
Oliver Brakmann
1b4dc3d1fe Add mission gdi05a 2015-02-01 18:12:46 +01:00
Oliver Brakmann
479259b9d7 Update mission gdi03 2015-02-01 15:50:18 +01:00
Christopher Grant
ec79915323 Updated Break of Day 2015-01-31 18:04:35 -05:00
Matthias Mailänder
c3e3a47746 play mission won theme 2015-01-25 14:43:36 +01:00
Matthias Mailänder
3489794713 replace PlayMusicOnMapLoad trait with Lua Media.PlayMusic method 2015-01-25 14:43:36 +01:00
abcdefg30
80195d3fd0 Removed unused actors and reordered the rest 2015-01-11 16:36:49 +01:00
abcdefg30
4be5c03385 Removed Facing: 0 and Health: 1 2015-01-11 16:04:41 +01:00
Matthias Mailänder
d4d55bb6dc modularize the remaining legacy ingame interface widgets
and consolidate chrome root initialization
2015-01-04 17:57:38 +01:00
Oliver Brakmann
caa38f034e Update missions with new map option 2014-12-28 19:26:40 +01:00
Matthias Mailänder
94fcfccef9 add the intro videos to the first missions 2014-12-26 19:40:03 +01:00
Oliver Brakmann
659d677cdb Merge pull request #7052 from Mailaender/gdi01-polishing
Fixed GDI01 secondary objectives and mission descriptions
2014-12-24 14:30:40 +01:00
Paul Chote
bd2518649a Upgrade shipped maps to the latest format. 2014-12-23 10:00:19 +13:00
Matthias Mailänder
c04bb13e71 fix redeploying failing the secondary objective
code cleanup
2014-12-22 09:56:36 +01:00
Matthias Mailänder
b294816489 left-click orders have been deprecated 2014-12-22 09:45:18 +01:00
Paul Chote
5b011e6baf Merge pull request #7072 from obrakmann/fmv-overhaul
Move FMV playback from Lua scripts to widgets
2014-12-19 17:43:07 +13:00
Oliver Brakmann
5a6282d6f9 Adjust missions 2014-12-18 20:24:37 +01:00
Oliver Brakmann
f182e3be1d Adjust minigames 2014-12-18 20:24:37 +01:00
Oliver Brakmann
1564e6c0dd Update missions for yaml-defined FMV playback 2014-12-18 18:59:42 +01:00
abcdefg30
c62d33c4bb let nod attack from different directions 2014-11-22 14:59:09 +01:00
Matthias Mailänder
2dad3b5a59 fix harvesters crushing the sand bags 2014-11-22 14:59:09 +01:00
Matthias Mailänder
a29a16b921 port gdi03 to the new Lua API 2014-11-22 14:59:08 +01:00
Matthias Mailänder
8245b818f8 remove lonely tab 2014-11-22 14:57:16 +01:00
Matthias Mailänder
d418afaab9 don't re-use regular multiplayer crates
fixes #6869
2014-11-10 20:20:10 +01:00
Matthias Mailänder
4f919f5f4b remove Year 501
closes #6447
2014-10-28 07:37:10 +01:00
Matthias Mailänder
1478822a2f Merge pull request #6836 from pchote/polish-gdi0102
Closes #6757
Closes #6834
2014-10-26 08:02:46 +01:00
Matthias Mailänder
cb7ed7bf61 Merge pull request #6837 from obrakmann/mission-polish
Another mission polish PR
2014-10-26 07:47:47 +01:00
Paul Chote
99c0d8bd53 Require silos to be captured or destroyed in GDI02. 2014-10-26 13:43:35 +13:00
Oliver Brakmann
cb9f186097 Prevent viceroids from appearing in missions 2014-10-26 00:38:32 +02:00
Oliver Brakmann
fd8cd4ddea Enable fog in TD missions 2014-10-26 00:38:32 +02:00
Oliver Brakmann
1a63a0a167 Fix chat sounds overlapping with playing FMV in missions 2014-10-26 00:38:32 +02:00
Oliver Brakmann
90d517a448 Fix crates in gdi04a/b 2014-10-26 00:38:32 +02:00
Paul Chote
6f7d20681b Polish GDI01:
* Insert initial forces via landing craft.
* Remove unbuildable concrete wall from production palette.
* Fix chat sounds and reinforcement notification overlapping FMV.
* Cut down the excessive starting forces to encourage base building.
* Require Silo capture/destruction for victory.
2014-10-26 09:29:34 +13:00
Paul Chote
8b66162e99 Fix landing craft reinforcements in GDI01 and GDI02. 2014-10-26 09:21:43 +13:00