Commit Graph

1855 Commits

Author SHA1 Message Date
Paul Chote
c2156af7b0 Restore missing minelayer pips. 2020-04-29 22:59:48 +02:00
Matthias Mailänder
a1c9b27057 Add InfiltrateForSupportPowerReset 2020-04-27 16:06:32 +02:00
reaperrr
b5e9b7635e MoveClassicFacingFudge update rule 2020-04-24 18:22:35 +02:00
Mustafa Alperen Seki
82f15491c0 Allow Engineers in RA to enter undamaged (Camo) PillBoxes. 2020-04-03 04:09:43 -05:00
Punsho
ca3cfc0184 RA Balance patch 2020-03-29 21:57:12 +02:00
Matthias Mailänder
73a2b59c2c Add additional notification support to infiltration. 2020-03-29 12:00:16 -05:00
Matthias Mailänder
8f8747d65e Always show the building fake tags 2020-03-26 00:52:24 -05:00
Paul Chote
2b6c104011 Update RA decorations. 2020-03-24 00:07:10 -05:00
Paul Chote
4a6fefa434 Disable idle scanning on RA planes. 2020-03-02 22:22:56 +01:00
Paul Chote
301d09ea8f Remove undefined RequiresForceMove from TransformsIntoTransforms. 2020-02-27 18:42:48 +01:00
Paul Chote
6ba02800ab Add TransformsIntoTransforms to enable queued MCV redeploy. 2020-02-24 12:56:49 +01:00
Paul Chote
585b8dc13c Set default rally point to an empty path. 2020-02-09 16:52:22 +01:00
Paul Chote
b2f0ac15e8 Generalize RallyPointInfo.Offset to support arbitrary length paths. 2020-02-09 16:52:22 +01:00
teinarss
b81ede2d64 Added widget showing the army for players in spec 2020-02-09 16:37:21 +01:00
tovl
c18857f15d Let immovable actors block individual minefield cells. 2020-02-06 22:26:15 +01:00
teinarss
f0b69f8b8d Separated resource rendering into another trait 2020-01-14 19:38:47 +01:00
Paul Chote
adb3c8e39c Split fixed-wing attack and strafe attack types. 2020-01-12 21:06:35 +01:00
Paul Chote
e74033bded Render editor actor previews as part of the world. 2020-01-12 18:30:50 +01:00
reaperrr
ac44367440 Refactor Spin to MaximumSpinSpeed
Additionally, add descriptions to
other FallsToEarth properties.
2020-01-06 21:47:53 +00:00
tovl
434c46058f Disallow units idling on service depot. 2020-01-04 16:04:27 +00:00
tovl
c360d8bcef Make service depot passable. 2020-01-04 16:04:27 +00:00
Paul Chote
b1f7c5c4e3 Remove overlapping vision ranges from RA actors.
This brings a significant perf saving by reducing
the number of evaluated tiles.
2019-12-23 13:53:08 +01:00
Paul Chote
5830d4de6c Fix ATEK vision ranges. 2019-12-23 13:53:08 +01:00
Ivaylo Draganov
93e42b0b27 Add selection tiers as inheritable templates 2019-12-08 18:39:21 +01:00
Paul Chote
494a7870d6 Add fallback exits to RA Kennel. 2019-12-05 18:01:09 +01:00
reaperrr
074ebefee1 Fix FCOM still providing space while being captured 2019-11-27 23:04:28 +01:00
reaperrr
c4597b5c6b Fix RA desert tree fire palette
By default WithDamageOverlay uses the actors'
palette, but RA's desert terrain uses the TD desert.pal
which isn't compatible with RA's fire animation shps.
2019-11-23 18:40:27 +01:00
teinarss
a47f60d3a6 Add a trait PlayerRadarTerrain to track explored terrain 2019-11-20 16:24:56 +01:00
abcdefg30
55c3f313b1 Remove 'yes' and 'no' in favor of 'true' and 'false' 2019-10-12 00:07:05 +02:00
Jonas A. Lind
1557f4c134 Redo buildpaletteorder for RA vehicles
Restructure RA's vehicle build tab. More streamlined and better looking.
2019-10-06 20:22:16 +02:00
Punsho
38f5d2c100 RA balance changes for September 2019 2019-10-05 11:03:06 +01:00
Punsho
9ca7eb6ab1 Make mine targetable on attack everything stance for AutoTargetGround 2019-09-28 14:20:23 +02:00
teinarss
76034c198e Added Undo Redo to editor 2019-09-27 17:40:32 +02:00
Punsho
78d7f79817 Fix ctank and stank building faster then they should 2019-09-26 17:13:42 +02:00
abcdefg30
912a424596 Replaced "Earned this min" by an Oil Derrick count in the economy statistics 2019-09-08 12:47:33 +02:00
Paul Chote
8f267ebcef Remove IronCurtainable from RA aircraft. 2019-09-08 12:24:27 +02:00
abcdefg30
9516ee511d Remove the duplicate Selectable trait on TENF 2019-09-06 13:18:37 +02:00
Paul Chote
19d9541aad Disable player color for RA walls. 2019-08-25 15:33:46 +02:00
tovl
2d394f33b8 Fix units from transports appearing at load point. 2019-08-19 00:33:38 +02:00
abcdefg30
ea80a13b11 Let the utility remove stray trailing whitespaces 2019-08-11 16:40:55 +02:00
abcdefg30
84fbcd7c47 Apply the update rule to the default mods 2019-08-11 16:40:55 +02:00
abcdefg30
ead35bccda Decrease SearchFromProcRadius and SearchFromOrderRadius 2019-08-11 16:40:55 +02:00
Paul Chote
8ae2b00414 Allow boxes to be placed in interior maps. 2019-07-27 13:11:51 +02:00
Paul Chote
6e978db1da Extract a ^Box template to reduce duplication. 2019-07-27 13:11:51 +02:00
Punsho
9ac3d7507c Add Fake Allied Barracks to RA 2019-07-21 23:59:14 +02:00
reaperrr
bfcdb3a8a2 Add IdleBehavior enum to Aircraft 2019-07-21 16:29:38 +02:00
Punsho
70dc053c5f RA balance changes 2019-07-20 12:09:54 +01:00
reaperrr
4bf659ca38 CanSlide update rule 2019-07-18 10:26:43 +02:00
reaperrr
747e60d8b1 Revert FlightDynamics yaml changes
- TD and RA were straight up reverted.

- D2k was manually reverted with following changes:
-- Frigate staying VTOL.
-- Carryall staying CanSlide: true but CanHover: false.
-- bogus VTOL/CanHover flags on Ornithopter staying removed.

- TS was manually reverted to keep the behavior
improvements of the original FlightDynamics PR.
2019-07-18 10:26:43 +02:00
Punsho
37325dbfc7 Reskin Hind with Black Hawk sprite 2019-07-13 01:10:30 +02:00